mesa: add ARB_texture_buffer_range glTextureBufferRangeEXT function
[mesa.git] / docs / webmaster.html
1 <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
2 <html lang="en">
3 <head>
4 <meta http-equiv="content-type" content="text/html; charset=utf-8">
5 <title>Mesa Introduction</title>
6 <link rel="stylesheet" type="text/css" href="mesa.css">
7 </head>
8 <body>
9
10 <div class="header">
11 The Mesa 3D Graphics Library
12 </div>
13
14 <iframe src="contents.html"></iframe>
15 <div class="content">
16
17 <h1>Webmaster</h1>
18
19 <p>
20 If you have problems, edits or additions for this website send them
21 to Brian
22 (<em>b</em><em>r</em><em>i</em><em>a</em><em>n</em><em>.</em><em>e</em><em>.</em><em>p</em><em>a</em><em>u</em><em>l</em><em>&nbsp;</em><em>g</em><em>m</em><em>a</em><em>i</em><em>l</em><em>.</em><em>c</em><em>o</em><em>m</em>).
23 </p>
24
25 <p>
26 Mark Manning made the frame-based layout for the website.
27 Brian's modified it a lot since then.
28 </p>
29
30 </div>
31 </body>
32 </html>