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mesa.git
2012-12-11
Eric Anholt
i965: Correct the name and usage of the flag subregiste...
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2012-12-11
Eric Anholt
i965: Remove bogus flag_reg_nr field from bits3.
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2012-12-11
Tobias Droste
st/egl/drm: only unref the udev device if needed
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2012-12-11
José Fonseca
softpipe: Use os_time_get_nano() everywhere.
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2012-12-11
Johannes Obermayr
clover: Install CL headers.
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2012-12-11
Tom Stellard
gallivm: Lower TGSI_OPCODE_MUL to fmul by default
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2012-12-10
Dave Airlie
llvmpipe: fix txq for 1d/2d arrays. (v3)
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2012-12-10
Dave Airlie
llvmpipe: increase texture target width to reflect...
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2012-12-10
Jordan Justen
mesa syncobj: don't store a pointer to the set_entry
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2012-12-10
Fabio Pedretti
vega: remove unused variables
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2012-12-10
Fabio Pedretti
nvc0: comment unused nvc0_validate_zcull function
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2012-12-10
Fabio Pedretti
nv50: remove unused OpClassStr array
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2012-12-10
smoki
r200: fix broken tcl lighting
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2012-12-10
Dave Airlie
st_glsl_to_tgsi: fix ubo bools.
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2012-12-10
Dave Airlie
st_glsl_to_tgsi: call ubo load pass earlier
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2012-12-10
Dave Airlie
glsl_to_tgsi: fix texture offset translation
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2012-12-09
Dave Airlie
drisw: fix up context and apis for software context
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2012-12-09
Kenneth Graunke
i965: Add missing _NEW_BUFFERS dirty bit in Gen7 SBE...
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2012-12-08
Christoph Bumiller
st/mesa: set PIPE_BIND_SAMPLER_VIEW for TBOs in st_buff...
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2012-12-08
Christoph Bumiller
nvc0/ir: allow neg,abs modifiers on OP_SET with integer...
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2012-12-08
Christoph Bumiller
nvc0/ir/emit: fix check for flags register use in logic ops
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2012-12-08
Brian Paul
draw: fix/improve dirty state validation
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2012-12-08
Brian Paul
draw: add reminder comments about similar code in diffe...
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2012-12-08
Brian Paul
draw: rearrange code in llvm_middle_end_prepare()
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2012-12-08
Brian Paul
draw: fix comment typo
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2012-12-08
Brian Paul
draw: add comment on draw->pt.opt field
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2012-12-08
Brian Paul
draw: update a comment about index buffers
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2012-12-08
José Fonseca
gallium/os: Fix nano->micro second concersion.
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2012-12-08
Dave Airlie
llvmpipe: fix missing tbo cap warning.
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2012-12-08
Dave Airlie
mesa/st: add ARB_uniform_buffer_object support (v2)
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2012-12-08
Dave Airlie
softpipe: enable GLSL 1.40
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2012-12-08
Dave Airlie
softpipe: add texture buffer object support
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2012-12-08
Dave Airlie
st/mesa: add option to enable GLSL 1.40
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2012-12-08
Dave Airlie
st/mesa: add texture buffer object support to state...
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2012-12-08
Dave Airlie
gallium: add new texture buffer object capability
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2012-12-08
José Fonseca
mesa/meta: Move declaration before statements.
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2012-12-08
José Fonseca
mesa: Move declaration before statement.
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2012-12-08
Anuj Phogat
intel: Enable ETC2 support on intel hardware
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2012-12-08
Anuj Phogat
mesa: Add decoding functions for GL_COMPRESSED_SRGB8_PU...
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2012-12-08
Anuj Phogat
mesa: Add decoding functions for GL_COMPRESSED_RGB8_PUN...
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2012-12-08
Anuj Phogat
mesa: Add decoding functions for GL_COMPRESSED_SIGNED_R...
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2012-12-08
Anuj Phogat
mesa: Add decoding functions for GL_COMPRESSED_SIGNED_R...
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2012-12-08
Anuj Phogat
mesa: Add decoding functions for GL_COMPRESSED_RG11_EAC
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2012-12-08
Anuj Phogat
mesa: Add decoding functions for GL_COMPRESSED_R11_EAC
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2012-12-08
Anuj Phogat
mesa: Add decoding functions for GL_COMPRESSED_SRGB8_AL...
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2012-12-08
Anuj Phogat
mesa: Add decoding functions for GL_COMPRESSED_RGBA8_ET...
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2012-12-08
Anuj Phogat
mesa: Add decoding functions for GL_COMPRESSED_SRGB8_ETC2
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2012-12-08
Anuj Phogat
mesa: Add decoding functions for GL_COMPRESSED_RGB8_ETC2
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2012-12-08
Anuj Phogat
mesa: Make nonlinear_to_linear() function available...
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2012-12-08
Anuj Phogat
mesa: Add new MESA_FORMATs for ETC2 compressed textures
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2012-12-08
Kenneth Graunke
meta: Use #version 300 es for _mesa_glsl_Clear's intege...
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2012-12-08
Kenneth Graunke
meta: Use #version 300 es in GenerateMipmap shaders...
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2012-12-08
Paul Berry
Set es_version to false when using FF fragment shading...
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2012-12-07
Eric Anholt
mesa: Use the new hash table for the variable refcount...
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2012-12-07
Jordan Justen
program/hash_table.c: rename to program/prog_hash_table.c
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2012-12-07
Matt Turner
mesa: Ignore size and offset parameters for BindBufferR...
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2012-12-07
Christoph Bumiller
nv50,nvc0: fix shader eviction
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2012-12-07
Christoph Bumiller
nv50,nvc0: add support for cube map arrays
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2012-12-07
Stefan Dösinger
r300: Don't disable destination read if the src blend...
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2012-12-07
Michel Dänzer
gallium/egl-static: Fix unresolved symbol 'clock_gettime'.
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2012-12-07
José Fonseca
gallivm: Rudimentary native integer support.
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2012-12-07
José Fonseca
draw: Dump LLVM shader key.
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2012-12-07
José Fonseca
gallivm: Allow indirection from TEMP registers too.
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2012-12-07
José Fonseca
gallivm,llvmpipe,draw: Support multiple constant buffers.
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2012-12-07
Marek Olšák
st/dri: implement MSAA for GLX/DRI2 framebuffers
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2012-12-07
Marek Olšák
gallium: pass the current context to the flush_front...
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2012-12-07
Marek Olšák
st/dri: don't expose MSAA configs with accumulation...
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2012-12-07
Marek Olšák
st/dri: refactor dri_fill_in_modes
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2012-12-07
Marek Olšák
st/dri: always allocate private depth-stencil buffers
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2012-12-07
Marek Olšák
st/mesa: implement CopyTexSubImage for MSAA framebuffers
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2012-12-07
Marek Olšák
gallium/u_blitter: fix conflict with u_memory.h
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2012-12-07
Marek Olšák
r600g: transfers of MSAA color textures should do the...
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2012-12-07
Marek Olšák
trace: dump pipe_resource::nr_samples
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2012-12-07
Marek Olšák
glx/dri2: set the __DRI2_FLUSH_DRAWABLE flag where...
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2012-12-07
Andreas Boll
build: Fix GLES linkage without libglapi
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2012-12-06
Dave Airlie
llvmpipe: fix regression in gears speed.
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2012-12-06
Kenneth Graunke
glsl: Add missing semicolon in the grammar
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2012-12-06
Ian Romanick
glsl: Allow layout qualifiers in GLSL 3.00 ES
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2012-12-06
Paul Berry
glsl: Create builtin function profiles for GLSL 3.00 ES.
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2012-12-06
Paul Berry
glsl: add determinant() functions.
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2012-12-06
Paul Berry
glsl: Make builtin function profiles for GLSL ES use...
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2012-12-06
Paul Berry
glsl: Add builtin variables for GLSL 3.00 ES.
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2012-12-06
Paul Berry
glsl: Populate built-in types correctly for GLSL 3...
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2012-12-06
Paul Berry
glsl: Make {Min,Max}ProgramTexelOffset available to...
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2012-12-06
Paul Berry
glsl: Fix linker checks for GLSL ES 3.00.
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2012-12-06
Paul Berry
glsl: Record in gl_shader_program whether the program...
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2012-12-06
Paul Berry
glsl: Clean up shading language mixing check for GLSL...
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2012-12-06
Paul Berry
glsl: Record in gl_shader whether the shader uses GLSL ES.
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2012-12-06
Paul Berry
glsl/parser: Handle "#version 300 es" directive.
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2012-12-06
Paul Berry
glsl/parser: Extract version directive processing into...
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2012-12-06
Paul Berry
glsl/preprocessor: Handle "#version 300 es" directive.
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2012-12-06
Paul Berry
glsl/preprocessor: Extract version directive processing...
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2012-12-06
Paul Berry
glsl: Enable GLSL ES 3.00 features inherited from deskt...
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2012-12-06
Paul Berry
glsl: parse GLSL ES 3.00 keywords correctly.
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2012-12-06
Paul Berry
glsl: Rework lexer keyword handling in preparation...
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2012-12-06
Paul Berry
glsl: Make use of new _mesa_glsl_parse_state::check_ver...
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2012-12-06
Paul Berry
glsl: Make use of new _mesa_glsl_parse_state::is_versio...
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2012-12-06
Paul Berry
glsl: Add GLSL version query functions.
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2012-12-06
Paul Berry
glsl: Compute version_string on the fly.
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2012-12-06
Paul Berry
glsl: Make a function to express a GLSL version ir...
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