broadcom/vc5: Add support for QPU pack/unpack/disasm of small immediates.
[mesa.git] / src / broadcom / qpu / qpu_instr.h
1 /*
2 * Copyright © 2016 Broadcom
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 /**
25 * @file qpu_instr.h
26 *
27 * Definitions of the unpacked form of QPU instructions. Assembly and
28 * disassembly will use this for talking about instructions, with qpu_encode.c
29 * and qpu_decode.c handling the pack and unpack of the actual 64-bit QPU
30 * instruction.
31 */
32
33 #ifndef QPU_INSTR_H
34 #define QPU_INSTR_H
35
36 #include <stdbool.h>
37 #include <stdint.h>
38 #include "util/macros.h"
39
40 struct v3d_device_info;
41
42 struct v3d_qpu_sig {
43 bool thrsw:1;
44 bool ldunif:1;
45 bool ldunifa:1;
46 bool ldunifrf:1;
47 bool ldunifarf:1;
48 bool ldtmu:1;
49 bool ldvary:1;
50 bool ldvpm:1;
51 bool ldtlb:1;
52 bool ldtlbu:1;
53 bool small_imm:1;
54 bool ucb:1;
55 bool rotate:1;
56 bool wrtmuc:1;
57 };
58
59 enum v3d_qpu_cond {
60 V3D_QPU_COND_NONE,
61 V3D_QPU_COND_IFA,
62 V3D_QPU_COND_IFB,
63 V3D_QPU_COND_IFNA,
64 V3D_QPU_COND_IFNB,
65 };
66
67 enum v3d_qpu_pf {
68 V3D_QPU_PF_NONE,
69 V3D_QPU_PF_PUSHZ,
70 V3D_QPU_PF_PUSHN,
71 V3D_QPU_PF_PUSHC,
72 };
73
74 enum v3d_qpu_uf {
75 V3D_QPU_UF_NONE,
76 V3D_QPU_UF_ANDZ,
77 V3D_QPU_UF_ANDNZ,
78 V3D_QPU_UF_NORNZ,
79 V3D_QPU_UF_NORZ,
80 V3D_QPU_UF_ANDN,
81 V3D_QPU_UF_ANDNN,
82 V3D_QPU_UF_NORNN,
83 V3D_QPU_UF_NORN,
84 V3D_QPU_UF_ANDC,
85 V3D_QPU_UF_ANDNC,
86 V3D_QPU_UF_NORNC,
87 V3D_QPU_UF_NORC,
88 };
89
90 enum v3d_qpu_waddr {
91 V3D_QPU_WADDR_R0 = 0,
92 V3D_QPU_WADDR_R1 = 1,
93 V3D_QPU_WADDR_R2 = 2,
94 V3D_QPU_WADDR_R3 = 3,
95 V3D_QPU_WADDR_R4 = 4,
96 V3D_QPU_WADDR_R5 = 5,
97 /* 6 is reserved, but note 3.2.2.8: "Result Writes" */
98 V3D_QPU_WADDR_NOP = 6,
99 V3D_QPU_WADDR_TLB = 7,
100 V3D_QPU_WADDR_TLBU = 8,
101 V3D_QPU_WADDR_TMU = 9,
102 V3D_QPU_WADDR_TMUL = 10,
103 V3D_QPU_WADDR_TMUD = 11,
104 V3D_QPU_WADDR_TMUA = 12,
105 V3D_QPU_WADDR_TMUAU = 13,
106 V3D_QPU_WADDR_VPM = 14,
107 V3D_QPU_WADDR_VPMU = 15,
108 V3D_QPU_WADDR_SYNC = 16,
109 V3D_QPU_WADDR_SYNCU = 17,
110 /* reserved */
111 V3D_QPU_WADDR_RECIP = 19,
112 V3D_QPU_WADDR_RSQRT = 20,
113 V3D_QPU_WADDR_EXP = 21,
114 V3D_QPU_WADDR_LOG = 22,
115 V3D_QPU_WADDR_SIN = 23,
116 V3D_QPU_WADDR_RSQRT2 = 24,
117 };
118
119 struct v3d_qpu_flags {
120 enum v3d_qpu_cond ac, mc;
121 enum v3d_qpu_pf apf, mpf;
122 enum v3d_qpu_uf auf, muf;
123 };
124
125 enum v3d_qpu_add_op {
126 V3D_QPU_A_FADD,
127 V3D_QPU_A_FADDNF,
128 V3D_QPU_A_VFPACK,
129 V3D_QPU_A_ADD,
130 V3D_QPU_A_SUB,
131 V3D_QPU_A_FSUB,
132 V3D_QPU_A_MIN,
133 V3D_QPU_A_MAX,
134 V3D_QPU_A_UMIN,
135 V3D_QPU_A_UMAX,
136 V3D_QPU_A_SHL,
137 V3D_QPU_A_SHR,
138 V3D_QPU_A_ASR,
139 V3D_QPU_A_ROR,
140 V3D_QPU_A_FMIN,
141 V3D_QPU_A_FMAX,
142 V3D_QPU_A_VFMIN,
143 V3D_QPU_A_AND,
144 V3D_QPU_A_OR,
145 V3D_QPU_A_XOR,
146 V3D_QPU_A_VADD,
147 V3D_QPU_A_VSUB,
148 V3D_QPU_A_NOT,
149 V3D_QPU_A_NEG,
150 V3D_QPU_A_FLAPUSH,
151 V3D_QPU_A_FLBPUSH,
152 V3D_QPU_A_FLBPOP,
153 V3D_QPU_A_SETMSF,
154 V3D_QPU_A_SETREVF,
155 V3D_QPU_A_NOP,
156 V3D_QPU_A_TIDX,
157 V3D_QPU_A_EIDX,
158 V3D_QPU_A_LR,
159 V3D_QPU_A_VFLA,
160 V3D_QPU_A_VFLNA,
161 V3D_QPU_A_VFLB,
162 V3D_QPU_A_VFLNB,
163 V3D_QPU_A_FXCD,
164 V3D_QPU_A_XCD,
165 V3D_QPU_A_FYCD,
166 V3D_QPU_A_YCD,
167 V3D_QPU_A_MSF,
168 V3D_QPU_A_REVF,
169 V3D_QPU_A_VDWWT,
170 V3D_QPU_A_IID,
171 V3D_QPU_A_SAMPID,
172 V3D_QPU_A_PATCHID,
173 V3D_QPU_A_TMUWT,
174 V3D_QPU_A_VPMSETUP,
175 V3D_QPU_A_VPMWT,
176 V3D_QPU_A_LDVPMV,
177 V3D_QPU_A_LDVPMD,
178 V3D_QPU_A_LDVPMP,
179 V3D_QPU_A_LDVPMG,
180 V3D_QPU_A_FCMP,
181 V3D_QPU_A_VFMAX,
182 V3D_QPU_A_FROUND,
183 V3D_QPU_A_FTOIN,
184 V3D_QPU_A_FTRUNC,
185 V3D_QPU_A_FTOIZ,
186 V3D_QPU_A_FFLOOR,
187 V3D_QPU_A_FTOUZ,
188 V3D_QPU_A_FCEIL,
189 V3D_QPU_A_FTOC,
190 V3D_QPU_A_FDX,
191 V3D_QPU_A_FDY,
192 V3D_QPU_A_STVPMV,
193 V3D_QPU_A_STVPMD,
194 V3D_QPU_A_STVPMP,
195 V3D_QPU_A_ITOF,
196 V3D_QPU_A_CLZ,
197 V3D_QPU_A_UTOF,
198 };
199
200 enum v3d_qpu_mul_op {
201 V3D_QPU_M_ADD,
202 V3D_QPU_M_SUB,
203 V3D_QPU_M_UMUL24,
204 V3D_QPU_M_VFMUL,
205 V3D_QPU_M_SMUL24,
206 V3D_QPU_M_MULTOP,
207 V3D_QPU_M_FMOV,
208 V3D_QPU_M_MOV,
209 V3D_QPU_M_NOP,
210 V3D_QPU_M_FMUL,
211 };
212
213 enum v3d_qpu_output_pack {
214 V3D_QPU_PACK_NONE,
215 /**
216 * Convert to 16-bit float, put in low 16 bits of destination leaving
217 * high unmodified.
218 */
219 V3D_QPU_PACK_L,
220 /**
221 * Convert to 16-bit float, put in high 16 bits of destination leaving
222 * low unmodified.
223 */
224 V3D_QPU_PACK_H,
225 };
226
227 enum v3d_qpu_input_unpack {
228 /**
229 * No-op input unpacking. Note that this enum's value doesn't match
230 * the packed QPU instruction value of the field (we use 0 so that the
231 * default on new instruction creation is no-op).
232 */
233 V3D_QPU_UNPACK_NONE,
234 /** Absolute value. Only available for some operations. */
235 V3D_QPU_UNPACK_ABS,
236 /** Convert low 16 bits from 16-bit float to 32-bit float. */
237 V3D_QPU_UNPACK_L,
238 /** Convert high 16 bits from 16-bit float to 32-bit float. */
239 V3D_QPU_UNPACK_H,
240
241 /** Convert to 16f and replicate it to the high bits. */
242 V3D_QPU_UNPACK_REPLICATE_32F_16,
243
244 /** Replicate low 16 bits to high */
245 V3D_QPU_UNPACK_REPLICATE_L_16,
246
247 /** Replicate high 16 bits to low */
248 V3D_QPU_UNPACK_REPLICATE_H_16,
249
250 /** Swap high and low 16 bits */
251 V3D_QPU_UNPACK_SWAP_16,
252 };
253
254 enum v3d_qpu_mux {
255 V3D_QPU_MUX_R0,
256 V3D_QPU_MUX_R1,
257 V3D_QPU_MUX_R2,
258 V3D_QPU_MUX_R3,
259 V3D_QPU_MUX_R4,
260 V3D_QPU_MUX_R5,
261 V3D_QPU_MUX_A,
262 V3D_QPU_MUX_B,
263 };
264
265 struct v3d_qpu_alu_instr {
266 struct {
267 enum v3d_qpu_add_op op;
268 enum v3d_qpu_mux a, b;
269 uint8_t waddr;
270 bool magic_write;
271 enum v3d_qpu_output_pack output_pack;
272 enum v3d_qpu_input_unpack a_unpack;
273 enum v3d_qpu_input_unpack b_unpack;
274 } add;
275
276 struct {
277 enum v3d_qpu_mul_op op;
278 enum v3d_qpu_mux a, b;
279 uint8_t waddr;
280 bool magic_write;
281 enum v3d_qpu_output_pack output_pack;
282 enum v3d_qpu_input_unpack a_unpack;
283 enum v3d_qpu_input_unpack b_unpack;
284 } mul;
285 };
286
287 enum v3d_qpu_branch_cond {
288 V3D_QPU_BRANCH_COND_ALWAYS,
289 V3D_QPU_BRANCH_COND_A0,
290 V3D_QPU_BRANCH_COND_NA0,
291 V3D_QPU_BRANCH_COND_ALLA,
292 V3D_QPU_BRANCH_COND_ANYNA,
293 V3D_QPU_BRANCH_COND_ANYA,
294 V3D_QPU_BRANCH_COND_ALLNA,
295 };
296
297 enum v3d_qpu_msfign {
298 /** Ignore multisample flags when determining branch condition. */
299 V3D_QPU_MSFIGN_NONE,
300 /**
301 * If no multisample flags are set in the lane (a pixel in the FS, a
302 * vertex in the VS), ignore the lane's condition when computing the
303 * branch condition.
304 */
305 V3D_QPU_MSFIGN_P,
306 /**
307 * If no multisample flags are set in a 2x2 quad in the FS, ignore the
308 * quad's a/b conditions.
309 */
310 V3D_QPU_MSFIGN_Q,
311 };
312
313 enum v3d_qpu_branch_dest {
314 V3D_QPU_BRANCH_DEST_ABS,
315 V3D_QPU_BRANCH_DEST_REL,
316 V3D_QPU_BRANCH_DEST_LINK_REG,
317 V3D_QPU_BRANCH_DEST_REGFILE,
318 };
319
320 struct v3d_qpu_branch_instr {
321 enum v3d_qpu_branch_cond cond;
322 enum v3d_qpu_msfign msfign;
323
324 /** Selects how to compute the new IP if the branch is taken. */
325 enum v3d_qpu_branch_dest bdi;
326
327 /**
328 * Selects how to compute the new uniforms pointer if the branch is
329 * taken. (ABS/REL implicitly load a uniform and use that)
330 */
331 enum v3d_qpu_branch_dest bdu;
332
333 /**
334 * If set, then udest determines how the uniform stream will branch,
335 * otherwise the uniform stream is left as is.
336 */
337 bool ub;
338
339 uint8_t raddr_a;
340
341 uint32_t offset;
342 };
343
344 enum v3d_qpu_instr_type {
345 V3D_QPU_INSTR_TYPE_ALU,
346 V3D_QPU_INSTR_TYPE_BRANCH,
347 };
348
349 struct v3d_qpu_instr {
350 enum v3d_qpu_instr_type type;
351
352 struct v3d_qpu_sig sig;
353 uint8_t sig_addr;
354 bool sig_magic; /* If the signal writes to a magic address */
355 uint8_t raddr_a;
356 uint8_t raddr_b;
357 struct v3d_qpu_flags flags;
358
359 union {
360 struct v3d_qpu_alu_instr alu;
361 struct v3d_qpu_branch_instr branch;
362 };
363 };
364
365 const char *v3d_qpu_magic_waddr_name(enum v3d_qpu_waddr waddr);
366 const char *v3d_qpu_add_op_name(enum v3d_qpu_add_op op);
367 const char *v3d_qpu_mul_op_name(enum v3d_qpu_mul_op op);
368 const char *v3d_qpu_cond_name(enum v3d_qpu_cond cond);
369 const char *v3d_qpu_pf_name(enum v3d_qpu_pf pf);
370 const char *v3d_qpu_uf_name(enum v3d_qpu_uf uf);
371 const char *v3d_qpu_pack_name(enum v3d_qpu_output_pack pack);
372 const char *v3d_qpu_unpack_name(enum v3d_qpu_input_unpack unpack);
373 const char *v3d_qpu_branch_cond_name(enum v3d_qpu_branch_cond cond);
374 const char *v3d_qpu_msfign_name(enum v3d_qpu_msfign msfign);
375
376 bool v3d_qpu_add_op_has_dst(enum v3d_qpu_add_op op);
377 bool v3d_qpu_mul_op_has_dst(enum v3d_qpu_mul_op op);
378 int v3d_qpu_add_op_num_src(enum v3d_qpu_add_op op);
379 int v3d_qpu_mul_op_num_src(enum v3d_qpu_mul_op op);
380
381 bool v3d_qpu_sig_pack(const struct v3d_device_info *devinfo,
382 const struct v3d_qpu_sig *sig,
383 uint32_t *packed_sig);
384 bool v3d_qpu_sig_unpack(const struct v3d_device_info *devinfo,
385 uint32_t packed_sig,
386 struct v3d_qpu_sig *sig);
387
388 bool
389 v3d_qpu_flags_pack(const struct v3d_device_info *devinfo,
390 const struct v3d_qpu_flags *cond,
391 uint32_t *packed_cond);
392 bool
393 v3d_qpu_flags_unpack(const struct v3d_device_info *devinfo,
394 uint32_t packed_cond,
395 struct v3d_qpu_flags *cond);
396
397 bool
398 v3d_qpu_small_imm_pack(const struct v3d_device_info *devinfo,
399 uint32_t value,
400 uint32_t *packed_small_immediate);
401
402 bool
403 v3d_qpu_small_imm_unpack(const struct v3d_device_info *devinfo,
404 uint32_t packed_small_immediate,
405 uint32_t *small_immediate);
406
407 bool
408 v3d_qpu_instr_pack(const struct v3d_device_info *devinfo,
409 const struct v3d_qpu_instr *instr,
410 uint64_t *packed_instr);
411 bool
412 v3d_qpu_instr_unpack(const struct v3d_device_info *devinfo,
413 uint64_t packed_instr,
414 struct v3d_qpu_instr *instr);
415
416 bool v3d_qpu_magic_waddr_is_sfu(enum v3d_qpu_waddr waddr) ATTRIBUTE_CONST;
417 bool v3d_qpu_magic_waddr_is_tmu(enum v3d_qpu_waddr waddr) ATTRIBUTE_CONST;
418 bool v3d_qpu_magic_waddr_is_tlb(enum v3d_qpu_waddr waddr) ATTRIBUTE_CONST;
419 bool v3d_qpu_magic_waddr_is_vpm(enum v3d_qpu_waddr waddr) ATTRIBUTE_CONST;
420 bool v3d_qpu_magic_waddr_is_tsy(enum v3d_qpu_waddr waddr) ATTRIBUTE_CONST;
421 bool v3d_qpu_writes_r3(const struct v3d_device_info *devinfo,
422 const struct v3d_qpu_instr *instr) ATTRIBUTE_CONST;
423 bool v3d_qpu_writes_r4(const struct v3d_device_info *devinfo,
424 const struct v3d_qpu_instr *instr) ATTRIBUTE_CONST;
425 bool v3d_qpu_writes_r5(const struct v3d_device_info *devinfo,
426 const struct v3d_qpu_instr *instr) ATTRIBUTE_CONST;
427 bool v3d_qpu_uses_mux(const struct v3d_qpu_instr *inst, enum v3d_qpu_mux mux);
428 bool v3d_qpu_sig_writes_address(const struct v3d_device_info *devinfo,
429 const struct v3d_qpu_sig *sig) ATTRIBUTE_CONST;
430
431 #endif