radv/aco: Setup alternate path in RADV to support the experimental ACO compiler
[mesa.git] / src / amd / vulkan / radv_shader.h
1 /*
2 * Copyright © 2016 Red Hat.
3 * Copyright © 2016 Bas Nieuwenhuizen
4 *
5 * based in part on anv driver which is:
6 * Copyright © 2015 Intel Corporation
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice (including the next
16 * paragraph) shall be included in all copies or substantial portions of the
17 * Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
24 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
25 * IN THE SOFTWARE.
26 */
27
28 #ifndef RADV_SHADER_H
29 #define RADV_SHADER_H
30
31 #include "ac_binary.h"
32 #include "amd_family.h"
33 #include "radv_constants.h"
34
35 #include "nir/nir.h"
36 #include "vulkan/vulkan.h"
37
38 struct radv_device;
39
40 struct radv_shader_module {
41 struct nir_shader *nir;
42 unsigned char sha1[20];
43 uint32_t size;
44 char data[0];
45 };
46
47 enum {
48 RADV_ALPHA_ADJUST_NONE = 0,
49 RADV_ALPHA_ADJUST_SNORM = 1,
50 RADV_ALPHA_ADJUST_SINT = 2,
51 RADV_ALPHA_ADJUST_SSCALED = 3,
52 };
53
54 struct radv_vs_out_key {
55 uint32_t as_es:1;
56 uint32_t as_ls:1;
57 uint32_t as_ngg:1;
58 uint32_t export_prim_id:1;
59 uint32_t export_layer_id:1;
60 uint32_t export_clip_dists:1;
61 };
62
63 struct radv_vs_variant_key {
64 struct radv_vs_out_key out;
65
66 uint32_t instance_rate_inputs;
67 uint32_t instance_rate_divisors[MAX_VERTEX_ATTRIBS];
68 uint8_t vertex_attribute_formats[MAX_VERTEX_ATTRIBS];
69 uint32_t vertex_attribute_bindings[MAX_VERTEX_ATTRIBS];
70 uint32_t vertex_attribute_offsets[MAX_VERTEX_ATTRIBS];
71 uint32_t vertex_attribute_strides[MAX_VERTEX_ATTRIBS];
72
73 /* For 2_10_10_10 formats the alpha is handled as unsigned by pre-vega HW.
74 * so we may need to fix it up. */
75 uint64_t alpha_adjust;
76
77 /* For some formats the channels have to be shuffled. */
78 uint32_t post_shuffle;
79 };
80
81 struct radv_tes_variant_key {
82 struct radv_vs_out_key out;
83
84 uint8_t num_patches;
85 uint8_t tcs_num_outputs;
86 };
87
88 struct radv_tcs_variant_key {
89 struct radv_vs_variant_key vs_key;
90 unsigned primitive_mode;
91 unsigned input_vertices;
92 unsigned num_inputs;
93 uint32_t tes_reads_tess_factors:1;
94 };
95
96 struct radv_fs_variant_key {
97 uint32_t col_format;
98 uint8_t log2_ps_iter_samples;
99 uint8_t num_samples;
100 uint32_t is_int8;
101 uint32_t is_int10;
102 };
103
104 struct radv_shader_variant_key {
105 union {
106 struct radv_vs_variant_key vs;
107 struct radv_fs_variant_key fs;
108 struct radv_tes_variant_key tes;
109 struct radv_tcs_variant_key tcs;
110
111 /* A common prefix of the vs and tes keys. */
112 struct radv_vs_out_key vs_common_out;
113 };
114 bool has_multiview_view_index;
115 };
116
117 struct radv_nir_compiler_options {
118 struct radv_pipeline_layout *layout;
119 struct radv_shader_variant_key key;
120 bool unsafe_math;
121 bool supports_spill;
122 bool clamp_shadow_reference;
123 bool robust_buffer_access;
124 bool dump_shader;
125 bool dump_preoptir;
126 bool record_llvm_ir;
127 bool check_ir;
128 bool has_ls_vgpr_init_bug;
129 bool use_ngg_streamout;
130 enum radeon_family family;
131 enum chip_class chip_class;
132 uint32_t tess_offchip_block_dw_size;
133 uint32_t address32_hi;
134 uint8_t wave_size;
135 };
136
137 enum radv_ud_index {
138 AC_UD_SCRATCH_RING_OFFSETS = 0,
139 AC_UD_PUSH_CONSTANTS = 1,
140 AC_UD_INLINE_PUSH_CONSTANTS = 2,
141 AC_UD_INDIRECT_DESCRIPTOR_SETS = 3,
142 AC_UD_VIEW_INDEX = 4,
143 AC_UD_STREAMOUT_BUFFERS = 5,
144 AC_UD_SHADER_START = 6,
145 AC_UD_VS_VERTEX_BUFFERS = AC_UD_SHADER_START,
146 AC_UD_VS_BASE_VERTEX_START_INSTANCE,
147 AC_UD_VS_MAX_UD,
148 AC_UD_PS_MAX_UD,
149 AC_UD_CS_GRID_SIZE = AC_UD_SHADER_START,
150 AC_UD_CS_MAX_UD,
151 AC_UD_GS_MAX_UD,
152 AC_UD_TCS_MAX_UD,
153 AC_UD_TES_MAX_UD,
154 AC_UD_MAX_UD = AC_UD_TCS_MAX_UD,
155 };
156
157 struct radv_stream_output {
158 uint8_t location;
159 uint8_t buffer;
160 uint16_t offset;
161 uint8_t component_mask;
162 uint8_t stream;
163 };
164
165 struct radv_streamout_info {
166 uint16_t num_outputs;
167 struct radv_stream_output outputs[MAX_SO_OUTPUTS];
168 uint16_t strides[MAX_SO_BUFFERS];
169 uint32_t enabled_stream_buffers_mask;
170 };
171
172 struct radv_userdata_info {
173 int8_t sgpr_idx;
174 uint8_t num_sgprs;
175 };
176
177 struct radv_userdata_locations {
178 struct radv_userdata_info descriptor_sets[MAX_SETS];
179 struct radv_userdata_info shader_data[AC_UD_MAX_UD];
180 uint32_t descriptor_sets_enabled;
181 };
182
183 struct radv_vs_output_info {
184 uint8_t vs_output_param_offset[VARYING_SLOT_MAX];
185 uint8_t clip_dist_mask;
186 uint8_t cull_dist_mask;
187 uint8_t param_exports;
188 bool writes_pointsize;
189 bool writes_layer;
190 bool writes_viewport_index;
191 bool export_prim_id;
192 unsigned pos_exports;
193 };
194
195 struct radv_es_output_info {
196 uint32_t esgs_itemsize;
197 };
198
199 struct gfx9_gs_info {
200 uint32_t vgt_gs_onchip_cntl;
201 uint32_t vgt_gs_max_prims_per_subgroup;
202 uint32_t vgt_esgs_ring_itemsize;
203 uint32_t lds_size;
204 };
205
206 struct gfx10_ngg_info {
207 uint16_t ngg_emit_size; /* in dwords */
208 uint32_t hw_max_esverts;
209 uint32_t max_gsprims;
210 uint32_t max_out_verts;
211 uint32_t prim_amp_factor;
212 uint32_t vgt_esgs_ring_itemsize;
213 uint32_t esgs_ring_size;
214 bool max_vert_out_per_gs_instance;
215 };
216
217 struct radv_shader_info {
218 bool loads_push_constants;
219 bool loads_dynamic_offsets;
220 uint8_t min_push_constant_used;
221 uint8_t max_push_constant_used;
222 bool has_only_32bit_push_constants;
223 bool has_indirect_push_constants;
224 uint8_t num_inline_push_consts;
225 uint8_t base_inline_push_consts;
226 uint32_t desc_set_used_mask;
227 bool needs_multiview_view_index;
228 bool uses_invocation_id;
229 bool uses_prim_id;
230 uint8_t wave_size;
231 struct radv_userdata_locations user_sgprs_locs;
232 unsigned num_user_sgprs;
233 unsigned num_input_sgprs;
234 unsigned num_input_vgprs;
235 unsigned private_mem_vgprs;
236 bool need_indirect_descriptor_sets;
237 bool is_ngg;
238 struct {
239 uint64_t ls_outputs_written;
240 uint8_t input_usage_mask[VERT_ATTRIB_MAX];
241 uint8_t output_usage_mask[VARYING_SLOT_VAR31 + 1];
242 bool has_vertex_buffers; /* needs vertex buffers and base/start */
243 bool needs_draw_id;
244 bool needs_instance_id;
245 struct radv_vs_output_info outinfo;
246 struct radv_es_output_info es_info;
247 bool as_es;
248 bool as_ls;
249 bool export_prim_id;
250 } vs;
251 struct {
252 uint8_t output_usage_mask[VARYING_SLOT_VAR31 + 1];
253 uint8_t num_stream_output_components[4];
254 uint8_t output_streams[VARYING_SLOT_VAR31 + 1];
255 uint8_t max_stream;
256 bool writes_memory;
257 unsigned gsvs_vertex_size;
258 unsigned max_gsvs_emit_size;
259 unsigned vertices_in;
260 unsigned vertices_out;
261 unsigned output_prim;
262 unsigned invocations;
263 unsigned es_type; /* GFX9: VS or TES */
264 } gs;
265 struct {
266 uint8_t output_usage_mask[VARYING_SLOT_VAR31 + 1];
267 struct radv_vs_output_info outinfo;
268 struct radv_es_output_info es_info;
269 bool as_es;
270 unsigned primitive_mode;
271 enum gl_tess_spacing spacing;
272 bool ccw;
273 bool point_mode;
274 bool export_prim_id;
275 } tes;
276 struct {
277 bool force_persample;
278 bool needs_sample_positions;
279 bool writes_memory;
280 bool writes_z;
281 bool writes_stencil;
282 bool writes_sample_mask;
283 bool has_pcoord;
284 bool prim_id_input;
285 bool layer_input;
286 uint8_t num_input_clips_culls;
287 uint32_t input_mask;
288 uint32_t flat_shaded_mask;
289 uint32_t float16_shaded_mask;
290 uint32_t num_interp;
291 bool can_discard;
292 bool early_fragment_test;
293 bool post_depth_coverage;
294 } ps;
295 struct {
296 bool uses_grid_size;
297 bool uses_block_id[3];
298 bool uses_thread_id[3];
299 bool uses_local_invocation_idx;
300 unsigned block_size[3];
301 } cs;
302 struct {
303 uint64_t outputs_written;
304 uint64_t patch_outputs_written;
305 unsigned tcs_vertices_out;
306 uint32_t num_patches;
307 uint32_t lds_size;
308 } tcs;
309
310 struct radv_streamout_info so;
311
312 struct gfx9_gs_info gs_ring_info;
313 struct gfx10_ngg_info ngg_info;
314 };
315
316 enum radv_shader_binary_type {
317 RADV_BINARY_TYPE_LEGACY,
318 RADV_BINARY_TYPE_RTLD
319 };
320
321 struct radv_shader_binary {
322 enum radv_shader_binary_type type;
323 gl_shader_stage stage;
324 bool is_gs_copy_shader;
325
326 struct radv_shader_info info;
327
328 /* Self-referential size so we avoid consistency issues. */
329 uint32_t total_size;
330 };
331
332 struct radv_shader_binary_legacy {
333 struct radv_shader_binary base;
334 struct ac_shader_config config;
335 unsigned code_size;
336 unsigned exec_size;
337 unsigned llvm_ir_size;
338 unsigned disasm_size;
339
340 /* data has size of code_size + llvm_ir_size + disasm_size + 2, where
341 * the +2 is for 0 of the ir strings. */
342 uint8_t data[0];
343 };
344
345 struct radv_shader_binary_rtld {
346 struct radv_shader_binary base;
347 unsigned elf_size;
348 unsigned llvm_ir_size;
349 uint8_t data[0];
350 };
351
352 struct radv_shader_variant {
353 uint32_t ref_count;
354
355 struct radeon_winsys_bo *bo;
356 uint64_t bo_offset;
357 struct ac_shader_config config;
358 uint32_t code_size;
359 uint32_t exec_size;
360 struct radv_shader_info info;
361
362 /* debug only */
363 uint32_t *spirv;
364 uint32_t spirv_size;
365 char *nir_string;
366 char *disasm_string;
367 char *llvm_ir_string;
368
369 struct list_head slab_list;
370 };
371
372 struct radv_shader_slab {
373 struct list_head slabs;
374 struct list_head shaders;
375 struct radeon_winsys_bo *bo;
376 uint64_t size;
377 char *ptr;
378 };
379
380 void
381 radv_optimize_nir(struct nir_shader *shader, bool optimize_conservatively,
382 bool allow_copies);
383 bool
384 radv_nir_lower_ycbcr_textures(nir_shader *shader,
385 const struct radv_pipeline_layout *layout);
386
387 nir_shader *
388 radv_shader_compile_to_nir(struct radv_device *device,
389 struct radv_shader_module *module,
390 const char *entrypoint_name,
391 gl_shader_stage stage,
392 const VkSpecializationInfo *spec_info,
393 const VkPipelineCreateFlags flags,
394 const struct radv_pipeline_layout *layout,
395 bool use_aco);
396
397 void *
398 radv_alloc_shader_memory(struct radv_device *device,
399 struct radv_shader_variant *shader);
400
401 void
402 radv_destroy_shader_slabs(struct radv_device *device);
403
404 struct radv_shader_variant *
405 radv_shader_variant_create(struct radv_device *device,
406 const struct radv_shader_binary *binary,
407 bool keep_shader_info);
408 struct radv_shader_variant *
409 radv_shader_variant_compile(struct radv_device *device,
410 struct radv_shader_module *module,
411 struct nir_shader *const *shaders,
412 int shader_count,
413 struct radv_pipeline_layout *layout,
414 const struct radv_shader_variant_key *key,
415 struct radv_shader_info *info,
416 bool keep_shader_info,
417 bool use_aco,
418 struct radv_shader_binary **binary_out);
419
420 struct radv_shader_variant *
421 radv_create_gs_copy_shader(struct radv_device *device, struct nir_shader *nir,
422 struct radv_shader_info *info,
423 struct radv_shader_binary **binary_out,
424 bool multiview, bool keep_shader_info);
425
426 void
427 radv_shader_variant_destroy(struct radv_device *device,
428 struct radv_shader_variant *variant);
429
430
431 unsigned
432 radv_get_max_waves(struct radv_device *device,
433 struct radv_shader_variant *variant,
434 gl_shader_stage stage);
435
436 unsigned
437 radv_get_max_workgroup_size(enum chip_class chip_class,
438 gl_shader_stage stage,
439 const unsigned *sizes);
440
441 const char *
442 radv_get_shader_name(struct radv_shader_info *info,
443 gl_shader_stage stage);
444
445 void
446 radv_shader_dump_stats(struct radv_device *device,
447 struct radv_shader_variant *variant,
448 gl_shader_stage stage,
449 FILE *file);
450
451 bool
452 radv_can_dump_shader(struct radv_device *device,
453 struct radv_shader_module *module,
454 bool is_gs_copy_shader);
455
456 bool
457 radv_can_dump_shader_stats(struct radv_device *device,
458 struct radv_shader_module *module);
459
460 unsigned
461 shader_io_get_unique_index(gl_varying_slot slot);
462
463 void
464 radv_lower_fs_io(nir_shader *nir);
465
466 #endif