mesa.git
2016-04-13 Rob Clarkfreedreno/ir3: hack to avoid getting stuck in a loop
2016-04-13 Rob Clarkfreedreno/ir3: use (ss) instead of (sy) for ldlv
2016-04-13 Rob Clarkfreedreno/ir3: cleanup double cmps.s from frontend
2016-04-13 Matt Turnerglsl: Rename "vertex_input_slots" -> "is_vertex_input"
2016-04-13 Jose Fonsecagallivm: Workaround LLVM PR 27332.
2016-04-13 Marek Olšákgallium/radeon: move a comment to the correct place
2016-04-13 Nicolai Hähnleradeonsi: gate PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT...
2016-04-13 Elie TOURNIERdoxygen: Generate Doxygen for NIR
2016-04-13 Elie TOURNIERdoxygen: update glsl link
2016-04-13 Rhys Kidddoxygen: Remove deprecated settings in common.doxy
2016-04-13 Rhys Kidddoxygen: Fix typo in doxygen/tnl.doxy
2016-04-13 Rhys Kidddoxygen: Correct TAGFILE linkage of main
2016-04-13 Rhys Kidddoxygen: Update .gitignore
2016-04-13 Rhys Kidddoxygen: Remove references to miniglx
2016-04-13 Rhys Kidddoxygen: Fix doxygen/gbm.doxy TAGFILES
2016-04-13 Rhys Kidddoxygen: Correct TAGFILE relative paths
2016-04-13 Rhys Kidddoxygen: Fix doxygen/glapi.doxy
2016-04-13 Rhys Kidddoxygen: Remove src/mesa/shader/ references
2016-04-13 Marek Olšákgallium/radeon: add an env variable to force a level...
2016-04-13 Jose Fonsecallvmpipe: Test rounding of x.5.
2016-04-13 Roland Scheideggergallivm: use llvm.nearbyint instead of llvm.round.
2016-04-13 Pierre Moreaunv50/ra: `isinf()` is in namespace `std` since C++11.
2016-04-13 Jose Fonsecascons: Allow building with Address Sanitizer.
2016-04-13 Kenneth Graunkemesa: Change an error code in glSamplerParameterI[iu...
2016-04-13 Jose Fonsecasoftpipe: Free tgsi.image elements on context destruction.
2016-04-13 Edward O'Callaghansoftpipe: Enable ARB_framebuffer_no_attachments
2016-04-13 Eric Anholtvc4: Work around hardware limits on the number of verts...
2016-04-13 Thomas Hindoe... softpipe: avoid buffer overflow
2016-04-13 Thomas Hindoe... tgsi: fix buffer overflow
2016-04-13 Tim Rowleyswr: handle pci cap requests
2016-04-13 Tim Rowleyswr: support samplers in vertex shaders
2016-04-13 Nicolai Hähnleradeonsi: enable GLSL 4.20 and therefore OpenGL 4.2
2016-04-12 Iurie Salomovva: check null context in vlVaDestroyContext
2016-04-12 Jason Ekstrandnir/clone: Copy bit size when cloning registers
2016-04-12 Marek Olšákradeonsi: fix a critical SI hang since PIPELINESTAT_STA...
2016-04-12 Kenneth Graunkeglsl: Don't copy propagate or tree graft precise values.
2016-04-12 Kristian Høgsberg... i965/tiled_memcpy: Fix rgba8_copy_16_aligned_dst()...
2016-04-12 Kristian Høgsberg... glsl/linker: Recurse on struct fields when adding shade...
2016-04-12 Kristian Høgsberg... glsl/linker: Pass name and type through to create_shade...
2016-04-12 Kristian Høgsberg... glsl/linker: Pass absolute location to add_shader_varia...
2016-04-12 Kristian Høgsberg... glsl/linker: Add add_shader_variable() helper
2016-04-12 Matt Turneri965/tiled_memcpy: Unroll bytes==64 case.
2016-04-12 Roland Scheideggeri965/tiled_memcpy: Provide SSE2 for RGBA8 <-> BGRA8...
2016-04-12 Matt Turneri965/tiled_memcpy: Move SSSE3 code back into inline...
2016-04-12 Matt Turneri965/tiled_memcpy: Optimize RGBA -> BGRA swizzle.
2016-04-12 Nicolai Hähnleradeonsi: fix bounds check in si_create_vertex_elements
2016-04-12 Nicolai Hähnledocs: mark atomic counters and SSBOs as done for radeonsi
2016-04-12 Nicolai Hähnleradeonsi: enable shader buffer pipe caps
2016-04-12 Nicolai Hähnleradeonsi: add shader buffer support to TGSI_OPCODE_RESQ
2016-04-12 Nicolai Hähnleradeonsi: add shader buffer support to TGSI_OPCODE_STORE
2016-04-12 Nicolai Hähnleradeonsi: add shader buffer support to TGSI_OPCODE_LOAD
2016-04-12 Nicolai Hähnleradeonsi: add shader buffer support to TGSI_OPCODE_ATOM*
2016-04-12 Nicolai Hähnleradeonsi: add offset parameter to buffer_append_args
2016-04-12 Nicolai Hähnleradeonsi: adjust buffer_append_args to take a 128 bit...
2016-04-12 Nicolai Hähnleradeonsi: preload shader buffers in shaders
2016-04-12 Nicolai Hähnleradeonsi: implement set_shader_buffers
2016-04-12 Nicolai Hähnleradeonsi: move resetting of constant buffers into a...
2016-04-12 Haixia Shidri/i965: fix incorrect rgbFormat in intelCreateBuffer().
2016-04-12 Kenneth Graunkeglsl: Reject illegal qualifiers on atomic counter uniforms.
2016-04-12 Kenneth Graunkeglsl: Add a method to print error messages for illegal...
2016-04-12 John Sheuxlib: fix memory leak on Display close
2016-04-12 Jakob Sinclairst/mesa: Replace GLvoid with void
2016-04-12 Bas Nieuwenhuizenradeonsi: Mark ARB_robust_buffer_access_behavior as...
2016-04-12 Bas Nieuwenhuizengallium: Add capability for ARB_robust_buffer_access_be...
2016-04-12 Bas Nieuwenhuizenmesa: Expose the ARB_robust_buffer_access_behavior...
2016-04-12 Miklós Mátémain: rework the compatibility check of visuals in...
2016-04-12 Tim Rowleyswr: [rasterizer core] warning cleanup
2016-04-12 Tim Rowleyswr: [rasterizer] Put in rudimentary garbage collection...
2016-04-12 Tim Rowleyswr: [rasterizer core] Put DRAW_CONTEXT on a diet
2016-04-12 Tim Rowleyswr: [rasterizer core] Add experimental support for...
2016-04-12 Tim Rowleyswr: [rasterizer] Avoid segv in thread creation on...
2016-04-12 Tim Rowleyswr: [rasterizer core] Replace all naked OSALIGN macro...
2016-04-12 Tim Rowleyswr: [rasterizer] Ensure correct alignment of stack...
2016-04-12 Tim Rowleyswr: [rasterizer core] Quantize depth to depth buffer...
2016-04-12 Tim Rowleyswr: [rasterizer common] win32 build fixups
2016-04-12 Tim Rowleyswr: [rasterizer core] Affinitize thread scratch space...
2016-04-12 Tim Rowleyswr: [rasterizer] Misc fixes identified by static code...
2016-04-12 Brian Paulst/mesa: fix memleak in glDrawPixels cache code
2016-04-12 Jose Fonsecagallium: Use STATIC_ASSERT whenever possible.
2016-04-12 Jose Fonsecasoftpipe: Use STATIC_ASSERT whenever possible.
2016-04-12 Jose Fonsecasvga: Use STATIC_ASSERT whenever possible.
2016-04-12 Jose Fonsecamesa: Use STATIC_ASSERT whenever possible.
2016-04-12 Marek Olšákr600g: use common scissor and viewport code
2016-04-12 Marek Olšákgallium/radeon: add R600/Evergreen/Cayman support to...
2016-04-12 Marek Olšákradeonsi: move scissor and viewport states into gallium...
2016-04-12 Marek Olšákradeonsi: use guard band clipping
2016-04-12 Marek Olšákradeonsi: compute scissor from viewport in set_viewport...
2016-04-12 Marek Olšákgallium/radeon: set GTT WC on tiled textures
2016-04-12 Marek Olšákgallium/radeon: relax requirements on VRAM placements...
2016-04-12 Marek Olšákwinsys/amdgpu: remove hack for low VRAM configuration
2016-04-12 Marek Olšákr600g: disable aniso filtering for non-mipmap textures...
2016-04-12 Marek Olšákr600g: clean up aniso state translation
2016-04-12 Marek Olšákradeonsi: disable aniso filtering for non-mipmap textur...
2016-04-12 Marek Olšákradeonsi: clean up aniso state translation
2016-04-12 Marek Olšákradeonsi: enable some sampler fields to match the close...
2016-04-12 Marek Olšákgallium/radeon: fix maximum texture anisotropy setup
2016-04-12 Marek Olšákgallium/radeon: never choose a linear tiling for DB...
2016-04-12 Marek Olšákgallium/radeon: removing dead code for sharing stencil...
2016-04-12 Marek Olšákradeonsi: allow clearing buffers >= 4 GB
2016-04-12 Marek Olšákgallium/radeon: allow allocating textures >= 4 GB
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