Added few more stubs so that control reaches to DestroyDevice().
[mesa.git] / .gitlab-ci / deqp-freedreno-a530-flakes.txt
1 # Note: skips lists for CI are just a list of lines that, when
2 # non-zero-length and not starting with '#', will regex match to
3 # delete lines from the test list. Be careful.
4
5 # Skip the perf/stress tests to keep runtime manageable
6 dEQP-GLES[0-9]*.performance.*
7 dEQP-GLES[0-9]*.stress.*
8
9 # These are really slow on tiling architectures (including llvmpipe).
10 dEQP-GLES[0-9]*.functional.flush_finish.*
11
12 # unstable results (probably related to the iommu faults).
13 dEQP-GLES3.functional.texture.filtering.3d.*
14 dEQP-GLES3.functional.texture.vertex.3d.filtering.*
15 dEQP-GLES3.functional.fbo.invalidate.sub.unbind_blit_msaa_stencil
16 dEQP-GLES3.functional.fbo.invalidate.whole.unbind_blit_msaa_stencil
17 dEQP-GLES31.functional.ubo.2_level_struct_array.single_buffer.packed_instance_array_fragment
18
19 # These are in the xfails list (they usually do), but the random
20 # behavior occasionally results in UnexpectedPass results.
21 dEQP-GLES31.functional.separate_shader.random.99
22 dEQP-GLES31.functional.separate_shader.random.69
23 dEQP-GLES31.functional.separate_shader.random.119