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mesa.git
2016-03-19
Marek Olšák
gallium: add TGSI property NEXT_SHADER
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2016-03-19
Pierre Moreau
nvc0/ir: Use double constant in handleSQRT
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2016-03-19
Kenneth Graunke
mesa: Disallow GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME...
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2016-03-19
Ilia Mirkin
nv50/ir: force-enable derivatives on TXD ops
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2016-03-19
Ilia Mirkin
nv50: reset TFB bufctx when we no longer hold a referen...
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2016-03-19
Samuel Pitoiset
nvc0: avoid using magic numbers for the uniform_bo...
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2016-03-19
Samuel Pitoiset
nv50/ir: make use of auxCBSlot instead of magic numbers
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2016-03-19
Samuel Pitoiset
nv50,nvc0: replace resInfoCBSlot by auxCBSlot
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2016-03-19
Samuel Pitoiset
nv50/ir: fix compilation warning in handleSharedATOM()
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2016-03-19
Vinson Lee
nv50,nvc0: Fix invalid constant.
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2016-03-19
Kenneth Graunke
mesa: Do proper format error checks for GenerateMipmap...
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2016-03-19
Kenneth Graunke
mesa: Add color renderable/texture filterable format...
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2016-03-19
Kenneth Graunke
i965: Stop XY clipping point and line primitives.
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2016-03-19
Kenneth Graunke
i965: Scissor to the viewport when rendering points...
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2016-03-19
Kenneth Graunke
i965: Include the viewport in the scissor rectangle.
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2016-03-19
Kenneth Graunke
i965: Introduce an is_drawing_lines() helper.
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2016-03-19
Kenneth Graunke
i965: Move is_drawing_points to brw_state.h.
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2016-03-18
Kenneth Graunke
i965: Fix gl_TessLevelOuter[] for isolines.
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2016-03-18
Kenneth Graunke
i965: Decode non-normalized coordinates bit in SAMPLER_...
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2016-03-18
Kenneth Graunke
i965: Account for TES in is_drawing_points().
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2016-03-18
Pierre Moreau
nv50: Mark compute states as dirty on context switch
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2016-03-18
Samuel Pitoiset
nv50/ir: print SUBFM subops
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2016-03-18
Samuel Pitoiset
nv50: add a new validation path for compute
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2016-03-18
Samuel Pitoiset
nv50: rework nv50_compute_validate_program()
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2016-03-18
Samuel Pitoiset
nv50: rework the validation path for 3D
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2016-03-18
Samuel Pitoiset
nv50: rename 3d binding points to NV50_BIND_3D_XXX
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2016-03-18
Samuel Pitoiset
nv50: rename 3d dirty flags to NV50_NEW_3D_XXX
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2016-03-18
Samuel Pitoiset
nv50: rename NV50_COMPUTE to NV50_CP
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2016-03-18
Samuel Pitoiset
nv50: rename nv50_context::dirty to nv50_context::dirty_3d
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2016-03-18
Brian Paul
st/mesa: clean up st_translate_texture_target()
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2016-03-18
Brian Paul
st/mesa: simplify drawpixels shader code with tgsi...
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2016-03-18
Brian Paul
st/mesa: simplify bitmap shader code with tgsi transfor...
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2016-03-18
Brian Paul
tgsi: add tgsi_transform_op3_inst() function
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2016-03-18
Juan A. Suarez...
doc: add 'vec4' option in INTEL_DEBUG
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2016-03-18
Daniel Czarnowski
egl: support EGL_LARGEST_PBUFFER in eglCreatePbufferSur...
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2016-03-18
George Kyriazis
gallium/swr: Cleaned up some context-resource management
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2016-03-18
Timothy Arceri
mesa: remove remaining tabs in prog_parameter.c
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2016-03-18
Timothy Arceri
mesa: inline _mesa_add_unnamed_constant()
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2016-03-18
Timothy Arceri
mesa: simplify and inline _mesa_lookup_parameter_index()
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2016-03-18
Timothy Arceri
mesa: make _mesa_lookup_parameter_constant static
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2016-03-18
Timothy Arceri
mesa: remove unused function
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2016-03-18
Nicolai Hähnle
st/mesa: honour sized internal formats in st_choose_for...
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2016-03-17
Dongwon Kim
configure.ac: enable_asm=yes when x-compiling across...
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2016-03-17
Timothy Arceri
glsl: disable varying packing when its not safe
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2016-03-17
Timothy Arceri
glsl: pass disable_varying_packing bool to the lowering...
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2016-03-17
Marek Olšák
radeonsi: fix Hyper-Z hangs on P2 configs
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2016-03-17
Romain Failliot
docs: Renormalize older extensions.
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2016-03-17
Romain Failliot
docs: Renormalize some extensions.
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2016-03-17
Romain Failliot
docs: Realign the "Status" column.
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2016-03-17
Romain Failliot
docs: howto to read and edit GL3.txt
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2016-03-17
Brian Paul
r300g: add missing layer argument to rws->buffer_get_ha...
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2016-03-17
Christian König
radeon/winsys: add layer support for BO export
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2016-03-17
Christian König
radeon/winsys: add offset support for BO import/export
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2016-03-17
Christian König
gallium/winsys/drm: add layer to struct winsys_handle
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2016-03-17
Christian König
gallium/winsys/drm: add offset to struct winsys_handle
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2016-03-17
Connor Abbott
nir: propagate bitsize information in nir_search
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2016-03-17
Connor Abbott
nir: add a bit_size parameter to nir_ssa_dest_init
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2016-03-17
Iago Toral...
nir: rename nir_const_value fields to include bitsize...
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2016-03-17
Connor Abbott
nir: update opcode definitions for different bit sizes
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2016-03-17
Connor Abbott
nir: add nir_{src,dest}_bit_size() helpers
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2016-03-17
Jason Ekstrand
nir: Add a bit_size to nir_register and nir_ssa_def
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2016-03-17
Connor Abbott
nir/types: add a function to get the bitsize of a base...
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2016-03-17
Samuel Iglesias...
i965/nir: fix check to resolve booleans to work with...
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2016-03-17
Jason Ekstrand
nir: Add explicitly sized types
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2016-03-17
Jordan Justen
i965/nir: Lower nir compute shader shared variables
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2016-03-17
Jordan Justen
nir: Lower shared var atomics during nir_lower_io
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2016-03-17
Jordan Justen
nir: Add support for lowering load/stores of shared...
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2016-03-17
Jordan Justen
nir: Add atomic operations on variables
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2016-03-17
Jordan Justen
nir: Add compute shader shared variable storage class
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2016-03-17
Jordan Justen
nir/print: Add space after shader_storage var mode
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2016-03-17
Iago Toral...
i965: Skip execution size adjustment for instructions...
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2016-03-17
Samuel Iglesias...
i965/vec4/gen6: fix exec_size for MOV with a width...
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2016-03-17
Samuel Iglesias...
i965/vec4/gen6: fix exec_size for instructions with...
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2016-03-17
Samuel Iglesias...
i965/vec4/gen6: fix exec_size for instructions with...
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2016-03-17
Samuel Iglesias...
i965/gs/gen6: fix execsize for instructions with width...
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2016-03-17
Iago Toral...
i965: set correct execsize for MOVS with a width of...
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2016-03-17
Iago Toral...
i965/eu: set execution size for SEND message in brw_sen...
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2016-03-17
Iago Toral...
i965/fs: Set exec size for gen7 pull const loads
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2016-03-17
Iago Toral...
i965/eu: set correct execution size in brw_NOP
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2016-03-17
Kenneth Graunke
meta: Don't use integer handles for shaders or programs.
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2016-03-17
Kenneth Graunke
mesa: Expose compile_shader() and link_program() beyond...
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2016-03-17
Kenneth Graunke
mesa: Make link_program() take a gl_shader_program...
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2016-03-17
Kenneth Graunke
mesa: Make compile_shader() take a gl_shader, not a...
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2016-03-17
Kenneth Graunke
meta: Use the _mesa_meta_compile_and_link_program helpe...
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2016-03-16
Eric Anholt
vc4: Move discard handling to the condition flag.
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2016-03-16
Eric Anholt
vc4: Don't make a temporary for setting flags.
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2016-03-16
Eric Anholt
vc4: Add a safety check for setting flags.
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2016-03-16
Eric Anholt
vc4: Reuse list_for_each_entry_safe_rev().
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2016-03-16
Kenneth Graunke
meta: Use ARB_explicit_attrib_location in the rest...
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2016-03-15
Plamena Manolova
mesa: Ignore glPointSize when GL_POINT_SIZE_ARRAY_OES...
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2016-03-15
Varad Gautam
vc4: Coalesce instructions using VPM reads into the...
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2016-03-15
Varad Gautam
vc4: rename file to group vpm optimizations together
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2016-03-15
Eric Anholt
vc4: Fix failures with nir_extract_* since the addition...
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2016-03-15
Roland Scheidegger
llvmpipe: fix lp_rast_plane alignment on 32bit
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2016-03-15
Roland Scheidegger
draw: fix line stippling
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2016-03-15
Roland Scheidegger
softpipe: fix misleading TGSI_QUAD_SIZE usage
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2016-03-15
Roland Scheidegger
softpipe: fix anisotropic filtering crash
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2016-03-14
Nicolai Hähnle
radeonsi: set DEPTH_BEFORE_SHADER based on FS_EARLY_DEP...
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2016-03-14
Nicolai Hähnle
tgsi: add tgsi_full_src_register_from_dst helper function
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2016-03-14
Nicolai Hähnle
gallium/u_inlines: add util_copy_image_view
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