Added few more stubs so that control reaches to DestroyDevice().
[mesa.git] / include / meson.build
1 # Copyright © 2017 Intel Corporation
2
3 # Permission is hereby granted, free of charge, to any person obtaining a copy
4 # of this software and associated documentation files (the "Software"), to deal
5 # in the Software without restriction, including without limitation the rights
6 # to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
7 # copies of the Software, and to permit persons to whom the Software is
8 # furnished to do so, subject to the following conditions:
9
10 # The above copyright notice and this permission notice shall be included in
11 # all copies or substantial portions of the Software.
12
13 # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
14 # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
15 # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
16 # AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
17 # LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
18 # OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
19 # SOFTWARE.
20
21 inc_include = [include_directories('.')]
22 inc_d3d9 = include_directories('D3D9')
23 inc_haikugl = include_directories('HaikuGL')
24
25 # Most things assume that Android headers are in the default include
26 # path when compiling for Android so add the stub headers to
27 # inc_include when using the stub.
28 if with_android_stub
29 inc_include += [include_directories('android_stub')]
30 endif
31
32 if not with_glvnd
33 if with_gles1 or with_gles2 or with_opengl or with_egl
34 install_headers('KHR/khrplatform.h', subdir : 'KHR')
35 endif
36
37 if with_gles1
38 install_headers(
39 'GLES/egl.h',
40 'GLES/gl.h',
41 'GLES/glext.h',
42 'GLES/glplatform.h',
43 subdir : 'GLES',
44 )
45 endif
46
47 if with_gles2
48 install_headers(
49 'GLES2/gl2.h',
50 'GLES2/gl2ext.h',
51 'GLES2/gl2platform.h',
52 subdir : 'GLES2',
53 )
54 install_headers(
55 'GLES3/gl3.h',
56 'GLES3/gl31.h',
57 'GLES3/gl32.h',
58 'GLES3/gl3ext.h',
59 'GLES3/gl3platform.h',
60 subdir : 'GLES3',
61 )
62 endif
63
64 if with_opengl
65 install_headers(
66 'GL/gl.h',
67 'GL/glcorearb.h',
68 'GL/glext.h',
69 subdir : 'GL',
70 )
71 endif
72
73 if with_glx != 'disabled'
74 install_headers(
75 'GL/glx.h',
76 'GL/glxext.h',
77 subdir : 'GL')
78 endif
79
80 if with_egl
81 install_headers(
82 'EGL/egl.h',
83 'EGL/eglext.h',
84 'EGL/eglplatform.h',
85 subdir : 'EGL',
86 )
87 endif
88 endif
89
90 # Non-upstream headers
91 if with_egl
92 install_headers(
93 'EGL/eglmesaext.h',
94 'EGL/eglextchromium.h',
95 subdir : 'EGL',
96 )
97 endif
98
99 if with_osmesa != 'none'
100 install_headers('GL/osmesa.h', subdir : 'GL')
101 endif
102
103 if with_dri
104 install_headers('GL/internal/dri_interface.h', subdir : 'GL/internal')
105 endif
106
107 if with_gallium_st_nine
108 install_headers(
109 'd3dadapter/d3dadapter9.h', 'd3dadapter/drm.h', 'd3dadapter/present.h',
110 subdir : 'd3dadapter',
111 )
112 endif
113
114 if with_platform_haiku
115 install_headers(
116 'HaikuGL/GLRenderer.h', 'HaikuGL/GLView.h', 'HaikuGL/OpenGLKit.h',
117 subdir : 'opengl',
118 )
119 endif
120
121 # Only install the headers if we are building a stand alone implementation and
122 # not an ICD enabled implementation
123 if with_gallium_opencl and not with_opencl_icd
124 install_headers(
125 'CL/cl.h',
126 'CL/cl.hpp',
127 'CL/cl2.hpp',
128 'CL/cl_d3d10.h',
129 'CL/cl_d3d11.h',
130 'CL/cl_dx9_media_sharing.h',
131 'CL/cl_dx9_media_sharing_intel.h',
132 'CL/cl_egl.h',
133 'CL/cl_ext.h',
134 'CL/cl_ext_intel.h',
135 'CL/cl_gl.h',
136 'CL/cl_gl_ext.h',
137 'CL/cl_icd.h',
138 'CL/cl_platform.h',
139 'CL/cl_va_api_media_sharing_intel.h',
140 'CL/cl_version.h',
141 'CL/opencl.h',
142 subdir: 'CL'
143 )
144 endif
145
146 if with_intel_vk
147 install_headers('vulkan/vulkan_intel.h', subdir : 'vulkan')
148 endif