radv, aco: collect statistics if requested but executables are not
[mesa.git] / src / amd / vulkan / radv_shader.h
1 /*
2 * Copyright © 2016 Red Hat.
3 * Copyright © 2016 Bas Nieuwenhuizen
4 *
5 * based in part on anv driver which is:
6 * Copyright © 2015 Intel Corporation
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice (including the next
16 * paragraph) shall be included in all copies or substantial portions of the
17 * Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
24 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
25 * IN THE SOFTWARE.
26 */
27
28 #ifndef RADV_SHADER_H
29 #define RADV_SHADER_H
30
31 #include "ac_binary.h"
32 #include "amd_family.h"
33 #include "radv_constants.h"
34
35 #include "nir/nir.h"
36 #include "vulkan/vulkan.h"
37
38 struct radv_device;
39
40 struct radv_shader_module {
41 struct nir_shader *nir;
42 unsigned char sha1[20];
43 uint32_t size;
44 char data[0];
45 };
46
47 enum {
48 RADV_ALPHA_ADJUST_NONE = 0,
49 RADV_ALPHA_ADJUST_SNORM = 1,
50 RADV_ALPHA_ADJUST_SINT = 2,
51 RADV_ALPHA_ADJUST_SSCALED = 3,
52 };
53
54 struct radv_vs_out_key {
55 uint32_t as_es:1;
56 uint32_t as_ls:1;
57 uint32_t as_ngg:1;
58 uint32_t as_ngg_passthrough:1;
59 uint32_t export_prim_id:1;
60 uint32_t export_layer_id:1;
61 uint32_t export_clip_dists:1;
62 };
63
64 struct radv_vs_variant_key {
65 struct radv_vs_out_key out;
66
67 uint32_t instance_rate_inputs;
68 uint32_t instance_rate_divisors[MAX_VERTEX_ATTRIBS];
69 uint8_t vertex_attribute_formats[MAX_VERTEX_ATTRIBS];
70 uint32_t vertex_attribute_bindings[MAX_VERTEX_ATTRIBS];
71 uint32_t vertex_attribute_offsets[MAX_VERTEX_ATTRIBS];
72 uint32_t vertex_attribute_strides[MAX_VERTEX_ATTRIBS];
73
74 /* For 2_10_10_10 formats the alpha is handled as unsigned by pre-vega HW.
75 * so we may need to fix it up. */
76 uint64_t alpha_adjust;
77
78 /* For some formats the channels have to be shuffled. */
79 uint32_t post_shuffle;
80
81 /* Output primitive type. */
82 uint8_t outprim;
83 };
84
85 struct radv_tes_variant_key {
86 struct radv_vs_out_key out;
87
88 uint8_t num_patches;
89 uint8_t tcs_num_outputs;
90 };
91
92 struct radv_tcs_variant_key {
93 struct radv_vs_variant_key vs_key;
94 unsigned primitive_mode;
95 unsigned input_vertices;
96 unsigned num_inputs;
97 uint32_t tes_reads_tess_factors:1;
98 };
99
100 struct radv_fs_variant_key {
101 uint32_t col_format;
102 uint8_t log2_ps_iter_samples;
103 uint8_t num_samples;
104 uint32_t is_int8;
105 uint32_t is_int10;
106 };
107
108 struct radv_cs_variant_key {
109 uint8_t subgroup_size;
110 };
111
112 struct radv_shader_variant_key {
113 union {
114 struct radv_vs_variant_key vs;
115 struct radv_fs_variant_key fs;
116 struct radv_tes_variant_key tes;
117 struct radv_tcs_variant_key tcs;
118 struct radv_cs_variant_key cs;
119
120 /* A common prefix of the vs and tes keys. */
121 struct radv_vs_out_key vs_common_out;
122 };
123 bool has_multiview_view_index;
124 };
125
126 struct radv_nir_compiler_options {
127 struct radv_pipeline_layout *layout;
128 struct radv_shader_variant_key key;
129 bool explicit_scratch_args;
130 bool clamp_shadow_reference;
131 bool robust_buffer_access;
132 bool dump_shader;
133 bool dump_preoptir;
134 bool record_ir;
135 bool record_stats;
136 bool check_ir;
137 bool has_ls_vgpr_init_bug;
138 bool use_ngg_streamout;
139 enum radeon_family family;
140 enum chip_class chip_class;
141 uint32_t tess_offchip_block_dw_size;
142 uint32_t address32_hi;
143 };
144
145 enum radv_ud_index {
146 AC_UD_SCRATCH_RING_OFFSETS = 0,
147 AC_UD_PUSH_CONSTANTS = 1,
148 AC_UD_INLINE_PUSH_CONSTANTS = 2,
149 AC_UD_INDIRECT_DESCRIPTOR_SETS = 3,
150 AC_UD_VIEW_INDEX = 4,
151 AC_UD_STREAMOUT_BUFFERS = 5,
152 AC_UD_NGG_GS_STATE = 6,
153 AC_UD_SHADER_START = 7,
154 AC_UD_VS_VERTEX_BUFFERS = AC_UD_SHADER_START,
155 AC_UD_VS_BASE_VERTEX_START_INSTANCE,
156 AC_UD_VS_MAX_UD,
157 AC_UD_PS_MAX_UD,
158 AC_UD_CS_GRID_SIZE = AC_UD_SHADER_START,
159 AC_UD_CS_MAX_UD,
160 AC_UD_GS_MAX_UD,
161 AC_UD_TCS_MAX_UD,
162 AC_UD_TES_MAX_UD,
163 AC_UD_MAX_UD = AC_UD_TCS_MAX_UD,
164 };
165
166 struct radv_stream_output {
167 uint8_t location;
168 uint8_t buffer;
169 uint16_t offset;
170 uint8_t component_mask;
171 uint8_t stream;
172 };
173
174 struct radv_streamout_info {
175 uint16_t num_outputs;
176 struct radv_stream_output outputs[MAX_SO_OUTPUTS];
177 uint16_t strides[MAX_SO_BUFFERS];
178 uint32_t enabled_stream_buffers_mask;
179 };
180
181 struct radv_userdata_info {
182 int8_t sgpr_idx;
183 uint8_t num_sgprs;
184 };
185
186 struct radv_userdata_locations {
187 struct radv_userdata_info descriptor_sets[MAX_SETS];
188 struct radv_userdata_info shader_data[AC_UD_MAX_UD];
189 uint32_t descriptor_sets_enabled;
190 };
191
192 struct radv_vs_output_info {
193 uint8_t vs_output_param_offset[VARYING_SLOT_MAX];
194 uint8_t clip_dist_mask;
195 uint8_t cull_dist_mask;
196 uint8_t param_exports;
197 bool writes_pointsize;
198 bool writes_layer;
199 bool writes_viewport_index;
200 bool export_prim_id;
201 unsigned pos_exports;
202 };
203
204 struct radv_es_output_info {
205 uint32_t esgs_itemsize;
206 };
207
208 struct gfx9_gs_info {
209 uint32_t vgt_gs_onchip_cntl;
210 uint32_t vgt_gs_max_prims_per_subgroup;
211 uint32_t vgt_esgs_ring_itemsize;
212 uint32_t lds_size;
213 };
214
215 struct gfx10_ngg_info {
216 uint16_t ngg_emit_size; /* in dwords */
217 uint32_t hw_max_esverts;
218 uint32_t max_gsprims;
219 uint32_t max_out_verts;
220 uint32_t prim_amp_factor;
221 uint32_t vgt_esgs_ring_itemsize;
222 uint32_t esgs_ring_size;
223 bool max_vert_out_per_gs_instance;
224 };
225
226 struct radv_shader_info {
227 bool loads_push_constants;
228 bool loads_dynamic_offsets;
229 uint8_t min_push_constant_used;
230 uint8_t max_push_constant_used;
231 bool has_only_32bit_push_constants;
232 bool has_indirect_push_constants;
233 uint8_t num_inline_push_consts;
234 uint8_t base_inline_push_consts;
235 uint32_t desc_set_used_mask;
236 bool needs_multiview_view_index;
237 bool uses_invocation_id;
238 bool uses_prim_id;
239 uint8_t wave_size;
240 uint8_t ballot_bit_size;
241 struct radv_userdata_locations user_sgprs_locs;
242 unsigned num_user_sgprs;
243 unsigned num_input_sgprs;
244 unsigned num_input_vgprs;
245 unsigned private_mem_vgprs;
246 bool need_indirect_descriptor_sets;
247 bool is_ngg;
248 bool is_ngg_passthrough;
249 struct {
250 uint64_t ls_outputs_written;
251 uint8_t input_usage_mask[VERT_ATTRIB_MAX];
252 uint8_t output_usage_mask[VARYING_SLOT_VAR31 + 1];
253 bool has_vertex_buffers; /* needs vertex buffers and base/start */
254 bool needs_draw_id;
255 bool needs_instance_id;
256 struct radv_vs_output_info outinfo;
257 struct radv_es_output_info es_info;
258 bool as_es;
259 bool as_ls;
260 bool export_prim_id;
261 } vs;
262 struct {
263 uint8_t output_usage_mask[VARYING_SLOT_VAR31 + 1];
264 uint8_t num_stream_output_components[4];
265 uint8_t output_streams[VARYING_SLOT_VAR31 + 1];
266 uint8_t max_stream;
267 bool writes_memory;
268 unsigned gsvs_vertex_size;
269 unsigned max_gsvs_emit_size;
270 unsigned vertices_in;
271 unsigned vertices_out;
272 unsigned output_prim;
273 unsigned invocations;
274 unsigned es_type; /* GFX9: VS or TES */
275 } gs;
276 struct {
277 uint8_t output_usage_mask[VARYING_SLOT_VAR31 + 1];
278 struct radv_vs_output_info outinfo;
279 struct radv_es_output_info es_info;
280 bool as_es;
281 unsigned primitive_mode;
282 enum gl_tess_spacing spacing;
283 bool ccw;
284 bool point_mode;
285 bool export_prim_id;
286 } tes;
287 struct {
288 bool force_persample;
289 bool needs_sample_positions;
290 bool writes_memory;
291 bool writes_z;
292 bool writes_stencil;
293 bool writes_sample_mask;
294 bool has_pcoord;
295 bool prim_id_input;
296 bool layer_input;
297 uint8_t num_input_clips_culls;
298 uint32_t input_mask;
299 uint32_t flat_shaded_mask;
300 uint32_t explicit_shaded_mask;
301 uint32_t float16_shaded_mask;
302 uint32_t num_interp;
303 bool can_discard;
304 bool early_fragment_test;
305 bool post_depth_coverage;
306 } ps;
307 struct {
308 bool uses_grid_size;
309 bool uses_block_id[3];
310 bool uses_thread_id[3];
311 bool uses_local_invocation_idx;
312 unsigned block_size[3];
313 } cs;
314 struct {
315 uint64_t outputs_written;
316 uint64_t patch_outputs_written;
317 unsigned tcs_vertices_out;
318 uint32_t num_patches;
319 uint32_t lds_size;
320 } tcs;
321
322 struct radv_streamout_info so;
323
324 struct gfx9_gs_info gs_ring_info;
325 struct gfx10_ngg_info ngg_info;
326
327 unsigned float_controls_mode;
328 };
329
330 enum radv_shader_binary_type {
331 RADV_BINARY_TYPE_LEGACY,
332 RADV_BINARY_TYPE_RTLD
333 };
334
335 struct radv_shader_binary {
336 enum radv_shader_binary_type type;
337 gl_shader_stage stage;
338 bool is_gs_copy_shader;
339
340 struct radv_shader_info info;
341
342 /* Self-referential size so we avoid consistency issues. */
343 uint32_t total_size;
344 };
345
346 struct radv_shader_binary_legacy {
347 struct radv_shader_binary base;
348 struct ac_shader_config config;
349 unsigned code_size;
350 unsigned exec_size;
351 unsigned ir_size;
352 unsigned disasm_size;
353 unsigned stats_size;
354
355 /* data has size of stats_size + code_size + ir_size + disasm_size + 2,
356 * where the +2 is for 0 of the ir strings. */
357 uint8_t data[0];
358 };
359
360 struct radv_shader_binary_rtld {
361 struct radv_shader_binary base;
362 unsigned elf_size;
363 unsigned llvm_ir_size;
364 uint8_t data[0];
365 };
366
367 struct radv_compiler_statistic_info {
368 char name[32];
369 char desc[64];
370 };
371
372 struct radv_compiler_statistics {
373 unsigned count;
374 struct radv_compiler_statistic_info *infos;
375 uint32_t values[];
376 };
377
378 struct radv_shader_variant {
379 uint32_t ref_count;
380
381 struct radeon_winsys_bo *bo;
382 uint64_t bo_offset;
383 struct ac_shader_config config;
384 uint32_t code_size;
385 uint32_t exec_size;
386 struct radv_shader_info info;
387
388 /* debug only */
389 char *spirv;
390 uint32_t spirv_size;
391 char *nir_string;
392 char *disasm_string;
393 char *ir_string;
394 struct radv_compiler_statistics *statistics;
395
396 struct list_head slab_list;
397 };
398
399 struct radv_shader_slab {
400 struct list_head slabs;
401 struct list_head shaders;
402 struct radeon_winsys_bo *bo;
403 uint64_t size;
404 char *ptr;
405 };
406
407 void
408 radv_optimize_nir(struct nir_shader *shader, bool optimize_conservatively,
409 bool allow_copies);
410 bool
411 radv_nir_lower_ycbcr_textures(nir_shader *shader,
412 const struct radv_pipeline_layout *layout);
413
414 nir_shader *
415 radv_shader_compile_to_nir(struct radv_device *device,
416 struct radv_shader_module *module,
417 const char *entrypoint_name,
418 gl_shader_stage stage,
419 const VkSpecializationInfo *spec_info,
420 const VkPipelineCreateFlags flags,
421 const struct radv_pipeline_layout *layout,
422 unsigned subgroup_size, unsigned ballot_bit_size);
423
424 void *
425 radv_alloc_shader_memory(struct radv_device *device,
426 struct radv_shader_variant *shader);
427
428 void
429 radv_destroy_shader_slabs(struct radv_device *device);
430
431 void
432 radv_create_shaders(struct radv_pipeline *pipeline,
433 struct radv_device *device,
434 struct radv_pipeline_cache *cache,
435 const struct radv_pipeline_key *key,
436 const VkPipelineShaderStageCreateInfo **pStages,
437 const VkPipelineCreateFlags flags,
438 VkPipelineCreationFeedbackEXT *pipeline_feedback,
439 VkPipelineCreationFeedbackEXT **stage_feedbacks);
440
441 struct radv_shader_variant *
442 radv_shader_variant_create(struct radv_device *device,
443 const struct radv_shader_binary *binary,
444 bool keep_shader_info);
445 struct radv_shader_variant *
446 radv_shader_variant_compile(struct radv_device *device,
447 struct radv_shader_module *module,
448 struct nir_shader *const *shaders,
449 int shader_count,
450 struct radv_pipeline_layout *layout,
451 const struct radv_shader_variant_key *key,
452 struct radv_shader_info *info,
453 bool keep_shader_info, bool keep_statistic_info,
454 struct radv_shader_binary **binary_out);
455
456 struct radv_shader_variant *
457 radv_create_gs_copy_shader(struct radv_device *device, struct nir_shader *nir,
458 struct radv_shader_info *info,
459 struct radv_shader_binary **binary_out,
460 bool multiview, bool keep_shader_info,
461 bool keep_statistic_info);
462
463 void
464 radv_shader_variant_destroy(struct radv_device *device,
465 struct radv_shader_variant *variant);
466
467
468 unsigned
469 radv_get_max_waves(struct radv_device *device,
470 struct radv_shader_variant *variant,
471 gl_shader_stage stage);
472
473 unsigned
474 radv_get_max_workgroup_size(enum chip_class chip_class,
475 gl_shader_stage stage,
476 const unsigned *sizes);
477
478 const char *
479 radv_get_shader_name(struct radv_shader_info *info,
480 gl_shader_stage stage);
481
482 void
483 radv_shader_dump_stats(struct radv_device *device,
484 struct radv_shader_variant *variant,
485 gl_shader_stage stage,
486 FILE *file);
487
488 bool
489 radv_can_dump_shader(struct radv_device *device,
490 struct radv_shader_module *module,
491 bool is_gs_copy_shader);
492
493 bool
494 radv_can_dump_shader_stats(struct radv_device *device,
495 struct radv_shader_module *module);
496
497 static inline unsigned
498 shader_io_get_unique_index(gl_varying_slot slot)
499 {
500 /* handle patch indices separate */
501 if (slot == VARYING_SLOT_TESS_LEVEL_OUTER)
502 return 0;
503 if (slot == VARYING_SLOT_TESS_LEVEL_INNER)
504 return 1;
505 if (slot >= VARYING_SLOT_PATCH0 && slot <= VARYING_SLOT_TESS_MAX)
506 return 2 + (slot - VARYING_SLOT_PATCH0);
507 if (slot == VARYING_SLOT_POS)
508 return 0;
509 if (slot == VARYING_SLOT_PSIZ)
510 return 1;
511 if (slot == VARYING_SLOT_CLIP_DIST0)
512 return 2;
513 if (slot == VARYING_SLOT_CLIP_DIST1)
514 return 3;
515 /* 3 is reserved for clip dist as well */
516 if (slot >= VARYING_SLOT_VAR0 && slot <= VARYING_SLOT_VAR31)
517 return 4 + (slot - VARYING_SLOT_VAR0);
518 unreachable("illegal slot in get unique index\n");
519 }
520
521 static inline unsigned
522 calculate_tess_lds_size(unsigned tcs_num_input_vertices,
523 unsigned tcs_num_output_vertices,
524 unsigned tcs_num_inputs,
525 unsigned tcs_num_patches,
526 unsigned tcs_outputs_written,
527 unsigned tcs_per_patch_outputs_written)
528 {
529 unsigned num_tcs_outputs = util_last_bit64(tcs_outputs_written);
530 unsigned num_tcs_patch_outputs = util_last_bit64(tcs_per_patch_outputs_written);
531
532 unsigned input_vertex_size = tcs_num_inputs * 16;
533 unsigned output_vertex_size = num_tcs_outputs * 16;
534
535 unsigned input_patch_size = tcs_num_input_vertices * input_vertex_size;
536
537 unsigned pervertex_output_patch_size = tcs_num_output_vertices * output_vertex_size;
538 unsigned output_patch_size = pervertex_output_patch_size + num_tcs_patch_outputs * 16;
539
540 unsigned output_patch0_offset = input_patch_size * tcs_num_patches;
541
542 return output_patch0_offset + output_patch_size * tcs_num_patches;
543 }
544
545 static inline unsigned
546 get_tcs_num_patches(unsigned tcs_num_input_vertices,
547 unsigned tcs_num_output_vertices,
548 unsigned tcs_num_inputs,
549 unsigned tcs_outputs_written,
550 unsigned tcs_per_patch_outputs_written,
551 unsigned tess_offchip_block_dw_size,
552 enum chip_class chip_class,
553 enum radeon_family family)
554 {
555 uint32_t input_vertex_size = tcs_num_inputs * 16;
556 uint32_t input_patch_size = tcs_num_input_vertices * input_vertex_size;
557 uint32_t num_tcs_outputs = util_last_bit64(tcs_outputs_written);
558 uint32_t num_tcs_patch_outputs = util_last_bit64(tcs_per_patch_outputs_written);
559 uint32_t output_vertex_size = num_tcs_outputs * 16;
560 uint32_t pervertex_output_patch_size = tcs_num_output_vertices * output_vertex_size;
561 uint32_t output_patch_size = pervertex_output_patch_size + num_tcs_patch_outputs * 16;
562
563 /* Ensure that we only need one wave per SIMD so we don't need to check
564 * resource usage. Also ensures that the number of tcs in and out
565 * vertices per threadgroup are at most 256.
566 */
567 unsigned num_patches = 64 / MAX2(tcs_num_input_vertices, tcs_num_output_vertices) * 4;
568 /* Make sure that the data fits in LDS. This assumes the shaders only
569 * use LDS for the inputs and outputs.
570 */
571 unsigned hardware_lds_size = 32768;
572
573 /* Looks like STONEY hangs if we use more than 32 KiB LDS in a single
574 * threadgroup, even though there is more than 32 KiB LDS.
575 *
576 * Test: dEQP-VK.tessellation.shader_input_output.barrier
577 */
578 if (chip_class >= GFX7 && family != CHIP_STONEY)
579 hardware_lds_size = 65536;
580
581 num_patches = MIN2(num_patches, hardware_lds_size / (input_patch_size + output_patch_size));
582 /* Make sure the output data fits in the offchip buffer */
583 num_patches = MIN2(num_patches, (tess_offchip_block_dw_size * 4) / output_patch_size);
584 /* Not necessary for correctness, but improves performance. The
585 * specific value is taken from the proprietary driver.
586 */
587 num_patches = MIN2(num_patches, 40);
588
589 /* GFX6 bug workaround - limit LS-HS threadgroups to only one wave. */
590 if (chip_class == GFX6) {
591 unsigned one_wave = 64 / MAX2(tcs_num_input_vertices, tcs_num_output_vertices);
592 num_patches = MIN2(num_patches, one_wave);
593 }
594 return num_patches;
595 }
596
597 void
598 radv_lower_fs_io(nir_shader *nir);
599
600 #endif