ac/radv/radeonsi: add ac_get_num_physical_sgprs() helper
[mesa.git] / src / amd / vulkan / radv_shader.h
1 /*
2 * Copyright © 2016 Red Hat.
3 * Copyright © 2016 Bas Nieuwenhuizen
4 *
5 * based in part on anv driver which is:
6 * Copyright © 2015 Intel Corporation
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice (including the next
16 * paragraph) shall be included in all copies or substantial portions of the
17 * Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
24 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
25 * IN THE SOFTWARE.
26 */
27
28 #ifndef RADV_SHADER_H
29 #define RADV_SHADER_H
30
31 #include "radv_debug.h"
32 #include "radv_private.h"
33
34 #include "nir/nir.h"
35
36 /* descriptor index into scratch ring offsets */
37 #define RING_SCRATCH 0
38 #define RING_ESGS_VS 1
39 #define RING_ESGS_GS 2
40 #define RING_GSVS_VS 3
41 #define RING_GSVS_GS 4
42 #define RING_HS_TESS_FACTOR 5
43 #define RING_HS_TESS_OFFCHIP 6
44 #define RING_PS_SAMPLE_POSITIONS 7
45
46 // Match MAX_SETS from radv_descriptor_set.h
47 #define RADV_UD_MAX_SETS MAX_SETS
48
49 #define RADV_NUM_PHYSICAL_VGPRS 256
50
51 struct radv_shader_module {
52 struct nir_shader *nir;
53 unsigned char sha1[20];
54 uint32_t size;
55 char data[0];
56 };
57
58 enum {
59 RADV_ALPHA_ADJUST_NONE = 0,
60 RADV_ALPHA_ADJUST_SNORM = 1,
61 RADV_ALPHA_ADJUST_SINT = 2,
62 RADV_ALPHA_ADJUST_SSCALED = 3,
63 };
64
65 struct radv_vs_variant_key {
66 uint32_t instance_rate_inputs;
67 uint32_t instance_rate_divisors[MAX_VERTEX_ATTRIBS];
68
69 /* For 2_10_10_10 formats the alpha is handled as unsigned by pre-vega HW.
70 * so we may need to fix it up. */
71 uint64_t alpha_adjust;
72
73 uint32_t as_es:1;
74 uint32_t as_ls:1;
75 uint32_t export_prim_id:1;
76 uint32_t export_layer_id:1;
77 };
78
79 struct radv_tes_variant_key {
80 uint32_t as_es:1;
81 uint32_t export_prim_id:1;
82 uint32_t export_layer_id:1;
83 uint8_t num_patches;
84 uint8_t tcs_num_outputs;
85 };
86
87 struct radv_tcs_variant_key {
88 struct radv_vs_variant_key vs_key;
89 unsigned primitive_mode;
90 unsigned input_vertices;
91 unsigned num_inputs;
92 uint32_t tes_reads_tess_factors:1;
93 };
94
95 struct radv_fs_variant_key {
96 uint32_t col_format;
97 uint8_t log2_ps_iter_samples;
98 uint8_t num_samples;
99 uint32_t is_int8;
100 uint32_t is_int10;
101 };
102
103 struct radv_shader_variant_key {
104 union {
105 struct radv_vs_variant_key vs;
106 struct radv_fs_variant_key fs;
107 struct radv_tes_variant_key tes;
108 struct radv_tcs_variant_key tcs;
109 };
110 bool has_multiview_view_index;
111 };
112
113 struct radv_nir_compiler_options {
114 struct radv_pipeline_layout *layout;
115 struct radv_shader_variant_key key;
116 bool unsafe_math;
117 bool supports_spill;
118 bool clamp_shadow_reference;
119 bool dump_shader;
120 bool dump_preoptir;
121 bool record_llvm_ir;
122 bool check_ir;
123 enum radeon_family family;
124 enum chip_class chip_class;
125 uint32_t tess_offchip_block_dw_size;
126 uint32_t address32_hi;
127 };
128
129 enum radv_ud_index {
130 AC_UD_SCRATCH_RING_OFFSETS = 0,
131 AC_UD_PUSH_CONSTANTS = 1,
132 AC_UD_INDIRECT_DESCRIPTOR_SETS = 2,
133 AC_UD_VIEW_INDEX = 3,
134 AC_UD_STREAMOUT_BUFFERS = 4,
135 AC_UD_SHADER_START = 5,
136 AC_UD_VS_VERTEX_BUFFERS = AC_UD_SHADER_START,
137 AC_UD_VS_BASE_VERTEX_START_INSTANCE,
138 AC_UD_VS_MAX_UD,
139 AC_UD_PS_MAX_UD,
140 AC_UD_CS_GRID_SIZE = AC_UD_SHADER_START,
141 AC_UD_CS_MAX_UD,
142 AC_UD_GS_MAX_UD,
143 AC_UD_TCS_MAX_UD,
144 AC_UD_TES_MAX_UD,
145 AC_UD_MAX_UD = AC_UD_TCS_MAX_UD,
146 };
147
148 struct radv_stream_output {
149 uint8_t location;
150 uint8_t buffer;
151 uint16_t offset;
152 uint8_t component_mask;
153 uint8_t stream;
154 };
155
156 struct radv_streamout_info {
157 uint16_t num_outputs;
158 struct radv_stream_output outputs[MAX_SO_OUTPUTS];
159 uint16_t strides[MAX_SO_BUFFERS];
160 uint32_t enabled_stream_buffers_mask;
161 };
162
163 struct radv_shader_info {
164 bool loads_push_constants;
165 uint32_t desc_set_used_mask;
166 bool needs_multiview_view_index;
167 bool uses_invocation_id;
168 bool uses_prim_id;
169 struct {
170 uint64_t ls_outputs_written;
171 uint8_t input_usage_mask[VERT_ATTRIB_MAX];
172 uint8_t output_usage_mask[VARYING_SLOT_VAR31 + 1];
173 bool has_vertex_buffers; /* needs vertex buffers and base/start */
174 bool needs_draw_id;
175 bool needs_instance_id;
176 } vs;
177 struct {
178 uint8_t output_usage_mask[VARYING_SLOT_VAR31 + 1];
179 uint8_t num_stream_output_components[4];
180 uint8_t output_streams[VARYING_SLOT_VAR31 + 1];
181 uint8_t max_stream;
182 } gs;
183 struct {
184 uint8_t output_usage_mask[VARYING_SLOT_VAR31 + 1];
185 } tes;
186 struct {
187 bool force_persample;
188 bool needs_sample_positions;
189 bool uses_input_attachments;
190 bool writes_memory;
191 bool writes_z;
192 bool writes_stencil;
193 bool writes_sample_mask;
194 bool has_pcoord;
195 bool prim_id_input;
196 bool layer_input;
197 uint8_t num_input_clips_culls;
198 } ps;
199 struct {
200 bool uses_grid_size;
201 bool uses_block_id[3];
202 bool uses_thread_id[3];
203 bool uses_local_invocation_idx;
204 } cs;
205 struct {
206 uint64_t outputs_written;
207 uint64_t patch_outputs_written;
208 } tcs;
209
210 struct radv_streamout_info so;
211 };
212
213 struct radv_userdata_info {
214 int8_t sgpr_idx;
215 uint8_t num_sgprs;
216 };
217
218 struct radv_userdata_locations {
219 struct radv_userdata_info descriptor_sets[RADV_UD_MAX_SETS];
220 struct radv_userdata_info shader_data[AC_UD_MAX_UD];
221 uint32_t descriptor_sets_enabled;
222 };
223
224 struct radv_vs_output_info {
225 uint8_t vs_output_param_offset[VARYING_SLOT_MAX];
226 uint8_t clip_dist_mask;
227 uint8_t cull_dist_mask;
228 uint8_t param_exports;
229 bool writes_pointsize;
230 bool writes_layer;
231 bool writes_viewport_index;
232 bool export_prim_id;
233 unsigned pos_exports;
234 };
235
236 struct radv_es_output_info {
237 uint32_t esgs_itemsize;
238 };
239
240 struct radv_shader_variant_info {
241 struct radv_userdata_locations user_sgprs_locs;
242 struct radv_shader_info info;
243 unsigned num_user_sgprs;
244 unsigned num_input_sgprs;
245 unsigned num_input_vgprs;
246 unsigned private_mem_vgprs;
247 bool need_indirect_descriptor_sets;
248 struct {
249 struct {
250 struct radv_vs_output_info outinfo;
251 struct radv_es_output_info es_info;
252 unsigned vgpr_comp_cnt;
253 bool as_es;
254 bool as_ls;
255 } vs;
256 struct {
257 unsigned num_interp;
258 uint32_t input_mask;
259 uint32_t flat_shaded_mask;
260 bool can_discard;
261 bool early_fragment_test;
262 } fs;
263 struct {
264 unsigned block_size[3];
265 } cs;
266 struct {
267 unsigned vertices_in;
268 unsigned vertices_out;
269 unsigned output_prim;
270 unsigned invocations;
271 unsigned gsvs_vertex_size;
272 unsigned max_gsvs_emit_size;
273 unsigned es_type; /* GFX9: VS or TES */
274 } gs;
275 struct {
276 unsigned tcs_vertices_out;
277 uint32_t num_patches;
278 uint32_t lds_size;
279 } tcs;
280 struct {
281 struct radv_vs_output_info outinfo;
282 struct radv_es_output_info es_info;
283 bool as_es;
284 unsigned primitive_mode;
285 enum gl_tess_spacing spacing;
286 bool ccw;
287 bool point_mode;
288 } tes;
289 };
290 };
291
292 struct radv_shader_variant {
293 uint32_t ref_count;
294
295 struct radeon_winsys_bo *bo;
296 uint64_t bo_offset;
297 struct ac_shader_config config;
298 uint32_t code_size;
299 struct radv_shader_variant_info info;
300 unsigned rsrc1;
301 unsigned rsrc2;
302
303 /* debug only */
304 uint32_t *spirv;
305 uint32_t spirv_size;
306 struct nir_shader *nir;
307 char *disasm_string;
308 char *llvm_ir_string;
309
310 struct list_head slab_list;
311 };
312
313 struct radv_shader_slab {
314 struct list_head slabs;
315 struct list_head shaders;
316 struct radeon_winsys_bo *bo;
317 uint64_t size;
318 char *ptr;
319 };
320
321 void
322 radv_optimize_nir(struct nir_shader *shader, bool optimize_conservatively,
323 bool allow_copies);
324
325 nir_shader *
326 radv_shader_compile_to_nir(struct radv_device *device,
327 struct radv_shader_module *module,
328 const char *entrypoint_name,
329 gl_shader_stage stage,
330 const VkSpecializationInfo *spec_info,
331 const VkPipelineCreateFlags flags);
332
333 void *
334 radv_alloc_shader_memory(struct radv_device *device,
335 struct radv_shader_variant *shader);
336
337 void
338 radv_destroy_shader_slabs(struct radv_device *device);
339
340 struct radv_shader_variant *
341 radv_shader_variant_create(struct radv_device *device,
342 struct radv_shader_module *module,
343 struct nir_shader *const *shaders,
344 int shader_count,
345 struct radv_pipeline_layout *layout,
346 const struct radv_shader_variant_key *key,
347 void **code_out,
348 unsigned *code_size_out);
349
350 struct radv_shader_variant *
351 radv_create_gs_copy_shader(struct radv_device *device, struct nir_shader *nir,
352 void **code_out, unsigned *code_size_out,
353 bool multiview);
354
355 void
356 radv_shader_variant_destroy(struct radv_device *device,
357 struct radv_shader_variant *variant);
358
359 const char *
360 radv_get_shader_name(struct radv_shader_variant *var, gl_shader_stage stage);
361
362 void
363 radv_shader_dump_stats(struct radv_device *device,
364 struct radv_shader_variant *variant,
365 gl_shader_stage stage,
366 FILE *file);
367
368 static inline bool
369 radv_can_dump_shader(struct radv_device *device,
370 struct radv_shader_module *module,
371 bool is_gs_copy_shader)
372 {
373 if (!(device->instance->debug_flags & RADV_DEBUG_DUMP_SHADERS))
374 return false;
375
376 /* Only dump non-meta shaders, useful for debugging purposes. */
377 return (module && !module->nir) || is_gs_copy_shader;
378 }
379
380 static inline bool
381 radv_can_dump_shader_stats(struct radv_device *device,
382 struct radv_shader_module *module)
383 {
384 /* Only dump non-meta shader stats. */
385 return device->instance->debug_flags & RADV_DEBUG_DUMP_SHADER_STATS &&
386 module && !module->nir;
387 }
388
389 static inline unsigned shader_io_get_unique_index(gl_varying_slot slot)
390 {
391 /* handle patch indices separate */
392 if (slot == VARYING_SLOT_TESS_LEVEL_OUTER)
393 return 0;
394 if (slot == VARYING_SLOT_TESS_LEVEL_INNER)
395 return 1;
396 if (slot >= VARYING_SLOT_PATCH0 && slot <= VARYING_SLOT_TESS_MAX)
397 return 2 + (slot - VARYING_SLOT_PATCH0);
398 if (slot == VARYING_SLOT_POS)
399 return 0;
400 if (slot == VARYING_SLOT_PSIZ)
401 return 1;
402 if (slot == VARYING_SLOT_CLIP_DIST0)
403 return 2;
404 /* 3 is reserved for clip dist as well */
405 if (slot >= VARYING_SLOT_VAR0 && slot <= VARYING_SLOT_VAR31)
406 return 4 + (slot - VARYING_SLOT_VAR0);
407 unreachable("illegal slot in get unique index\n");
408 }
409
410 #endif