radv: Fix threading issue with submission refcounts.
[mesa.git] / src / amd / vulkan / radv_meta_fmask_expand.c
1 /*
2 * Copyright © 2019 Valve Corporation
3 * Copyright © 2018 Red Hat
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
22 * IN THE SOFTWARE.
23 */
24
25 #include "radv_meta.h"
26 #include "radv_private.h"
27 #include "vk_format.h"
28
29 static nir_shader *
30 build_fmask_expand_compute_shader(struct radv_device *device, int samples)
31 {
32 nir_builder b;
33 char name[64];
34 const struct glsl_type *type =
35 glsl_sampler_type(GLSL_SAMPLER_DIM_MS, false, false,
36 GLSL_TYPE_FLOAT);
37 const struct glsl_type *img_type =
38 glsl_image_type(GLSL_SAMPLER_DIM_MS, false,
39 GLSL_TYPE_FLOAT);
40
41 snprintf(name, 64, "meta_fmask_expand_cs-%d", samples);
42
43 nir_builder_init_simple_shader(&b, NULL, MESA_SHADER_COMPUTE, NULL);
44 b.shader->info.name = ralloc_strdup(b.shader, name);
45 b.shader->info.cs.local_size[0] = 16;
46 b.shader->info.cs.local_size[1] = 16;
47 b.shader->info.cs.local_size[2] = 1;
48
49 nir_variable *input_img = nir_variable_create(b.shader, nir_var_uniform,
50 type, "s_tex");
51 input_img->data.descriptor_set = 0;
52 input_img->data.binding = 0;
53
54 nir_variable *output_img = nir_variable_create(b.shader, nir_var_uniform,
55 img_type, "out_img");
56 output_img->data.descriptor_set = 0;
57 output_img->data.binding = 0;
58 output_img->data.access = ACCESS_NON_READABLE;
59
60 nir_ssa_def *invoc_id = nir_load_local_invocation_id(&b);
61 nir_ssa_def *wg_id = nir_load_work_group_id(&b, 32);
62 nir_ssa_def *block_size = nir_imm_ivec4(&b,
63 b.shader->info.cs.local_size[0],
64 b.shader->info.cs.local_size[1],
65 b.shader->info.cs.local_size[2], 0);
66
67 nir_ssa_def *global_id = nir_iadd(&b, nir_imul(&b, wg_id, block_size), invoc_id);
68
69 nir_ssa_def *input_img_deref = &nir_build_deref_var(&b, input_img)->dest.ssa;
70 nir_ssa_def *output_img_deref = &nir_build_deref_var(&b, output_img)->dest.ssa;
71
72 nir_tex_instr *tex_instr[8];
73 for (uint32_t i = 0; i < samples; i++) {
74 tex_instr[i] = nir_tex_instr_create(b.shader, 3);
75
76 nir_tex_instr *tex = tex_instr[i];
77 tex->sampler_dim = GLSL_SAMPLER_DIM_MS;
78 tex->op = nir_texop_txf_ms;
79 tex->src[0].src_type = nir_tex_src_coord;
80 tex->src[0].src = nir_src_for_ssa(nir_channels(&b, global_id, 0x3));
81 tex->src[1].src_type = nir_tex_src_ms_index;
82 tex->src[1].src = nir_src_for_ssa(nir_imm_int(&b, i));
83 tex->src[2].src_type = nir_tex_src_texture_deref;
84 tex->src[2].src = nir_src_for_ssa(input_img_deref);
85 tex->dest_type = nir_type_float;
86 tex->is_array = false;
87 tex->coord_components = 2;
88
89 nir_ssa_dest_init(&tex->instr, &tex->dest, 4, 32, "tex");
90 nir_builder_instr_insert(&b, &tex->instr);
91 }
92
93 for (uint32_t i = 0; i < samples; i++) {
94 nir_ssa_def *outval = &tex_instr[i]->dest.ssa;
95
96 nir_intrinsic_instr *store =
97 nir_intrinsic_instr_create(b.shader,
98 nir_intrinsic_image_deref_store);
99 store->num_components = 4;
100 store->src[0] = nir_src_for_ssa(output_img_deref);
101 store->src[1] = nir_src_for_ssa(global_id);
102 store->src[2] = nir_src_for_ssa(nir_imm_int(&b, i));
103 store->src[3] = nir_src_for_ssa(outval);
104 store->src[4] = nir_src_for_ssa(nir_imm_int(&b, 0));
105 nir_builder_instr_insert(&b, &store->instr);
106 }
107
108 return b.shader;
109 }
110
111 void
112 radv_expand_fmask_image_inplace(struct radv_cmd_buffer *cmd_buffer,
113 struct radv_image *image,
114 const VkImageSubresourceRange *subresourceRange)
115 {
116 struct radv_device *device = cmd_buffer->device;
117 struct radv_meta_saved_state saved_state;
118 const uint32_t samples = image->info.samples;
119 const uint32_t samples_log2 = ffs(samples) - 1;
120
121 radv_meta_save(&saved_state, cmd_buffer,
122 RADV_META_SAVE_COMPUTE_PIPELINE |
123 RADV_META_SAVE_DESCRIPTORS);
124
125 VkPipeline pipeline = device->meta_state.fmask_expand.pipeline[samples_log2];
126
127 radv_CmdBindPipeline(radv_cmd_buffer_to_handle(cmd_buffer),
128 VK_PIPELINE_BIND_POINT_COMPUTE, pipeline);
129
130 for (unsigned l = 0; l < radv_get_layerCount(image, subresourceRange); l++) {
131 struct radv_image_view iview;
132
133 radv_image_view_init(&iview, device,
134 &(VkImageViewCreateInfo) {
135 .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
136 .image = radv_image_to_handle(image),
137 .viewType = radv_meta_get_view_type(image),
138 .format = vk_format_no_srgb(image->vk_format),
139 .subresourceRange = {
140 .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
141 .baseMipLevel = 0,
142 .levelCount = 1,
143 .baseArrayLayer = subresourceRange->baseArrayLayer + l,
144 .layerCount = 1,
145 },
146 }, NULL);
147
148 radv_meta_push_descriptor_set(cmd_buffer,
149 VK_PIPELINE_BIND_POINT_COMPUTE,
150 cmd_buffer->device->meta_state.fmask_expand.p_layout,
151 0, /* set */
152 1, /* descriptorWriteCount */
153 (VkWriteDescriptorSet[]) {
154 {
155 .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
156 .dstBinding = 0,
157 .dstArrayElement = 0,
158 .descriptorCount = 1,
159 .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
160 .pImageInfo = (VkDescriptorImageInfo[]) {
161 {
162 .sampler = VK_NULL_HANDLE,
163 .imageView = radv_image_view_to_handle(&iview),
164 .imageLayout = VK_IMAGE_LAYOUT_GENERAL
165 },
166 }
167 }
168 });
169
170 radv_unaligned_dispatch(cmd_buffer, image->info.width, image->info.height, 1);
171 }
172
173 radv_meta_restore(&saved_state, cmd_buffer);
174
175 cmd_buffer->state.flush_bits |= RADV_CMD_FLAG_CS_PARTIAL_FLUSH |
176 RADV_CMD_FLAG_INV_L2;
177
178 /* Re-initialize FMASK in fully expanded mode. */
179 radv_initialize_fmask(cmd_buffer, image, subresourceRange);
180 }
181
182 void radv_device_finish_meta_fmask_expand_state(struct radv_device *device)
183 {
184 struct radv_meta_state *state = &device->meta_state;
185
186 for (uint32_t i = 0; i < MAX_SAMPLES_LOG2; ++i) {
187 radv_DestroyPipeline(radv_device_to_handle(device),
188 state->fmask_expand.pipeline[i],
189 &state->alloc);
190 }
191 radv_DestroyPipelineLayout(radv_device_to_handle(device),
192 state->fmask_expand.p_layout,
193 &state->alloc);
194
195 radv_DestroyDescriptorSetLayout(radv_device_to_handle(device),
196 state->fmask_expand.ds_layout,
197 &state->alloc);
198 }
199
200 static VkResult
201 create_fmask_expand_pipeline(struct radv_device *device,
202 int samples,
203 VkPipeline *pipeline)
204 {
205 struct radv_meta_state *state = &device->meta_state;
206 struct radv_shader_module cs = { .nir = NULL };
207 VkResult result;
208
209 cs.nir = build_fmask_expand_compute_shader(device, samples);
210
211 VkPipelineShaderStageCreateInfo pipeline_shader_stage = {
212 .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
213 .stage = VK_SHADER_STAGE_COMPUTE_BIT,
214 .module = radv_shader_module_to_handle(&cs),
215 .pName = "main",
216 .pSpecializationInfo = NULL,
217 };
218
219 VkComputePipelineCreateInfo vk_pipeline_info = {
220 .sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO,
221 .stage = pipeline_shader_stage,
222 .flags = 0,
223 .layout = state->fmask_expand.p_layout,
224 };
225
226 result = radv_CreateComputePipelines(radv_device_to_handle(device),
227 radv_pipeline_cache_to_handle(&state->cache),
228 1, &vk_pipeline_info, NULL,
229 pipeline);
230
231 ralloc_free(cs.nir);
232 return result;
233 }
234
235 VkResult
236 radv_device_init_meta_fmask_expand_state(struct radv_device *device)
237 {
238 struct radv_meta_state *state = &device->meta_state;
239 VkResult result;
240
241 VkDescriptorSetLayoutCreateInfo ds_create_info = {
242 .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
243 .flags = VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR,
244 .bindingCount = 1,
245 .pBindings = (VkDescriptorSetLayoutBinding[]) {
246 {
247 .binding = 0,
248 .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
249 .descriptorCount = 1,
250 .stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
251 .pImmutableSamplers = NULL
252 },
253 }
254 };
255
256 result = radv_CreateDescriptorSetLayout(radv_device_to_handle(device),
257 &ds_create_info, &state->alloc,
258 &state->fmask_expand.ds_layout);
259 if (result != VK_SUCCESS)
260 goto fail;
261
262 VkPipelineLayoutCreateInfo color_create_info = {
263 .sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,
264 .setLayoutCount = 1,
265 .pSetLayouts = &state->fmask_expand.ds_layout,
266 .pushConstantRangeCount = 0,
267 .pPushConstantRanges = NULL,
268 };
269
270 result = radv_CreatePipelineLayout(radv_device_to_handle(device),
271 &color_create_info, &state->alloc,
272 &state->fmask_expand.p_layout);
273 if (result != VK_SUCCESS)
274 goto fail;
275
276 for (uint32_t i = 0; i < MAX_SAMPLES_LOG2; i++) {
277 uint32_t samples = 1 << i;
278 result = create_fmask_expand_pipeline(device, samples,
279 &state->fmask_expand.pipeline[i]);
280 if (result != VK_SUCCESS)
281 goto fail;
282 }
283
284 return VK_SUCCESS;
285 fail:
286 radv_device_finish_meta_fmask_expand_state(device);
287 return result;
288 }