radv: Replace supports_spill with explict_scratch_args
[mesa.git] / src / amd / vulkan / radv_shader.h
1 /*
2 * Copyright © 2016 Red Hat.
3 * Copyright © 2016 Bas Nieuwenhuizen
4 *
5 * based in part on anv driver which is:
6 * Copyright © 2015 Intel Corporation
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice (including the next
16 * paragraph) shall be included in all copies or substantial portions of the
17 * Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
24 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
25 * IN THE SOFTWARE.
26 */
27
28 #ifndef RADV_SHADER_H
29 #define RADV_SHADER_H
30
31 #include "ac_binary.h"
32 #include "amd_family.h"
33 #include "radv_constants.h"
34
35 #include "nir/nir.h"
36 #include "vulkan/vulkan.h"
37
38 struct radv_device;
39
40 struct radv_shader_module {
41 struct nir_shader *nir;
42 unsigned char sha1[20];
43 uint32_t size;
44 char data[0];
45 };
46
47 enum {
48 RADV_ALPHA_ADJUST_NONE = 0,
49 RADV_ALPHA_ADJUST_SNORM = 1,
50 RADV_ALPHA_ADJUST_SINT = 2,
51 RADV_ALPHA_ADJUST_SSCALED = 3,
52 };
53
54 struct radv_vs_out_key {
55 uint32_t as_es:1;
56 uint32_t as_ls:1;
57 uint32_t as_ngg:1;
58 uint32_t export_prim_id:1;
59 uint32_t export_layer_id:1;
60 uint32_t export_clip_dists:1;
61 };
62
63 struct radv_vs_variant_key {
64 struct radv_vs_out_key out;
65
66 uint32_t instance_rate_inputs;
67 uint32_t instance_rate_divisors[MAX_VERTEX_ATTRIBS];
68 uint8_t vertex_attribute_formats[MAX_VERTEX_ATTRIBS];
69 uint32_t vertex_attribute_bindings[MAX_VERTEX_ATTRIBS];
70 uint32_t vertex_attribute_offsets[MAX_VERTEX_ATTRIBS];
71 uint32_t vertex_attribute_strides[MAX_VERTEX_ATTRIBS];
72
73 /* For 2_10_10_10 formats the alpha is handled as unsigned by pre-vega HW.
74 * so we may need to fix it up. */
75 uint64_t alpha_adjust;
76
77 /* For some formats the channels have to be shuffled. */
78 uint32_t post_shuffle;
79
80 /* Output primitive type. */
81 uint8_t outprim;
82 };
83
84 struct radv_tes_variant_key {
85 struct radv_vs_out_key out;
86
87 uint8_t num_patches;
88 uint8_t tcs_num_outputs;
89 };
90
91 struct radv_tcs_variant_key {
92 struct radv_vs_variant_key vs_key;
93 unsigned primitive_mode;
94 unsigned input_vertices;
95 unsigned num_inputs;
96 uint32_t tes_reads_tess_factors:1;
97 };
98
99 struct radv_fs_variant_key {
100 uint32_t col_format;
101 uint8_t log2_ps_iter_samples;
102 uint8_t num_samples;
103 uint32_t is_int8;
104 uint32_t is_int10;
105 };
106
107 struct radv_cs_variant_key {
108 uint8_t subgroup_size;
109 };
110
111 struct radv_shader_variant_key {
112 union {
113 struct radv_vs_variant_key vs;
114 struct radv_fs_variant_key fs;
115 struct radv_tes_variant_key tes;
116 struct radv_tcs_variant_key tcs;
117 struct radv_cs_variant_key cs;
118
119 /* A common prefix of the vs and tes keys. */
120 struct radv_vs_out_key vs_common_out;
121 };
122 bool has_multiview_view_index;
123 };
124
125 struct radv_nir_compiler_options {
126 struct radv_pipeline_layout *layout;
127 struct radv_shader_variant_key key;
128 bool explicit_scratch_args;
129 bool clamp_shadow_reference;
130 bool robust_buffer_access;
131 bool dump_shader;
132 bool dump_preoptir;
133 bool record_ir;
134 bool check_ir;
135 bool has_ls_vgpr_init_bug;
136 bool use_ngg_streamout;
137 enum radeon_family family;
138 enum chip_class chip_class;
139 uint32_t tess_offchip_block_dw_size;
140 uint32_t address32_hi;
141 };
142
143 enum radv_ud_index {
144 AC_UD_SCRATCH_RING_OFFSETS = 0,
145 AC_UD_PUSH_CONSTANTS = 1,
146 AC_UD_INLINE_PUSH_CONSTANTS = 2,
147 AC_UD_INDIRECT_DESCRIPTOR_SETS = 3,
148 AC_UD_VIEW_INDEX = 4,
149 AC_UD_STREAMOUT_BUFFERS = 5,
150 AC_UD_SHADER_START = 6,
151 AC_UD_VS_VERTEX_BUFFERS = AC_UD_SHADER_START,
152 AC_UD_VS_BASE_VERTEX_START_INSTANCE,
153 AC_UD_VS_MAX_UD,
154 AC_UD_PS_MAX_UD,
155 AC_UD_CS_GRID_SIZE = AC_UD_SHADER_START,
156 AC_UD_CS_MAX_UD,
157 AC_UD_GS_MAX_UD,
158 AC_UD_TCS_MAX_UD,
159 AC_UD_TES_MAX_UD,
160 AC_UD_MAX_UD = AC_UD_TCS_MAX_UD,
161 };
162
163 struct radv_stream_output {
164 uint8_t location;
165 uint8_t buffer;
166 uint16_t offset;
167 uint8_t component_mask;
168 uint8_t stream;
169 };
170
171 struct radv_streamout_info {
172 uint16_t num_outputs;
173 struct radv_stream_output outputs[MAX_SO_OUTPUTS];
174 uint16_t strides[MAX_SO_BUFFERS];
175 uint32_t enabled_stream_buffers_mask;
176 };
177
178 struct radv_userdata_info {
179 int8_t sgpr_idx;
180 uint8_t num_sgprs;
181 };
182
183 struct radv_userdata_locations {
184 struct radv_userdata_info descriptor_sets[MAX_SETS];
185 struct radv_userdata_info shader_data[AC_UD_MAX_UD];
186 uint32_t descriptor_sets_enabled;
187 };
188
189 struct radv_vs_output_info {
190 uint8_t vs_output_param_offset[VARYING_SLOT_MAX];
191 uint8_t clip_dist_mask;
192 uint8_t cull_dist_mask;
193 uint8_t param_exports;
194 bool writes_pointsize;
195 bool writes_layer;
196 bool writes_viewport_index;
197 bool export_prim_id;
198 unsigned pos_exports;
199 };
200
201 struct radv_es_output_info {
202 uint32_t esgs_itemsize;
203 };
204
205 struct gfx9_gs_info {
206 uint32_t vgt_gs_onchip_cntl;
207 uint32_t vgt_gs_max_prims_per_subgroup;
208 uint32_t vgt_esgs_ring_itemsize;
209 uint32_t lds_size;
210 };
211
212 struct gfx10_ngg_info {
213 uint16_t ngg_emit_size; /* in dwords */
214 uint32_t hw_max_esverts;
215 uint32_t max_gsprims;
216 uint32_t max_out_verts;
217 uint32_t prim_amp_factor;
218 uint32_t vgt_esgs_ring_itemsize;
219 uint32_t esgs_ring_size;
220 bool max_vert_out_per_gs_instance;
221 };
222
223 struct radv_shader_info {
224 bool loads_push_constants;
225 bool loads_dynamic_offsets;
226 uint8_t min_push_constant_used;
227 uint8_t max_push_constant_used;
228 bool has_only_32bit_push_constants;
229 bool has_indirect_push_constants;
230 uint8_t num_inline_push_consts;
231 uint8_t base_inline_push_consts;
232 uint32_t desc_set_used_mask;
233 bool needs_multiview_view_index;
234 bool uses_invocation_id;
235 bool uses_prim_id;
236 uint8_t wave_size;
237 struct radv_userdata_locations user_sgprs_locs;
238 unsigned num_user_sgprs;
239 unsigned num_input_sgprs;
240 unsigned num_input_vgprs;
241 unsigned private_mem_vgprs;
242 bool need_indirect_descriptor_sets;
243 bool is_ngg;
244 struct {
245 uint64_t ls_outputs_written;
246 uint8_t input_usage_mask[VERT_ATTRIB_MAX];
247 uint8_t output_usage_mask[VARYING_SLOT_VAR31 + 1];
248 bool has_vertex_buffers; /* needs vertex buffers and base/start */
249 bool needs_draw_id;
250 bool needs_instance_id;
251 struct radv_vs_output_info outinfo;
252 struct radv_es_output_info es_info;
253 bool as_es;
254 bool as_ls;
255 bool export_prim_id;
256 } vs;
257 struct {
258 uint8_t output_usage_mask[VARYING_SLOT_VAR31 + 1];
259 uint8_t num_stream_output_components[4];
260 uint8_t output_streams[VARYING_SLOT_VAR31 + 1];
261 uint8_t max_stream;
262 bool writes_memory;
263 unsigned gsvs_vertex_size;
264 unsigned max_gsvs_emit_size;
265 unsigned vertices_in;
266 unsigned vertices_out;
267 unsigned output_prim;
268 unsigned invocations;
269 unsigned es_type; /* GFX9: VS or TES */
270 } gs;
271 struct {
272 uint8_t output_usage_mask[VARYING_SLOT_VAR31 + 1];
273 struct radv_vs_output_info outinfo;
274 struct radv_es_output_info es_info;
275 bool as_es;
276 unsigned primitive_mode;
277 enum gl_tess_spacing spacing;
278 bool ccw;
279 bool point_mode;
280 bool export_prim_id;
281 } tes;
282 struct {
283 bool force_persample;
284 bool needs_sample_positions;
285 bool writes_memory;
286 bool writes_z;
287 bool writes_stencil;
288 bool writes_sample_mask;
289 bool has_pcoord;
290 bool prim_id_input;
291 bool layer_input;
292 uint8_t num_input_clips_culls;
293 uint32_t input_mask;
294 uint32_t flat_shaded_mask;
295 uint32_t float16_shaded_mask;
296 uint32_t num_interp;
297 bool can_discard;
298 bool early_fragment_test;
299 bool post_depth_coverage;
300 } ps;
301 struct {
302 bool uses_grid_size;
303 bool uses_block_id[3];
304 bool uses_thread_id[3];
305 bool uses_local_invocation_idx;
306 unsigned block_size[3];
307 } cs;
308 struct {
309 uint64_t outputs_written;
310 uint64_t patch_outputs_written;
311 unsigned tcs_vertices_out;
312 uint32_t num_patches;
313 uint32_t lds_size;
314 } tcs;
315
316 struct radv_streamout_info so;
317
318 struct gfx9_gs_info gs_ring_info;
319 struct gfx10_ngg_info ngg_info;
320
321 unsigned float_controls_mode;
322 };
323
324 enum radv_shader_binary_type {
325 RADV_BINARY_TYPE_LEGACY,
326 RADV_BINARY_TYPE_RTLD
327 };
328
329 struct radv_shader_binary {
330 enum radv_shader_binary_type type;
331 gl_shader_stage stage;
332 bool is_gs_copy_shader;
333
334 struct radv_shader_info info;
335
336 /* Self-referential size so we avoid consistency issues. */
337 uint32_t total_size;
338 };
339
340 struct radv_shader_binary_legacy {
341 struct radv_shader_binary base;
342 struct ac_shader_config config;
343 unsigned code_size;
344 unsigned exec_size;
345 unsigned ir_size;
346 unsigned disasm_size;
347
348 /* data has size of code_size + ir_size + disasm_size + 2, where
349 * the +2 is for 0 of the ir strings. */
350 uint8_t data[0];
351 };
352
353 struct radv_shader_binary_rtld {
354 struct radv_shader_binary base;
355 unsigned elf_size;
356 unsigned llvm_ir_size;
357 uint8_t data[0];
358 };
359
360 struct radv_shader_variant {
361 uint32_t ref_count;
362
363 struct radeon_winsys_bo *bo;
364 uint64_t bo_offset;
365 struct ac_shader_config config;
366 uint32_t code_size;
367 uint32_t exec_size;
368 struct radv_shader_info info;
369
370 /* debug only */
371 bool aco_used;
372 char *spirv;
373 uint32_t spirv_size;
374 char *nir_string;
375 char *disasm_string;
376 char *ir_string;
377
378 struct list_head slab_list;
379 };
380
381 struct radv_shader_slab {
382 struct list_head slabs;
383 struct list_head shaders;
384 struct radeon_winsys_bo *bo;
385 uint64_t size;
386 char *ptr;
387 };
388
389 void
390 radv_optimize_nir(struct nir_shader *shader, bool optimize_conservatively,
391 bool allow_copies);
392 bool
393 radv_nir_lower_ycbcr_textures(nir_shader *shader,
394 const struct radv_pipeline_layout *layout);
395
396 nir_shader *
397 radv_shader_compile_to_nir(struct radv_device *device,
398 struct radv_shader_module *module,
399 const char *entrypoint_name,
400 gl_shader_stage stage,
401 const VkSpecializationInfo *spec_info,
402 const VkPipelineCreateFlags flags,
403 const struct radv_pipeline_layout *layout,
404 bool use_aco);
405
406 void *
407 radv_alloc_shader_memory(struct radv_device *device,
408 struct radv_shader_variant *shader);
409
410 void
411 radv_destroy_shader_slabs(struct radv_device *device);
412
413 void
414 radv_create_shaders(struct radv_pipeline *pipeline,
415 struct radv_device *device,
416 struct radv_pipeline_cache *cache,
417 const struct radv_pipeline_key *key,
418 const VkPipelineShaderStageCreateInfo **pStages,
419 const VkPipelineCreateFlags flags,
420 VkPipelineCreationFeedbackEXT *pipeline_feedback,
421 VkPipelineCreationFeedbackEXT **stage_feedbacks);
422
423 struct radv_shader_variant *
424 radv_shader_variant_create(struct radv_device *device,
425 const struct radv_shader_binary *binary,
426 bool keep_shader_info);
427 struct radv_shader_variant *
428 radv_shader_variant_compile(struct radv_device *device,
429 struct radv_shader_module *module,
430 struct nir_shader *const *shaders,
431 int shader_count,
432 struct radv_pipeline_layout *layout,
433 const struct radv_shader_variant_key *key,
434 struct radv_shader_info *info,
435 bool keep_shader_info,
436 bool use_aco,
437 struct radv_shader_binary **binary_out);
438
439 struct radv_shader_variant *
440 radv_create_gs_copy_shader(struct radv_device *device, struct nir_shader *nir,
441 struct radv_shader_info *info,
442 struct radv_shader_binary **binary_out,
443 bool multiview, bool keep_shader_info);
444
445 void
446 radv_shader_variant_destroy(struct radv_device *device,
447 struct radv_shader_variant *variant);
448
449
450 unsigned
451 radv_get_max_waves(struct radv_device *device,
452 struct radv_shader_variant *variant,
453 gl_shader_stage stage);
454
455 unsigned
456 radv_get_max_workgroup_size(enum chip_class chip_class,
457 gl_shader_stage stage,
458 const unsigned *sizes);
459
460 const char *
461 radv_get_shader_name(struct radv_shader_info *info,
462 gl_shader_stage stage);
463
464 void
465 radv_shader_dump_stats(struct radv_device *device,
466 struct radv_shader_variant *variant,
467 gl_shader_stage stage,
468 FILE *file);
469
470 bool
471 radv_can_dump_shader(struct radv_device *device,
472 struct radv_shader_module *module,
473 bool is_gs_copy_shader);
474
475 bool
476 radv_can_dump_shader_stats(struct radv_device *device,
477 struct radv_shader_module *module);
478
479 unsigned
480 shader_io_get_unique_index(gl_varying_slot slot);
481
482 void
483 radv_lower_fs_io(nir_shader *nir);
484
485 #endif