mesa.git
2010-06-26 Marek Olšákr300g: introduce VAP invariant state
2010-06-26 Marek Olšákr300g: immediate mode cleanup
2010-06-26 Marek Olšákr300g: update my notes about fastfill and zbuffer compr...
2010-06-26 Marek Olšákr300g: enum r300_blitter_op is a bitmask
2010-06-26 Marek Olšákdraw: fix build with llvm and make
2010-06-26 Vinson Leemesa: Remove unnecessary header.
2010-06-26 Vinson Leest/mesa: Remove unnecessary headers.
2010-06-26 Vinson Leedraw: Remove unnecessary header.
2010-06-26 Zack Rusindraw: deleted by mistake
2010-06-25 Zack Rusindraw: initialize headers in the none post paths as...
2010-06-25 Zack Rusindraw: limit the number of vertex shader variants kept...
2010-06-25 Zack Rusindraw: initialize vertex header
2010-06-25 Brian Paulgallium/util: fix pipe_sampler_view_reference() calls
2010-06-25 Brian Paulsoftpipe: rename a var
2010-06-25 Chia-I Wudraw: Work around an invalid write.
2010-06-25 Brian Paulmesa: initialize extension string when context is first...
2010-06-25 Brian Paulllvmpipe: fix comment typo
2010-06-25 Brian Paulsoftpipe: fix comment typo
2010-06-24 Marek Olšákr300g: a couple more chipsets do not have HiZ RAM
2010-06-24 Corbin Simpsongallium/docs: Vertex data formats.
2010-06-24 Corbin Simpsonglhd: Add test for logicop enable.
2010-06-24 Corbin Simpsongallium/docs: Lops override the rest of the blending...
2010-06-24 Brian Paulgallium/docs: updated remaining semantic label docs
2010-06-24 nobledpipe: Add PIPE_OS_HURD
2010-06-24 Corbin Simpsongallium/docs: Add lop table.
2010-06-24 Corbin Simpsongallium/docs: Slight clarification and formatting for...
2010-06-24 Brian PaulMerge branch 'shader-file-reorg'
2010-06-24 Marek Olšákr300g: remove an XXX comment
2010-06-24 Marek Olšákr300g: move AA registers into the new AA state
2010-06-24 Marek Olšákr300g: separate the cache flush from the framebuffer...
2010-06-24 Marek Olšákr300g: reorder and cleanup register writes everywhere
2010-06-24 Marek Olšákr300g: add "has HiZ" flag, add ZMask regs
2010-06-23 Brian Paulgallium/docs: document TGSI_SEMANTIC_EDGEFLAG
2010-06-23 Brian Paulgallium/docs: update TEXTURE_SHADOW_MAP MAX_PREDICATE_R...
2010-06-23 Brian Paulgallium/docs: fix definitions of TGSI_SEMANTIC_POSITION...
2010-06-23 Brian Pauldraw: use gallium's TRUE/FALSE
2010-06-23 Vinson Leellvmpipe: Remove unnecessary header.
2010-06-23 Corbin Simpsonglhd: Simple rasterizer checks.
2010-06-23 Corbin Simpsonid, glhd: Unbreak texturing.
2010-06-23 Corbin Simpsonglhd: Use an environment variable (GALAHAD) to enable...
2010-06-23 Keith Whitwelldraw: don't try to precalculate the pipeline output...
2010-06-23 Brian Pauldraw: mask off DRAW_PIPE_FLAG_MASK bits in prim decompo...
2010-06-23 Chia-I Wuegl: Add a test for MESA_EGL_NO_X11_HEADERS.
2010-06-23 Chia-I Wuegl: Add support for EGL_MESA_drm_display.
2010-06-23 Chia-I Wuegl: Introduce platform displays internally.
2010-06-23 Corbin Simpsonradeong: Disable Galahad for now; breaks texturing.
2010-06-23 Corbin Simpsonid, glhd: Fix malloc/calloc of struct.
2010-06-23 Corbin Simpsonglhd: Add query protection.
2010-06-23 Corbin Simpsonglhd: Grab framebuffer state checks from r300g.
2010-06-23 Corbin Simpsonglhd: Grab resource_copy_region from r300g.
2010-06-23 Corbin Simpsonglhd: Grab is_format_supported warning from r300g.
2010-06-23 Corbin Simpsonglhd: Add glhd_warn for unconditional stderr output.
2010-06-23 Corbin Simpsonid, glhd: Fix segfault with misreferenced pipe member.
2010-06-23 Corbin Simpsontargets, radeong: Add Galahad.
2010-06-23 Corbin Simpsonconfigure: Add galahad to default build.
2010-06-23 Corbin Simpsongallium/drivers: Create Galahad from identity.
2010-06-23 Brian Paulmesa: fix attachment error checking for glGetFramebuffe...
2010-06-23 Marek Olšákr300/compiler: allow 1024 instructions in r5xx vertex...
2010-06-23 Marek Olšákr300/compiler: allow 32 temporaries in vertex shaders
2010-06-23 Marek Olšákr300/compiler: emulate loops in vertex shaders
2010-06-22 Marek Olšákmesa: fix assertion failure for GL_ALPHA FBOs
2010-06-22 Marek Olšákr300g: attempt to fix texture corruption on RV505
2010-06-22 Marek Olšákr300g: index buffer range checking
2010-06-22 Jakob Bornecrantzi915g: Revert debug hunks from last commit
2010-06-22 Jakob Bornecrantzi915g: Reduce state emission by using a index bias
2010-06-22 Jakob Bornecrantzi915g: Drop fifo code in vbuf
2010-06-22 Jakob Bornecrantzi915g: Change state code in vbuf code
2010-06-22 Jakob Bornecrantzi915g: Rework debug print code
2010-06-22 Jakob Bornecrantzi915g: Switch to state atoms
2010-06-22 Jakob Bornecrantzi915g: i915_state_sampler.c code style
2010-06-22 Jakob Bornecrantzi915g: i915_state_immediate.c code style
2010-06-22 Jakob Bornecrantzi915g: i915_state_dynamic.c code style
2010-06-22 Jakob Bornecrantzi915g: Create seperate option for i915g and i965g
2010-06-22 Jakob Bornecrantzu_math: Add align function npot alignments
2010-06-22 Jakob Bornecrantzllvmpipe: Ignores
2010-06-22 Zack Rusinllvmpipe: make geometry shaders and stream output work
2010-06-22 Zack Rusingallium: add a timestamp disjoint query
2010-06-22 Zack Rusingallium: add a new query
2010-06-22 Roland Scheideggerst/mesa: remove bogus assertions st_CompressedTexSubImage2D
2010-06-22 Marek Olšákr300g: optimize the immediate mode emission path a bit
2010-06-22 Marek Olšákr300g: do not emit ZTOP every draw call
2010-06-21 Tim Evansswrast: fix incorrect specular highlights on backfaces
2010-06-21 Brian Pauldocs: add link to 7.9 relnotes
2010-06-21 Marek Olšákr300g: fix crash when destroying the context on r3xx...
2010-06-21 José Fonsecallvmpipe: s/lpfs/shader/
2010-06-21 Marek Olšákr300g: fix the KIL opcode for r3xx-r4xx (v4)
2010-06-20 Marek Olšákr300g: fix assigning the texture cache region for 1...
2010-06-20 Vinson Leemapi: Add missing stdlib.h header for malloc declaration.
2010-06-20 Vinson Leei965g: Fix setup of immediate types for gen4 disasm.
2010-06-20 Marek Olšákr300g: manually assign texture cache regions
2010-06-20 Marek Olšákr600g: handle DRM_API_HANDLE_TYPE_KMS in buffer_get_handle
2010-06-20 Marek Olšákr300g: cleanup buffer_{from, get}_handle
2010-06-20 Marek Olšákr300g: cleanup includes
2010-06-20 Marek Olšákr300g: texture alignment code cleanup + use special...
2010-06-19 Will DysonRevert "Fix image_matches_texture_obj() MaxLevel check"
2010-06-19 Marek Olšákr300g: fix random pixels appearing / incomplete rendering
2010-06-19 Marek Olšákr300g: output floats instead of halfs when passed throu...
2010-06-19 Marek Olšákr300g: fix clamp and mirror_clamp wrap modes when used...
2010-06-19 Marek Olšákr300g: more informative warning in END_CS
2010-06-19 Marek Olšákr300g: improve the ZTOP condition
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