mesa.git
2020-06-12 Alyssa Rosenzweigpanfrost: Use shader_info harder
2020-06-12 Alyssa Rosenzweigpanfrost: Only store varying formats
2020-06-12 Alyssa Rosenzweigpanfrost: Allow R/RG/RGB varyings
2020-06-12 Alyssa Rosenzweigpanfrost: Remove unused routines
2020-06-12 Alyssa Rosenzweigpanfrost: Use new varying linking
2020-06-12 Alyssa Rosenzweigpanfrost: Add high-level varying emit
2020-06-12 Alyssa Rosenzweigpanfrost: Add helper to determine if we are capturing
2020-06-12 Alyssa Rosenzweigpanfrost: Emit xfb records
2020-06-12 Alyssa Rosenzweigpanfrost: Emit special varyings
2020-06-12 Alyssa Rosenzweigpanfrost: Emit unlinked varyings
2020-06-12 Alyssa Rosenzweigpanfrost: Determine varying buffer presence
2020-06-12 Alyssa Rosenzweigpanfrost: Introduce bitfields for tracking varyings
2020-06-12 Alyssa Rosenzweigpanfrost: Add panfrost_streamout_offset helper
2020-06-12 Alyssa Rosenzweigpanfrost: Calculate varying size by format
2020-06-12 Alyssa Rosenzweigpan/mdg: Avoid fusing ld_vary_16 with non-zero component
2020-06-12 Daniel Schürmannaco: fix shared subdword loads
2020-06-12 Samuel Pitoisetradv: enable radv_enable_mrt_output_nan_fixup for RAGE 2
2020-06-12 Samuel Pitoisetradv/llvm: implement radv_enable_mrt_output_nan_fixup...
2020-06-12 Samuel Pitoisetaco: implement radv_enable_mrt_output_nan_fixup workaround
2020-06-12 Samuel Pitoisetradv: add new drirc option radv_enable_mrt_output_nan_fixup
2020-06-12 Timothy Arceriglsl: fix incorrect optimisation in opt_constant_variable()
2020-06-12 Samuel Pitoisetradv: set DB_SHADER_CONTROL.CONSERVATIVE_Z_EXPORT correctly
2020-06-12 Mauro Rossiandroid: nvir/gv100: update sources in Makefile.sources
2020-06-11 Rob Clarkfreedreno/ir3: limit pre-fetched tex dest
2020-06-11 Rob Clarkfreedreno/ir3: remove RA "q-values" optimization
2020-06-11 Rob Clarkfreedreno/ir3: respect tex prefetch limits
2020-06-11 Rob Clarkfreedreno/ir3: add debug code to print conflicting...
2020-06-11 Rob Clarknir/print: print tex dest type
2020-06-11 Francisco Jereziris/icl+: Report same caching domain as main surface...
2020-06-11 Mauro Rossiandroid: aco: add aco_ir.cpp to Makefile.sources
2020-06-11 Eric Engestromdocs: update calendar, add news item, and link releases...
2020-06-11 Eric Engestromdocs: Add release notes for 20.1.1
2020-06-11 Marek Olšákac/surface: don't free dcc_retile_map on failure
2020-06-11 Marek Olšákac/surface: enable DCC for the first level in the mip...
2020-06-11 Marek Olšákac/surface: require that gfx8 doesn't have DCC in order...
2020-06-11 Marek Olšákac/surface: don't set is_displayable if displayable...
2020-06-11 Marek Olšákamd/addrlib: fix the C++ one definition rule violation
2020-06-11 Jason Ekstrandiris: Better handle metadata in NIR passes
2020-06-11 Jason Ekstrandintel/nir: Call nir_metadata_preserve on !progress
2020-06-11 Jason Ekstrandnir: Properly preserve metadata in more cases
2020-06-11 Jason Ekstrandnir: Call nir_metadata_preserve on !progress
2020-06-11 Jason Ekstrandnir: Add a nir_shader_preserve_all_metadata helper
2020-06-11 Jason Ekstrandnir: Add a nir_metadata_all enum value
2020-06-11 Dave Airliegallivm/sample: fix texel type for stencil 8-bit
2020-06-11 Dave Airliegallivm/conv: enable conversion min code. (v2)
2020-06-11 Dave Airliegallivm/format: convert unsigned values to float properly.
2020-06-11 Dave Airliellvmpipe: fix subpixel bits reporting.
2020-06-11 Dave Airliegallivm/nir: add group barrier support
2020-06-11 Dave Airliedraw/gs: add more info to debugging.
2020-06-11 Dave Airliedraw/gs: fix emitting inactive primitives crash
2020-06-10 Eric Anholtci: Leave a note as to what might be going on with...
2020-06-10 Eric Anholtfreedreno/a6xx: Fix clip_halfz support.
2020-06-10 Ben Skeggsnvc0: initial support for tu1xx
2020-06-10 Ben Skeggsnvc0: initial support for gv100
2020-06-10 Ben Skeggsnvc0: remove hardcoded blitter vertprog
2020-06-10 Ben Skeggsnvc0: move setting of entrypoint for a shader stage...
2020-06-10 Ben Skeggsnvc0: use NVIDIA headers for GP100- compute QMD
2020-06-10 Ben Skeggsnvc0: use NVIDIA headers for GK104->GM2xx compute QMD
2020-06-10 Ben Skeggsnvir/gv100: enable support for tu1xx
2020-06-10 Ben Skeggsnvir/gv100: initial support
2020-06-10 Ben Skeggsnvir/nir/gm107: switch off lower_extract_word
2020-06-10 Ben Skeggsnvir/nir/gm107: switch off lower_extract_byte
2020-06-10 Ben Skeggsnvir/nir/gm107: turn on nir_lower_extract64
2020-06-10 Ben Skeggsnvir/nir/gm107: split nir shader compiler options from...
2020-06-10 Ben Skeggsnvir/gm107: separate out header for sched data calculator
2020-06-10 Ben Skeggsnvir/gm107: replace SHR+AND+AND with PRMT+PRMT in PFETC...
2020-06-10 Ben Skeggsnvir/gm107: implement OP_PERMT
2020-06-10 Ben Skeggsnvir/nir: use nir_lower_idiv
2020-06-10 Ben Skeggsnvir/nir: nir expects the shift amount to wrap, rather...
2020-06-10 Ben Skeggsnvir/nir: implement nir_op_uror
2020-06-10 Ben Skeggsnvir/nir: implement nir_op_urol
2020-06-10 Ben Skeggsnvir/nir: implement nir_op_extract_i16
2020-06-10 Ben Skeggsnvir/nir: implement nir_op_extract_u16
2020-06-10 Ben Skeggsnvir/nir: implement nir_op_extract_i8
2020-06-10 Ben Skeggsnvir/nir: implement nir_op_extract_u8
2020-06-10 Ben Skeggsnvir/nir: turn on lower_rotate
2020-06-10 Ben Skeggsnvir/nir: flesh out options
2020-06-10 Ben Skeggsnvir/nir: move nir options to codegen
2020-06-10 Ben Skeggsnvir/nir: fix fragment program output when using MRT
2020-06-10 Karol Herbstnvir/nir: use component helpers instead of insn->num_co...
2020-06-10 Ben Skeggsnvir: run replaceZero() before replaceCvt()
2020-06-10 Ben Skeggsnvir: add constant folding for OP_PERMT
2020-06-10 Ben Skeggsnvir: introduce OP_FINAL
2020-06-10 Ben Skeggsnvir: introduce OP_SGXT
2020-06-10 Ben Skeggsnvir: introduce OP_BMSK
2020-06-10 Ben Skeggsnvir: introduce OP_SHF
2020-06-10 Ben Skeggsnvir: introduce OP_BREV with lowering to EXTBF_REV...
2020-06-10 Ben Skeggsnvir: introduce OP_WARPSYNC
2020-06-10 Ben Skeggsnvir: introduce OP_LOP3_LUT
2020-06-10 Ben Skeggsnvir: bump max encoding size of instructions
2020-06-10 Erik Faye-Lundgallium/hud: do not specify potentially invalid depth...
2020-06-10 Dave Airliedraw: add disk caching for draw shaders
2020-06-10 Dave Airliellvmpipe: hook draw disk cache up
2020-06-10 Dave Airliedraw: add disk cache callbacks for draw shaders
2020-06-10 Dave Airliellvmpipe/cs: add shader caching
2020-06-10 Dave Airliellvmpipe/fs: add caching support
2020-06-10 Dave Airliegallivm: don't cache shaders that use fetch functions.
2020-06-10 Dave Airliellvmpipe: add infrastructure for disk cache support
2020-06-10 Dave Airliegallivm: add cache interface to mcjit
2020-06-10 Dave Airliegallivm: skip operations if we have a cached object.
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