egl/x11_dri3: implement EGL_KHR_swap_buffers_with_damage
[mesa.git] / docs / relnotes / 13.0.1.rst
1 Mesa 13.0.1 Release Notes / November 14, 2016
2 =============================================
3
4 Mesa 13.0.1 is a bug fix release which fixes bugs found since the 13.0.0
5 release.
6
7 Mesa 13.0.1 implements the OpenGL 4.4 API, but the version reported by
8 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
9 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
10 used. Some drivers don't support all the features required in OpenGL
11 4.4. OpenGL 4.4 is **only** available if requested at context creation
12 because compatibility contexts are not supported.
13
14 SHA256 checksums
15 ----------------
16
17 ::
18
19 7cbb91dead05cde279ee95f86e8321c8e1c8fc9deb88f12e0f587672a10d88c5 mesa-13.0.1.tar.gz
20 71962fb2bf77d33b0ad4a565b490dbbeaf4619099c6d9722f04a73187957a731 mesa-13.0.1.tar.xz
21
22 New features
23 ------------
24
25 None
26
27 Bug fixes
28 ---------
29
30 - `Bug 97715 <https://bugs.freedesktop.org/show_bug.cgi?id=97715>`__ -
31 [ILK,G45,G965] piglit.spec.arb_separate_shader_objects.misc api error
32 checks
33 - `Bug 98012 <https://bugs.freedesktop.org/show_bug.cgi?id=98012>`__ -
34 [IVB] Segfault when running Dolphin twice with Vulkan
35 - `Bug 98512 <https://bugs.freedesktop.org/show_bug.cgi?id=98512>`__ -
36 radeon r600 vdpau: Invalid command stream: texture bo too small
37
38 Changes
39 -------
40
41 Adam Jackson (2):
42
43 - glx/glvnd: Don't modify the dummy slot in the dispatch table
44 - glx/glvnd: Fix dispatch function names and indices
45
46 Andreas Boll (1):
47
48 - glx/windows: Add wgl.h to the sources list
49
50 Anuj Phogat (1):
51
52 - i965: Fix GPU hang related to multiple render targets and alpha
53 testing
54
55 Chih-Wei Huang (1):
56
57 - android: avoid using libdrm with host modules
58
59 Darren Salt (1):
60
61 - radv/pipeline: Don't dereference NULL dynamic state pointers
62
63 Dave Airlie (8):
64
65 - radv: expose xlib platform extension
66 - radv: fix dual source blending
67 - Revert "st/vdpau: use linear layout for output surfaces"
68 - radv: emit correct last export when Z/stencil export is enabled
69 - ac/nir: add support for discard_if intrinsic (v2)
70 - nir: add conditional discard optimisation (v4)
71 - radv: enable conditional discard optimisation on radv.
72 - radv: fix GetFenceStatus for signaled fences
73
74 Emil Velikov (6):
75
76 - docs: add sha256 checksums for 13.0.0
77 - amd/addrlib: limit fastcall/regparm to GCC i386
78 - anv: use correct .specVersion for extensions
79 - radv: use correct .specVersion for extensions
80 - radv: Suffix the radeon_icd file with the host CPU
81 - Update version to 13.0.1
82
83 Eric Anholt (1):
84
85 - vc4: Use Newton-Raphson on the 1/W write to fix glmark2 terrain.
86
87 Francisco Jerez (1):
88
89 - nir: Flip gl_SamplePosition in nir_lower_wpos_ytransform().
90
91 Fredrik Höglund (1):
92
93 - radv: add support for anisotropic filtering on VI+
94
95 Jason Ekstrand (21):
96
97 - anv/device: Return DEVICE_LOST if execbuf2 fails
98 - vulkan/wsi/x11: Better handle wsi_x11_connection_create failure
99 - vulkan/wsi/x11: Clean up connections in finish_wsi
100 - anv: Better handle return codes from anv_physical_device_init
101 - intel/blorp: Use wm_prog_data instead of hand-rolling our own
102 - intel/blorp: Pass a brw_stage_prog_data to upload_shader
103 - anv/pipeline: Put actual pointers in anv_shader_bin
104 - anv/pipeline: Properly cache prog_data::param
105 - intel/blorp: Emit all the binding tables
106 - anv/device: Add an execbuf wrapper
107 - anv: Add a cmd_buffer_execbuf helper
108 - anv: Don't presume to know what address is in a surface relocation
109 - anv: Add a new bo_pool_init helper
110 - anv/allocator: Simplify anv_scratch_pool
111 - anv: Initialize anv_bo::offset to -1
112 - anv/batch_chain: Improve write_reloc
113 - anv: Add an anv_execbuf helper struct
114 - anv/batch: Move last_ss_pool_bo_offset to the command buffer
115 - anv: Move relocation handling from EndCommandBuffer to QueueSubmit
116 - anv/cmd_buffer: Take a command buffer instead of a batch in two
117 helpers
118 - anv/cmd_buffer: Enable a CS stall workaround for Sky Lake gt4
119
120 Kenneth Graunke (2):
121
122 - glsl: Update deref types when resizing implicitly sized arrays.
123 - mesa: Fix pixel shader scratch space allocation on Gen9+ platforms.
124
125 Kristian Høgsberg (1):
126
127 - anv: Do relocations in userspace before execbuf ioctl
128
129 Marek Olšák (4):
130
131 - egl: use util/macros.h
132 - egl: make interop ABI visible again
133 - glx: make interop ABI visible again
134 - radeonsi: fix an assertion failure in
135 si_decompress_sampler_color_textures
136
137 Nicolai Hähnle (4):
138
139 - radeonsi: fix BFE/BFI lowering for GLSL semantics
140 - glsl: fix lowering of UBO references of named blocks
141 - st/glsl_to_tgsi: fix dvec[34] loads from SSBO
142 - st/mesa: fix the layer of VDPAU surface samplers
143
144 Steven Toth (3):
145
146 - gallium/hud: fix a problem where objects are free'd while in use.
147 - gallium/hud: close a previously opened handle
148 - gallium/hud: protect against and initialization race
149
150 Timothy Arceri (1):
151
152 - mesa/glsl: delete previously linked shaders earlier when linking