egl/x11_dri3: implement EGL_KHR_swap_buffers_with_damage
[mesa.git] / docs / relnotes / 10.5.6.rst
1 Mesa 10.5.6 Release Notes / May 23, 2015
2 ========================================
3
4 Mesa 10.5.6 is a bug fix release which fixes bugs found since the 10.5.5
5 release.
6
7 Mesa 10.5.6 implements the OpenGL 3.3 API, but the version reported by
8 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
9 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
10 used. Some drivers don't support all the features required in OpenGL
11 3.3. OpenGL 3.3 is **only** available if requested at context creation
12 because compatibility contexts are not supported.
13
14 SHA256 checksums
15 ----------------
16
17 ::
18
19 89ff9cb08d0f6e3f34154864c3071253057cd21020759457c8ae27e0f70985d3 mesa-10.5.6.tar.gz
20 66017853bde5f7a6647db3eede30512a091a3491daa1708e0ad8027c328ba595 mesa-10.5.6.tar.xz
21
22 New features
23 ------------
24
25 None
26
27 Bug fixes
28 ---------
29
30 This list is likely incomplete.
31
32 - `Bug 86792 <https://bugs.freedesktop.org/show_bug.cgi?id=86792>`__ -
33 [NVC0] Portal 2 Crashes in Wine
34 - `Bug 90147 <https://bugs.freedesktop.org/show_bug.cgi?id=90147>`__ -
35 swrast: build error undeclared \_SC_PHYS_PAGES on osx
36 - `Bug 90350 <https://bugs.freedesktop.org/show_bug.cgi?id=90350>`__ -
37 [G96] Portal's portal are incorrectly rendered
38 - `Bug 90363 <https://bugs.freedesktop.org/show_bug.cgi?id=90363>`__ -
39 [nv50] HW state is not reset correctly when using a new GL context
40
41 Changes
42 -------
43
44 Alex Deucher (1):
45
46 - radeonsi: add new bonaire pci id
47
48 Axel Davy (2):
49
50 - egl/wayland: properly destroy wayland objects
51 - glx/dri3: Add additional check for gpu offloading case
52
53 Emil Velikov (4):
54
55 - docs: Add sha256 sums for the 10.5.5 release
56 - egl/main: fix EGL_KHR_get_all_proc_addresses
57 - targets/osmesa: drop the -module tag from LDFLAGS
58 - Update version to 10.5.6
59
60 Francisco Jerez (4):
61
62 - clover: Refactor event::trigger and ::abort to prevent deadlock and
63 reentrancy issues.
64 - clover: Wrap event::_status in a method to prevent unlocked access.
65 - clover: Implement locking of the wait_count, \_chain and \_status
66 members of event.
67 - i965: Fix PBO cache coherency issue after
68 \_mesa_meta_pbo_GetTexSubImage().
69
70 Fredrik Höglund (2):
71
72 - main: Require that the texture exists in framebuffer_texture
73 - mesa: Generate GL_INVALID_VALUE in framebuffer_texture when layer < 0
74
75 Ilia Mirkin (7):
76
77 - nv50/ir: only propagate saturate up if some actual folding took place
78 - nv50: keep track of PGRAPH state in nv50_screen
79 - nvc0: keep track of PGRAPH state in nvc0_screen
80 - nvc0: reset the instanced elements state when doing blit using 3d
81 engine
82 - nv50/ir: only enable mul saturate on G200+
83 - st/mesa: make sure to create a "clean" bool when doing i2b
84 - nvc0: switch mechanism for shader eviction to be a while loop
85
86 Jeremy Huddleston Sequoia (2):
87
88 - swrast: Build fix for darwin
89 - darwin: Fix install name of libOSMesa
90
91 Laura Ekstrand (2):
92
93 - main: Fix an error generated by FramebufferTexture
94 - main: Complete error conditions for glInvalidate*Framebuffer.
95
96 Marta Lofstedt (1):
97
98 - main: glGetIntegeri_v fails for GL_VERTEX_BINDING_STRIDE
99
100 Rob Clark (2):
101
102 - freedreno: enable a306
103 - freedreno: fix bug in tile/slot calculation
104
105 Roland Scheidegger (1):
106
107 - draw: (trivial) fix out-of-bounds vector initialization
108
109 Tim Rowley (1):
110
111 - mesa: fix shininess check for ffvertex_prog v2
112
113 Tom Stellard (2):
114
115 - clover: Add a mutex to guard queue::queued_events
116 - clover: Fix a bug with multi-threaded events v2