nv50: fix build-predicate function
[mesa.git] / docs / news.html
1 <HTML>
2
3 <TITLE>Mesa News</TITLE>
4
5 <head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
6
7 <BODY>
8
9 <body bgcolor="#eeeeee">
10
11 <H1>News</H1>
12
13
14 <h2>April 5, 2010</h2>
15
16 <p>
17 <a href="relnotes-7.8.1.html">Mesa 7.8.1</a> is released. This is a bug-fix
18 release for a few critical issues in the 7.8 release.
19 </p>
20
21
22 <h2>March 28, 2010</h2>
23 <p>
24 <a href="relnotes-7.7.1.html">Mesa 7.7.1</a> is released. This is a bug-fix
25 release fixing issues found in the 7.7 release.
26 </p>
27 <p>
28 Also, <a href="relnotes-7.8.html">Mesa 7.8</a> is released. This is a new
29 development release.
30 </p>
31
32
33
34 <h2>December 21, 2009</h2>
35 <p>
36 <a href="relnotes-7.6.1.html">Mesa 7.6.1</a> is released. This is a bug-fix
37 release fixing issues found in the 7.6 release.
38 </p>
39 <p>
40 Also, <a href="relnotes-7.7.html">Mesa 7.7</a> is released. This is a new
41 development release.
42 </p>
43
44
45 <h2>September 28, 2009</h2>
46 <p>
47 <a href="relnotes-7.6.html">Mesa 7.6</a> is released. This is a new feature
48 release. Those especially concerned about stability may want to wait for the
49 follow-on 7.6.1 bug-fix release.
50 </p>
51 <p>
52 <a href="relnotes-7.5.2.html">Mesa 7.5.2</a> is also released.
53 This is a stable release fixing bugs since the 7.5.1 release.
54 </p>
55
56
57 <h2>September 3, 2009</h2>
58 <p>
59 <a href="relnotes-7.5.1.html">Mesa 7.5.1</a> is released.
60 This is a bug-fix release which fixes bugs found in version 7.5.
61 </p>
62
63
64 <h2>July 17, 2009</h2>
65 <p>
66 <a href="relnotes-7.5.html">Mesa 7.5</a> is released.
67 This is a new features release. People especially concerned about
68 stability may want to wait for the follow-on 7.5.1 bug-fix release.
69 </p>
70
71
72 <h2>June 23, 2009</h2>
73 <p>
74 <a href="relnotes-7.4.4.html">Mesa 7.4.4</a> is released.
75 This is a stable release that fixes a regression in the i915/i965 drivers
76 that slipped into the 7.4.3 release.
77 </p>
78
79
80 <h2>June 19, 2009</h2>
81 <p>
82 <a href="relnotes-7.4.3.html">Mesa 7.4.3</a> is released.
83 This is a stable release fixing bugs since the 7.4.2 release.
84 </p>
85
86
87 <h2>May 15, 2009</h2>
88 <p>
89 <a href="relnotes-7.4.2.html">Mesa 7.4.2</a> is released.
90 This is a stable release fixing bugs since the 7.4.1 release.
91 </p>
92
93
94 <h2>April 18, 2009</h2>
95 <p>
96 <a href="relnotes-7.4.1.html">Mesa 7.4.1</a> is released.
97 This is a stable release fixing bugs since the 7.4 release.
98 </p>
99
100
101 <h2>March 27, 2009</h2>
102 <p>
103 <a href="relnotes-7.4.html">Mesa 7.4</a> is released.
104 This is a stable release fixing bugs since the 7.3 release.
105 </p>
106
107
108 <h2>January 22, 2009</h2>
109 <p>
110 <a href="relnotes-7.3.html">Mesa 7.3</a> is released.
111 This is a new development release.
112 Mesa 7.4 will follow and will have bug fixes relative to 7.3.
113 </p>
114
115
116 <h2>September 20, 2008</h2>
117 <p>
118 <a href="relnotes-7.2.html">Mesa 7.2</a> is released.
119 This is a stable, bug-fix release.
120 </p>
121
122
123 <h2>August 26, 2008</h2>
124 <p>
125 <a href="relnotes-7.1.html">Mesa 7.1</a> is released.
126 This is a new development release.
127 It should be relatively stable, but those especially concerned about
128 stability should wait for the 7.2 release or use Mesa 7.0.4 (the
129 previous stable release).
130 </p>
131
132
133 <h2>August 16, 2008</h2>
134 <p>
135 <a href="relnotes-7.0.4.html">Mesa 7.0.4</a> is released.
136 This is a bug-fix release.
137 </p>
138
139
140 <h2>April 4, 2008</h2>
141 <p>
142 <a href="relnotes-7.0.3.html">Mesa 7.0.3</a> is released.
143 This is a bug-fix release.
144 </p>
145
146
147 <h2>January 24, 2008</h2>
148
149 <p>
150 Added a new page describing the <a href="cell.html">Mesa Cell driver</a>.
151 </p>
152
153
154
155 <h2>November 13, 2007</h2>
156
157 <p>
158 Gallium3D is the codename for the new Mesa device driver architecture
159 which is currently under development.
160 A <a href="http://wiki.freedesktop.org/wiki/Software/gallium"
161 target="_parent"> summary</a> of the architecture can be found on the
162 Tungsten Graphics website.
163 </p>
164 <p>
165 Gallium3D development is taking place on the <em>gallium-0.1</em> branch
166 of the git repository.
167 Currently, there's only a software-only driver and an Intel i915/945 driver
168 but other drivers will be coming...
169 </p>
170
171
172 <h2>November 10, 2007</h2>
173 <p>
174 <a href="relnotes-7.0.2.html">Mesa 7.0.2</a> is released.
175 This is a bug-fix release.
176 </p>
177
178
179 <h2>August 3, 2007</h2>
180 <p>
181 <a href="relnotes-7.0.1.html">Mesa 7.0.1</a> is released.
182 This is a bug-fix release.
183 </p>
184
185
186 <h2>June 22, 2007</h2>
187 <p>
188 <a href="relnotes-7.0.html">Mesa 7.0</a> is released.
189 This is a stable release featuring OpenGL 2.1 support.
190 </p>
191
192
193 <h2>April 27, 2007</h2>
194 <p>
195 <a href="relnotes-6.5.3.html">Mesa 6.5.3</a> is released.
196 This is a development release which will lead up to the Mesa 7.0 release
197 (which will advertise OpenGL 2.1 API support).
198 </p>
199
200
201 <h2>March 26, 2007</h2>
202 <p>
203 The new Shading Language compiler branch has been merged into the git
204 master branch. This is a step toward hardware support for the OpenGL
205 2.0 Shading Language and will be included in the next Mesa release.
206 In conjunction, <a href="http://glean.sf.net" target="_parent">Glean
207 </a> has been updated with a new test that does over 130 tests of the
208 shading language and built-in functions.
209 </p>
210
211 <h2>April 2007</h2>
212 <p>
213 Thomas Hellstr&ouml;m of
214 <a href="http://www.tungstengraphics.com" target="_parent">
215 Tungsten Graphics</a> has written a whitepaper describing the new
216 <a href="http://www.tungstengraphics.com/mm.pdf">DRI memory management
217 system</a>.
218 </p>
219
220 <h2>December 5, 2006</h2>
221 <p>
222 Mesa is now using git as its source code management system.
223 The previous CVS repository should no longer be used.
224 See the <a href="repository.html">repository page</a> for more information.
225 </p>
226
227 <h2>December 2, 2006</h2>
228 <p>
229 <a href="relnotes-6.5.2.html">Mesa 6.5.2</a> has been released.
230 This is a new development release.
231 </p>
232
233 <h2>September 15, 2006</h2>
234 <p>
235 <a href="relnotes-6.5.1.html">Mesa 6.5.1</a> has been released.
236 This is a new development release.
237 </p>
238
239 <h2>March 31, 2006</h2>
240 <p>
241 <a href="relnotes-6.5.html">Mesa 6.5</a> has been released.
242 This is a new development release.
243 </p>
244
245
246 <h2>February 2, 2006</h2>
247 <p>
248 <a href="relnotes-6.4.2.html">Mesa 6.4.2</a> has been released.
249 This is stable, bug-fix release.
250 </p>
251
252
253 <h2>November 29, 2005</h2>
254 <p>
255 <a href="relnotes-6.4.1.html">Mesa 6.4.1</a> has been released.
256 This is stable, bug-fix release.
257 </p>
258
259
260
261 <h2>October 24, 2005</h2>
262 <p>
263 <a href="relnotes-6.4.html">Mesa 6.4</a> has been released.
264 This is stable, bug-fix release.
265 </p>
266
267
268 <h2>August 19, 2005</h2>
269 <p>
270 Mesa 6.3.2 has been released.
271 Note: there was no public release of version 6.3.1.
272 </p>
273 <a href="versions.html#6.3.2">Changes in version 6.3.1</a>
274 <p>
275 The MD5 checksums are:
276 </p>
277 <pre>
278 98192e45ed8d69113688f89f90869346 MesaLib-6.3.2.tar.gz
279 0df27701df0924d17ddf41185efa8ce1 MesaLib-6.3.2.tar.bz2
280 ccb2423aab77fc7e81ce628734586140 MesaLib-6.3.2.zip
281 9d0fca0a7d051c34a0b485423fb3e85d MesaDemos-6.3.2.tar.gz
282 96708868450c188205e42229b5d813c4 MesaDemos-6.3.2.tar.bz2
283 c5102501e609aa8996d832fafacb8ab9 MesaDemos-6.3.2.zip
284 </pre>
285
286
287 <h2>July 20, 2005</h2>
288 <p>
289 Mesa 6.3 has been released.
290 This is a development release with new features, changes and bug fixes.
291 </p>
292 <pre>
293 New:
294 - GL_EXT_framebuffer_object extension
295 - GL_ARB_draw_buffers extension
296 - GL_ARB_pixel_buffer_object extension
297 - GL_OES_read_format extension (Ian Romanick)
298 - DirectFB driver (Claudio Ciccani)
299 - x86_64 vertex transformation code (Mikko T.)
300 Changes:
301 - added -stereo option for glxgears demo (Jacek Rosik)
302 - updated the PBuffer demo code in xdemos/ directory
303 - glDeleteTextures/Programs/Buffers() now makes the object ID
304 available for immediate re-use
305 - assorted 64-bit clean-ups fixes (x86_64 and Win64)
306 - lots of internal changes for GL_EXT_framebuffer_object
307 Bug fixes:
308 - some functions didn't support PBO functionality
309 - glGetTexImage didn't convert color index images to RGBA as required
310 - fragment program texcoords were sometimes wrong for points and lines
311 - fixed problem with negative dot product in arbfplight, fplight demos
312 - fixed bug in perspective correction of antialiased, textured lines
313 - querying GL_POST_CONVOLUTION_ALPHA_BIAS_EXT returned wrong value
314 - fixed a couple per-pixel fog bugs (Soju Matsumoto)
315 - glGetBooleanv(GL_FRAGMENT_PROGRAM_BINDING_NV) was broken
316 - fixed float parsing bug in ARB frag/vert programs (bug 2520)
317 - XMesaGetDepthBuffer() returned incorrect value for bytesPerValue
318 - GL_COLOR_MATERIAL with glColor3 didn't properly set diffuse alpha
319 - glXChooseFBConfig() crashed if attribList pointer was NULL
320 - program state.light[n].spot.direction.w was wrong value (bug 3083)
321 - fragment program fog option required glEnable(GL_FOG) - wrong.
322 - glColorTable() could produce a Mesa implementation error (bug 3135)
323 - RasterPos could get corrupted by color index rendering path
324 - Removed bad XTranslateCoordinates call when rendering to Pixmaps
325 - glPopAttrib() didn't properly restore GL_TEXTURE_GEN enable state
326 - fixed a few Darwin compilation problems
327 </pre>
328 <p>
329 The MD5 checksums are:
330 </p>
331 <pre>
332 0236f552d37514776945d5a013e5bb7b MesaLib-6.3.tar.gz
333 60e1a8f78c4a8c7750a1e95753190986 MesaLib-6.3.tar.bz2
334 ca7c950fbace68c70caa822322db7223 MesaLib-6.3.zip
335 25ea801645b376c014051804fe4974b2 MesaDemos-6.3.tar.gz
336 9248e74872ea88c57ec25c900c295057 MesaDemos-6.3.tar.bz2
337 8537dfa734ef258dcc7272097558d434 MesaDemos-6.3.zip
338 </pre>
339
340
341 <h2>December 9, 2004</h2>
342 <p>
343 Mesa 6.2.1 has been released.
344 This is a stable release which just fixes bugs since the 6.2 release.
345 </p>
346 <pre>
347 Bug fixes:
348 - don't apply regular fog or color sum when using a fragment program
349 - glProgramEnvParameter4fARB always generated an error on
350 GL_FRAGMENT_PROGRAM_ARB (fdo bug 1645)
351 - glVertexAttrib3svNV and glVertexAttrib3svARB were broken
352 - fixed width/height mix-up in glSeparableFilter2D()
353 - fixed regression in glCopyPixels + convolution
354 - glReadPixels from a clipped front color buffer didn't always work
355 - glTexImage didn't accept GL_RED/GREEN/BLUE as the format
356 - Attempting queries/accesses of VBO 0 weren't detected as errors
357 - paletted textures failed if the palette had fewer than 256 entries
358 Changes:
359 - fixed a bunch of compiler warnings found with gcc 3.4
360 - bug reports should to go bugzilla.freedesktop.org
361 </pre>
362 <p>
363 The MD5 checksums are:
364 </p>
365 <pre>
366 80008a92f6e055d3bfdde2cf331ec3fa MesaLib-6.2.1.tar.gz
367 f43228cd2bf70f583ef3275c1c545421 MesaLib-6.2.1.tar.bz2
368 dec26cfd40116ad021020fea2d94f652 MesaLib-6.2.1.zip
369 2c7af3c986a7571c8713c8bfee7e49e3 MesaDemos-6.2.1.tar.gz
370 3cac74667b50bcbd4f67f594fb4224a2 MesaDemos-6.2.1.tar.bz2
371 75b3edd12eb2b370caf05f29b99e508a MesaDemos-6.2.1.zip
372 </pre>
373
374
375 <h2>October 2, 2004</h2>
376 <p>
377 Mesa 6.2 has been released.
378 This is a stable release which just fixes bugs since the 6.1 release.
379 </p>
380 <pre>
381 New:
382 - enabled GL_ARB_texture_rectangle (same as GL_NV_texture_rectangle)
383 - updated Doxygen support (Jose Fonseca)
384 Changes:
385 - some GGI driver updates (Christoph Egger, bug 1025977)
386 Bug fixes:
387 - Omit GL_ARB_texture_non_power_of_two from list of OpenGL 1.5 features
388 - fixed a few compilation issues on IRIX
389 - fixed a matrix classification bug (reported by Wes Bethel)
390 - we weren't reseting the vertex/fragment program error state
391 before parsing (Dave Reveman)
392 - adjust texcoords for sampling texture rectangles (Dave Reveman)
393 - glGet*(GL_MAX_VERTEX_ATTRIBS_ARB) wasn't implemented
394 - repeated calls to glDeleteTexture(t) could lead to a crash
395 - fixed potential ref count bugs in VBOs and vertex/fragment programs
396 - spriteblast demo didn't handle window size changes correctly
397 - glTexSubImage didn't handle pixels=NULL correctly for PBOs
398 - fixed color index mode glDrawPixels bug (Karl Schultz)
399 </pre>
400 <p>
401 The MD5 checksums are:
402 </p>
403 <pre>
404 9e8f34b059272dbb8e1f2c968b33bbf0 MesaLib-6.2.tar.gz
405 3d6a6362390b6a37d3cb2e615f3ac7db MesaLib-6.2.tar.bz2
406 6cfd7895d28e695c0dbbed9469564091 MesaLib-6.2.zip
407 3e06e33b0809f09855cb60883b8bdfef MesaDemos-6.2.tar.gz
408 9d160009c3dfdb35fe7e4088c9ba8f85 MesaDemos-6.2.tar.bz2
409 856f7ec947122eb3c8985ebc2f654dcd MesaDemos-6.2.zip
410 </pre>
411
412
413 <h2>August 18, 2004</h2>
414 <p>
415 Mesa 6.1 has been released.
416 This is a new development release (version 6.2 will be a stabilization
417 release).
418 </p>
419 <pre>
420 New:
421 - Revamped Makefile system
422 - glXUseRotatedXFont() utility (see xdemos/xuserotfont.c)
423 - internal driver interface changes related to texture object
424 allocation, vertex/fragment programs, BlendEquationSeparate, etc.
425 - option to walk triangle edges with double-precision floats
426 (Justin Novosad of Discreet) (see config.h file)
427 - support for AUX buffers in software GLX driver
428 - updated glext.h to version 24 and glxext.h to version 6
429 - new MESA_GLX_FORCE_ALPHA and MESA_GLX_DEPTH_BITS env vars
430 - updated BeOS support (Philippe Houdoin)
431 Changes:
432 - fragment fog interpolation is perspective corrected now
433 - new glTexImage code, much cleaner, may be a bit faster
434 Bug fixes:
435 - glArrayElement in display lists didn't handle generic vertex attribs
436 - glFogCoord didn't always work properly
437 - ARB_fragment_program fog options didn't work
438 - frag prog TEX instruction no longer incorrectly divides s,t,r by q
439 - ARB frag prog TEX and TEXP instructions now use LOD=0
440 - glTexEnviv in display lists didn't work
441 - glRasterPos didn't do texgen or apply texture matrix
442 - GL_DOUBLE-valued vertex arrays were broken in some cases
443 - fixed texture rectangle edge/border sampling bugs
444 - sampling an incomplete texture in a fragment program would segfault
445 - glTexImage was missing a few error checks
446 - fixed some minor glGetTexParameter glitches
447 - GL_INTENSITY was mistakenly accepted as a <format> to glTexImage
448 - fragment program writes to RC/HC register were broken
449 - fixed a few glitches in GL_HP_occlusion_test extension
450 - glBeginQueryARB and glEndQueryARB didn't work inside display lists
451 - vertex program state references were broken
452 - fixed triangle color interpolation bug on AIX (Shane Blackett)
453 - fixed a number of minor memory leaks (bug #1002030)
454 </pre>
455 The MD5 checksums are:
456 </p>
457 <pre>
458 c9284d295ebcd2e0486cc3cd54e5863c MesaLib-6.1.tar.gz
459 5de1f53ec0709f60fc68fdfed57351f3 MesaLib-6.1.tar.bz2
460 483e77cac4789a5d36c42f3c0136d6d8 MesaLib-6.1.zip
461 8c46cfa6f9732acc6f6c25724aad0246 MesaDemos-6.1.tar.gz
462 89bfe0f6c69b39fd0ebd9fff481a4e9b MesaDemos-6.1.tar.bz2
463 161268531fcc6f0c5a056430ee97e0c1 MesaDemos-6.1.zip
464 </pre>
465
466
467
468 <h2>April 2, 2004</h2>
469
470 <p>
471 Mesa 6.0.1 has been released.
472 This release basically just fixes bugs since the 6.0. release.
473 </p>
474 <pre>
475 New:
476 - upgraded glext.h to version 22
477 - new build targets (Dan Schikore)
478 - new linux-x86-opteron build target (Heath Feather)
479 Bug fixes:
480 - glBindProgramARB didn't update all necessary state
481 - fixed build problems on OpenBSD
482 - omit CVS directories from tarballs
483 - glGetTexImage(GL_COLOR_INDEX) was broken
484 - fixed an infinite loop in t&l module
485 - silenced some valgrind warnings about using unitialized memory
486 - fixed some compilation/link glitches on IRIX (Mike Stephens)
487 - glBindProgram wasn't getting compiled into display lists
488 - GLX_FBCONFIG_ID wasn't recognized in glXChooseFBConfig() (bug 888079)
489 - two-sided lighting and vertex program didn't work (bug 887330)
490 - stores to program parameter registers in vertex state programs
491 didn't work.
492 - fixed glOrtho bug found with gcc 3.2.2 (RH9)
493 - glXCreateWindow() wasn't fully implemented (bug 890894)
494 - generic vertex attribute arrays didn't work in display lists
495 - vertex buffer objects' default usage and access fields were wrong
496 - glDrawArrays with start!=0 was broken
497 - fragment program PK2H, UP2H, UP4B and UP4UB instructions were broken
498 - linux-osmesa16-static config didn't work
499 - fixed a few color index rendering problems (bug 910687)
500 - glInterleavedArrays didn't respect GL_CLIENT_ACTIVE_TEXTURE
501 - OSMesa RGB and BGR modes were broken
502 - glProgramStringARB mistakenly required a null-terminated string
503 - fragment program XPD instruction was incorrect
504 - glGetMaterial() didn't work reliably
505 </pre>
506 The MD5 checksums are:
507 </p>
508 <pre>
509 011be0e79666c7a6eb9693fbf9348653 MesaLib-6.0.1.tar.gz
510 b7f14088c5c2f14490d2739a91102112 MesaLib-6.0.1.tar.bz2
511 bf0510cf0a2b87d64cdd317eca3f1db1 MesaLib-6.0.1.zip
512 b7b648599e0aaee1c4ffc554a2a9139e MesaDemos-6.0.1.tar.gz
513 dd6aadfd9ca8e1cfa90c6ee492bc6f43 MesaDemos-6.0.1.tar.bz2
514 eff71d59c211825e949199852f5a2316 MesaDemos-6.0.1.zip
515 </pre>
516
517
518
519 <h2>January 16, 2004</h2>
520
521 <p>
522 Mesa 6.0 has been released. This is a stabilization of the 5.1 release
523 and primarily just incorporates bug fixes.
524 </p>
525 <pre>
526 New:
527 - full OpenGL 1.5 support
528 - updated GL/glext.h file to version 21
529 Changes:
530 - changed max framebuffer size to 4Kx4K (MAX_WIDTH/HEIGHT in config.h)
531 Bug fixes:
532 - fixed bug in UNCLAMPED_FLOAT_TO_UBYTE macro; solves a color
533 clamping issue
534 - updated suno5-gcc configs
535 - glColor3 functions sometimes resulted in undefined alpha values
536 - fixed FP divide by zero error seen on VMS with xlockmore, others
537 - fixed vertex/fragment program debug problem (bug 873011)
538 - building on AIX with gcc works now
539 - glDeleteProgramsARB failed for ARB fragment programs (bug 876160)
540 - glDrawRangeElements tried to modify potentially read-only storage
541 - updated files for building on Windows
542 </pre>
543
544
545
546 <h2>December 28, 2003</h2>
547
548 <p>
549 The Mesa CVS server has been moved to <a href="http://www.freedesktop.org"
550 target="_parent">
551 freedesktop.org</a> because of problems with SourceForge's anonymous
552 CVS service.
553 </p>
554
555 <p>Please see the <a href="cvs_access.html">CVS access page</a> for details.
556 </p>
557
558
559 <h2>December 17, 2003</h2>
560
561 <p>
562 Mesa 5.1 has been released. This is a new development release.
563 Mesa 6.0 will be the next stable release and will support all
564 OpenGL 1.5 features.
565 </p>
566 <pre>
567 New features:
568 - reorganized directory tree
569 - GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche)
570 - GL_ATI_texture_env_combine3 extension (Ian Romanick)
571 - GL_SGI_texture_color_table extension (Eric Plante)
572 - GL_NV_fragment_program extension
573 - GL_NV_light_max_exponent extension
574 - GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle)
575 - GL_ARB_occlusion_query extension
576 - GL_ARB_point_sprite extension
577 - GL_ARB_texture_non_power_of_two extension
578 - GL_IBM_multimode_draw_arrays extension
579 - GL_EXT_texture_mirror_clamp extension (Ian Romanick)
580 - GL_ARB_vertex_buffer_object extension
581 - new X86 feature detection code (Petr Sebor)
582 - less memory used for display lists and vertex buffers
583 - demo of per-pixel lighting with a fragment program (demos/fplight.c)
584 - new version (18) of glext.h header
585 - new spriteblast.c demo of GL_ARB_point_sprite
586 - faster glDrawPixels in X11 driver in some cases (see RELNOTES-5.1)
587 - faster glCopyPixels in X11 driver in some cases (see RELNOTES-5.1)
588 Bug fixes:
589 - really enable OpenGL 1.4 features in DOS driver.
590 - fixed issues in glDrawPixels and glCopyPixels for very wide images
591 - glPixelMapf/ui/usv()'s size parameter is GLsizei, not GLint
592 - fixed some texgen bugs reported by Daniel Borca
593 - fixed wglMakeCurrent(NULL, NULL) bug (#835861)
594 - fixed glTexSubImage3D z-offset bug (Cedric Gautier)
595 - fixed RGBA blend enable bug (Ville Syrjala)
596 - glAccum is supposed to be a no-op in selection/feedback mode
597 - fixed texgen bug #597589 (John Popplewell)
598 Changes:
599 - dropped API trace feature (src/Trace/)
600 - documentation overhaul. merged with website content. more html.
601 - glxgears.c demo updated to use GLX swap rate extensions
602 - glTexImage1/2/3D now allows width/height/depth = 0
603 - disable SPARC asm code on Linux (bug 852204)
604 </pre>
605
606 The MD5 checksums are:
607 </p>
608 <pre>
609 78f452f6c55478471a744f07147612b5 MesaLib-5.1.tar.gz
610 67b3b8d3f7f4c8c44904551b851d01af MesaLib-5.1.tar.bz2
611 6dd19ffa750ec7f634e370a987505c9d MesaLib-5.1.zip
612 e0214d4ebb22409dfa9262f2b52fd828 MesaDemos-5.1.tar.gz
613 066c9aff4fd924405de1ae9bad5ec9a7 MesaDemos-5.1.tar.bz2
614 d2b5ba32b53e0ad0576c637a4cc1fb41 MesaDemos-5.1.zip
615 </pre>
616
617
618 <H2>November 12, 2003</H2>
619
620 <p>
621 New Mesa 5.0.2 tarballs have been uploaded to SourceForge which fix a
622 number of automake/libtool problems.
623 </p>
624 <p>
625 The new MD5 checksums are:
626 </p>
627 <pre>
628 a9dcf3ff9ad1b7d6ce73a0df7cff8b5b MesaLib-5.0.2.tar.gz
629 7b4bf9261657c2fca03796d4955e6f50 MesaLib-5.0.2.tar.bz2
630 79c141bddcbad557647535d02194f346 MesaLib-5.0.2.zip
631 952d9dc823dd818981d1a648d7b2668a MesaDemos-5.0.2.tar.gz
632 b81fafff90995025d2f25ea02b786642 MesaDemos-5.0.2.tar.bz2
633 a21be975589e8a2d1871b6bb7874fffa MesaDemos-5.0.2.zip
634 </pre>
635
636
637
638 <h2>September 5, 2003</h2>
639
640 <p>
641 Mesa 5.0.2 has been released. This is a stable, bug-fix release.
642 </p>
643 <pre>
644 Bug fixes:
645 - fixed texgen problem causing texcoord's Q to be zero (stex3d)
646 - default GL_TEXTURE_COMPARE_MODE_ARB was wrong
647 - GL_CURRENT_MATRIX_NV query was wrong
648 - GL_CURRENT_MATRIX_STACK_DEPTH_NV query was off by one
649 - GL_LIST_MODE query wasn't correct
650 - GL_FOG_COORDINATE_SOURCE_EXT query wasn't supported
651 - GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query returned wrong value
652 - blended, wide lines didn't always work correctly (bug 711595)
653 - glVertexAttrib4svNV w component was always 1
654 - fixed bug in GL_IBM_rasterpos_clip (missing return)
655 - GL_DEPTH_TEXTURE_MODE = GL_ALPHA didn't work correctly
656 - a few Solaris compilation fixes
657 - fixed glClear() problem for DRI drivers (non-existant stencil, etc)
658 - fixed int/REAL mixup in GLU NURBS curve evaluator (Eric Cazeaux)
659 - fixed delete [] bug in SI GLU (bug 721765) (Diego Santa Cruz)
660 - glFog() didn't clamp fog colors
661 - fixed bad float/int conversion for GL_TEXTURE_PRIORITY in the
662 gl[Get]TexParameteri[v] functions
663 - fixed invalid memory references in glTexGen functions (bug 781602)
664 - integer-valued color arrays weren't handled correctly
665 - glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't work
666 - GL_EXT_texture_lod_bias is part of 1.4, overlooked in 5.0.1
667 Changes:
668 - build GLUT with -fexceptions so C++ apps propogate exceptions
669 </pre>
670
671
672
673 <h2>June 2003</h2>
674
675 <p>
676 Mesa's directory tree has been overhauled.
677 Things are better organized now with some thought toward future needs.
678 </p>
679 <p>
680 In CVS, the latest Mesa 5.1 development code is now rooted under the
681 <b>Mesa-newtree/</b> directory. The old top-level <b>Mesa/</b> directory
682 holds the Mesa 5.0.x code which will be abandoned at some point.
683 </p>
684
685
686
687 <h2>March 30, 2003</h2>
688
689 <p>
690 Mesa 5.0.1 has been released. This is a stable, bug-fix release.
691 </p>
692 <pre>
693 New:
694 - DOS driver updates from Daniel Borca
695 - updated GL/gl_mangle.h file (Bill Hoffman)
696 Bug fixes:
697 - auto mipmap generation for cube maps was broken (bug 641363)
698 - writing/clearing software alpha channels was unreliable
699 - minor compilation fixes for OS/2 (Evgeny Kotsuba)
700 - fixed some bad assertions found with shadowtex demo
701 - fixed error checking bug in glCopyTexSubImage2D (bug 659020)
702 - glRotate(angle, -x, 0, 0) was incorrect (bug 659677)
703 - fixed potential segfault in texture object validation (bug 659012)
704 - fixed some bogus code in _mesa_test_os_sse_exception_support (Linus)
705 - fix fog stride bug in tnl code for h/w drivers (Michel Danzer)
706 - fixed glActiveTexture / glMatrixMode(GL_TEXTURE) bug (#669080)
707 - glGet(GL_CURRENT_SECONDARY_COLOR) should return 4 values, not 3
708 - fixed compilation problem on Solaris7/x86 (bug 536406)
709 - fixed prefetch bug in 3DNow! code (Felix Kuhling)
710 - fixed NeXT build problem (FABSF macro)
711 - glDrawPixels Z values when glPixelZoom!=1 were invalid (bug 687811)
712 - zoomed glDraw/CopyPixels with clipping sometimes failed (bug 689964)
713 - AA line and triangle Z values are now rounded, not truncated
714 - fixed color interpolation bug when GLchan==GLfloat (bug 694461)
715 - glArePrograms/TexturesResident() wasn't 100% correct (Jose Fonseca)
716 - fixed a minor GL_COLOR_MATERIAL bug
717 - NV vertex program EXP instruction was broken
718 - glColorMask misbehaved with X window / pixmap rendering
719 - fix autoconf/libtool GLU C++ linker problem on Linux (a total hack)
720 - attempt to fix GGI compilation problem when MesaDemos not present
721 - NV vertex program ARL-relative fetches didn't work
722 Changes:
723 - use glPolygonOffset in gloss demo to avoid z-fighting artifacts
724 - updated winpos and pointblast demos to use ARB extensions
725 - disable SPARC normal transformation code (bug 673938)
726 - GLU fixes for OS/2 (Evgeny Kotsuba)
727 </pre>
728 <p>
729 MD5 checksums follow:
730 </p>
731 <pre>
732 b80f8b5d53a3e9f19b9fde5af0c542f0 MesaLib-5.0.1.tar.gz
733 513b4bbd7d38951f05027179063d876b MesaLib-5.0.1.tar.bz2
734 eebd395678f4520d33b267e5d5c22651 MesaLib-5.0.1.zip
735 49d7feaec6dc1d2091d7c3cc72a9b320 MesaDemos-5.0.1.tar.gz
736 37190374a98c3c892f0698be9ca3acf0 MesaDemos-5.0.1.tar.bz2
737 becd8bf17f5791361b4a54ba2a78e5c9 MesaDemos-5.0.1.zip
738 </pre>
739
740
741
742 <h2>March 7, 2003</h2>
743 <p>
744 Website and documentation overhaul.
745 </p>
746 <p>
747 The website content and Mesa documentation (from the doc/ directory) have
748 been merged together.
749 All the documentation files have been entered into the CVS repository.
750 Many of the old plain-text files have been converted to html and modernized.
751 </p>
752
753
754 <h2>November 13, 2002</h2>
755 <p>Mesa 5.0 has been released. This is a stable release which
756 implements the OpenGL 1.4 specification.
757 </p><pre>New:
758 - OpenGL 1.4 support (glGetString(GL_VERSION) returns "1.4")
759 - removed some overlooked debugging code
760 - glxinfo updated to support GLX_ARB_multisample
761 - GLUT now support GLX_ARB_multisample
762 - updated DOS driver (Daniel Borca)
763 Bug fixes:
764 - GL_POINT and GL_LINE-mode polygons didn't obey cull state
765 - fixed potential bug in _mesa_align_malloc/calloc()
766 - fixed missing triangle bug when running vertex programs
767 - fixed a few HPUX compilation problems
768 - FX (Glide) driver didn't compile
769 - setting GL_TEXTURE_BORDER_COLOR with glTexParameteriv() didn't work
770 - a few EXT functions, like glGenTexturesEXT, were no-ops
771 - a few OpenGL 1.4 functions like glFogCoord*, glBlendFuncSeparate,
772 glMultiDrawArrays and glMultiDrawElements were missing
773 - glGet*(GL_ACTIVE_STENCIL_FACE_EXT) was broken
774 - Pentium 4 Mobile was mistakenly identified as having 3DNow!
775 - fixed one-bit error in point/line fragment Z calculation
776 - fixed potential segfault in fakeglx code
777 - fixed color overflow problem in DOT3 texture env mode
778 </pre>
779
780
781 <h2>October 29, 2002</h2>
782 <p>Mesa 4.1 has been released. This is a new development release.
783 For a stable release, get 4.0.4.
784 </p><pre>New:
785 - GL_NV_vertex_program extension
786 - GL_NV_vertex_program1_1 extension
787 - GL_ARB_window_pos extension
788 - GL_ARB_depth_texture extension
789 - GL_ARB_shadow extension
790 - GL_ARB_shadow_ambient extension
791 - GL_EXT_shadow_funcs extension
792 - GL_ARB_point_parameters extension
793 - GL_ARB_texture_env_crossbar
794 - GL_NV_point_sprite extension
795 - GL_NV_texture_rectangle extension
796 - GL_EXT_multi_draw_arrays extension
797 - GL_EXT_stencil_two_side extension
798 - GLX_SGIX_fbconfig and GLX_SGIX_pbuffer extensions
799 - GL_ATI_texture_mirror_once extension (Ian Romanick)
800 - massive overhaul/simplification of software rasterizer module,
801 many contributions from Klaus Niederkrueger
802 - faster software texturing in some cases (i.e. trilinear filtering)
803 - new OSMesaGetProcAddress() function
804 - more blend modes implemented with MMX code (Jose Fonseca)
805 - added glutGetProcAddress() to GLUT
806 - added GLUT_FPS env var to compute frames/second in glutSwapBuffers()
807 - pbinfo and pbdemo PBuffer programs
808 - glxinfo -v prints transprent pixel info (Gerd Sussner)
809 Bug fixes:
810 - better mipmap LOD computation (prevents excessive blurriness)
811 - OSMesaMakeCurrent() didn't recognize buffer size changes
812 - assorted conformance fixes for 16-bit/channel rendering
813 - texcombine alpha subtraction mode was broken
814 - fixed some blend problems when GLchan==GLfloat (Gerk Huisma)
815 - clamp colors to [0,1] in OSMesa if GLchan==GLfloat (Gerk Huisma)
816 - fixed divide by zero error in NURBS tessellator (Jon Perry)
817 - fixed GL_LINEAR fog bug by adding clamping
818 - fixed FP exceptions found using Alpha CPU
819 - 3dfx/glide driver render-to-window feature was broken
820 - added missing GLX_TRANSPARENT_RGB token to glx.h
821 - fixed error checking related to paletted textures
822 - fixed reference count error in glDeleteTextures (Randy Fayan)
823 Changes:
824 - New spec file and Python code to generate some GL dispatch files
825 - Glide driver defaults to "no" with autoconf/automake
826 - floating point color channels now clamped to [0,inf)
827 - updated demos/stex3d with new options
828 </pre>
829
830
831 <h2>October 4, 2002</h2>
832 <p>
833 The <a href="http://mesa3d.sourceforge.net/docs/MesaFAQ.html">Mesa FAQ</a> has been rewritten.
834 </p>
835
836 <h2>October 3, 2002</h2>
837 <p>Mesa 4.0.4 has been released. This is a stable bug-fix release.
838 </p><pre> New:
839 - GL_NV_texture_rectangle extension
840 - updated glext.h header (version 17)
841 - updated DOS driver (Daniel Borca)
842 - updated BeOS R5 driver (Philippe Houdoin)
843 - added GL_IBM_texture_mirror_repeat
844 - glxinfo now takes -l option to print interesting OpenGL limits info
845 - GL_MESA_ycbcr_texture extension
846 - GL_APPLE_client_storage extension (for some DRI drivers only)
847 - GL_MESA_pack_invert extension
848 Bug fixes:
849 - fixed GL_LINEAR fog bug by adding clamping
850 - fixed FP exceptions found using Alpha CPU
851 - 3dfx MESA_GLX_FX=window (render to window) didn't work
852 - fixed memory leak in wglCreateContest (Karl Schultz)
853 - define GLAPIENTRY and GLAPI if undefined in glu.h
854 - wglGetProcAddress didn't handle all API functions
855 - when testing for OpenGL 1.2 vs 1.3, check for GL_ARB_texture_cube_map
856 - removed GL_MAX_CONVOLUTION_WIDTH/HEIGHT from glGetInteger/Float/etc()
857 - error checking in compressed tex image functions had some glitches
858 - fixed AIX compile problem in src/config.c
859 - glGetTexImage was using pixel unpacking instead of packing params
860 - auto-mipmap generation for cube maps was incorrect
861 Changes:
862 - max texture units reduced to six to accomodate texture rectangles
863 - removed unfinished GL_MESA_sprite_point extension code
864 </pre>
865
866 <h2>June 25, 2002</h2>
867 <p>Mesa 4.0.3 has been released. This is a stable bug-fix release.
868 </p><pre> New:
869 - updated GL/glext.h file (version 15)
870 - corrected MMX blend code (Jose Fonseca)
871 - support for software-based alpha planes in Windows driver
872 - updated GGI driver (Filip Spacek)
873 Bug fixes:
874 - glext.h had wrong values for GL_DOT3_RGB[A]_EXT tokens
875 - OSMesaMakeCurrent() didn't recognize buffer size changes
876 - assorted conformance fixes for 16-bit/channel rendering
877 - texcombine alpha subtraction mode was broken
878 - fixed lighting bug with non-uniform scaling and display lists
879 - fixed bug when deleting shared display lists
880 - disabled SPARC cliptest assembly code (Mesa bug 544665)
881 - fixed a couple Solaris compilation/link problems
882 - blending clipped glDrawPixels didn't always work
883 - glGetTexImage() didn't accept packed pixel types
884 - glPixelMapu[is]v() could explode given too large of pixelmap
885 - glGetTexParameter[if]v() didn't accept GL_TEXTURE_MAX_ANISOTROPY_EXT
886 - glXCopyContext() could lead to segfaults
887 - glCullFace(GL_FRONT_AND_BACK) didn't work (bug 572665)
888 Changes:
889 - lots of C++ (g++) code clean-ups
890 - lots of T&amp;L updates for the Radeon DRI driver
891 Known bugs:
892 - mipmap LOD computation (fixed for Mesa 4.1)
893 </pre>
894
895 <h2>April 2, 2002</h2>
896 <p>Mesa 4.0.2 has been released. This is a stable bug-fix release.
897 </p><pre> New:
898 - New DOS (DJGPP) driver written by Daniel Borca
899 - New driver interface functions for TCL drivers (such as Radeon DRI)
900 - GL_RENDERER string returns "Mesa Offscreen16" or "Mesa Offscreen32"
901 if using deep color channels
902 - latest GL/glext.h and GL/glxext.h headers from SGI
903 Bug fixes:
904 - GL_BLEND with non-black texture env color wasn't always correct
905 - GL_REPLACE with GL_RGB texture format wasn't always correct (alpha)
906 - glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken
907 - glReadPixels was sometimes mistakenly clipped by the scissor box
908 - glDraw/ReadPixels didn't catch all the errors that they should have
909 - Fixed 24bpp rendering problem in Windows driver (Karl Schultz)
910 - 16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c)
911 - Fixed 1-bit float-&gt;int conversion bug in glDrawPixels(GL_DEPTH_COMP)
912 - glColorMask as sometimes effecting glXSwapBuffers()
913 - fixed a potential bug in XMesaGarbageCollect()
914 - N threads rendering into one window didn't work reliably
915 - glCopyPixels didn't work for deep color channels
916 - improved 8 -&gt; 16bit/channel texture image conversion (Gerk Huisma)
917 - glPopAttrib() didn't correctly restore user clip planes
918 - user clip planes failed for some perspective projections (Chromium)
919 </pre>
920
921 <h2>December 17, 2001</h2>
922 <p>Mesa 4.0.1 has been released. This is a stable bug-fix release.
923 </p><pre> New:
924 - better sub-pixel sample positions for AA triangles (Ray Tice)
925 - slightly faster blending for (GL_ZERO, GL_ONE) and (GL_ONE, GL_ZERO)
926 Bug fixes:
927 - added missing break statements in glGet*() for multisample cases
928 - fixed uninitialized hash table mutex bug (display lists / texobjs)
929 - fixed bad teximage error check conditional (bug 476846)
930 - fixed demos readtex.c compilation problem on Windows (Karl Schultz)
931 - added missing glGet() query for GL_MAX_TEXTURE_LOD_BIAS_EXT
932 - silence some compiler warnings (gcc 2.96)
933 - enable the #define GL_VERSION_1_3 in GL/gl.h
934 - added GL 1.3 and GLX 1.4 entries to gl_mangle.h and glx_mangle.h
935 - fixed glu.h typedef problem found with MSDev 6.0
936 - build libGL.so with -Bsymbolic (fixes bug found with Chromium)
937 - added missing 'const' to glXGetContextIDEXT() in glxext.h
938 - fixed a few glXGetProcAddress() errors (texture compression, etc)
939 - fixed start index bug in compiled vertex arrays (Keith)
940 - fixed compilation problems in src/SPARC/glapi_sparc.S
941 - fixed triangle strip "parity" bug found in VTK medical1 demo (Keith)
942 - use glXGetProcAddressARB in GLUT to avoid extension linking problems
943 - provoking vertex of flat-shaded, color-index triangles was wrong
944 - fixed a few display list bugs (GLUT walker, molecule, etc) (Keith)
945 - glTexParameter didn't flush the vertex buffer (Ray Tice)
946 - feedback attributes for glDraw/CopyPixels and glBitmap were wrong
947 - fixed bug in normal length caching (ParaView lighting bug)
948 </pre>
949
950 <h2>October 22, 2001</h2>
951 <p>Mesa 4.0 has been released. This is a stable release.
952 </p><pre> New:
953 - Mesa 4.0 implements the OpenGL 1.3 specification
954 - GL_IBM_rasterpos_clip extension
955 - GL_EXT_texture_edge_clamp extension (aka GL_SGIS_texture_edge_clamp)
956 - GL_ARB_texture_mirrored_repeat extension
957 - WindML UGL driver (Stephane Raimbault)
958 - added OSMESA_MAX_WIDTH/HEIGHT queries
959 - attempted compiliation fixes for Solaris 5, 7 and 8
960 - updated glext.h and glxext.h files
961 - updated Windows driver (Karl Schultz)
962 Bug fixes:
963 - added some missing GLX 1.3 tokens to include/GL/glx.h
964 - GL_COLOR_MATRIX changes weren't recognized by teximage functions
965 - glCopyPixels with scale and bias was broken
966 - glRasterPos with lighting could segfault
967 - glDeleteTextures could leave a dangling pointer
968 - Proxy textures for cube maps didn't work
969 - fixed a number of 16-bit color channel bugs
970 - fixed a few minor memory leaks
971 - GLX context sharing was broken in 3.5
972 - fixed state-update bugs in glPopClientAttrib()
973 - fixed glDrawRangeElements() bug
974 - fixed a glPush/PopAttrib() bug related to texture binding
975 - flat-shaded, textured lines were broken
976 - fixed a dangling pointer problem in the XMesa code (Chris Burghart)
977 - lighting didn't always produce the correct alpha value
978 - fixed 3DNow! code to not read past end of arrays (Andrew Lewycky)
979 </pre>
980
981
982 <h2>June 21, 2001</h2>
983 <p>Mesa 3.5 has been released. This is a new development release.
984 </p><pre> New:
985 - internals of Mesa divided into modular pieces (Keith Whitwell)
986 - 100% OpenGL 1.2 conformance (passes all conformance tests)
987 - new AA line algorithm
988 - GL_EXT_convolution extension
989 - GL_ARB_imaging subset
990 - OSMesaCreateContextExt() function
991 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
992 - GL_MAX_TEXTURE_UNITS_ARB now defaults to eight
993 - GL_EXT_fog_coord extension (Keith Whitwell)
994 - GL_EXT_secondary_color extension (Keith Whitwell)
995 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
996 - GL_SGIX_depth_texture extension
997 - GL_SGIX_shadow and GL_SGIX_shadow_ambient extensions
998 - demos/shadowtex.c demo of GL_SGIX_depth_texture and GL_SGIX_shadow
999 - GL_ARB_texture_env_combine extension
1000 - GL_ARB_texture_env_dot3 extension
1001 - GL_ARB_texture_border_clamp (aka GL_SGIS_texture_border_clamp)
1002 - OSMesaCreateContextExt() function
1003 - libOSMesa.so library, contains the OSMesa driver interface
1004 - GL/glxext.h header file for GLX extensions
1005 - somewhat faster software texturing, fogging, depth testing
1006 - all color-index conformance tests now pass (only 8bpp tested)
1007 - SPARC assembly language TCL optimizations (David Miller)
1008 - GL_SGIS_generate_mipmap extension
1009 Bug Fixes:
1010 - fbiRev and tmuRev were unitialized when using Glide3
1011 - fixed a few color index mode conformance failures; all pass now
1012 - now appling antialiasing coverage to alpha after texturing
1013 - colors weren't getting clamped to [0,1] before color table lookup
1014 - fixed RISC alignment errors caused by COPY_4UBV macro
1015 - drawing wide, flat-shaded lines could cause a segfault
1016 - vertices now snapped to 1/16 pixel to fix rendering of tiny triangles
1017 Changes:
1018 - SGI's Sample Implementation (SI) 1.3 GLU library replaces Mesa GLU
1019 - new libOSMesa.so library, contains the OSMesa driver interface
1020 </pre>
1021
1022
1023 <h2>May 17, 2001</h2>
1024 <p>Mesa 3.4.2 has been released. This is basically just a bug-fix release.
1025 Here's what's new:</p>
1026 <pre> Bug fixes:
1027 - deleting the currently bound texture could cause bad problems
1028 - using fog could result in random vertex alpha values
1029 - AA triangle rendering could touch pixels outside right window bound
1030 - fixed byteswapping problem in clear_32bit_ximage() function
1031 - fixed bugs in wglUseFontBitmapsA(), by Frank Warmerdam
1032 - fixed memory leak in glXUseXFont()
1033 - fragment sampling in AA triangle function was off by 1/2 pixel
1034 - Windows: reading pixels from framebuffer didn't always work
1035 - glConvolutionFilter2D could segfault or cause FP exception
1036 - fixed segfaults in FX and X drivers when using tex unit 1 but not 0
1037 - GL_NAND logicop didn't work right in RGBA mode
1038 - fixed a memory corruption bug in vertex buffer reset code
1039 - clearing the softwara alpha buffer with scissoring was broken
1040 - fixed a few color index mode fog bugs
1041 - fixed some bad assertions in color index mode
1042 - fixed FX line 'stipple' bug #420091
1043 Changes:
1044 - optimized writing mono-colored pixel spans to X pixmaps
1045 - increased max viewport size to 2048 x 2048
1046 </pre>
1047
1048
1049 <h2>April 29, 2001</h2>
1050 <p>New Mesa website</p>
1051 <p>Mark Manning produced the new website.<br>Thanks, Mark!</p>
1052
1053
1054 <h2>February 14, 2001</h2>
1055 <p>Mesa 3.4.1 has been released. Here's what's new:</p>
1056 <pre> New:
1057 - fixed some Linux build problems
1058 - fixed some Windows build problems
1059 - GL_EXT_texture_env_dot3 extension (Gareth Hughes)
1060 Bug fixes:
1061 - added RENDER_START/RENDER_FINISH macros for glCopyTexImage in DRI
1062 - various state-update code changes needed for DRI bugs
1063 - disabled pixel transfer ops in glColorTable commands, not needed
1064 - fixed bugs in glCopyConvolutionFilter1D/2D, glGetConvolutionFilter
1065 - updated sources and fixed compile problems in widgets-mesa/
1066 - GLX_PBUFFER enum value was wrong in glx.h
1067 - fixed a glColorMaterial lighting bug
1068 - fixed bad args to Read/WriteStencilSpan in h/w stencil clear function
1069 - glXCopySubBufferMESA() Y position was off by one
1070 - Error checking of glTexSubImage3D() was broken (bug 128775)
1071 - glPopAttrib() didn't restore all derived Mesa state correctly
1072 - Better glReadPixels accuracy for 16bpp color - fixes lots of OpenGL
1073 conformance problems at 16bpp.
1074 - clearing depth buffer with scissoring was broken, would segfault
1075 - OSMesaGetDepthBuffer() returned bad bytesPerValue value
1076 - fixed a line clipping bug (reported by Craig McDaniel)
1077 - fixed RGB color over/underflow bug for very tiny triangles
1078 Known problems:
1079 - NURBS or evaluator surfaces inside display lists don't always work
1080 </pre>
1081 <p>
1082 </p><h2>November 3, 2000</h2>
1083 <p>Mesa 3.4 has been released. Here's what's new since the 3.3 release:</p>
1084 <pre> New:
1085 - optimized glDrawPixels for glPixelZoom(1,-1)
1086 Bug Fixes:
1087 - widgets-mesa/src/*.c files were missing from 3.3 distro
1088 - include/GL/mesa_wgl.h file was missing from 3.3 distro
1089 - fixed some Win32 compile problems
1090 - texture object priorities weren't getting initialized to 1.0
1091 - glAreTexturesResident return value was wrong when using hardware
1092 - glXUseXFont segfaulted when using 3dfx driver (via MESA_GLX_FX)
1093 - glReadPixels with GLushort packed types was broken
1094 - fixed a few bugs in the GL_EXT_texture_env_combine texture code
1095 - glPush/PopAttrib(GL_ENABLE_BIT) mishandled multi-texture enables
1096 - fixed some typos/bugs in the VB code
1097 - glDrawPixels(GL_COLOR_INDEX) to RGB window didn't work
1098 - optimized glDrawPixels paths weren't being used
1099 - per-fragment fog calculation didn't work without a Z buffer
1100 - improved blending accuracy, fixes Glean blendFunc test failures
1101 - glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctly
1102 - glXGetProcAddressARB() didn't always return the right address
1103 - gluBuild[12]DMipmaps() didn't grok the GL_BGR pixel format
1104 - texture matrix changes weren't always detected (GLUT projtex demo)
1105 - fixed random color problem in vertex fog code
1106 - fixed Glide-related bug that let Quake get a 24-bit Z buffer
1107 Changes:
1108 - finished internal support for compressed textures for DRI
1109 </pre>
1110 <p>
1111 </p><h2>April 24, 2000</h2>
1112 <p>Mesa 3.2 has been released. Here's what's new since the beta release:</p>
1113 <pre> Bug fixes:
1114 - fixed memcpy bugs in span.c
1115 - fixed missing glEnd problem in demos/tessdemo.c
1116 - fixed bug when clearing 24bpp Ximages
1117 - fixed clipping problem found in Unreal Tournament
1118 - fixed Loki's "ice bug" and "crazy triangles" seen in Heretic2
1119 - fixed Loki's 3dfx RGB vs BGR bug
1120 - fixed Loki's 3dfx smooth/flat shading bug in SoF
1121 Changes:
1122 - updated docs/README file
1123 - use bcopy() optimizations on FreeBSD
1124 - re-enabled the optimized persp_textured_triangle() function
1125 </pre>
1126 <p>
1127 </p><h2>March 23, 2000</h2>
1128 <p>I've just upload the Mesa 3.2 beta 1 files to SourceForge at <a href="http://sourceforge.net/project/showfiles.php?group_id=3" target="_parent">http://sourceforge.net/project/filelist.php?group_id=3</a><a href="http://sourceforge.net/project/showfiles.php?group_id=3"></a></p>
1129 <p>3.2 (note even number) is a stabilization release of Mesa 3.1 meaning it's mainly
1130 just bug fixes.</p>
1131 <p>Here's what's changed:
1132
1133 </p><ul>
1134 Bug fixes:
1135 <ul>
1136 - mixed drawing of lines and bitmaps sometimes had wrong colors<br>
1137 - added missing glHintPGI() function<br>
1138 - fixed a polygon culling bug<br>
1139 - fixed bugs in gluPartialDisk()<br>
1140 - Z values in selection mode were wrong<br>
1141 - added missing tokens:
1142 <ul>
1143 GL_SMOOTH_POINT_SIZE_RANGE<br>
1144 GL_SMOOTH_POINT_SIZE_GRANULARITY<br>
1145 GL_SMOOTH_LINE_WIDTH_RANGE<br>
1146 GL_SMOOTH_LINE_WIDTH_GRANULARITY<br>
1147 GL_ALIASED_POINT_SIZE_RANGE<br>
1148 GL_ALIASED_LINE_WIDTH_RANGE
1149 </ul>
1150 - fixed glCopyPixels when copying from back to front buffer<br>
1151 - GL_EXT_compiled_vertex_array tokens had _SGI suffix instead of _EXT<br>
1152 - glDrawRangeElements(GL_LINES, 0, 1, 2, type, indices) was broken<br>
1153 - glDeleteTextures() didn't decrement reference count correctly<br>
1154 - GL_SRCA_ALPHA_SATURATE blend mode didn't work correctly<br>
1155 - Actual depth of transformation matrix stacks was off by one<br>
1156 - 24bpp visuals didn't address pixels correctly<br>
1157 - mipmap level of detail (lambda) calculation simplified, more accurate<br>
1158 - 101691 - Polygon clipping and GL_LINE<br>
1159 - 101928 - Polygon clipping and GL_LINE (same fix as above)<br>
1160 - 101808 - Non-glVertexArrays tristrip bug<br>
1161 - 101971 - find_last_3f on Dec OSF (worked around)<br>
1162 - 102369 - segv on dec osf (possibly a duplicate of the above)<br>
1163 - 102893 - orientations of modelview cause segfault
1164 </ul>
1165 New:
1166 <ul>
1167 - updated SVGA Linux driver<br>
1168 - added the MESA_FX_NO_SIGNALS env var, see docs/README.3DFX<br>
1169 - build libGLw.a (Xt/OpenGL drawing area widget) library by default<br>
1170 - changed -O2 to -O3 for a number of gcc configs
1171 </ul>
1172 Changes:
1173 <ul>
1174 - glXCopyContext's mask parameter is now unsigned long, per GLX spec
1175 </ul>
1176 </ul>
1177
1178 <p>Please report any problems with this release ASAP. Bugs should be filed on the
1179 Mesa3D website at sourceforge.<br>
1180 After 3.2 is wrapped up I hope to release 3.3 beta 1 soon afterward.</p>
1181 <p>-- Brian</p>
1182 <p>
1183 </p><h2>December 17, 1999</h2>
1184 <p>A Slashdot interview with Brian about Mesa (questions submitted by Slashdot readers)
1185 can be found at <a href="http://slashdot.org/interviews/99/12/17/0927212.shtml" target="_parent">http://slashdot.org/interviews/99/12/17/0927212.shtml</a>.</p>
1186 <p>
1187 </p><h2>December 14, 1999</h2>
1188 <p>Mesa 3.1 is released!</p>
1189 <p>
1190 </p><h2>September 21, 1999</h2>
1191 <p>There appear to be two new files on the ftp site, <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaLib-3.1beta3.tar.gz">MesaLib-3.1beta3.tar.gz</a>
1192 and <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaDemos-3.1beta3.tar.gz">MesaDemos-3.1beta3.tar.gz</a>,
1193 that seem to be... yes, I've just received confirmation from the beta center, they
1194 are indeed the <b>THIRD</b> beta release of Mesa 3.1! Happy Days. Happy Days. Thanks
1195 Keith Whitwell for preparing these for us during Brian's absence.</p>
1196 <p>
1197 </p><h2>August 30, 1999</h2>
1198 <p>I'm pleased to announce that I've accepted a position with Precision Insight,
1199 Inc. effective October, 1999. I'll be leaving Avid Technology in September.</p>
1200 <p>I've been working on Mesa in my spare time for over five years. With Precision
1201 Insight I now have the opportunity to devote my full attention to advancing Mesa
1202 and OpenGL on Linux.</p>
1203 <p>While I'll be focused on Linux, the X Window System, and hardware acceleration,
1204 my work will continue to be open sourced and available to any other programmers who
1205 may want to contribute to it, or use it for other projects or platforms</p>
1206 <p>PS: I'm going to be traveling until Sep 6 and won't be reading email until then.</p>
1207 <p>
1208 </p><h2>August 23, 1999</h2>
1209 <p>Anonymous CVS access is back online so suck up all the bandwidth you can afford.
1210 Note that this is a new archive, so you will need to re-checkout the archive. That
1211 means don't <i>cvs update</i> from a previous download.</p>
1212 <p>
1213 </p><h2>August 17, 1999</h2>
1214 <p>A report from the SIGGRAPH '99 Linux/OpenGL
1215 BOF meeting is now available.</p>
1216 <p>-Brian</p>
1217 <p>
1218 </p><h2>August 14, 1999</h2>
1219 <p>www.mesa3d.org is having technical problems due to hardware failures at VA Linux
1220 systems. The Mac pages, ftp, and CVS services aren't fully restored yet. Please be
1221 patient.</p>
1222 <p>-Brian</p>
1223 <p>
1224 </p><h2>June 7, 1999</h2>
1225 <p>RPMS of the nVidia RIVA server can be found at <a href="ftp://ftp.mesa3d.org/mesa/misc/nVidia/">ftp://ftp.mesa3d.org/mesa/misc/nVidia/</a>.</p>
1226 <p>
1227 </p><h2>June 2, 1999</h2>
1228 <p><a href="http://www.nvidia.com/">nVidia</a> has released some Linux binaries for
1229 xfree86 3.3.3.1, along with the <b>full source</b>, which includes GLX acceleration
1230 based on Mesa 3.0. They can be downloaded from <a href="http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html">http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html</a>.</p>
1231 <p>
1232 </p><h2>May 24, 1999</h2>
1233 <p>Beta 2 of Mesa 3.1 has been make available at <a href="ftp://ftp.mesa3d.org/mesa/beta/">ftp://ftp.mesa3d.org/mesa/beta/</a>.
1234 If you are into the quake scene, you may want to try this out, as it contains some
1235 optimizations specifically in the Q3A rendering path.
1236 <p>
1237 </p><h2>May 13, 1999</h2>
1238 <p>For those interested in the integration of Mesa into XFree86 4.0, Precision Insight
1239 has posted their lowlevel design documents at http://www.precisioninsight.com.</p>
1240 <p>
1241 </p><h2>May 13, 1999</h2>
1242 <pre>May 1999 - John Carmack of id Software, Inc. has made a donation of
1243 US$10,000 to the Mesa project to support its continuing development.
1244 Mesa is a free implementation of the OpenGL 3D graphics library and id's
1245 newest game, Quake 3 Arena, will use Mesa as the 3D renderer on Linux.
1246
1247 The donation will go to Keith Whitwell, who has been optimizing Mesa to
1248 improve performance on 3d hardware. Thanks to Keith's work, many
1249 applications using Mesa 3.1 will see a dramatic performance increase
1250 over Mesa 3.0. The donation will allow Keith to continue working on
1251 Mesa full time for some time to come.
1252
1253 For more information about Mesa see www.mesa3d.org. For more
1254 information about id Software, Inc. see www.idsoftware.com.
1255
1256 --------------------------------
1257
1258 This donation from John/id is very generous. Keith and I are very
1259 grateful.
1260
1261 </pre>
1262 <p>
1263 </p><h2>May 1, 1999</h2>
1264 <p>John Carmack made an interesting .plan update yesterday:
1265
1266 </p><ul>
1267 <i>"I put together a document on optimizing OpenGL drivers for Q3 that
1268 should be helpful to the various Linux 3D teams. <br>
1269 </i>http://www.quake3arena.com/news/glopt.html</i>"
1270 </ul>
1271
1272 <p>
1273 </p><h2>April 7, 1999</h2>
1274 <p>Updated the Mesa contributors section and added links to RPM Mesa packages.</p>
1275 <p>
1276 </p><h2>March 18, 1999</h2>
1277 <p>The new webpages are now online. Enjoy, and let me know if you find any errors.
1278 For an eye-candy free version you can use <a href="http://www.mesa3d.org/txt/">http://www.mesa3d.org/txt/</a>.</p>
1279 <p>
1280 </p><h2>February 16, 1999</h2>
1281 <p><a href="http://www.sgi.com/">SGI</a> releases its <a href="http://www.sgi.com/software/opensource/glx/">GLX
1282 source code</a>.</p>
1283 <p>
1284 </p><h2>January 22, 1999</h2>
1285 <p>www.mesa3d.org established</p>
1286
1287
1288 </p>
1289
1290
1291 <hr>
1292 </body>
1293 </html>