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svga: use the SVGA3D_DEVCAP_MAX_FRAGMENT_SHADER_INSTRUCTIONS query
[mesa.git]
/
src
/
gallium
/
auxiliary
/
vl
/
drwxr-xr-x
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vl_compositor.h
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vl_csc.c
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vl_decoder.c
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vl_decoder.h
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vl_defines.h
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vl_mpeg12_decoder.c
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vl_rbsp.h
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vl_stubs.c
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vl_types.h
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vl_vertex_buffers.c
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vl_winsys.h
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vl_winsys_dri.c
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