egl/x11_dri3: implement EGL_KHR_swap_buffers_with_damage
[mesa.git] / docs / relnotes / 6.5.1.rst
1 Mesa 6.5.1 Release Notes / September 15, 2006
2 =============================================
3
4 Mesa 6.5.1 is a 6.5 follow-on development release mostly consisting of
5 bug fixes.
6
7 MD5 checksums
8 -------------
9
10 ::
11
12 d9a555297319bb932a3192952d53d073 MesaLib-6.5.1.tar.gz
13 c46f2c6646a270911b791dd8e1c2d977 MesaLib-6.5.1.tar.bz2
14 939eaaff33322bfeafac784402b45f4f MesaLib-6.5.1.zip
15 9e4bbe83c007bfbaa67449a81cc3d36a MesaDemos-6.5.1.tar.gz
16 0f2794baf7a9d98b22caea9f78c6942d MesaDemos-6.5.1.tar.bz2
17 14c77eab9cc7a265c331abf239927c1c MesaDemos-6.5.1.zip
18 c5f87c23aaf4eaf1bda0d007ea98366c MesaGLUT-6.5.1.tar.gz
19 2525642fe7f454e3e1a1aad01359b406 MesaGLUT-6.5.1.tar.bz2
20 e33b165c22551e23b58ede8767378543 MesaGLUT-6.5.1.zip
21
22 New Features
23 ------------
24
25 - Intel i965 "broadwater" DRI driver
26 - GL_APPLE_vertex_array_object - allows encapsulation of a set of
27 vertex arrays in an object.
28 - GL_EXT_texture_sRGB - non-linearly mapped texture formats
29 - GL_EXT_gpu_program_parameters - addes a few new functions for setting
30 multiple vertex/fragment program parameters with one call.
31 - "engine" demo
32 - updated fbdev driver and GLUT for fbdev (Sean D'Epagnier)
33 - many updates to the DRI drivers
34
35 Changes
36 -------
37
38 - The glVertexAttribARB functions no longer alias the conventional
39 vertex attributes.
40 - glxinfo program prints more info with -l option
41 - GL_FRAGMENT_PROGRAM_NV and GL_FRAGMENT_PROGRAM_ARB are now
42 compatible, in terms of glBindProgramARB()
43 - The GL_ARB_vertex_program attribute ``vertex.weight`` is now accepted
44 by the parser, even though the GL_ARB_vertex_blend and
45 GL_EXT_vertex_weighting extensions aren't supported. Allows Warcraft
46 to run.
47
48 Bug fixes
49 ---------
50
51 - fixed broken texture border handling for depth textures (bug 6498)
52 - removed the test for duplicated framebuffer attachments, per version
53 117 of the GL_EXT_framebuffer_object specification
54 - fixed a few render-to-texture bugs, including render to depth texture
55 - clipping of lines against user-defined clip planes was broken (6512)
56 - assembly language dispatch for SPARC was broken (bug 6484)
57 - assorted compilation fixes on various Unix platforms (Dan Schikore)
58 - glPopAttrib could restore an invalid value for GL_DRAW_BUFFER
59 - assorted minor fixes for 16 and 32 bit/channel modes
60 - fixed assorted bugs in texture compression paths
61 - fixed indirect rendering vertex array crashes (bug 6863)
62 - glDrawPixels GL_INDEX_OFFSET didn't always work
63 - fixed convolution memory leak (bug 7077)
64 - rectangular depth textures didn't work
65 - invalid mode to glBegin didn't generate an error (bug 7142)
66 - 'normalized' parameter to glVertexAttribPointerARB didn't work
67 - disable bogus GLX_SGI_video_sync extension in xlib driver
68 - fixed R128 driver locking bug (Martijn van Oosterhout)
69 - using evaluators with vertex programs caused crashes (bug 7564)
70 - fragment.position wasn't set correctly for point/line primitives
71 - fixed parser bug for scalar sources for GL_NV_fragment_program
72 - max fragment program length was incorrectly 128, now 1024
73 - writes to result.depth in fragment programs weren't clamped to [0,1]
74 - fixed potential dangling pointer bug in glBindProgram()
75 - fixed some memory leaks (and potential crashes) in Xlib driver
76 - fixed a number of build issues on HP-UX (Christopher Bell)
77 - accum buffer didn't work with OSMesa interface
78
79 Internal code changes
80 ---------------------
81
82 A number of Mesa program-related structs were renamed. For example
83 *struct vertex_program* is now *struct gl_vertex_program*. All the
84 effected drivers have been updated.
85
86 Ian Romanick updated the GL API dispatch code in a number of ways.
87 First, many old/unused extensions were removed. Second, the static
88 entrypoints for some extensions were removed. This means GL function
89 pointers will have to be used more often (e.g. use
90 glXGetProcAddressARB()).
91
92 To Do (someday) items
93 ---------------------
94
95 - Switch to freeglut
96 - Increase MAX_DRAWBUFFERS
97 - Fix linux-glide target/driver.
98 - Fix lambda calculation for frag progs.
99
100 Driver Status
101 -------------
102
103 ::
104
105 Driver Status
106 ---------------------- ----------------------
107 DRI drivers varies with the driver
108 XMesa/GLX (on Xlib) implements OpenGL 1.5
109 OSMesa (off-screen) implements OpenGL 1.5
110 Glide (3dfx Voodoo1/2) implements OpenGL 1.3
111 SVGA implements OpenGL 1.3
112 Wind River UGL implements OpenGL 1.3
113 Windows/Win32 implements OpenGL 1.5
114 DJGPP implements OpenGL 1.5
115 GGI implements OpenGL 1.3
116 BeOS implements OpenGL 1.5
117 Allegro needs updating
118 D3D needs updating