8e9e248c0e472b92288441daceac2a7fb0ab2c45
[mesa.git] / src / broadcom / clif / clif_dump.c
1 /*
2 * Copyright © 2016 Broadcom
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #include <stdio.h>
25 #include <stdlib.h>
26 #include <string.h>
27 #include "clif_dump.h"
28 #include "util/list.h"
29 #include "util/ralloc.h"
30
31 #include "broadcom/cle/v3d_decoder.h"
32
33 #define __gen_user_data void
34 #define __gen_address_type uint32_t
35 #define __gen_address_offset(reloc) (*reloc)
36 #define __gen_emit_reloc(cl, reloc)
37 #define __gen_unpack_address(cl, s, e) (__gen_unpack_uint(cl, s, e) << (31 - (e - s)))
38
39 enum reloc_worklist_type {
40 reloc_gl_shader_state,
41 };
42
43 struct reloc_worklist_entry {
44 struct list_head link;
45
46 enum reloc_worklist_type type;
47 uint32_t addr;
48
49 union {
50 struct {
51 uint32_t num_attrs;
52 } shader_state;
53 };
54 };
55
56 struct clif_dump {
57 const struct v3d_device_info *devinfo;
58 bool (*lookup_vaddr)(void *data, uint32_t addr, void **vaddr);
59 FILE *out;
60 /* Opaque data from the caller that is passed to the callbacks. */
61 void *data;
62
63 struct v3d_spec *spec;
64
65 /* List of struct reloc_worklist_entry */
66 struct list_head worklist;
67 };
68
69 static void
70 out(struct clif_dump *clif, const char *fmt, ...)
71 {
72 va_list args;
73
74 va_start(args, fmt);
75 vfprintf(clif->out, fmt, args);
76 va_end(args);
77 }
78
79 #include "broadcom/cle/v3d_packet_v33_pack.h"
80
81 static struct reloc_worklist_entry *
82 clif_dump_add_address_to_worklist(struct clif_dump *clif,
83 enum reloc_worklist_type type,
84 uint32_t addr)
85 {
86 struct reloc_worklist_entry *entry =
87 rzalloc(clif, struct reloc_worklist_entry);
88 if (!entry)
89 return NULL;
90
91 entry->type = type;
92 entry->addr = addr;
93
94 list_addtail(&entry->link, &clif->worklist);
95
96 return entry;
97 }
98
99 struct clif_dump *
100 clif_dump_init(const struct v3d_device_info *devinfo,
101 FILE *out,
102 bool (*lookup_vaddr)(void *data, uint32_t addr, void **vaddr),
103 void *data)
104 {
105 struct clif_dump *clif = rzalloc(NULL, struct clif_dump);
106
107 clif->devinfo = devinfo;
108 clif->lookup_vaddr = lookup_vaddr;
109 clif->out = out;
110 clif->data = data;
111 clif->spec = v3d_spec_load(devinfo);
112
113 list_inithead(&clif->worklist);
114
115 return clif;
116 }
117
118 void
119 clif_dump_destroy(struct clif_dump *clif)
120 {
121 ralloc_free(clif);
122 }
123
124 #define out_uint(_clif, field) out(_clif, " /* %s = */ %u\n", \
125 #field, values-> field);
126
127 static bool
128 clif_dump_packet(struct clif_dump *clif, uint32_t offset, const uint8_t *cl,
129 uint32_t *size)
130 {
131 struct v3d_group *inst = v3d_spec_find_instruction(clif->spec, cl);
132 if (!inst) {
133 out(clif, "0x%08x: Unknown packet %d!\n", offset, *cl);
134 return false;
135 }
136
137 *size = v3d_group_get_length(inst);
138
139 out(clif, "%s\n", v3d_group_get_name(inst));
140 v3d_print_group(clif->out, inst, 0, cl, "");
141
142 switch (*cl) {
143 case V3D33_GL_SHADER_STATE_opcode: {
144 struct V3D33_GL_SHADER_STATE values;
145 V3D33_GL_SHADER_STATE_unpack(cl, &values);
146
147 struct reloc_worklist_entry *reloc =
148 clif_dump_add_address_to_worklist(clif,
149 reloc_gl_shader_state,
150 values.address);
151 if (reloc) {
152 reloc->shader_state.num_attrs =
153 values.number_of_attribute_arrays;
154 }
155 return true;
156 }
157
158 case V3D33_STORE_MULTI_SAMPLE_RESOLVED_TILE_COLOR_BUFFER_EXTENDED_opcode: {
159 struct V3D33_STORE_MULTI_SAMPLE_RESOLVED_TILE_COLOR_BUFFER_EXTENDED values;
160 V3D33_STORE_MULTI_SAMPLE_RESOLVED_TILE_COLOR_BUFFER_EXTENDED_unpack(cl, &values);
161
162 if (values.last_tile_of_frame)
163 return false;
164 break;
165 }
166
167 case V3D33_TRANSFORM_FEEDBACK_ENABLE_opcode: {
168 struct V3D33_TRANSFORM_FEEDBACK_ENABLE values;
169 V3D33_TRANSFORM_FEEDBACK_ENABLE_unpack(cl, &values);
170 struct v3d_group *spec = v3d_spec_find_struct(clif->spec,
171 "Transform Feedback Output Data Spec");
172 struct v3d_group *addr = v3d_spec_find_struct(clif->spec,
173 "Transform Feedback Output Address");
174 assert(spec);
175 assert(addr);
176
177 cl += *size;
178
179 for (int i = 0; i < values.number_of_16_bit_output_data_specs_following; i++) {
180 v3d_print_group(clif->out, spec, 0, cl, "");
181 cl += v3d_group_get_length(spec);
182 *size += v3d_group_get_length(spec);
183 }
184
185 for (int i = 0; i < values.number_of_32_bit_output_buffer_address_following; i++) {
186 v3d_print_group(clif->out, addr, 0, cl, "");
187 cl += v3d_group_get_length(addr);
188 *size += v3d_group_get_length(addr);
189 }
190 break;
191 }
192
193 case V3D33_HALT_opcode:
194 return false;
195 }
196
197 return true;
198 }
199
200 static void
201 clif_dump_gl_shader_state_record(struct clif_dump *clif,
202 struct reloc_worklist_entry *reloc, void *vaddr)
203 {
204 struct v3d_group *state = v3d_spec_find_struct(clif->spec,
205 "GL Shader State Record");
206 struct v3d_group *attr = v3d_spec_find_struct(clif->spec,
207 "GL Shader State Attribute Record");
208 assert(state);
209 assert(attr);
210
211 out(clif, "GL Shader State Record at 0x%08x\n", reloc->addr);
212 v3d_print_group(clif->out, state, 0, vaddr, "");
213 vaddr += v3d_group_get_length(state);
214
215 for (int i = 0; i < reloc->shader_state.num_attrs; i++) {
216 out(clif, " Attribute %d\n", i);
217 v3d_print_group(clif->out, attr, 0, vaddr, "");
218 vaddr += v3d_group_get_length(attr);
219 }
220 }
221
222 static void
223 clif_process_worklist(struct clif_dump *clif)
224 {
225 while (!list_empty(&clif->worklist)) {
226 struct reloc_worklist_entry *reloc =
227 list_first_entry(&clif->worklist,
228 struct reloc_worklist_entry, link);
229 list_del(&reloc->link);
230
231 void *vaddr;
232 if (!clif->lookup_vaddr(clif->data, reloc->addr, &vaddr)) {
233 out(clif, "Failed to look up address 0x%08x\n",
234 reloc->addr);
235 continue;
236 }
237
238 switch (reloc->type) {
239 case reloc_gl_shader_state:
240 clif_dump_gl_shader_state_record(clif, reloc, vaddr);
241 break;
242 }
243 out(clif, "\n");
244 }
245 }
246
247 void
248 clif_dump_add_cl(struct clif_dump *clif, uint32_t address)
249 {
250 uint32_t size;
251
252 void *vaddr;
253 if (!clif->lookup_vaddr(clif->data, address, &vaddr)) {
254 out(clif, "Failed to look up address 0x%08x\n",
255 address);
256 return;
257 }
258
259 uint8_t *cl = vaddr;
260 while (clif_dump_packet(clif, address, cl, &size)) {
261 cl += size;
262 address += size;
263 }
264
265 out(clif, "\n");
266
267 clif_process_worklist(clif);
268 }