radv: gather info about PS inputs in the shader info pass
[mesa.git] / src / amd / vulkan / radv_shader.h
1 /*
2 * Copyright © 2016 Red Hat.
3 * Copyright © 2016 Bas Nieuwenhuizen
4 *
5 * based in part on anv driver which is:
6 * Copyright © 2015 Intel Corporation
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice (including the next
16 * paragraph) shall be included in all copies or substantial portions of the
17 * Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
24 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
25 * IN THE SOFTWARE.
26 */
27
28 #ifndef RADV_SHADER_H
29 #define RADV_SHADER_H
30
31 #include "ac_binary.h"
32 #include "amd_family.h"
33 #include "radv_constants.h"
34
35 #include "nir/nir.h"
36 #include "vulkan/vulkan.h"
37
38 struct radv_device;
39
40 struct radv_shader_module {
41 struct nir_shader *nir;
42 unsigned char sha1[20];
43 uint32_t size;
44 char data[0];
45 };
46
47 enum {
48 RADV_ALPHA_ADJUST_NONE = 0,
49 RADV_ALPHA_ADJUST_SNORM = 1,
50 RADV_ALPHA_ADJUST_SINT = 2,
51 RADV_ALPHA_ADJUST_SSCALED = 3,
52 };
53
54 struct radv_vs_out_key {
55 uint32_t as_es:1;
56 uint32_t as_ls:1;
57 uint32_t as_ngg:1;
58 uint32_t export_prim_id:1;
59 uint32_t export_layer_id:1;
60 uint32_t export_clip_dists:1;
61 };
62
63 struct radv_vs_variant_key {
64 struct radv_vs_out_key out;
65
66 uint32_t instance_rate_inputs;
67 uint32_t instance_rate_divisors[MAX_VERTEX_ATTRIBS];
68 uint8_t vertex_attribute_formats[MAX_VERTEX_ATTRIBS];
69 uint32_t vertex_attribute_bindings[MAX_VERTEX_ATTRIBS];
70 uint32_t vertex_attribute_offsets[MAX_VERTEX_ATTRIBS];
71 uint32_t vertex_attribute_strides[MAX_VERTEX_ATTRIBS];
72
73 /* For 2_10_10_10 formats the alpha is handled as unsigned by pre-vega HW.
74 * so we may need to fix it up. */
75 uint64_t alpha_adjust;
76
77 /* For some formats the channels have to be shuffled. */
78 uint32_t post_shuffle;
79 };
80
81 struct radv_tes_variant_key {
82 struct radv_vs_out_key out;
83
84 uint8_t num_patches;
85 uint8_t tcs_num_outputs;
86 };
87
88 struct radv_tcs_variant_key {
89 struct radv_vs_variant_key vs_key;
90 unsigned primitive_mode;
91 unsigned input_vertices;
92 unsigned num_inputs;
93 uint32_t tes_reads_tess_factors:1;
94 };
95
96 struct radv_fs_variant_key {
97 uint32_t col_format;
98 uint8_t log2_ps_iter_samples;
99 uint8_t num_samples;
100 uint32_t is_int8;
101 uint32_t is_int10;
102 };
103
104 struct radv_shader_variant_key {
105 union {
106 struct radv_vs_variant_key vs;
107 struct radv_fs_variant_key fs;
108 struct radv_tes_variant_key tes;
109 struct radv_tcs_variant_key tcs;
110
111 /* A common prefix of the vs and tes keys. */
112 struct radv_vs_out_key vs_common_out;
113 };
114 bool has_multiview_view_index;
115 };
116
117 struct radv_nir_compiler_options {
118 struct radv_pipeline_layout *layout;
119 struct radv_shader_variant_key key;
120 bool unsafe_math;
121 bool supports_spill;
122 bool clamp_shadow_reference;
123 bool robust_buffer_access;
124 bool dump_shader;
125 bool dump_preoptir;
126 bool record_llvm_ir;
127 bool check_ir;
128 bool has_ls_vgpr_init_bug;
129 enum radeon_family family;
130 enum chip_class chip_class;
131 uint32_t tess_offchip_block_dw_size;
132 uint32_t address32_hi;
133 uint8_t wave_size;
134 };
135
136 enum radv_ud_index {
137 AC_UD_SCRATCH_RING_OFFSETS = 0,
138 AC_UD_PUSH_CONSTANTS = 1,
139 AC_UD_INLINE_PUSH_CONSTANTS = 2,
140 AC_UD_INDIRECT_DESCRIPTOR_SETS = 3,
141 AC_UD_VIEW_INDEX = 4,
142 AC_UD_STREAMOUT_BUFFERS = 5,
143 AC_UD_SHADER_START = 6,
144 AC_UD_VS_VERTEX_BUFFERS = AC_UD_SHADER_START,
145 AC_UD_VS_BASE_VERTEX_START_INSTANCE,
146 AC_UD_VS_MAX_UD,
147 AC_UD_PS_MAX_UD,
148 AC_UD_CS_GRID_SIZE = AC_UD_SHADER_START,
149 AC_UD_CS_MAX_UD,
150 AC_UD_GS_MAX_UD,
151 AC_UD_TCS_MAX_UD,
152 AC_UD_TES_MAX_UD,
153 AC_UD_MAX_UD = AC_UD_TCS_MAX_UD,
154 };
155
156 struct radv_stream_output {
157 uint8_t location;
158 uint8_t buffer;
159 uint16_t offset;
160 uint8_t component_mask;
161 uint8_t stream;
162 };
163
164 struct radv_streamout_info {
165 uint16_t num_outputs;
166 struct radv_stream_output outputs[MAX_SO_OUTPUTS];
167 uint16_t strides[MAX_SO_BUFFERS];
168 uint32_t enabled_stream_buffers_mask;
169 };
170
171 struct radv_shader_info {
172 bool loads_push_constants;
173 bool loads_dynamic_offsets;
174 uint8_t min_push_constant_used;
175 uint8_t max_push_constant_used;
176 bool has_only_32bit_push_constants;
177 bool has_indirect_push_constants;
178 uint8_t num_inline_push_consts;
179 uint8_t base_inline_push_consts;
180 uint32_t desc_set_used_mask;
181 bool needs_multiview_view_index;
182 bool uses_invocation_id;
183 bool uses_prim_id;
184 uint8_t wave_size;
185 struct {
186 uint64_t ls_outputs_written;
187 uint8_t input_usage_mask[VERT_ATTRIB_MAX];
188 uint8_t output_usage_mask[VARYING_SLOT_VAR31 + 1];
189 bool has_vertex_buffers; /* needs vertex buffers and base/start */
190 bool needs_draw_id;
191 bool needs_instance_id;
192 } vs;
193 struct {
194 uint8_t output_usage_mask[VARYING_SLOT_VAR31 + 1];
195 uint8_t num_stream_output_components[4];
196 uint8_t output_streams[VARYING_SLOT_VAR31 + 1];
197 uint8_t max_stream;
198 } gs;
199 struct {
200 uint8_t output_usage_mask[VARYING_SLOT_VAR31 + 1];
201 } tes;
202 struct {
203 bool force_persample;
204 bool needs_sample_positions;
205 bool writes_memory;
206 bool writes_z;
207 bool writes_stencil;
208 bool writes_sample_mask;
209 bool has_pcoord;
210 bool prim_id_input;
211 bool layer_input;
212 uint8_t num_input_clips_culls;
213 uint32_t input_mask;
214 uint32_t flat_shaded_mask;
215 uint32_t float16_shaded_mask;
216 uint32_t num_interp;
217 } ps;
218 struct {
219 bool uses_grid_size;
220 bool uses_block_id[3];
221 bool uses_thread_id[3];
222 bool uses_local_invocation_idx;
223 } cs;
224 struct {
225 uint64_t outputs_written;
226 uint64_t patch_outputs_written;
227 } tcs;
228
229 struct radv_streamout_info so;
230 };
231
232 struct radv_userdata_info {
233 int8_t sgpr_idx;
234 uint8_t num_sgprs;
235 };
236
237 struct radv_userdata_locations {
238 struct radv_userdata_info descriptor_sets[MAX_SETS];
239 struct radv_userdata_info shader_data[AC_UD_MAX_UD];
240 uint32_t descriptor_sets_enabled;
241 };
242
243 struct radv_vs_output_info {
244 uint8_t vs_output_param_offset[VARYING_SLOT_MAX];
245 uint8_t clip_dist_mask;
246 uint8_t cull_dist_mask;
247 uint8_t param_exports;
248 bool writes_pointsize;
249 bool writes_layer;
250 bool writes_viewport_index;
251 bool export_prim_id;
252 unsigned pos_exports;
253 };
254
255 struct radv_es_output_info {
256 uint32_t esgs_itemsize;
257 };
258
259 struct radv_shader_variant_info {
260 struct radv_userdata_locations user_sgprs_locs;
261 struct radv_shader_info info;
262 unsigned num_user_sgprs;
263 unsigned num_input_sgprs;
264 unsigned num_input_vgprs;
265 unsigned private_mem_vgprs;
266 bool need_indirect_descriptor_sets;
267 bool is_ngg;
268 struct {
269 struct {
270 struct radv_vs_output_info outinfo;
271 struct radv_es_output_info es_info;
272 bool as_es;
273 bool as_ls;
274 bool export_prim_id;
275 } vs;
276 struct {
277 bool can_discard;
278 bool early_fragment_test;
279 bool post_depth_coverage;
280 } fs;
281 struct {
282 unsigned block_size[3];
283 } cs;
284 struct {
285 unsigned vertices_in;
286 unsigned vertices_out;
287 unsigned output_prim;
288 unsigned invocations;
289 unsigned gsvs_vertex_size;
290 unsigned max_gsvs_emit_size;
291 unsigned es_type; /* GFX9: VS or TES */
292 } gs;
293 struct {
294 unsigned tcs_vertices_out;
295 uint32_t num_patches;
296 uint32_t lds_size;
297 } tcs;
298 struct {
299 struct radv_vs_output_info outinfo;
300 struct radv_es_output_info es_info;
301 bool as_es;
302 unsigned primitive_mode;
303 enum gl_tess_spacing spacing;
304 bool ccw;
305 bool point_mode;
306 bool export_prim_id;
307 } tes;
308 };
309 };
310
311 enum radv_shader_binary_type {
312 RADV_BINARY_TYPE_LEGACY,
313 RADV_BINARY_TYPE_RTLD
314 };
315
316 struct radv_shader_binary {
317 enum radv_shader_binary_type type;
318 gl_shader_stage stage;
319 bool is_gs_copy_shader;
320
321 struct radv_shader_variant_info variant_info;
322
323 /* Self-referential size so we avoid consistency issues. */
324 uint32_t total_size;
325 };
326
327 struct radv_shader_binary_legacy {
328 struct radv_shader_binary base;
329 struct ac_shader_config config;
330 unsigned code_size;
331 unsigned llvm_ir_size;
332 unsigned disasm_size;
333
334 /* data has size of code_size + llvm_ir_size + disasm_size + 2, where
335 * the +2 is for 0 of the ir strings. */
336 uint8_t data[0];
337 };
338
339 struct radv_shader_binary_rtld {
340 struct radv_shader_binary base;
341 unsigned elf_size;
342 unsigned llvm_ir_size;
343 uint8_t data[0];
344 };
345
346 struct radv_shader_variant {
347 uint32_t ref_count;
348
349 struct radeon_winsys_bo *bo;
350 uint64_t bo_offset;
351 struct ac_shader_config config;
352 uint32_t code_size;
353 struct radv_shader_variant_info info;
354
355 /* debug only */
356 uint32_t *spirv;
357 uint32_t spirv_size;
358 char *nir_string;
359 char *disasm_string;
360 char *llvm_ir_string;
361
362 struct list_head slab_list;
363 };
364
365 struct radv_shader_slab {
366 struct list_head slabs;
367 struct list_head shaders;
368 struct radeon_winsys_bo *bo;
369 uint64_t size;
370 char *ptr;
371 };
372
373 void
374 radv_optimize_nir(struct nir_shader *shader, bool optimize_conservatively,
375 bool allow_copies);
376 bool
377 radv_nir_lower_ycbcr_textures(nir_shader *shader,
378 const struct radv_pipeline_layout *layout);
379
380 nir_shader *
381 radv_shader_compile_to_nir(struct radv_device *device,
382 struct radv_shader_module *module,
383 const char *entrypoint_name,
384 gl_shader_stage stage,
385 const VkSpecializationInfo *spec_info,
386 const VkPipelineCreateFlags flags,
387 const struct radv_pipeline_layout *layout);
388
389 void *
390 radv_alloc_shader_memory(struct radv_device *device,
391 struct radv_shader_variant *shader);
392
393 void
394 radv_destroy_shader_slabs(struct radv_device *device);
395
396 struct radv_shader_variant *
397 radv_shader_variant_create(struct radv_device *device,
398 const struct radv_shader_binary *binary,
399 bool keep_shader_info);
400 struct radv_shader_variant *
401 radv_shader_variant_compile(struct radv_device *device,
402 struct radv_shader_module *module,
403 struct nir_shader *const *shaders,
404 int shader_count,
405 struct radv_pipeline_layout *layout,
406 const struct radv_shader_variant_key *key,
407 bool keep_shader_info,
408 struct radv_shader_binary **binary_out);
409
410 struct radv_shader_variant *
411 radv_create_gs_copy_shader(struct radv_device *device, struct nir_shader *nir,
412 struct radv_shader_binary **binary_out,
413 bool multiview, bool keep_shader_info);
414
415 void
416 radv_shader_variant_destroy(struct radv_device *device,
417 struct radv_shader_variant *variant);
418
419
420 unsigned
421 radv_get_max_waves(struct radv_device *device,
422 struct radv_shader_variant *variant,
423 gl_shader_stage stage);
424
425 unsigned
426 radv_get_max_workgroup_size(enum chip_class chip_class,
427 gl_shader_stage stage,
428 const unsigned *sizes);
429
430 const char *
431 radv_get_shader_name(struct radv_shader_variant_info *info,
432 gl_shader_stage stage);
433
434 void
435 radv_shader_dump_stats(struct radv_device *device,
436 struct radv_shader_variant *variant,
437 gl_shader_stage stage,
438 FILE *file);
439
440 bool
441 radv_can_dump_shader(struct radv_device *device,
442 struct radv_shader_module *module,
443 bool is_gs_copy_shader);
444
445 bool
446 radv_can_dump_shader_stats(struct radv_device *device,
447 struct radv_shader_module *module);
448
449 unsigned
450 shader_io_get_unique_index(gl_varying_slot slot);
451
452 #endif