mesa.git
2016-03-19 Marek Olšákgallium: add TGSI property NEXT_SHADER
2016-03-19 Pierre Moreaunvc0/ir: Use double constant in handleSQRT
2016-03-19 Kenneth Graunkemesa: Disallow GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME...
2016-03-19 Ilia Mirkinnv50/ir: force-enable derivatives on TXD ops
2016-03-19 Ilia Mirkinnv50: reset TFB bufctx when we no longer hold a referen...
2016-03-19 Samuel Pitoisetnvc0: avoid using magic numbers for the uniform_bo...
2016-03-19 Samuel Pitoisetnv50/ir: make use of auxCBSlot instead of magic numbers
2016-03-19 Samuel Pitoisetnv50,nvc0: replace resInfoCBSlot by auxCBSlot
2016-03-19 Samuel Pitoisetnv50/ir: fix compilation warning in handleSharedATOM()
2016-03-19 Vinson Leenv50,nvc0: Fix invalid constant.
2016-03-19 Kenneth Graunkemesa: Do proper format error checks for GenerateMipmap...
2016-03-19 Kenneth Graunkemesa: Add color renderable/texture filterable format...
2016-03-19 Kenneth Graunkei965: Stop XY clipping point and line primitives.
2016-03-19 Kenneth Graunkei965: Scissor to the viewport when rendering points...
2016-03-19 Kenneth Graunkei965: Include the viewport in the scissor rectangle.
2016-03-19 Kenneth Graunkei965: Introduce an is_drawing_lines() helper.
2016-03-19 Kenneth Graunkei965: Move is_drawing_points to brw_state.h.
2016-03-18 Kenneth Graunkei965: Fix gl_TessLevelOuter[] for isolines.
2016-03-18 Kenneth Graunkei965: Decode non-normalized coordinates bit in SAMPLER_...
2016-03-18 Kenneth Graunkei965: Account for TES in is_drawing_points().
2016-03-18 Pierre Moreaunv50: Mark compute states as dirty on context switch
2016-03-18 Samuel Pitoisetnv50/ir: print SUBFM subops
2016-03-18 Samuel Pitoisetnv50: add a new validation path for compute
2016-03-18 Samuel Pitoisetnv50: rework nv50_compute_validate_program()
2016-03-18 Samuel Pitoisetnv50: rework the validation path for 3D
2016-03-18 Samuel Pitoisetnv50: rename 3d binding points to NV50_BIND_3D_XXX
2016-03-18 Samuel Pitoisetnv50: rename 3d dirty flags to NV50_NEW_3D_XXX
2016-03-18 Samuel Pitoisetnv50: rename NV50_COMPUTE to NV50_CP
2016-03-18 Samuel Pitoisetnv50: rename nv50_context::dirty to nv50_context::dirty_3d
2016-03-18 Brian Paulst/mesa: clean up st_translate_texture_target()
2016-03-18 Brian Paulst/mesa: simplify drawpixels shader code with tgsi...
2016-03-18 Brian Paulst/mesa: simplify bitmap shader code with tgsi transfor...
2016-03-18 Brian Paultgsi: add tgsi_transform_op3_inst() function
2016-03-18 Juan A. Suarez... doc: add 'vec4' option in INTEL_DEBUG
2016-03-18 Daniel Czarnowskiegl: support EGL_LARGEST_PBUFFER in eglCreatePbufferSur...
2016-03-18 George Kyriazisgallium/swr: Cleaned up some context-resource management
2016-03-18 Timothy Arcerimesa: remove remaining tabs in prog_parameter.c
2016-03-18 Timothy Arcerimesa: inline _mesa_add_unnamed_constant()
2016-03-18 Timothy Arcerimesa: simplify and inline _mesa_lookup_parameter_index()
2016-03-18 Timothy Arcerimesa: make _mesa_lookup_parameter_constant static
2016-03-18 Timothy Arcerimesa: remove unused function
2016-03-18 Nicolai Hähnlest/mesa: honour sized internal formats in st_choose_for...
2016-03-17 Dongwon Kimconfigure.ac: enable_asm=yes when x-compiling across...
2016-03-17 Timothy Arceriglsl: disable varying packing when its not safe
2016-03-17 Timothy Arceriglsl: pass disable_varying_packing bool to the lowering...
2016-03-17 Marek Olšákradeonsi: fix Hyper-Z hangs on P2 configs
2016-03-17 Romain Failliotdocs: Renormalize older extensions.
2016-03-17 Romain Failliotdocs: Renormalize some extensions.
2016-03-17 Romain Failliotdocs: Realign the "Status" column.
2016-03-17 Romain Failliotdocs: howto to read and edit GL3.txt
2016-03-17 Brian Paulr300g: add missing layer argument to rws->buffer_get_ha...
2016-03-17 Christian Königradeon/winsys: add layer support for BO export
2016-03-17 Christian Königradeon/winsys: add offset support for BO import/export
2016-03-17 Christian Königgallium/winsys/drm: add layer to struct winsys_handle
2016-03-17 Christian Königgallium/winsys/drm: add offset to struct winsys_handle
2016-03-17 Connor Abbottnir: propagate bitsize information in nir_search
2016-03-17 Connor Abbottnir: add a bit_size parameter to nir_ssa_dest_init
2016-03-17 Iago Toral... nir: rename nir_const_value fields to include bitsize...
2016-03-17 Connor Abbottnir: update opcode definitions for different bit sizes
2016-03-17 Connor Abbottnir: add nir_{src,dest}_bit_size() helpers
2016-03-17 Jason Ekstrandnir: Add a bit_size to nir_register and nir_ssa_def
2016-03-17 Connor Abbottnir/types: add a function to get the bitsize of a base...
2016-03-17 Samuel Iglesias... i965/nir: fix check to resolve booleans to work with...
2016-03-17 Jason Ekstrandnir: Add explicitly sized types
2016-03-17 Jordan Justeni965/nir: Lower nir compute shader shared variables
2016-03-17 Jordan Justennir: Lower shared var atomics during nir_lower_io
2016-03-17 Jordan Justennir: Add support for lowering load/stores of shared...
2016-03-17 Jordan Justennir: Add atomic operations on variables
2016-03-17 Jordan Justennir: Add compute shader shared variable storage class
2016-03-17 Jordan Justennir/print: Add space after shader_storage var mode
2016-03-17 Iago Toral... i965: Skip execution size adjustment for instructions...
2016-03-17 Samuel Iglesias... i965/vec4/gen6: fix exec_size for MOV with a width...
2016-03-17 Samuel Iglesias... i965/vec4/gen6: fix exec_size for instructions with...
2016-03-17 Samuel Iglesias... i965/vec4/gen6: fix exec_size for instructions with...
2016-03-17 Samuel Iglesias... i965/gs/gen6: fix execsize for instructions with width...
2016-03-17 Iago Toral... i965: set correct execsize for MOVS with a width of...
2016-03-17 Iago Toral... i965/eu: set execution size for SEND message in brw_sen...
2016-03-17 Iago Toral... i965/fs: Set exec size for gen7 pull const loads
2016-03-17 Iago Toral... i965/eu: set correct execution size in brw_NOP
2016-03-17 Kenneth Graunkemeta: Don't use integer handles for shaders or programs.
2016-03-17 Kenneth Graunkemesa: Expose compile_shader() and link_program() beyond...
2016-03-17 Kenneth Graunkemesa: Make link_program() take a gl_shader_program...
2016-03-17 Kenneth Graunkemesa: Make compile_shader() take a gl_shader, not a...
2016-03-17 Kenneth Graunkemeta: Use the _mesa_meta_compile_and_link_program helpe...
2016-03-16 Eric Anholtvc4: Move discard handling to the condition flag.
2016-03-16 Eric Anholtvc4: Don't make a temporary for setting flags.
2016-03-16 Eric Anholtvc4: Add a safety check for setting flags.
2016-03-16 Eric Anholtvc4: Reuse list_for_each_entry_safe_rev().
2016-03-16 Kenneth Graunkemeta: Use ARB_explicit_attrib_location in the rest...
2016-03-15 Plamena Manolovamesa: Ignore glPointSize when GL_POINT_SIZE_ARRAY_OES...
2016-03-15 Varad Gautamvc4: Coalesce instructions using VPM reads into the...
2016-03-15 Varad Gautamvc4: rename file to group vpm optimizations together
2016-03-15 Eric Anholtvc4: Fix failures with nir_extract_* since the addition...
2016-03-15 Roland Scheideggerllvmpipe: fix lp_rast_plane alignment on 32bit
2016-03-15 Roland Scheideggerdraw: fix line stippling
2016-03-15 Roland Scheideggersoftpipe: fix misleading TGSI_QUAD_SIZE usage
2016-03-15 Roland Scheideggersoftpipe: fix anisotropic filtering crash
2016-03-14 Nicolai Hähnleradeonsi: set DEPTH_BEFORE_SHADER based on FS_EARLY_DEP...
2016-03-14 Nicolai Hähnletgsi: add tgsi_full_src_register_from_dst helper function
2016-03-14 Nicolai Hähnlegallium/u_inlines: add util_copy_image_view
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