mesa.git
2005-01-18 Michal Kroladd shader/slang/slang_mesa.cpp
2005-01-18 Michal Krolchange .cc suffix to .cpp
2005-01-18 Michal Kroladd slang preprocessor C sources; add slang include...
2005-01-18 Michal Krolfix // comments
2005-01-18 Michal Krolfix MAX_VERTEX_ATTRIBS_ARB query
2005-01-18 Keith WhitwellFix calculation of last_count in _tnl_wrap_buffers()
2005-01-17 Brian Pauladded rule for compiling C++ sources
2005-01-17 Michal Kroladd slang/ directory tree
2005-01-17 Brian Pauluse FABSF(fogCoord) to fix fog calculation problem...
2005-01-17 Brian Paulfix some weirdness accidentally checked in in the past
2005-01-17 Michal Krol2005-oct-19 3dlabs slang compiler, tweaked a little bit
2005-01-17 Michal Krolslang to mesa compatibility, tested only under Windows
2005-01-17 Michal Kroladd 3dlabs_shhandle interface
2005-01-17 Michal Kroladd [.slang] to INCDIR, fix comma in OBJECTS
2005-01-17 Michal Kroladd src/mesa/shader/slang to INCLUDE_DIRS
2005-01-17 Daniel Borcacleaned up warnings
2005-01-17 Daniel Borcaallow more internalFormat/format combinations (i hope...
2005-01-17 Daniel Borcafix compilation error for fx/Mesa
2005-01-17 Daniel Borcasince we've already messed up this one, let we do it...
2005-01-17 Daniel Borcaremove trailing slash from TOP definition
2005-01-17 Brian Paulsilence warning
2005-01-17 Brian Paulclean up gl2 structs
2005-01-17 Brian Paulsilence a bunch of warnings
2005-01-17 Brian Paulfix a few warnings
2005-01-16 Brian Pauladded getstring.c
2005-01-16 Brian Pauladded a few OpenGL 2.0 tokens (temporary)
2005-01-16 Brian Paul_mesa_GetInteger/Float/Boolean/Doublev() are now genera...
2005-01-16 Brian Paulmake tnl_clipspace_attr->insert field const, to silence...
2005-01-16 Aapo TahkolaThis fixes it but why mipmaps still work?
2005-01-16 Aapo TahkolaI was wrong...
2005-01-16 Aapo TahkolaLooks like masking masking t->filter isnt needed anymore.
2005-01-16 Felix KuehlingAdded a fast path for emitting unclipped primitives...
2005-01-15 Vladimir DergachevOn the way to getting stencil working.
2005-01-15 Vladimir DergachevOn the way to getting stencil and texture formats working.
2005-01-15 Felix KuehlingConverted to use spantmp2.h.
2005-01-15 Felix KuehlingUse HW_READ_LOCK and HW_READ_UNLOCK in assembler-optimi...
2005-01-15 Vladimir DergachevUse symbolic constants to describe pixel shader ALU...
2005-01-14 Aapo TahkolaAdded fixes for filter modes and support for anisotropy...
2005-01-14 Alan HourihaneEnable line stippling.
2005-01-14 Keith WhitwellFix previously un-noticed issue with flat-shaded points.
2005-01-14 Alan Hourihanesilence a warning
2005-01-14 Alan HourihaneGet PolygonStipple working.. (or seemingly too). It...
2005-01-14 Alan Hourihane16bpp doesn't support masked clears, so fallback when...
2005-01-14 Keith WhitwellPopulate WriteMonoDepthSpan in 24/8 modes.
2005-01-14 Daniel Borcachanged coding style. made `glutTimerFunc' less accura...
2005-01-14 Daniel Borcachanged coding style. added possibility to use default...
2005-01-14 Daniel Borcachanged coding style. added a NULL pointer check.
2005-01-14 Daniel Borcachanged coding style
2005-01-14 Daniel Borcadoc update
2005-01-14 Vladimir DergachevRemove redundant register.
2005-01-14 Vladimir DergachevReduce amount of stderr output.
2005-01-14 Vladimir DergachevIncorporate latest data from Wladimir van der Laan.
2005-01-13 Vladimir DergachevSync with master copy.
2005-01-13 Dave Airlieadd -DUSE_EXTERNAL_DXTN_LIB=1 so compressed textures...
2005-01-13 Alan Hourihaneremove some dead texture code
2005-01-13 Felix KuehlingMake sure DMA buffers are released in savageDestroyCont...
2005-01-13 Keith WhitwellFix loop for quads-as-triangles.
2005-01-13 Keith WhitwellRename via_fastrender_* to avoid confusion with similar...
2005-01-13 Keith WhitwellSimplify viaChooseVertexState slightly.
2005-01-13 Keith WhitwellRemove misleading comment.
2005-01-13 Keith WhitwellTypo
2005-01-13 Keith WhitwellEmit constant colors for texunit 1 blending.
2005-01-13 Michal Kroladd s_atifragshader.c, s_atifragshader.h
2005-01-13 Michal Krol3dlabs glslang frontend
2005-01-13 Michal Krol3dlabs glslang frontend, not complete
2005-01-13 Michal Krolcosmetic changes
2005-01-13 Michal Krolimplement ARB_shader_objects, not complete
2005-01-13 Michal Kroladd atifragshader.c, shaderobjects.c, shaderobjects_3dl...
2005-01-13 Michal Kroladd shaderobjects_3dlabs.c
2005-01-13 Michal Kroladd ARB_shader_objects interfaces, shared and context...
2005-01-13 Michal Krolenable ARB_fragment/vertex_shader
2005-01-13 Michal Krolinit ARB_shader_objects subsystem
2005-01-13 Michal Kroladd shader/shaderobjects_3dlabs.c
2005-01-13 Keith Whitwellcut out dead texture state code
2005-01-13 Alan Hourihanerevert some makecurrent code
2005-01-13 Alan HourihaneFix glean scissor test
2005-01-13 Vladimir DergachevPrevent "disabling 3D acceleration" message from printi...
2005-01-13 Vladimir DergachevIncorporate TX_FORMAT information contributed by Wladim...
2005-01-13 Alan HourihaneAs we fallback for polygon stipple on the CLE266 for...
2005-01-12 Alan HourihaneUse the faster span read/write template for 16bpp
2005-01-12 Keith WhitwellDon't special-case 16bpp for colormask register - not...
2005-01-12 Keith WhitwellSimplify usage of drmHash functions and fix bug in
2005-01-12 Keith Whitwellfree buffer in t_vertex_c.c on context delete
2005-01-12 Keith WhitwellRemove bogus write to freed memory (valgrind).
2005-01-12 Alan HourihaneCheck for deletion of currently bound context
2005-01-12 Keith Whitwellnew test to exercise context and window create/delete
2005-01-12 Alan HourihaneFixes lockups initializing AGP DMA.
2005-01-12 Keith WhitwellExpand out the N(x) macro so that tags can find functio...
2005-01-12 Alan Hourihanebuild fixes and enable agp dma
2005-01-12 Keith WhitwellAdd flag to clear texture caches after texture upload.
2005-01-12 Keith WhitwellDon't emit HC_SubA_HSPXYOS on CLE266.
2005-01-12 Keith WhitwellAllow two GL primitives to be combined to one HW primitive
2005-01-12 Alan HourihaneFix multitexturing.
2005-01-12 Daniel Borcasome "safer" type-punning (gcc optimizes float moves...
2005-01-12 Brian Paultemporary prototypes for OpenGL 2.0
2005-01-12 Brian PaulOpenGL 2.0 StencilFunc/Op/MaskSeparate functions
2005-01-12 Brian PaulSome initial work for OpenGL 2.0: glStencilFunc/Op...
2005-01-11 Ian RomanickAdded a couple missing proxy types.
2005-01-11 Aapo TahkolaMipmapping and other texture filters now work.
2005-01-11 Ian RomanickPut quotes around the CC and CXX variables passed to...
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