b6feffe53c916a32da7becd22078f6ece5e482ab
[mesa.git] / src / broadcom / compiler / v3d40_tex.c
1 /*
2 * Copyright © 2016-2018 Broadcom
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #include "v3d_compiler.h"
25 #include "compiler/nir/nir_deref.h"
26
27 /* We don't do any address packing. */
28 #define __gen_user_data void
29 #define __gen_address_type uint32_t
30 #define __gen_address_offset(reloc) (*reloc)
31 #define __gen_emit_reloc(cl, reloc)
32 #include "cle/v3d_packet_v41_pack.h"
33
34 static void
35 vir_TMU_WRITE(struct v3d_compile *c, enum v3d_qpu_waddr waddr, struct qreg val,
36 int *tmu_writes)
37 {
38 /* XXX perf: We should figure out how to merge ALU operations
39 * producing the val with this MOV, when possible.
40 */
41 vir_MOV_dest(c, vir_reg(QFILE_MAGIC, waddr), val);
42
43 (*tmu_writes)++;
44 }
45
46 static void
47 vir_WRTMUC(struct v3d_compile *c, enum quniform_contents contents, uint32_t data)
48 {
49 struct qinst *inst = vir_NOP(c);
50 inst->qpu.sig.wrtmuc = true;
51 inst->uniform = vir_get_uniform_index(c, contents, data);
52 }
53
54 static const struct V3D41_TMU_CONFIG_PARAMETER_1 p1_unpacked_default = {
55 .per_pixel_mask_enable = true,
56 };
57
58 static const struct V3D41_TMU_CONFIG_PARAMETER_2 p2_unpacked_default = {
59 .op = V3D_TMU_OP_REGULAR,
60 };
61
62 void
63 v3d40_vir_emit_tex(struct v3d_compile *c, nir_tex_instr *instr)
64 {
65 unsigned unit = instr->texture_index;
66 int tmu_writes = 0;
67
68 struct V3D41_TMU_CONFIG_PARAMETER_0 p0_unpacked = {
69 };
70
71 struct V3D41_TMU_CONFIG_PARAMETER_1 p1_unpacked = {
72 .output_type_32_bit = (c->key->tex[unit].return_size == 32 &&
73 !instr->is_shadow),
74
75 .unnormalized_coordinates = (instr->sampler_dim ==
76 GLSL_SAMPLER_DIM_RECT),
77 };
78
79 struct V3D41_TMU_CONFIG_PARAMETER_2 p2_unpacked = {
80 .op = V3D_TMU_OP_REGULAR,
81
82 .gather_mode = instr->op == nir_texop_tg4,
83 .gather_component = instr->component,
84
85 .coefficient_mode = instr->op == nir_texop_txd,
86
87 .disable_autolod = instr->op == nir_texop_tg4
88 };
89
90 int non_array_components = instr->coord_components - instr->is_array;
91 struct qreg s;
92
93 for (unsigned i = 0; i < instr->num_srcs; i++) {
94 switch (instr->src[i].src_type) {
95 case nir_tex_src_coord:
96 /* S triggers the lookup, so save it for the end. */
97 s = ntq_get_src(c, instr->src[i].src, 0);
98
99 if (non_array_components > 1) {
100 vir_TMU_WRITE(c, V3D_QPU_WADDR_TMUT,
101 ntq_get_src(c, instr->src[i].src,
102 1), &tmu_writes);
103 }
104 if (non_array_components > 2) {
105 vir_TMU_WRITE(c, V3D_QPU_WADDR_TMUR,
106 ntq_get_src(c, instr->src[i].src,
107 2), &tmu_writes);
108 }
109
110 if (instr->is_array) {
111 vir_TMU_WRITE(c, V3D_QPU_WADDR_TMUI,
112 ntq_get_src(c, instr->src[i].src,
113 instr->coord_components - 1),
114 &tmu_writes);
115 }
116 break;
117
118 case nir_tex_src_bias:
119 vir_TMU_WRITE(c, V3D_QPU_WADDR_TMUB,
120 ntq_get_src(c, instr->src[i].src, 0),
121 &tmu_writes);
122 break;
123
124 case nir_tex_src_lod:
125 vir_TMU_WRITE(c, V3D_QPU_WADDR_TMUB,
126 ntq_get_src(c, instr->src[i].src, 0),
127 &tmu_writes);
128
129 if (instr->op != nir_texop_txf)
130 p2_unpacked.disable_autolod = true;
131 break;
132
133 case nir_tex_src_comparator:
134 vir_TMU_WRITE(c, V3D_QPU_WADDR_TMUDREF,
135 ntq_get_src(c, instr->src[i].src, 0),
136 &tmu_writes);
137 break;
138
139 case nir_tex_src_offset: {
140 if (nir_src_is_const(instr->src[i].src)) {
141 nir_const_value *offset =
142 nir_src_as_const_value(instr->src[i].src);
143
144 p2_unpacked.offset_s = offset->i32[0];
145 if (instr->coord_components >= 2)
146 p2_unpacked.offset_t = offset->i32[1];
147 if (instr->coord_components >= 3)
148 p2_unpacked.offset_r = offset->i32[2];
149 } else {
150 struct qreg mask = vir_uniform_ui(c, 0xf);
151 struct qreg x, y, offset;
152
153 x = vir_AND(c, ntq_get_src(c, instr->src[i].src,
154 0), mask);
155 y = vir_AND(c, ntq_get_src(c, instr->src[i].src,
156 1), mask);
157 offset = vir_OR(c, x,
158 vir_SHL(c, y,
159 vir_uniform_ui(c, 4)));
160
161 vir_TMU_WRITE(c, V3D_QPU_WADDR_TMUOFF,
162 offset, &tmu_writes);
163 }
164 break;
165 }
166
167 default:
168 unreachable("unknown texture source");
169 }
170 }
171
172 /* Limit the number of channels returned to both how many the NIR
173 * instruction writes and how many the instruction could produce.
174 */
175 assert(instr->dest.is_ssa);
176 p0_unpacked.return_words_of_texture_data =
177 nir_ssa_def_components_read(&instr->dest.ssa);
178
179 /* Word enables can't ask for more channels than the output type could
180 * provide (2 for f16, 4 for 32-bit).
181 */
182 assert(!p1_unpacked.output_type_32_bit ||
183 p0_unpacked.return_words_of_texture_data < (1 << 4));
184 assert(p1_unpacked.output_type_32_bit ||
185 p0_unpacked.return_words_of_texture_data < (1 << 2));
186
187 uint32_t p0_packed;
188 V3D41_TMU_CONFIG_PARAMETER_0_pack(NULL,
189 (uint8_t *)&p0_packed,
190 &p0_unpacked);
191
192 uint32_t p1_packed;
193 V3D41_TMU_CONFIG_PARAMETER_1_pack(NULL,
194 (uint8_t *)&p1_packed,
195 &p1_unpacked);
196
197 uint32_t p2_packed;
198 V3D41_TMU_CONFIG_PARAMETER_2_pack(NULL,
199 (uint8_t *)&p2_packed,
200 &p2_unpacked);
201
202 /* Load unit number into the high bits of the texture or sampler
203 * address field, which will be be used by the driver to decide which
204 * texture to put in the actual address field.
205 */
206 p0_packed |= unit << 24;
207 p1_packed |= unit << 24;
208
209 vir_WRTMUC(c, QUNIFORM_TMU_CONFIG_P0, p0_packed);
210 /* XXX perf: Can we skip p1 setup for txf ops? */
211 vir_WRTMUC(c, QUNIFORM_TMU_CONFIG_P1, p1_packed);
212 if (memcmp(&p2_unpacked, &p2_unpacked_default, sizeof(p2_unpacked)) != 0)
213 vir_WRTMUC(c, QUNIFORM_CONSTANT, p2_packed);
214
215 if (instr->op == nir_texop_txf) {
216 assert(instr->sampler_dim != GLSL_SAMPLER_DIM_CUBE);
217 vir_TMU_WRITE(c, V3D_QPU_WADDR_TMUSF, s, &tmu_writes);
218 } else if (instr->sampler_dim == GLSL_SAMPLER_DIM_CUBE) {
219 vir_TMU_WRITE(c, V3D_QPU_WADDR_TMUSCM, s, &tmu_writes);
220 } else {
221 vir_TMU_WRITE(c, V3D_QPU_WADDR_TMUS, s, &tmu_writes);
222 }
223
224 vir_emit_thrsw(c);
225
226 /* The input FIFO has 16 slots across all threads, so make sure we
227 * don't overfill our allocation.
228 */
229 while (tmu_writes > 16 / c->threads)
230 c->threads /= 2;
231
232 for (int i = 0; i < 4; i++) {
233 if (p0_unpacked.return_words_of_texture_data & (1 << i))
234 ntq_store_dest(c, &instr->dest, i, vir_LDTMU(c));
235 }
236 }
237
238 static void
239 type_size_align_1(const struct glsl_type *type, unsigned *size, unsigned *align)
240 {
241 *size = 1;
242 *align = 1;
243 }
244
245 void
246 v3d40_vir_emit_image_load_store(struct v3d_compile *c,
247 nir_intrinsic_instr *instr)
248 {
249 nir_variable *var = nir_intrinsic_get_var(instr, 0);
250 const struct glsl_type *sampler_type = glsl_without_array(var->type);
251 unsigned unit = (var->data.driver_location +
252 nir_deref_instr_get_const_offset(nir_src_as_deref(instr->src[0]),
253 type_size_align_1));
254 int tmu_writes = 0;
255
256 struct V3D41_TMU_CONFIG_PARAMETER_0 p0_unpacked = {
257 };
258
259 struct V3D41_TMU_CONFIG_PARAMETER_1 p1_unpacked = {
260 .per_pixel_mask_enable = true,
261 .output_type_32_bit = v3d_gl_format_is_return_32(var->data.image.format),
262 };
263
264 struct V3D41_TMU_CONFIG_PARAMETER_2 p2_unpacked = { 0 };
265
266 /* XXX perf: We should turn add/sub of 1 to inc/dec. Perhaps NIR
267 * wants to have support for inc/dec?
268 */
269 switch (instr->intrinsic) {
270 case nir_intrinsic_image_deref_load:
271 case nir_intrinsic_image_deref_store:
272 p2_unpacked.op = V3D_TMU_OP_REGULAR;
273 break;
274 case nir_intrinsic_image_deref_atomic_add:
275 p2_unpacked.op = V3D_TMU_OP_WRITE_ADD_READ_PREFETCH;
276 break;
277 case nir_intrinsic_image_deref_atomic_min:
278 p2_unpacked.op = V3D_TMU_OP_WRITE_UMIN_FULL_L1_CLEAR;
279 break;
280
281 case nir_intrinsic_image_deref_atomic_max:
282 p2_unpacked.op = V3D_TMU_OP_WRITE_UMAX;
283 break;
284 case nir_intrinsic_image_deref_atomic_and:
285 p2_unpacked.op = V3D_TMU_OP_WRITE_AND_READ_INC;
286 break;
287 case nir_intrinsic_image_deref_atomic_or:
288 p2_unpacked.op = V3D_TMU_OP_WRITE_OR_READ_DEC;
289 break;
290 case nir_intrinsic_image_deref_atomic_xor:
291 p2_unpacked.op = V3D_TMU_OP_WRITE_XOR_READ_NOT;
292 break;
293 case nir_intrinsic_image_deref_atomic_exchange:
294 p2_unpacked.op = V3D_TMU_OP_WRITE_XCHG_READ_FLUSH;
295 break;
296 case nir_intrinsic_image_deref_atomic_comp_swap:
297 p2_unpacked.op = V3D_TMU_OP_WRITE_CMPXCHG_READ_FLUSH;
298 break;
299 default:
300 unreachable("unknown image intrinsic");
301 };
302
303 bool is_1d = false;
304 switch (glsl_get_sampler_dim(sampler_type)) {
305 case GLSL_SAMPLER_DIM_1D:
306 is_1d = true;
307 break;
308 case GLSL_SAMPLER_DIM_BUF:
309 break;
310 case GLSL_SAMPLER_DIM_2D:
311 case GLSL_SAMPLER_DIM_RECT:
312 vir_TMU_WRITE(c, V3D_QPU_WADDR_TMUT,
313 ntq_get_src(c, instr->src[1], 1), &tmu_writes);
314 break;
315 case GLSL_SAMPLER_DIM_3D:
316 case GLSL_SAMPLER_DIM_CUBE:
317 vir_TMU_WRITE(c, V3D_QPU_WADDR_TMUT,
318 ntq_get_src(c, instr->src[1], 1), &tmu_writes);
319 vir_TMU_WRITE(c, V3D_QPU_WADDR_TMUR,
320 ntq_get_src(c, instr->src[1], 2), &tmu_writes);
321 break;
322 default:
323 unreachable("bad image sampler dim");
324 }
325
326 if (glsl_sampler_type_is_array(sampler_type)) {
327 vir_TMU_WRITE(c, V3D_QPU_WADDR_TMUI,
328 ntq_get_src(c, instr->src[1],
329 is_1d ? 1 : 2), &tmu_writes);
330 }
331
332 /* Limit the number of channels returned to both how many the NIR
333 * instruction writes and how many the instruction could produce.
334 */
335 uint32_t instr_return_channels = nir_intrinsic_dest_components(instr);
336 if (!p1_unpacked.output_type_32_bit)
337 instr_return_channels = (instr_return_channels + 1) / 2;
338
339 p0_unpacked.return_words_of_texture_data =
340 (1 << instr_return_channels) - 1;
341
342 uint32_t p0_packed;
343 V3D41_TMU_CONFIG_PARAMETER_0_pack(NULL,
344 (uint8_t *)&p0_packed,
345 &p0_unpacked);
346
347 uint32_t p1_packed;
348 V3D41_TMU_CONFIG_PARAMETER_1_pack(NULL,
349 (uint8_t *)&p1_packed,
350 &p1_unpacked);
351
352 uint32_t p2_packed;
353 V3D41_TMU_CONFIG_PARAMETER_2_pack(NULL,
354 (uint8_t *)&p2_packed,
355 &p2_unpacked);
356
357 /* Load unit number into the high bits of the texture or sampler
358 * address field, which will be be used by the driver to decide which
359 * texture to put in the actual address field.
360 */
361 p0_packed |= unit << 24;
362
363 vir_WRTMUC(c, QUNIFORM_IMAGE_TMU_CONFIG_P0, p0_packed);
364 if (memcmp(&p1_unpacked, &p1_unpacked_default, sizeof(p1_unpacked)) != 0)
365 vir_WRTMUC(c, QUNIFORM_CONSTANT, p1_packed);
366 if (memcmp(&p2_unpacked, &p2_unpacked_default, sizeof(p2_unpacked)) != 0)
367 vir_WRTMUC(c, QUNIFORM_CONSTANT, p2_packed);
368
369 /* Emit the data writes for atomics or image store. */
370 if (instr->intrinsic != nir_intrinsic_image_deref_load) {
371 /* Vector for stores, or first atomic argument */
372 struct qreg src[4];
373 for (int i = 0; i < nir_intrinsic_src_components(instr, 3); i++) {
374 src[i] = ntq_get_src(c, instr->src[3], i);
375 vir_TMU_WRITE(c, V3D_QPU_WADDR_TMUD, src[i],
376 &tmu_writes);
377 }
378
379 /* Second atomic argument */
380 if (instr->intrinsic ==
381 nir_intrinsic_image_deref_atomic_comp_swap) {
382 vir_TMU_WRITE(c, V3D_QPU_WADDR_TMUD,
383 ntq_get_src(c, instr->src[4], 0),
384 &tmu_writes);
385 }
386 }
387
388 vir_TMU_WRITE(c, V3D_QPU_WADDR_TMUSF, ntq_get_src(c, instr->src[1], 0),
389 &tmu_writes);
390
391 vir_emit_thrsw(c);
392
393 /* The input FIFO has 16 slots across all threads, so make sure we
394 * don't overfill our allocation.
395 */
396 while (tmu_writes > 16 / c->threads)
397 c->threads /= 2;
398
399 for (int i = 0; i < 4; i++) {
400 if (p0_unpacked.return_words_of_texture_data & (1 << i))
401 ntq_store_dest(c, &instr->dest, i, vir_LDTMU(c));
402 }
403
404 if (nir_intrinsic_dest_components(instr) == 0)
405 vir_TMUWT(c);
406 }