mesa.git
2014-08-19 Marek Olšákradeonsi: bump PRIMGROUP_SIZE for some cases
2014-08-19 Marek Olšákradeonsi: set PARTIAL_VS_WAVE(0) when appropriate
2014-08-19 Marek Olšákradeonsi: set IA_MULTI_VGT_PARAM on SI the same as...
2014-08-19 Marek Olšákradeonsi: simplify si_num_banks function
2014-08-19 Marek Olšákradeonsi: use r600_draw_rectangle from r600g
2014-08-19 Marek Olšákradeonsi: save scissor state and sample mask for u_blitter
2014-08-19 Marek Olšákradeonsi: don't set CB_SHADER_MASK=1 if there are no...
2014-08-19 Marek Olšákgallium/u_blitter: don't use an empty fragment shader...
2014-08-19 Marek Olšákgallium/util: handle PIPE_BUFFER in util_pipe_tex_to_tg...
2014-08-19 Marek Olšákrbug: only add textures to the list
2014-08-19 Marek Olšákrbug: fix a crash in sampler_view_destroy caused by...
2014-08-19 Marek Olšákrbug: send the actual number of layers to the client
2014-08-19 Marek Olšákrbug: implement streamout context functions
2014-08-19 Marek Olšákrbug: fix crash in set_vertex_buffers
2014-08-19 Marek Olšákrbug: remove contexts from the list properly
2014-08-19 Emil Velikovilo: fold drm_intel_get_aperture_sizes() within probe_w...
2014-08-19 Matt Turneri965/cfg: Add a foreach_block_and_inst_safe macro.
2014-08-19 Matt Turneri965/cfg: Add a foreach_inst_in_block_safe macro.
2014-08-19 Matt Turneri965/cfg: Add a foreach_block_safe macro.
2014-08-19 Matt Turneri965: Pass a cfg pointer to generate_{code,assembly}.
2014-08-19 Matt Turneri965: Add and use foreach_block macro.
2014-08-19 Matt Turneri965/cfg: Embed link in bblock_t for main block list.
2014-08-19 Matt Turneri965/fs: Optimize gl_FrontFacing calculation on Gen4/5.
2014-08-19 Matt Turneri965/fs: Optimize gl_FrontFacing calculation on Gen6+.
2014-08-19 Matt Turneri965: Use ~0 to represent true on Gen >= 6.
2014-08-19 Matt Turneri965/fs: Optimize emit_bool_to_cond_code for logical...
2014-08-19 Matt Turneri965: Use UniformBooleanTrue value for boolean literal...
2014-08-19 Matt Turnerglsl: Use UniformBooleanTrue value for uniform initiali...
2014-08-19 Matt Turnermesa: Upload boolean uniforms using UniformBooleanTrue.
2014-08-19 Matt Turneri965: Remove dead call to _mesa_associate_uniform_stora...
2014-08-19 Matt Turnermapi: Inline shared-glapi/tests/Makefile.
2014-08-19 Matt Turnermapi: Inline glapi/tests/Makefile.
2014-08-19 Matt Turnermapi: Inline glapi/Makefile.
2014-08-19 Matt Turnermapi: Inline es2api/Makefile.
2014-08-19 Matt Turnermapi: Inline es1api/Makefile.
2014-08-19 Matt Turnermapi: Inline shared-glapi/Makefile.
2014-08-19 Matt Turnerbuild: Let install-lib-links.mk handle .la files in...
2014-08-19 Matt Turneri965: Enable instruction compaction on Gen8+.
2014-08-19 Matt Turneri965: Add support for compacting 3-src instructions...
2014-08-19 Matt Turneri965: Add support for compacting 1- and 2-src instructi...
2014-08-19 Matt Turneri965/gen8: Add 3-src instruction compaction tables.
2014-08-19 Matt Turneri965/gen8: Add instruction compaction tables.
2014-08-19 Matt Turneri965: Update JIP/UIP compaction code to operate on...
2014-08-19 Matt Turneri965: Reverse condition ordering to let us support...
2014-08-19 Matt Turneri965/disasm: Add CSEL.
2014-08-19 Timothy Arcerimesa: fix copy and paste errors in glBindVertexBuffers
2014-08-18 Tobias Klausmannnv50/ir: (trivial) initialize pointer to silence warning
2014-08-18 Eric Anholtvc4: Add support for swizzling of texture colors.
2014-08-18 Eric Anholtvc4: Fix handling of non-XYZW swizzles in color outputs.
2014-08-18 Eric Anholtvc4: Extract the swizzle handling from vertex fetch.
2014-08-18 Eric Anholtvc4: Add support for color masking.
2014-08-18 Eric Anholtvc4: Add a helper for QOP_R4_UNPACK_[ABCD].
2014-08-18 Eric Anholtvc4: Don't forget to set up the offset for render targets.
2014-08-18 Eric Anholtvc4: Fix multi-level texture setup.
2014-08-18 Eric Anholtvc4: Fix viewport handling in the uniforms upload.
2014-08-18 Marek Olšákdocs/relnotes: document GLX_MESA_query_renderer
2014-08-18 Francisco Jerezclover: Refuse to build a program if there are kernel...
2014-08-18 Francisco Jerezclover/util: Pass initial count value to ref_counter...
2014-08-18 Francisco Jerezclover/util: Implement minimalist reference to clover...
2014-08-17 EdBclover: clGetProgramInfo support for OpenCL 1.2.
2014-08-16 Ilia Mirkinnouveau: don't keep stale pointer to free'd data
2014-08-16 Ilia Mirkinegl: don't exit process on initialization failure
2014-08-16 Brian Paulmesa: fix compressed_subtexture_error_check() return...
2014-08-16 Brian Paulmesa: move _mesa_compressed_texture_pixel_storage_error...
2014-08-16 Brian Paulmesa: minor improvements to _mesa_compute_compressed_pi...
2014-08-16 Brian Paulutil: whitespace and formatting fixes in u_math.h
2014-08-16 Ilia Mirkinnouveau: make sure to invalidate any vbo state as well
2014-08-16 Jordan Justeni965/gen6: Force ALL_SLICES_AT_EACH_LOD for separate...
2014-08-16 Jordan Justeni965/gen6: Stencil/hiz needs an offset for LOD > 0
2014-08-16 Jordan Justeni965/gen6: Force tile alignment for each stencil/hiz LOD
2014-08-16 Jordan Justeni965: Support array_layout == ALL_SLICES_AT_EACH_LOD...
2014-08-16 Jordan Justeni965: Allow forcing miptree->array_layout = ALL_SLICES_...
2014-08-16 Jordan Justeni965: Change mipmap array_spacing_lod0 to array_layout...
2014-08-16 Jordan Justeni965/gen6 depth surface: program 3DSTATE_DEPTH_BUFFER...
2014-08-16 Jordan Justeni965/gen6 fbo: make unmatched depth/stencil configs...
2014-08-16 Jordan Justeni965/gen6 blorp depth: calculate base surface width...
2014-08-16 Jordan Justeni965/gen6 depth surface: calculate minimum array elemen...
2014-08-16 Jordan Justeni965/gen6 depth surface: calculate LOD being rendered to
2014-08-16 Jordan Justeni965/gen6 depth surface: calculate depth (array size...
2014-08-16 Jordan Justeni965/gen6 depth surface: calculate more specific surfac...
2014-08-16 Jordan Justeni965/gen6_depth_state.c: Remove (gen != 6) code paths
2014-08-16 Jordan Justeni965: Split gen6 depth hiz state out from brw
2014-08-16 Jordan Justeni965/gen6: Adjust render height in errata case for...
2014-08-16 Jordan Justeni965/gen6: Add support for layered renderbuffers
2014-08-16 Jordan Justeni965/gen6_surface_state.c: Remove (gen < 6) code path
2014-08-16 Jordan Justeni965: Split gen6 renderbuffer surface state from gen5...
2014-08-15 Kenneth Graunkemeta: Use instanced rendering for layered clears.
2014-08-15 Kenneth Graunkemesa: Expose vbo_exec_DrawArraysInstanced as _mesa_Draw...
2014-08-15 Dave AirlieRevert "hud: don't overrun malloced arrays"
2014-08-15 Kristian Høgsbergi965: Guard access to gl_Layer by extension #ifdef
2014-08-15 Emil Velikovgallium/vc4: PIPE_CAP_VIDEO_MEMORY return the amount...
2014-08-15 Eric Anholtvc4: Add support for blending.
2014-08-15 Eric Anholtvc4: Drop incorrect attempt to incorrectly invert the...
2014-08-15 Eric Anholtvc4: Use cl_f() instead of cl_u32(fui())
2014-08-15 Eric Anholtvc4: Consistently use qir_uniform_f().
2014-08-15 Eric Anholtvc4: Consume the implicit varyings for points and lines.
2014-08-15 Eric Anholtvc4: Move the deref of the color buffer for simulator...
2014-08-15 Kristian Høgsbergi965: Implement fast color clears using meta operations
2014-08-15 Kristian Høgsbergi965: Add optimization pass to let us use the replicate...
2014-08-15 Kristian Høgsbergmeta: Export _mesa_meta_drawbuffers_from_bitfield()
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