Merge branch '7.8'
[mesa.git] / progs / egl / openvg / lion-render.h
1 #ifndef LION_RENDER_H
2 #define LION_RENDER_H
3
4 #include <VG/openvg.h>
5
6 #define LION_SIZE 132
7 struct lion {
8 VGPath paths[LION_SIZE];
9 VGPaint fills[LION_SIZE];
10 };
11
12 struct lion *lion_create(void);
13 void lion_render(struct lion *l);
14 void lion_destroy(struct lion *l);
15
16 #endif