6 float red_color
[4] = {1.0, 0.0, 0.0, 1.0};
7 float blue_color
[4] = {0.0, 0.0, 1.0, 1.0};
14 /* new window size or exposure */
24 VGint scissor
[4] = {100, 100, 25, 25};
25 vgSetfv(VG_CLEAR_COLOR
, 4, red_color
);
26 vgClear(0, 0, window_width(), window_height());
28 vgSetfv(VG_CLEAR_COLOR
, 4, blue_color
);
29 vgClear(50, 50, 50, 50);
31 //vgSetiv(VG_SCISSOR_RECTS, 4, scissor);
32 //vgSeti(VG_SCISSORING, VG_TRUE);
33 vgCopyPixels(100, 100, 50, 50, 50, 50);
34 vgClear(150, 150, 50, 50);
38 int main(int argc
, char **argv
)
40 return run(argc
, argv
, init
, reshape
,