mesa.git
2014-02-14 Brian Paulsvga/winsys: implement GBS support
2014-02-14 Thomas Hellstromgallium/util: Add flush/map debug utility code
2014-02-14 Thomas Hellstromgallium/pipebuffer: Add a cache buffer manager bypass...
2014-02-14 Thomas Hellstrompipebuffer, winsys: Add a size match parameter to the...
2014-02-14 Brian Paulsvga: update texture code for GBS
2014-02-14 Brian Paulsvga: update buffer code for GBS
2014-02-14 Brian Paulsvga: add new helper functions for GBS buffers
2014-02-14 Brian Paulsvga: remove a couple unneeded assertions
2014-02-14 Brian Paulsvga: adjust adjustment for point coordinates
2014-02-14 Brian Paulsvga: track which textures are rendered to
2014-02-14 Brian Paulsvga: add helpers for tracking rendering to textures
2014-02-14 Brian Paulsvga: update shader code for GBS
2014-02-14 Brian Paulsvga: update constant buffer code for GBS
2014-02-14 Brian Paulsvga: add svga_have_gb_objects/dma() functions
2014-02-14 Brian Paulsvga: add new GBS commands
2014-02-14 Brian Paulsvga: update svga_winsys interface for GBS
2014-02-14 Brian Paulsvga: update dumping code with new GBS commands, etc
2014-02-14 Brian Paulsvga: split / update svga3d header files
2014-02-14 Grigori Goronzyst/vdpau: add support for DEINTERLACE_TEMPORAL
2014-02-14 Grigori Goronzyvl: add motion adaptive deinterlacer
2014-02-14 Leo Liust/omx/enc: fix scaling src alignment issue
2014-02-14 Alex Deucherradeon: reverse DBG_NO_HYPERZ logic
2014-02-14 Tom Stellardpipe-loader: Add support for render nodes v2
2014-02-14 Tom Stellardpipe-loader: Add auth_x parameter to pipe_loader_drm_pr...
2014-02-13 Christian Königst/omx/dec/h264: fix pic_order_cnt_type==2
2014-02-13 Ilia Mirkinnouveau: fix chipset checks for nv1a by using the oclas...
2014-02-13 Christian Königst/omx: initial OpenMAX H264 encoder v7
2014-02-13 Christian Königradeon/vce: initial VCE support v8
2014-02-13 Christian Königradeon/winsys: add VCE support v4
2014-02-13 Ilia Mirkinnv50: mark scissors/viewports dirty on context switch
2014-02-13 Christian Königgallium/vl: remove remaining softpipe video functions
2014-02-13 Ilia Mirkindocs: add nv50 to the ARB_viewport_array list
2014-02-13 Ilia Mirkinnv50: implement multiple viewports/scissors, enable...
2014-02-13 Ilia Mirkinmesa/st: hardcode the viewport bounds range
2014-02-13 Brian Paulscons: add meta_blit.c to src/mesa/SConscript
2014-02-13 Eric Anholtmeta: Add acceleration for depth glBlitFramebuffer().
2014-02-13 Eric Anholtmeta: Use BindRenderbufferTexImage() for meta glBlitFra...
2014-02-13 Eric Anholti965: Add a driver hook for binding renderbuffers to...
2014-02-13 Eric Anholtmeta: Do a massive unindent (and rename) of blitframebu...
2014-02-13 Eric Anholtmeta: Move glBlitFramebuffer() to a separate file.
2014-02-13 Eric Anholtmeta: De-static some of meta's functions.
2014-02-12 Eric Anholtmeta: Move the meta structures to the meta header.
2014-02-12 Eric Anholtmeta: Fold the texture setup into setup_copypix_texture().
2014-02-12 Eric Anholtmeta: Drop the src == dst restriction on meta glBlitFra...
2014-02-12 Eric Anholtmesa: Make TexImage error cases about internalFormat...
2014-02-12 Eric Anholtmeta: Rename the "sampler" stuff to "blit shader".
2014-02-12 Eric Anholtmeta: Drop a now-trivial helper function.
2014-02-12 Eric Anholtmeta: Fold the glUseProgram() into the blit program...
2014-02-12 Eric Anholtmeta: Simplify the blit shader setup steps.
2014-02-12 Francisco Jerezi965/vec4: Fix confusion between SWIZZLE and BRW_SWIZZL...
2014-02-12 Francisco Jerezi965/fs: Remove fs_reg::sechalf.
2014-02-12 Francisco Jerezi965/fs: Remove fs_reg::smear.
2014-02-12 Francisco Jerezi965/fs: Add support for specifying register horizontal...
2014-02-12 Francisco Jerezi965/fs: Add support for sub-register byte offsets...
2014-02-12 Brian Paulglsl: rename _restrict to restrict_flag
2014-02-12 Brian Paulmesa: assorted clean-ups in detach_shader()
2014-02-12 Brian Paulsvga: replace out-of-temps assertion with debug warning
2014-02-12 Francisco Jerezmesa: Handle binding of uniforms to image units with...
2014-02-12 Francisco Jerezglsl/linker: Propagate image uniform access qualifiers...
2014-02-12 Francisco Jerezglsl/linker: Assign image uniform indices.
2014-02-12 Francisco Jerezglsl/linker: Count and check image resources.
2014-02-12 Francisco Jerezglsl: Add image built-in function generator.
2014-02-12 Francisco Jerezglsl: Add built-in constants for ARB_shader_image_load_...
2014-02-12 Francisco Jerezglcpp: Add built-in define for ARB_shader_image_load_store.
2014-02-12 Francisco Jerezglsl: Add built-in types defined by ARB_shader_image_lo...
2014-02-12 Francisco Jerezglsl/ast: Generalize some sampler variable restrictions...
2014-02-12 Francisco Jerezglsl/ast: Forbid declaration of image variables in...
2014-02-12 Francisco Jerezglsl/ast: Make sure that image argument qualifiers...
2014-02-12 Francisco Jerezglsl/ast: Verify that function calls don't discard...
2014-02-12 Francisco Jerezglsl/ast: Validate and apply memory qualifiers to image...
2014-02-12 Francisco Jerezglsl/parser: Handle image built-in types.
2014-02-12 Francisco Jerezglsl/parser: Handle image memory qualifiers.
2014-02-12 Francisco Jerezglsl/parser: Handle the early_fragment_tests input...
2014-02-12 Francisco Jerezglsl/lexer: Add new tokens for ARB_shader_image_load_store.
2014-02-12 Francisco Jerezglsl/ast: Keep track of type qualifiers defined by...
2014-02-12 Francisco Jerezglsl: Add gl_uniform_storage fields to keep track of...
2014-02-12 Francisco Jerezglsl: Add image memory and layout qualifiers to ir_vari...
2014-02-12 Francisco Jerezglsl: Add helper methods to glsl_type for dealing with...
2014-02-12 Francisco Jerezglsl: Add image type to the GLSL IR.
2014-02-12 Francisco Jerezglsl: Add ARB_shader_image_load_store extension enables.
2014-02-12 Fredrik Höglundmesa: Preserve the NewArrays state when copying a VAO
2014-02-12 Maarten Lankhorstnouveau: create only 1 shared screen between vdpau...
2014-02-12 Maarten Lankhorstgallium makefiles: use a linker script for building...
2014-02-12 Matt Turnerglsl: Do not vectorize vector array dereferences.
2014-02-12 Ian Romanickmeta: Enable cubemap array texture support to decompres...
2014-02-12 Ian Romanickmeta: Add cubemap array support to generic blit shader...
2014-02-12 Ian Romanickmeta: Get the correct info log
2014-02-12 Ian Romanickmeta: Expand texture coordinate from vec3 to vec4
2014-02-12 Ian Romanickmeta: Use GLSL to decompress 2D-array textures
2014-02-12 Ian Romanickmeta: Use common GLSL code for blits
2014-02-12 Ian Romanickmeta: Improve GLSL version check
2014-02-12 Ian Romanickmeta: Add rectangle textures to the shader-per-sampler...
2014-02-12 Ian Romanickmeta: Refactor shader generation code out of mipmap...
2014-02-12 Ian Romanickmeta: Refactor the table of glsl_sampler structures
2014-02-12 Ian Romanickmeta: Use common vertex setup code for _mesa_meta_Bitma...
2014-02-12 Ian Romanickmeta: Add storage to the vertex structure for R, G...
2014-02-12 Ian Romanickmeta: Use common routine to configure fixed-function...
2014-02-11 Kenneth Graunkei965: Fix General and Indirect Base Addresses on Broadwell.
2014-02-11 Kenneth Graunkei965: Drop VECTOR_MASK_ENABLE in Broadwell's 3DSTATE_VS...
2014-02-11 Kenneth Graunkei965/gs: Fix EndPrimitive on Broadwell.
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