egl: drop unused _EGLDriver from WaitClient()
[mesa.git] / .gitlab-ci / deqp-lima-skips.txt
1 # Note: skips lists for CI are just a list of lines that, when
2 # non-zero-length and not starting with '#', will regex match to
3 # delete lines from the test list. Be careful.
4
5 # Skip the perf/stress tests to keep runtime manageable
6 dEQP-GLES[0-9]*.performance
7 dEQP-GLES[0-9]*.stress
8
9 # These are really slow on tiling architectures (including llvmpipe).
10 dEQP-GLES[0-9]*.functional.flush_finish
11
12 # Flaky
13 dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_neg_z_and_pos_x_pos_z_and_neg_x_neg_y_pos_z
14 dEQP-GLES2.functional.default_vertex_attrib.*
15 dEQP-GLES2.functional.fbo.completeness.size.distinct
16 dEQP-GLES2.functional.negative_api.shader.uniform_matrixfv_invalid_transpose
17 dEQP-GLES2.functional.negative_api.texture.generatemipmap_zero_level_array_compressed
18 dEQP-GLES2.functional.shaders.builtin_variable.frontfacing
19 dEQP-GLES2.functional.shaders.random.exponential.fragment.94
20 dEQP-GLES2.functional.shaders.random.all_features.fragment.55
21 dEQP-GLES2.functional.shaders.random.trigonometric.fragment.1
22 dEQP-GLES2.functional.shaders.random.trigonometric.fragment.69
23
24 # Hangs / OOM
25 dEQP-GLES2.functional.shaders.indexing.varying_array.vec4_dynamic_loop_write_static_read
26 dEQP-GLES2.functional.shaders.indexing.varying_array.vec4_dynamic_loop_write_dynamic_read
27 dEQP-GLES2.functional.shaders.indexing.varying_array.vec4_dynamic_loop_write_static_loop_read
28 dEQP-GLES2.functional.shaders.indexing.varying_array.vec4_dynamic_loop_write_dynamic_loop_read
29
30 dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_dynamic_loop_write_static_read_vertex
31 dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_dynamic_loop_write_dynamic_read_vertex
32 dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_dynamic_loop_write_static_loop_read_vertex
33 dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_dynamic_loop_write_dynamic_loop_read_vertex
34
35 dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat4_dynamic_loop_write_static_read_vertex
36 dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat4_dynamic_loop_write_dynamic_read_vertex
37 dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat4_dynamic_loop_write_static_loop_read_vertex
38 dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat4_dynamic_loop_write_dynamic_loop_read_vertex