radv: determine shaders wavesize at pipeline level
[mesa.git] / src / amd / vulkan / radv_shader.h
1 /*
2 * Copyright © 2016 Red Hat.
3 * Copyright © 2016 Bas Nieuwenhuizen
4 *
5 * based in part on anv driver which is:
6 * Copyright © 2015 Intel Corporation
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice (including the next
16 * paragraph) shall be included in all copies or substantial portions of the
17 * Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
24 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
25 * IN THE SOFTWARE.
26 */
27
28 #ifndef RADV_SHADER_H
29 #define RADV_SHADER_H
30
31 #include "ac_binary.h"
32 #include "amd_family.h"
33 #include "radv_constants.h"
34
35 #include "nir/nir.h"
36 #include "vulkan/vulkan.h"
37
38 struct radv_device;
39
40 struct radv_shader_module {
41 struct nir_shader *nir;
42 unsigned char sha1[20];
43 uint32_t size;
44 char data[0];
45 };
46
47 enum {
48 RADV_ALPHA_ADJUST_NONE = 0,
49 RADV_ALPHA_ADJUST_SNORM = 1,
50 RADV_ALPHA_ADJUST_SINT = 2,
51 RADV_ALPHA_ADJUST_SSCALED = 3,
52 };
53
54 struct radv_vs_out_key {
55 uint32_t as_es:1;
56 uint32_t as_ls:1;
57 uint32_t as_ngg:1;
58 uint32_t export_prim_id:1;
59 uint32_t export_layer_id:1;
60 uint32_t export_clip_dists:1;
61 };
62
63 struct radv_vs_variant_key {
64 struct radv_vs_out_key out;
65
66 uint32_t instance_rate_inputs;
67 uint32_t instance_rate_divisors[MAX_VERTEX_ATTRIBS];
68 uint8_t vertex_attribute_formats[MAX_VERTEX_ATTRIBS];
69 uint32_t vertex_attribute_bindings[MAX_VERTEX_ATTRIBS];
70 uint32_t vertex_attribute_offsets[MAX_VERTEX_ATTRIBS];
71 uint32_t vertex_attribute_strides[MAX_VERTEX_ATTRIBS];
72
73 /* For 2_10_10_10 formats the alpha is handled as unsigned by pre-vega HW.
74 * so we may need to fix it up. */
75 uint64_t alpha_adjust;
76
77 /* For some formats the channels have to be shuffled. */
78 uint32_t post_shuffle;
79
80 /* Output primitive type. */
81 uint8_t outprim;
82 };
83
84 struct radv_tes_variant_key {
85 struct radv_vs_out_key out;
86
87 uint8_t num_patches;
88 uint8_t tcs_num_outputs;
89 };
90
91 struct radv_tcs_variant_key {
92 struct radv_vs_variant_key vs_key;
93 unsigned primitive_mode;
94 unsigned input_vertices;
95 unsigned num_inputs;
96 uint32_t tes_reads_tess_factors:1;
97 };
98
99 struct radv_fs_variant_key {
100 uint32_t col_format;
101 uint8_t log2_ps_iter_samples;
102 uint8_t num_samples;
103 uint32_t is_int8;
104 uint32_t is_int10;
105 };
106
107 struct radv_shader_variant_key {
108 union {
109 struct radv_vs_variant_key vs;
110 struct radv_fs_variant_key fs;
111 struct radv_tes_variant_key tes;
112 struct radv_tcs_variant_key tcs;
113
114 /* A common prefix of the vs and tes keys. */
115 struct radv_vs_out_key vs_common_out;
116 };
117 bool has_multiview_view_index;
118 };
119
120 struct radv_nir_compiler_options {
121 struct radv_pipeline_layout *layout;
122 struct radv_shader_variant_key key;
123 bool unsafe_math;
124 bool supports_spill;
125 bool clamp_shadow_reference;
126 bool robust_buffer_access;
127 bool dump_shader;
128 bool dump_preoptir;
129 bool record_ir;
130 bool check_ir;
131 bool has_ls_vgpr_init_bug;
132 bool use_ngg_streamout;
133 enum radeon_family family;
134 enum chip_class chip_class;
135 uint32_t tess_offchip_block_dw_size;
136 uint32_t address32_hi;
137 };
138
139 enum radv_ud_index {
140 AC_UD_SCRATCH_RING_OFFSETS = 0,
141 AC_UD_PUSH_CONSTANTS = 1,
142 AC_UD_INLINE_PUSH_CONSTANTS = 2,
143 AC_UD_INDIRECT_DESCRIPTOR_SETS = 3,
144 AC_UD_VIEW_INDEX = 4,
145 AC_UD_STREAMOUT_BUFFERS = 5,
146 AC_UD_SHADER_START = 6,
147 AC_UD_VS_VERTEX_BUFFERS = AC_UD_SHADER_START,
148 AC_UD_VS_BASE_VERTEX_START_INSTANCE,
149 AC_UD_VS_MAX_UD,
150 AC_UD_PS_MAX_UD,
151 AC_UD_CS_GRID_SIZE = AC_UD_SHADER_START,
152 AC_UD_CS_MAX_UD,
153 AC_UD_GS_MAX_UD,
154 AC_UD_TCS_MAX_UD,
155 AC_UD_TES_MAX_UD,
156 AC_UD_MAX_UD = AC_UD_TCS_MAX_UD,
157 };
158
159 struct radv_stream_output {
160 uint8_t location;
161 uint8_t buffer;
162 uint16_t offset;
163 uint8_t component_mask;
164 uint8_t stream;
165 };
166
167 struct radv_streamout_info {
168 uint16_t num_outputs;
169 struct radv_stream_output outputs[MAX_SO_OUTPUTS];
170 uint16_t strides[MAX_SO_BUFFERS];
171 uint32_t enabled_stream_buffers_mask;
172 };
173
174 struct radv_userdata_info {
175 int8_t sgpr_idx;
176 uint8_t num_sgprs;
177 };
178
179 struct radv_userdata_locations {
180 struct radv_userdata_info descriptor_sets[MAX_SETS];
181 struct radv_userdata_info shader_data[AC_UD_MAX_UD];
182 uint32_t descriptor_sets_enabled;
183 };
184
185 struct radv_vs_output_info {
186 uint8_t vs_output_param_offset[VARYING_SLOT_MAX];
187 uint8_t clip_dist_mask;
188 uint8_t cull_dist_mask;
189 uint8_t param_exports;
190 bool writes_pointsize;
191 bool writes_layer;
192 bool writes_viewport_index;
193 bool export_prim_id;
194 unsigned pos_exports;
195 };
196
197 struct radv_es_output_info {
198 uint32_t esgs_itemsize;
199 };
200
201 struct gfx9_gs_info {
202 uint32_t vgt_gs_onchip_cntl;
203 uint32_t vgt_gs_max_prims_per_subgroup;
204 uint32_t vgt_esgs_ring_itemsize;
205 uint32_t lds_size;
206 };
207
208 struct gfx10_ngg_info {
209 uint16_t ngg_emit_size; /* in dwords */
210 uint32_t hw_max_esverts;
211 uint32_t max_gsprims;
212 uint32_t max_out_verts;
213 uint32_t prim_amp_factor;
214 uint32_t vgt_esgs_ring_itemsize;
215 uint32_t esgs_ring_size;
216 bool max_vert_out_per_gs_instance;
217 };
218
219 struct radv_shader_info {
220 bool loads_push_constants;
221 bool loads_dynamic_offsets;
222 uint8_t min_push_constant_used;
223 uint8_t max_push_constant_used;
224 bool has_only_32bit_push_constants;
225 bool has_indirect_push_constants;
226 uint8_t num_inline_push_consts;
227 uint8_t base_inline_push_consts;
228 uint32_t desc_set_used_mask;
229 bool needs_multiview_view_index;
230 bool uses_invocation_id;
231 bool uses_prim_id;
232 uint8_t wave_size;
233 struct radv_userdata_locations user_sgprs_locs;
234 unsigned num_user_sgprs;
235 unsigned num_input_sgprs;
236 unsigned num_input_vgprs;
237 unsigned private_mem_vgprs;
238 bool need_indirect_descriptor_sets;
239 bool is_ngg;
240 struct {
241 uint64_t ls_outputs_written;
242 uint8_t input_usage_mask[VERT_ATTRIB_MAX];
243 uint8_t output_usage_mask[VARYING_SLOT_VAR31 + 1];
244 bool has_vertex_buffers; /* needs vertex buffers and base/start */
245 bool needs_draw_id;
246 bool needs_instance_id;
247 struct radv_vs_output_info outinfo;
248 struct radv_es_output_info es_info;
249 bool as_es;
250 bool as_ls;
251 bool export_prim_id;
252 } vs;
253 struct {
254 uint8_t output_usage_mask[VARYING_SLOT_VAR31 + 1];
255 uint8_t num_stream_output_components[4];
256 uint8_t output_streams[VARYING_SLOT_VAR31 + 1];
257 uint8_t max_stream;
258 bool writes_memory;
259 unsigned gsvs_vertex_size;
260 unsigned max_gsvs_emit_size;
261 unsigned vertices_in;
262 unsigned vertices_out;
263 unsigned output_prim;
264 unsigned invocations;
265 unsigned es_type; /* GFX9: VS or TES */
266 } gs;
267 struct {
268 uint8_t output_usage_mask[VARYING_SLOT_VAR31 + 1];
269 struct radv_vs_output_info outinfo;
270 struct radv_es_output_info es_info;
271 bool as_es;
272 unsigned primitive_mode;
273 enum gl_tess_spacing spacing;
274 bool ccw;
275 bool point_mode;
276 bool export_prim_id;
277 } tes;
278 struct {
279 bool force_persample;
280 bool needs_sample_positions;
281 bool writes_memory;
282 bool writes_z;
283 bool writes_stencil;
284 bool writes_sample_mask;
285 bool has_pcoord;
286 bool prim_id_input;
287 bool layer_input;
288 uint8_t num_input_clips_culls;
289 uint32_t input_mask;
290 uint32_t flat_shaded_mask;
291 uint32_t float16_shaded_mask;
292 uint32_t num_interp;
293 bool can_discard;
294 bool early_fragment_test;
295 bool post_depth_coverage;
296 } ps;
297 struct {
298 bool uses_grid_size;
299 bool uses_block_id[3];
300 bool uses_thread_id[3];
301 bool uses_local_invocation_idx;
302 unsigned block_size[3];
303 } cs;
304 struct {
305 uint64_t outputs_written;
306 uint64_t patch_outputs_written;
307 unsigned tcs_vertices_out;
308 uint32_t num_patches;
309 uint32_t lds_size;
310 } tcs;
311
312 struct radv_streamout_info so;
313
314 struct gfx9_gs_info gs_ring_info;
315 struct gfx10_ngg_info ngg_info;
316
317 unsigned float_controls_mode;
318 };
319
320 enum radv_shader_binary_type {
321 RADV_BINARY_TYPE_LEGACY,
322 RADV_BINARY_TYPE_RTLD
323 };
324
325 struct radv_shader_binary {
326 enum radv_shader_binary_type type;
327 gl_shader_stage stage;
328 bool is_gs_copy_shader;
329
330 struct radv_shader_info info;
331
332 /* Self-referential size so we avoid consistency issues. */
333 uint32_t total_size;
334 };
335
336 struct radv_shader_binary_legacy {
337 struct radv_shader_binary base;
338 struct ac_shader_config config;
339 unsigned code_size;
340 unsigned exec_size;
341 unsigned ir_size;
342 unsigned disasm_size;
343
344 /* data has size of code_size + ir_size + disasm_size + 2, where
345 * the +2 is for 0 of the ir strings. */
346 uint8_t data[0];
347 };
348
349 struct radv_shader_binary_rtld {
350 struct radv_shader_binary base;
351 unsigned elf_size;
352 unsigned llvm_ir_size;
353 uint8_t data[0];
354 };
355
356 struct radv_shader_variant {
357 uint32_t ref_count;
358
359 struct radeon_winsys_bo *bo;
360 uint64_t bo_offset;
361 struct ac_shader_config config;
362 uint32_t code_size;
363 uint32_t exec_size;
364 struct radv_shader_info info;
365
366 /* debug only */
367 bool aco_used;
368 char *spirv;
369 uint32_t spirv_size;
370 char *nir_string;
371 char *disasm_string;
372 char *ir_string;
373
374 struct list_head slab_list;
375 };
376
377 struct radv_shader_slab {
378 struct list_head slabs;
379 struct list_head shaders;
380 struct radeon_winsys_bo *bo;
381 uint64_t size;
382 char *ptr;
383 };
384
385 void
386 radv_optimize_nir(struct nir_shader *shader, bool optimize_conservatively,
387 bool allow_copies);
388 bool
389 radv_nir_lower_ycbcr_textures(nir_shader *shader,
390 const struct radv_pipeline_layout *layout);
391
392 nir_shader *
393 radv_shader_compile_to_nir(struct radv_device *device,
394 struct radv_shader_module *module,
395 const char *entrypoint_name,
396 gl_shader_stage stage,
397 const VkSpecializationInfo *spec_info,
398 const VkPipelineCreateFlags flags,
399 const struct radv_pipeline_layout *layout,
400 bool use_aco);
401
402 void *
403 radv_alloc_shader_memory(struct radv_device *device,
404 struct radv_shader_variant *shader);
405
406 void
407 radv_destroy_shader_slabs(struct radv_device *device);
408
409 void
410 radv_create_shaders(struct radv_pipeline *pipeline,
411 struct radv_device *device,
412 struct radv_pipeline_cache *cache,
413 const struct radv_pipeline_key *key,
414 const VkPipelineShaderStageCreateInfo **pStages,
415 const VkPipelineCreateFlags flags,
416 VkPipelineCreationFeedbackEXT *pipeline_feedback,
417 VkPipelineCreationFeedbackEXT **stage_feedbacks);
418
419 struct radv_shader_variant *
420 radv_shader_variant_create(struct radv_device *device,
421 const struct radv_shader_binary *binary,
422 bool keep_shader_info);
423 struct radv_shader_variant *
424 radv_shader_variant_compile(struct radv_device *device,
425 struct radv_shader_module *module,
426 struct nir_shader *const *shaders,
427 int shader_count,
428 struct radv_pipeline_layout *layout,
429 const struct radv_shader_variant_key *key,
430 struct radv_shader_info *info,
431 bool keep_shader_info,
432 bool use_aco,
433 struct radv_shader_binary **binary_out);
434
435 struct radv_shader_variant *
436 radv_create_gs_copy_shader(struct radv_device *device, struct nir_shader *nir,
437 struct radv_shader_info *info,
438 struct radv_shader_binary **binary_out,
439 bool multiview, bool keep_shader_info);
440
441 void
442 radv_shader_variant_destroy(struct radv_device *device,
443 struct radv_shader_variant *variant);
444
445
446 unsigned
447 radv_get_max_waves(struct radv_device *device,
448 struct radv_shader_variant *variant,
449 gl_shader_stage stage);
450
451 unsigned
452 radv_get_max_workgroup_size(enum chip_class chip_class,
453 gl_shader_stage stage,
454 const unsigned *sizes);
455
456 const char *
457 radv_get_shader_name(struct radv_shader_info *info,
458 gl_shader_stage stage);
459
460 void
461 radv_shader_dump_stats(struct radv_device *device,
462 struct radv_shader_variant *variant,
463 gl_shader_stage stage,
464 FILE *file);
465
466 bool
467 radv_can_dump_shader(struct radv_device *device,
468 struct radv_shader_module *module,
469 bool is_gs_copy_shader);
470
471 bool
472 radv_can_dump_shader_stats(struct radv_device *device,
473 struct radv_shader_module *module);
474
475 unsigned
476 shader_io_get_unique_index(gl_varying_slot slot);
477
478 void
479 radv_lower_fs_io(nir_shader *nir);
480
481 #endif