mesa.git
2010-10-06 Eric Anholti965: Don't do 1/w multiplication in new FS for gen6
2010-10-06 Eric Anholti965: Add some clarification of the WECtrl field.
2010-10-06 Eric Anholti965: Fix botch in the header_present case in the new FS.
2010-10-06 José Fonsecallvmpipe: Cleanup depth-stencil clears.
2010-10-06 José Fonsecautil: Cleanup util_pack_z_stencil and friends.
2010-10-06 José Fonsecagallivm: Compute lod as integer whenever possible.
2010-10-06 José Fonsecagallivm: Only apply min/max_lod when necessary.
2010-10-06 Keith Whitwellgallivm: don't apply zero lod_bias
2010-10-06 José Fonsecagallivm: Combined ifloor & fract helper.
2010-10-06 José Fonsecagallivm: Fast implementation of iround(log2(x))
2010-10-06 José Fonsecagallivm: Use a faster (and less accurate) log2 in lod...
2010-10-06 José Fonsecagallivm: Take the type signedness in consideration...
2010-10-06 Eric Anholti965: Fix up IF/ELSE/ENDIF for gen6.
2010-10-06 Eric Anholti965: Gen6 no longer has the IFF instruction; always...
2010-10-06 Eric Anholti965: Add back gen6 headerless FB writes to the new...
2010-10-06 Jerome Glisser600g: fix dirty state handling
2010-10-06 Eric Anholti965: Also do constant propagation for the second opera...
2010-10-06 Eric Anholti965: Enable the constant propagation code.
2010-10-06 Jerome Glisser600g: avoid segfault due to unintialized list pointer
2010-10-06 José Fonsecallvmpipe: Fix sprite coord perspective interpolation...
2010-10-06 José Fonsecallvmpipe: Fix perspective interpolation for point sprites.
2010-10-06 José Fonsecallvmpipe: Dump a few missing shader key flags.
2010-10-06 Keith Whitwellllvmpipe: make debug_fs_variant respect variant->nr_sam...
2010-10-06 José Fonsecaretrace: Handle clear_render_target and clear_depth_ste...
2010-10-05 Dave Airlier600g: add evergreen stencil support.
2010-10-05 Jerome Glisser600g: userspace fence to avoid kernel call for testing...
2010-10-05 Brian Paulst/mesa: replace assertion w/ conditional in framebuffe...
2010-10-05 Jerome Glisser600g: simplify block relocation
2010-10-05 Bas Nieuwenhuizenr600g: use dirty list to track dirty blocks
2010-10-05 Ian Romanickdocs: added news item for 7.9 release
2010-10-05 Ian Romanickdocs: Import news updates from 7.9 branch
2010-10-05 Ian Romanickdocs: Update mailing lines from sf.net to freedesktop.org
2010-10-05 Ian Romanickdocs: download.html does not need to be updated for...
2010-10-05 Ian Romanickdocs: Import 7.8.x release notes from 7.8 branch.
2010-10-05 Ian Romanickdocs: Import 7.9 release notes from 7.9 branch.
2010-10-05 Nicolas Kaisernv50: fix always true conditional in shader optimization
2010-10-05 Jerome Glisser600g: improve bo flushing
2010-10-05 Jerome Glisser600g: store reloc information in bo structure
2010-10-05 Dave Airliepb: fix numDelayed accounting
2010-10-05 Dave Airlier600g: avoid unneeded bo wait
2010-10-05 Dave Airlier600g: drop use_mem_constant.
2010-10-05 Dave Airlier600g: drop mman allocator
2010-10-05 Dave Airlier600g: add bo busy backoff.
2010-10-05 Dave Airliepb: don't keep checking buffers after first busy
2010-10-05 Dave Airlier600g: add bo fenced list.
2010-10-05 Brian Paulswrast: fix choose_depth_texture_level() to respect...
2010-10-05 Marek Olšákr300g: fix microtiling for 16-bits-per-channel formats
2010-10-05 Marek Olšákupdate release notes for Gallium
2010-10-05 Ian Romanickdocs: Add list of bugs fixed in 7.9
2010-10-04 Eric Anholti965: Add support for gen6 FB writes to the new FS.
2010-10-04 Eric Anholti965: In disasm, gen6 fb writes don't put msg reg ...
2010-10-04 Eric Anholti965: Add initial folding of constants into operand...
2010-10-04 Eric Anholti965: Add trivial dead code elimination in the new...
2010-10-04 Eric Anholti965: Be more conservative on live interval calculation.
2010-10-04 Vinson Leer600g: Fix SCons build.
2010-10-04 Jerome Glisser600g: remove dead label & fix indentation
2010-10-04 Jerome Glisser600g: rename radeon_ws_bo to r600_bo
2010-10-04 Jerome Glisser600g: use r600_bo for relocation argument, simplify...
2010-10-04 Jerome Glisser600g: allow r600_bo to be a sub allocation of a big bo
2010-10-04 Jerome Glisser600g: rename radeon_ws_bo to r600_bo
2010-10-04 Krzysztof Smiechowicznvfx: Pair os_malloc_aligned() with os_free_aligned().
2010-10-04 Dave Airlier600g: TODO domain management
2010-10-04 Dave Airlier600g: fix wwarning in bo_map function
2010-10-04 Dave Airlier600g: the code to check whether a new vertex shader...
2010-10-04 Dave Airlier600g: break out of search for reloc bo after finding it.
2010-10-03 Eric Anholti965: Fix glean/texSwizzle regression in previous commit.
2010-10-03 Eric Anholti965: Set up swizzling of shadow compare results for...
2010-10-03 Eric Anholti965: Add support for EXT_texture_swizzle to the new...
2010-10-02 Marek Olšákr300g: add support for L8A8 colorbuffers
2010-10-02 Marek Olšákr300g: add support for R8G8 colorbuffers
2010-10-02 Dave Airliemesa/st: initial attempt at RG support for gallium...
2010-10-02 Kenneth Graunkei965: Fix incorrect batchbuffer size in gen6 clip state...
2010-10-02 Eric Anholti965: Don't try to emit code if we failed register...
2010-10-02 Eric Anholti965: Fix off-by-ones in handling the last members...
2010-10-02 Eric Anholti965: Add a sanity check for register allocation sizes.
2010-10-02 Eric Anholti965: When producing a single channel swizzle, don...
2010-10-02 Eric Anholti965: Restore the forcing of aligned pairs for delta_xy...
2010-10-02 Alex Deucherr600c: fix segfault in evergreen stencil code
2010-10-02 Vinson Leer600g: Remove unnecessary headers.
2010-10-02 Vinson Leer600g: Remove unused variable.
2010-10-01 Ian Romanickrgtc: Detect RGTC formats as color formats and as compr...
2010-10-01 Ian Romanickmesa: Trivial correction to comment
2010-10-01 Ian Romanickmesa: Fix misplaced #endif
2010-10-01 Ian RomanickARB_texture_rg: Add GL_COMPRESSED_{RED,RG} cases in...
2010-10-01 Ian Romanickmesa: Add ARB_texture_compression_rgtc as an alias...
2010-10-01 Vinson Leesavage: Remove unnecessary header.
2010-10-01 Vinson Leeglsl: Remove unnecessary header.
2010-10-01 Ian Romanicki965: Enable GL_ARB_texture_rg
2010-10-01 Ian Romanickmesa: Enable GL_ARB_texture_rg in software paths
2010-10-01 Ian RomanickARB_texture_rg: Allow RED and RG textures as FBO color...
2010-10-01 Ian RomanickARB_texture_rg: Add R8, R16, RG88, and RG1616 internal...
2010-10-01 Ian RomanickARB_texture_rg: Handle RED and RG the same as RGB for...
2010-10-01 Ian RomanickARB_texture_rg: Add GL_RED as a valid GL_DEPTH_TEXTURE_MODE
2010-10-01 Ian RomanickARB_texture_rg: Add GL_TEXTURE_{RED,GREEN}_SIZE query...
2010-10-01 Ian RomanickARB_texture_rg: Correct some errors in RED / RG interna...
2010-10-01 Ian RomanickARB_texture_rg: Add GLX protocol support
2010-10-01 Nicolas Kaiseri965g: use Elements macro instead of manual sizeofs
2010-10-01 Eric Anholti965: Fix up copy'n'pasteo from moving coordinate setup...
2010-10-01 Eric Anholti965: Add real support for pre-gen5 texture sampling...
2010-10-01 richardevergreen : fix z format setting, enable stencil.
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