v3d: we always have at least one output segment
[mesa.git] / src / broadcom / clif / clif_private.h
1 /*
2 * Copyright © 2016-2018 Broadcom
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #ifndef CLIF_PRIVATE_H
25 #define CLIF_PRIVATE_H
26
27 #include <stdint.h>
28 #include <stdarg.h>
29 #include "util/list.h"
30
31 struct clif_bo {
32 const char *name;
33 uint32_t offset;
34 uint32_t size;
35 void *vaddr;
36 bool dumped;
37 };
38
39 struct clif_dump {
40 const struct v3d_device_info *devinfo;
41 FILE *out;
42
43 struct v3d_spec *spec;
44
45 /* List of struct reloc_worklist_entry */
46 struct list_head worklist;
47
48 struct clif_bo *bo;
49 int bo_count;
50 int bo_array_size;
51
52 /**
53 * Flag to switch from CLIF ABI to slightly more human-readable
54 * output.
55 */
56 bool pretty;
57 };
58
59 enum reloc_worklist_type {
60 reloc_cl,
61 reloc_gl_shader_state,
62 reloc_generic_tile_list,
63 };
64
65 struct reloc_worklist_entry {
66 struct list_head link;
67
68 enum reloc_worklist_type type;
69 uint32_t addr;
70
71 union {
72 struct {
73 uint32_t end;
74 } cl;
75 struct {
76 uint32_t num_attrs;
77 } shader_state;
78 struct {
79 uint32_t end;
80 } generic_tile_list;
81 };
82 };
83
84 struct clif_bo *
85 clif_lookup_bo(struct clif_dump *clif, uint32_t addr);
86
87 struct reloc_worklist_entry *
88 clif_dump_add_address_to_worklist(struct clif_dump *clif,
89 enum reloc_worklist_type type,
90 uint32_t addr);
91
92 bool v3d33_clif_dump_packet(struct clif_dump *clif, uint32_t offset,
93 const uint8_t *cl, uint32_t *size, bool reloc_mode);
94 bool v3d41_clif_dump_packet(struct clif_dump *clif, uint32_t offset,
95 const uint8_t *cl, uint32_t *size, bool reloc_mode);
96 bool v3d42_clif_dump_packet(struct clif_dump *clif, uint32_t offset,
97 const uint8_t *cl, uint32_t *size, bool reloc_mode);
98
99 static inline void
100 out(struct clif_dump *clif, const char *fmt, ...)
101 {
102 va_list args;
103
104 va_start(args, fmt);
105 vfprintf(clif->out, fmt, args);
106 va_end(args);
107 }
108
109 static inline void
110 out_address(struct clif_dump *clif, uint32_t addr)
111 {
112 struct clif_bo *bo = clif_lookup_bo(clif, addr);
113 if (bo) {
114 out(clif, "[%s+0x%08x] /* 0x%08x */",
115 bo->name, addr - bo->offset, addr);
116 } else if (addr) {
117 out(clif, "/* XXX: BO unknown */ 0x%08x", addr);
118 } else {
119 out(clif, "[null]");
120 }
121 }
122
123 #endif /* CLIF_PRIVATE_H */