mesa.git
2012-08-08 Ian Romanickglx: Don't rely on struct _glapi_table
2012-08-08 Ian Romanickmesa/tests: Don't build glapi tests with shared-glapi
2012-08-08 Kenneth Graunkei965: Use 64-bit writes for occlusion queries.
2012-08-08 Kenneth Graunkei965: Refactor depth count write PIPE_CONTROLs into...
2012-08-08 Kenneth Graunkei965: Emit a CS stall before timestamp writes.
2012-08-08 Kenneth Graunkei965: Use 64-bit writes for timestamp queries.
2012-08-08 Kenneth Graunkei965: Refactor timestamp write PIPE_CONTROLs into a...
2012-08-08 Kenneth Graunkeintel: Make the length for PIPE_CONTROL explicit.
2012-08-08 Brian Paulswrast: add missing switch case for API_OPENGL_CORE
2012-08-08 Brian Paulgallivm: remove unused src_elem_type variable
2012-08-08 Brian Paulsvga: remove unused svga_shader::use_sm30 field, add...
2012-08-08 Brian Paulsvga: remove unused svga_winsys_handle type
2012-08-08 Michel Dänzerradeonsi: If pixel shader compilation fails, use a...
2012-08-08 Christian Königradeonsi: fix memory leak and/or segfaults
2012-08-08 Christian Königradeon/winsys: fix winsys VM handling
2012-08-08 Vinson Leetranslate: Fix typo in is_legal_int_format_combo.
2012-08-07 Marek Olšákr600g: remove unused parameters in texture functions
2012-08-07 Eric Anholti965: Enable uniform buffer objects on gen6+.
2012-08-07 Eric Anholti965/vs: Add support for loading uniform buffer variabl...
2012-08-07 Eric Anholti965/fs: Add support for loading uniform buffer variabl...
2012-08-07 Eric Anholti965/vs: Add a surface index to VS_OPCODE_PULL_CONSTANT...
2012-08-07 Eric Anholti965/fs: Communicate the pull constant block read param...
2012-08-07 Eric Anholti965: Bind UBOs as surfaces like we do for pull constants.
2012-08-07 Eric Anholti965: Add an offset argument to constant buffer setup.
2012-08-07 Eric Anholtmesa: Add support for glUniformBlockBinding() in displa...
2012-08-07 Eric Anholtmesa: Unbind uniform buffer bindings on glDeleteBuffers().
2012-08-07 Eric Anholtmesa: Default to GL 3.1's limits on uniform blocks.
2012-08-07 Eric Anholtglsl: Refuse to parse uniform block declarations when...
2012-08-07 Eric Anholtglsl: Align GL_UNIFORM_BLOCK_DATA_SIZE according to...
2012-08-07 Eric Anholtglsl: Only flag RowMajor on matrix-type variables.
2012-08-07 Eric Anholtglsl: Fix calculation of std140 offset alignment for...
2012-08-07 Eric Anholtglsl: Fix glGetActiveUniformsiv(GL_UNIFORM_BLOCK_INDEX).
2012-08-07 Eric Anholtir_to_mesa: Don't whack the ->location field of uniform...
2012-08-07 Eric Anholtmesa: Make glBindBufferBase/glBindBufferRange() work...
2012-08-07 Eric Anholtglsl: Add a lowering pass to turn complicated UBO refer...
2012-08-07 Eric Anholtglsl: Add a variant of the rvalue visitor for handle_rv...
2012-08-07 Eric Anholtglsl: Add a "ubo_load" expression type for fetches...
2012-08-07 Eric Anholtglsl: Fix a reference to UniformBlocks during uniform...
2012-08-07 Eric Anholtglsl: Update the notes on adding a new expression type.
2012-08-07 Eric Anholtmesa: Replace VersionMajor/VersionMinor with a Version...
2012-08-07 Eric Anholtintel: Fix compiler warnings from winsys msaa.
2012-08-07 Chad Versaceintel: Advertise multisample DRI2 configs on gen >= 6
2012-08-07 Chad Versaceintel: Clarify intel_screen_make_configs
2012-08-07 Chad Versacedri: Simplify use of driConcatConfigs
2012-08-07 Chad Versaceintel: Refactor creation of DRI2 configs
2012-08-07 Chad Versaceintel: Downsample on DRI2 flush
2012-08-07 Chad Versaceintel: Support mapping multisample miptrees
2012-08-07 Chad Versaceintel: Refactor use of intel_miptree_map
2012-08-07 Chad Versaceintel: Refactor intel_miptree_map/unmap
2012-08-07 Chad Versacei965: Mark needed downsamples for msaa winsys buffers
2012-08-07 Chad Versaceintel: Define functions for up/downsampling on miptrees
2012-08-07 Chad Versacei965: Add function brw_blorp_blit_miptrees
2012-08-07 Chad Versaceintel: Allocate miptree for multisample DRI2 buffers
2012-08-07 Chad Versaceintel: Refactor creation of hiz and mcs miptrees
2012-08-07 Chad Versaceintel: Set num samples for winsys renderbuffers
2012-08-07 Chad Versaceintel: Refactor quantize_num_samples
2012-08-07 Chad Versaceintel: Update stale comment for intel_miptree_slice...
2012-08-07 Paulo Zanonii965: add more Haswell PCI IDs
2012-08-07 Brian Paulegl: remove redundant PFNEGLQUERYSTREAMTIMEKHRPROC...
2012-08-07 Brian Paulsoftpipe: fix loop limit for tex_cache[] array
2012-08-07 Vinson Leest/mesa: Fix a potential memory leak in get_mesa_program.
2012-08-07 Vinson Leegallivm: Add constructor for raw_debug_ostream.
2012-08-06 Brian Pauldocs: update ARB_debug_output status to DONE
2012-08-06 Jason Wooddocs: Add OpenGL 4.3 requirements
2012-08-06 Ian Romanickegl: Import eglext.h version 14
2012-08-06 Ian Romanickegl: Replace KHR_surfaceless_* extensions with KHR_surf...
2012-08-06 Ian Romanickegl_dri2: Refactor dereference of dri2_ctx_shared
2012-08-06 Ian Romanickegl_dri2: Remove swrast version >= 2 checks
2012-08-06 Ian Romanickdri2: Fix bug in attribute handling for non-desktop...
2012-08-06 Andreas Bolldocs: update piglit url
2012-08-06 Andreas Bolldocs/helpwanted: add r600g and i915g todo lists
2012-08-06 Kenneth Graunkei965: Allocate dummy slots for point sprites before...
2012-08-06 Kenneth Graunkei965/vs: Don't clobber sampler message MRFs with subexp...
2012-08-06 Kenneth Graunkei965/fs: Don't clobber sampler message MRFs with subexp...
2012-08-06 Kenneth Graunkei965/fs: Factor out texcoord setup into a helper function.
2012-08-06 Kenneth Graunkei965/fs: Move message header and texture offset setup...
2012-08-06 Jerome Glisser600g: atomize sampler state v2
2012-08-06 Alex Deucherradeonsi: add some new pci ids
2012-08-06 Alex Deucherr600g: add additional evergreen pci ids
2012-08-06 Brian Paulst/mesa: merge fragment/vertex sampler update code
2012-08-06 Brian Paulst/mesa: massage update_vertex_samplers() code
2012-08-06 Brian Paulst/mesa: merge fragment/vertex texture update code
2012-08-06 Brian Paulst/mesa: massage the update_vertex_textures() code
2012-08-06 Brian Paulst/mesa: rename some vertex/fragment state fields for...
2012-08-06 Brian Paulllvmpipe: consolidate the sampler and sampler view...
2012-08-06 Brian Paulllvmpipe: combine vertex/fragment sampler state into...
2012-08-06 Brian Paulsoftpipe: consolidate vert/frag/geom sampler setting...
2012-08-06 Brian Paulsoftpipe: consolidate sampler-related arrays
2012-08-06 Brian Paulsoftpipe: combine vert/frag/geom texture caches in...
2012-08-05 Vinson Leemesa: Fix off-by-one error in Parse_TextureImageId.
2012-08-05 Vinson Leeutil: Move dereference after null check in util_resourc...
2012-08-04 Brian Pauli915g: silence a const pointer warning
2012-08-04 Marek Olšákradeonsi: fix build failure after blitter changes
2012-08-04 Marek Olšákr600g: precompute color buffer state in pipe_surface...
2012-08-04 Marek Olšákr600g: precompute depth buffer state in pipe_surface...
2012-08-04 Marek Olšákr600g: simplify create_surface
2012-08-04 Marek Olšákr600g: drop the old texture allocation code
2012-08-04 Marek Olšákr600g: make sure copying of all texture formats is...
2012-08-04 Marek Olšákgallium/u_blitter: add a query for checking whether...
2012-08-04 Marek Olšákr600g: don't decompress depth or stencil if there isn...
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