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Merge commit 'origin/7.8'
[mesa.git]
/
progs
/
fpglsl
/
for.glsl
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uniform int KernelSizeInt;
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void main() {
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int i;
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vec4 sum = vec4(0.0);
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for (i = 0; i < KernelSizeInt; ++i) {
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sum.g += 0.25;
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}
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sum.a = 1.0;
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gl_FragColor = sum;
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}