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mesa.git
2001-02-03
Gareth Hughes
Some more work on interal debugging, timing routines...
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2001-01-31
Jouk Jansen
Committing in .
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2001-01-30
Brian Paul
make gluPerspective() call glMultMatrix() instead of...
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2001-01-30
Brian Paul
added packed types to glGetMinMax and glGetHistogram...
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2001-01-30
Brian Paul
fixed half pixel offset bug in aa point code
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2001-01-30
Gareth Hughes
Upgrade to (patched) version 7 of glext.h
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2001-01-29
Brian Paul
last segment of AA stippled lines wasn't drawn
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2001-01-29
Brian Paul
fixed inverted Y coord for dithering in write_span_DIT...
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2001-01-29
Brian Paul
GL_SHADE_MODEL wasn't popped correctly
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2001-01-29
Brian Paul
removed unused vars
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2001-01-29
Brian Paul
only compute separate specular if texturing really...
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2001-01-29
Brian Paul
fixed computation of _MultiTextureEnabled (again)
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2001-01-29
Keith Whitwell
Update implementations of Driver.Clear().
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2001-01-29
Keith Whitwell
Removed knowledge of swrast Clear/Bitmap/Accum/Draw...
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2001-01-29
Brian Paul
optimized lambda computation (Klaus Niederkrueger)
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2001-01-29
Brian Paul
updates to the trace extension
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2001-01-29
Brian Paul
updated spec
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2001-01-24
Brian Paul
redo _mesa_PopAttrib() to call Mesa state functions...
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2001-01-24
Brian Paul
removed the unused/broken GL_PGI_misc_hints extension
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2001-01-24
Brian Paul
minor tweaks
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2001-01-24
Brian Paul
Lots of GLchan datatype changes.
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2001-01-23
Brian Paul
added DestroyHeads() to test clean-up code
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2001-01-23
Brian Paul
minor tweaks
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2001-01-23
Brian Paul
added support for 4 texture units
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2001-01-23
Brian Paul
space-bar = pause animation
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2001-01-23
Brian Paul
Replaced struct gl_visual with struct __GLcontextModesR...
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2001-01-23
Brian Paul
added dispatch override mechanism, used by trace extension
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2001-01-23
Brian Paul
fixed glTexSubImage error check bug #128775
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2001-01-23
Brian Paul
test check-in
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2001-01-17
Keith Whitwell
Fixes for performance bug on compiled array element...
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2001-01-16
Brian Paul
updated ctx->Driver functions for s/w setup
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2001-01-16
Brian Paul
fixed a small error in import_color(), include m_transl...
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2001-01-16
Keith Whitwell
Fix several conformance problems. Hack solution to...
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2001-01-15
Brian Paul
removed unneeded TXTR_COORD macros (Stephen Tse)
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2001-01-14
Keith Whitwell
Fixed conform feedback and drawelements tests.
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2001-01-13
Keith Whitwell
fix conform dlist test
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2001-01-13
Keith Whitwell
Use correct pv in swrast lines routines
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2001-01-13
Keith Whitwell
Fix crash in book/stencil.
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2001-01-13
Keith Whitwell
Resync with new XFree version of this file
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2001-01-12
Brian Paul
initialize Driver.RenderPrimitive to _swsetup_RenderPri...
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2001-01-09
Brian Paul
Added PointSize and PointParametersfv to dd interface...
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2001-01-08
Keith Whitwell
Fixed 'IRound' to 'IROUND' in mmath.h
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2001-01-08
Keith Whitwell
Still need 'DD_TRI_CULL_FRONT_BACK'
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2001-01-08
Keith Whitwell
Add call to Driver.RenderPrimitive()
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2001-01-08
Keith Whitwell
revert XMesaCreateContext changes
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2001-01-08
Keith Whitwell
Add a 'RenderPrimitive' callback to t_vb_render.c....
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2001-01-08
Keith Whitwell
Bring the FX driver into line with core mesa changes.
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2001-01-08
Keith Whitwell
Modify X11 driver and fake glx to store a GLcontext
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2001-01-08
Keith Whitwell
Moved glcore.h to a location prefixed by 'GL/internal...
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2001-01-06
Gareth Hughes
Implementation of GL_EXT_texture_env_dot3.
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2001-01-06
Gareth Hughes
Add GL_POINTS as a primitive, including with CVA DrawEl...
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2001-01-05
Brian Paul
Fixed bug in MinMagThresh computation.
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2001-01-05
Jouk Jansen
Committing in .
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2001-01-05
Keith Whitwell
various compilation/warning fixes
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2001-01-05
Keith Whitwell
Remove 'pv' parameter from Line/Tri/Point funcs. The...
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2001-01-04
Brian Paul
added underflow check in validate_shine_table()
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2001-01-04
Brian Paul
added divide by zero check
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2001-01-04
Brian Paul
changed some point functions, new picking code
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2001-01-04
Brian Paul
minor bug fixes
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2001-01-03
Brian Paul
added divide by zero check
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2001-01-03
Brian Paul
added divide by zero checks
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2001-01-03
Brian Paul
New point rasterization functions based on template...
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2001-01-03
Brian Paul
More color macro clean-ups.
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2001-01-03
Brian Paul
minor clean-up
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2001-01-03
Jon Taylor
Added missing #include "mmath.h"
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2001-01-02
Brian Paul
missed a few color macro changes
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2001-01-02
Brian Paul
Removed fixed.h (GLfixed now in mtypes.h, fixed-pt...
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2001-01-02
Brian Paul
include state.h
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2001-01-02
Brian Paul
minor GLchan-related changes
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2001-01-02
Jouk Jansen
Committing in .
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2000-12-28
Keith Whitwell
Add render stage for unclipped vb's to fx driver.
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2000-12-28
Keith Whitwell
try and force a log message
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2000-12-28
Keith Whitwell
try and force a log message
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2000-12-28
Keith Whitwell
try and force a log message
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2000-12-28
Jon Taylor
Fixed GGIMesa build problems.
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2000-12-27
Keith Whitwell
try and force a log message
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2000-12-27
Keith Whitwell
try and force a log message
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2000-12-27
Keith Whitwell
try and force a log message
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2000-12-27
Keith Whitwell
try and force a log message
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2000-12-27
Keith Whitwell
fix demos/fire, enable lazy vertex flushing
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2000-12-27
Keith Whitwell
Fix evalpoints bug (samples/nurb)
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2000-12-27
Keith Whitwell
fix sproingies bug
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2000-12-27
Keith Whitwell
Fixes for compiling assembly (disable unused 'masked...
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2000-12-26
Keith Whitwell
The array cache.
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2000-12-26
Keith Whitwell
fix xscreensaver cores
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2000-12-26
Keith Whitwell
Major rework of tnl module
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2000-12-24
pesco
* demos/Makefile.am (INCLUDES): Added -I$(top_srcdir...
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2000-12-21
pesco
* include/GL/Makefile.am: ENABLE_GLUT_BUILD -> NEED_GLUT
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2000-12-16
Brian Paul
set visual->MRD to 2.0
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2000-12-16
Brian Paul
Polygon._OffsetAny wasn't being computed
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2000-12-15
Brian Paul
minor fog clean-ups (Klaus Niederkrueger)
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2000-12-15
Brian Paul
added more GLX extension function stubs
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2000-12-14
Brian Paul
Renamed texture object _P to _MaxLevel and _M to _MaxLa...
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2000-12-14
Brian Paul
updated glXSet3DfxModeMESA() prototype types
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2000-12-14
Brian Paul
added some more GLX extension entrypoints (fix GLUT...
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2000-12-13
Brian Paul
fixed conformance problems in min/max and histogram...
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2000-12-13
Brian Paul
replaced GLfixed with GLfloat in _mesa_fog_ci_pixels...
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2000-12-13
Brian Paul
use inverted Y coordinate for choosing dither value...
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2000-12-13
Brian Paul
added glReadPixels item
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2000-12-13
Brian Paul
tweaked truecolor dither kernel setup code
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