v3d: Use the correct opcodes for signed image min/max
[mesa.git] / src / broadcom / compiler / v3d33_vpm_setup.c
1 /*
2 * Copyright © 2016-2018 Broadcom
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #include "v3d_compiler.h"
25
26 /* We don't do any address packing. */
27 #define __gen_user_data void
28 #define __gen_address_type uint32_t
29 #define __gen_address_offset(reloc) (*reloc)
30 #define __gen_emit_reloc(cl, reloc)
31 #include "broadcom/cle/v3d_packet_v33_pack.h"
32
33 void
34 v3d33_vir_vpm_read_setup(struct v3d_compile *c, int num_components)
35 {
36 struct V3D33_VPM_GENERIC_BLOCK_READ_SETUP unpacked = {
37 V3D33_VPM_GENERIC_BLOCK_READ_SETUP_header,
38
39 .horiz = true,
40 .laned = false,
41 /* If the field is 0, that means a read count of 32. */
42 .num = num_components & 31,
43 .segs = true,
44 .stride = 1,
45 .size = VPM_SETUP_SIZE_32_BIT,
46 .addr = c->num_inputs,
47 };
48
49 uint32_t packed;
50 V3D33_VPM_GENERIC_BLOCK_READ_SETUP_pack(NULL,
51 (uint8_t *)&packed,
52 &unpacked);
53 vir_VPMSETUP(c, vir_uniform_ui(c, packed));
54 }
55
56 void
57 v3d33_vir_vpm_write_setup(struct v3d_compile *c)
58 {
59 uint32_t packed;
60 struct V3D33_VPM_GENERIC_BLOCK_WRITE_SETUP unpacked = {
61 V3D33_VPM_GENERIC_BLOCK_WRITE_SETUP_header,
62
63 .horiz = true,
64 .laned = false,
65 .segs = true,
66 .stride = 1,
67 .size = VPM_SETUP_SIZE_32_BIT,
68 .addr = 0,
69 };
70
71 V3D33_VPM_GENERIC_BLOCK_WRITE_SETUP_pack(NULL,
72 (uint8_t *)&packed,
73 &unpacked);
74 vir_VPMSETUP(c, vir_uniform_ui(c, packed));
75 }