mesa.git
2012-02-04 Chih-Wei Huangvbo: fix a building error
2012-02-03 José Fonsecallvmpipe: Make more resilient to out-of-memory situations.
2012-02-03 Keith Whitwellllvmpipe: clear storage for newly allocated resources
2012-02-03 Ian Romanickintel: FBOs with texture border are unsupported
2012-02-03 Ville Syrjalagallium/dri: Handle xserver that doesn't send needless...
2012-02-03 Eric Anholtglsl: Add error case for switch() with two default...
2012-02-03 Eric Anholtglsl: Throw an error when faced with a duplicated switc...
2012-02-03 Eric Anholtglsl: Add other missing error location information...
2012-02-03 Eric Anholtglsl: Add missing location info to case labels.
2012-02-03 Eric Anholtglsl: Throw the required error when a case label is...
2012-02-03 Eric Anholtglsl: Save and restore the whole switch state for nesting.
2012-02-03 Eric Anholtdri: Add Unigine Tropics as an app that requires the...
2012-02-03 Eric Anholtdri: Fix typo in xml file that made all applications...
2012-02-03 Eric Anholtmesa: Fix the error message function names for glFlushM...
2012-02-03 Eric Anholtmesa: Fix bad-enum/no-buffer error handling for buffer...
2012-02-03 Brian Paulglsl: move array_sizing_visitor class outside of link_i...
2012-02-02 Brian Paulgallium/postprocess: move declarations before code
2012-02-02 Lauri Kasanengallium/postprocess: Just to be safe, reference all...
2012-02-02 Lauri Kasanengallium/postprocess: Fix depth logic
2012-02-02 Carl Worthglsl: Avoid ralloc_stealing a long-lived object to...
2012-02-02 Carl Worthglsl: Add glcpp tests for a macro used twice
2012-02-02 Carl Worthglcpp: Fix so that trailing punctuation does not preven...
2012-02-02 Carl Worthglcpp: Add new test showing bug where a trailing '...
2012-02-02 Ian Romanickmesa: Fix copy-and-paste error in _mesa_pack_rgba_span_...
2012-02-02 Ian Romanickmesa: Fix copy-and-paste bug in do_row_3D
2012-02-02 Ian Romanickmesa: Convert colors if span ChanType and renderbuffer...
2012-02-02 Ian Romanickmesa: Set the gl_array_object::ARBsemantics flag at...
2012-02-02 Ian Romanickmesa: Add unpack_uint_z_row support for floating-point...
2012-02-02 Brian PaulRevert "Fix underlinking in libOSMesa since commit...
2012-02-02 José Fonsecadraw: Avoid NULL pointer dereference when binding NULL...
2012-02-02 José Fonsecamapi/glapi: Never use a generic no-op entry-point on...
2012-02-02 ojabgallivm: Fix LLVM-2.7 build.
2012-02-02 José Fonsecagallivm: Remove MSVC RT hack.
2012-02-02 Anuj Phogatmesa: fix maximum allowed proxy texture size condition
2012-02-01 Zack Rusinsvga: fix a crash happening before setting fragment...
2012-02-01 Brian Paulst-api: fix typos, whitespace, line wrapping
2012-02-01 Brian Paulvbo: fix node_attrsz[] usage in vbo_bind_vertex_list()
2012-02-01 Brian Paulnv50: add assertions missed in earlier nv50 commit
2012-02-01 Colin Waltersbuild: Note that we don't support srcdir != builddir
2012-02-01 Brian Paulnv50: use larger arrays to silence warnings and fix...
2012-02-01 Brian Paulmesa: reference shared state in glPushAttrib(GL_TEXTURE...
2012-02-01 Brian Paulmesa: use new _mesa_reference_shared_state() function
2012-02-01 Brian Paulmesa: remove stray comment in PopAttrib() code
2012-02-01 Matt TurnerRevert "automake: src/mesa/drivers/osmesa"
2012-02-01 Matt TurnerRevert "automake: src/glsl and src/glsl/glcpp"
2012-02-01 Matt TurnerRevert "src/glsl/glcpp: wire up glcpp-test to make...
2012-02-01 Matt TurnerRevert "Make sure libGL.so links with libglsl"
2012-02-01 Matt TurnerRevert "glsl: Fix optimization tests after converting...
2012-01-31 Marek Olšákr600g: shorten expressions accessing family and chip_class
2012-01-31 Marek Olšákr300g: don't use pipe_context::winsys
2012-01-31 Marek Olšákr600g: remove unused variable num_dest_buffers
2012-01-31 Marek Olšákr600g: use the new code for streamout flush as well
2012-01-31 Marek Olšákr600g: rename r600_reg::flush_flags -> sbu_flags
2012-01-31 Marek Olšákr600g: fix computation of how many dwords is needed...
2012-01-31 Marek Olšákr600g: remove unused r600_reg::flush_mask
2012-01-31 Marek Olšákr600g: remove more dead code
2012-01-31 Marek Olšákr600g: remove dead code for tracking relocations
2012-01-31 Marek Olšákr600g: remove unused flush code
2012-01-31 Marek Olšákr600g: rework cache flushing
2012-01-31 Marek Olšákr600g: add a new simple API for state emission
2012-01-31 Marek Olšákr600g: remove redundant pm4 and pm4_cdwords in r600_context
2012-01-31 Marek Olšákr600g: consolidate some context_draw code
2012-01-31 Marek Olšákr600g: remove the now-useless internal flush callback
2012-01-31 Marek Olšákr600g: don't initialize the screen and winsys pointer...
2012-01-31 Marek Olšákr600g: merge r600_context with r600_pipe_context
2012-01-31 Marek Olšákr600g: remove u8,u16,u32,u64 types
2012-01-31 Paul Berryglsl: Fix optimization tests after converting src/glsl...
2012-01-31 Matt TurnerMake sure libGL.so links with libglsl
2012-01-31 Christian Königvl: fix some missing prototypes error
2012-01-31 Brian Paulosmesa: set RefCount = 1 in new_osmesa_renderbuffer()
2012-01-31 Vinson Leeosmesa: Fix osmesa_context.DataType type.
2012-01-31 Brian Paulvega: memset data array to zero to silence uninitialize...
2012-01-31 ojabInitialize only native LLVM Disassembler.
2012-01-31 Matt TurnerRemove autoreconf generated files
2012-01-31 Matt Turnersrc/glsl/glcpp: wire up glcpp-test to make check
2012-01-31 Matt Turnerglcpp-test: don't return failure if valgrind tests...
2012-01-31 Matt Turnerautomake: src/glsl and src/glsl/glcpp
2012-01-31 Matt Turnerautoconf: use AC_PROG_YACC/LEX
2012-01-31 Matt Turnerglsl: rename Makefile.sources' _SOURCES variables
2012-01-31 Matt Turnerautomake: src/mesa/drivers/osmesa
2012-01-31 Kenneth Graunkeglsl: Rename class variable_entry to ir_variable_refcou...
2012-01-31 Marek Olšákr600g: get rid of r600_context_reg
2012-01-31 Marek Olšákr600g: don't use r600_context_reg on r6xx-r7xx
2012-01-31 Marek Olšákr600g: don't use r600_context_reg on evergreen
2012-01-31 Marek Olšákr600g: get rid of the mask in r600_pipe_reg
2012-01-31 Marek Olšákr600g: get rid of the mask parameter in pipe_state_add_reg
2012-01-31 Marek Olšákr600g: don't use register mask for TA_CNTL_AUX
2012-01-31 Marek Olšákr600g: don't use register mask for PA_CL_CLIP_CNTL
2012-01-31 Marek Olšákr600g: don't use register mask for PA_CL_VS_OUT_CNTL
2012-01-31 Marek Olšákr600g: set full register mask for PA_CL_CLIP_CNTL
2012-01-31 Marek Olšákr600g: don't use register mask for PA_SU_SC_MODE_CNTL
2012-01-31 Marek Olšákr600g: don't add PA_SC_LINE_STIPPLE to rasterizer_state
2012-01-31 Marek Olšákr600g: don't use register mask for CB_COLOR_CONTROL...
2012-01-31 Marek Olšákr600g: don't set CB_TARGET_MASK in set_framebuffer_state
2012-01-31 Marek Olšákr600g: set full register mask for CB_COLOR_CONTROL...
2012-01-31 Marek Olšákr600g: use a more clever way to disable per-vertex...
2012-01-31 Marek Olšákr600g: don't use register mask for DB_RENDER_CONTROL
2012-01-31 Marek Olšákr600g: cleanup setting DB_SHADER_CONTROL
2012-01-31 Marek Olšákr600g: rework and consolidate stencilref state setting
2012-01-31 Marek Olšákr600g: don't use register mask for SQ_GPR_RESOURCE_MGMT_1
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