v3d: Print addresses in CLIFs as references to buffers.
[mesa.git] / src / broadcom / clif / clif_dump.c
1 /*
2 * Copyright © 2016 Broadcom
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #include <stdio.h>
25 #include <stdlib.h>
26 #include <string.h>
27 #include "clif_dump.h"
28 #include "clif_private.h"
29 #include "util/list.h"
30 #include "util/ralloc.h"
31
32 #include "broadcom/cle/v3d_decoder.h"
33
34 struct reloc_worklist_entry *
35 clif_dump_add_address_to_worklist(struct clif_dump *clif,
36 enum reloc_worklist_type type,
37 uint32_t addr)
38 {
39 struct reloc_worklist_entry *entry =
40 rzalloc(clif, struct reloc_worklist_entry);
41 if (!entry)
42 return NULL;
43
44 entry->type = type;
45 entry->addr = addr;
46
47 list_addtail(&entry->link, &clif->worklist);
48
49 return entry;
50 }
51
52 struct clif_dump *
53 clif_dump_init(const struct v3d_device_info *devinfo,
54 FILE *out)
55 {
56 struct clif_dump *clif = rzalloc(NULL, struct clif_dump);
57
58 clif->devinfo = devinfo;
59 clif->out = out;
60 clif->spec = v3d_spec_load(devinfo);
61
62 list_inithead(&clif->worklist);
63
64 return clif;
65 }
66
67 void
68 clif_dump_destroy(struct clif_dump *clif)
69 {
70 ralloc_free(clif);
71 }
72
73 struct clif_bo *
74 clif_lookup_bo(struct clif_dump *clif, uint32_t addr)
75 {
76 for (int i = 0; i < clif->bo_count; i++) {
77 struct clif_bo *bo = &clif->bo[i];
78
79 if (addr >= bo->offset &&
80 addr < bo->offset + bo->size) {
81 return bo;
82 }
83 }
84
85 return NULL;
86 }
87
88 static bool
89 clif_lookup_vaddr(struct clif_dump *clif, uint32_t addr, void **vaddr)
90 {
91 struct clif_bo *bo = clif_lookup_bo(clif, addr);
92 if (!bo)
93 return false;
94
95 *vaddr = bo->vaddr + addr - bo->offset;
96 return true;
97 }
98
99 #define out_uint(_clif, field) out(_clif, " /* %s = */ %u\n", \
100 #field, values-> field);
101
102 static bool
103 clif_dump_packet(struct clif_dump *clif, uint32_t offset, const uint8_t *cl,
104 uint32_t *size)
105 {
106 if (clif->devinfo->ver >= 41)
107 return v3d41_clif_dump_packet(clif, offset, cl, size);
108 else
109 return v3d33_clif_dump_packet(clif, offset, cl, size);
110 }
111
112 static void
113 clif_dump_cl(struct clif_dump *clif, uint32_t start, uint32_t end)
114 {
115 void *start_vaddr;
116 if (!clif_lookup_vaddr(clif, start, &start_vaddr)) {
117 out(clif, "Failed to look up address 0x%08x\n",
118 start);
119 return;
120 }
121
122 /* The end address is optional (for example, a BRANCH instruction
123 * won't set an end), but is used for BCL/RCL termination.
124 */
125 void *end_vaddr = NULL;
126 if (end && !clif_lookup_vaddr(clif, end, &end_vaddr)) {
127 out(clif, "Failed to look up address 0x%08x\n",
128 end);
129 return;
130 }
131
132 uint32_t size;
133 uint8_t *cl = start_vaddr;
134 while (clif_dump_packet(clif, start, cl, &size)) {
135 cl += size;
136 start += size;
137
138 if (cl == end_vaddr)
139 break;
140 }
141 }
142
143 static void
144 clif_dump_gl_shader_state_record(struct clif_dump *clif,
145 struct reloc_worklist_entry *reloc,
146 void *vaddr)
147 {
148 struct v3d_group *state = v3d_spec_find_struct(clif->spec,
149 "GL Shader State Record");
150 struct v3d_group *attr = v3d_spec_find_struct(clif->spec,
151 "GL Shader State Attribute Record");
152 assert(state);
153 assert(attr);
154
155 out(clif, "GL Shader State Record at 0x%08x\n", reloc->addr);
156 v3d_print_group(clif, state, 0, vaddr);
157 vaddr += v3d_group_get_length(state);
158
159 for (int i = 0; i < reloc->shader_state.num_attrs; i++) {
160 out(clif, " Attribute %d\n", i);
161 v3d_print_group(clif, attr, 0, vaddr);
162 vaddr += v3d_group_get_length(attr);
163 }
164 }
165
166 static void
167 clif_process_worklist(struct clif_dump *clif)
168 {
169 while (!list_empty(&clif->worklist)) {
170 struct reloc_worklist_entry *reloc =
171 list_first_entry(&clif->worklist,
172 struct reloc_worklist_entry, link);
173 list_del(&reloc->link);
174
175 void *vaddr;
176 if (!clif_lookup_vaddr(clif, reloc->addr, &vaddr)) {
177 out(clif, "Failed to look up address 0x%08x\n",
178 reloc->addr);
179 continue;
180 }
181
182 switch (reloc->type) {
183 case reloc_cl:
184 clif_dump_cl(clif, reloc->addr, reloc->cl.end);
185 out(clif, "\n");
186 break;
187
188 case reloc_gl_shader_state:
189 clif_dump_gl_shader_state_record(clif,
190 reloc,
191 vaddr);
192 break;
193 case reloc_generic_tile_list:
194 clif_dump_cl(clif, reloc->addr,
195 reloc->generic_tile_list.end);
196 break;
197 }
198 out(clif, "\n");
199 }
200 }
201
202 void clif_dump(struct clif_dump *clif)
203 {
204 clif_process_worklist(clif);
205 }
206
207 void
208 clif_dump_add_cl(struct clif_dump *clif, uint32_t start, uint32_t end)
209 {
210 struct reloc_worklist_entry *entry =
211 clif_dump_add_address_to_worklist(clif, reloc_cl, start);
212
213 entry->cl.end = end;
214 }
215
216 void
217 clif_dump_add_bo(struct clif_dump *clif, const char *name,
218 uint32_t offset, uint32_t size, void *vaddr)
219 {
220 if (clif->bo_count >= clif->bo_array_size) {
221 clif->bo_array_size = MAX2(4, clif->bo_array_size * 2);
222 clif->bo = reralloc(clif, clif->bo, struct clif_bo,
223 clif->bo_array_size);
224 }
225
226 clif->bo[clif->bo_count].name = ralloc_strdup(clif, name);
227 clif->bo[clif->bo_count].offset = offset;
228 clif->bo[clif->bo_count].size = size;
229 clif->bo[clif->bo_count].vaddr = vaddr;
230 clif->bo_count++;
231 }