broadcom: Add V3D 3.3 QPU instruction pack, unpack, and disasm.
[mesa.git] / src / broadcom / qpu / qpu_instr.h
1 /*
2 * Copyright © 2016 Broadcom
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 /**
25 * @file qpu_instr.h
26 *
27 * Definitions of the unpacked form of QPU instructions. Assembly and
28 * disassembly will use this for talking about instructions, with qpu_encode.c
29 * and qpu_decode.c handling the pack and unpack of the actual 64-bit QPU
30 * instruction.
31 */
32
33 #ifndef QPU_INSTR_H
34 #define QPU_INSTR_H
35
36 #include <stdbool.h>
37 #include <stdint.h>
38 #include "util/macros.h"
39
40 struct v3d_device_info;
41
42 struct v3d_qpu_sig {
43 bool thrsw:1;
44 bool ldunif:1;
45 bool ldtmu:1;
46 bool ldvary:1;
47 bool ldvpm:1;
48 bool ldtlb:1;
49 bool ldtlbu:1;
50 bool small_imm:1;
51 bool ucb:1;
52 bool rotate:1;
53 bool wrtmuc:1;
54 };
55
56 enum v3d_qpu_cond {
57 V3D_QPU_COND_NONE,
58 V3D_QPU_COND_IFA,
59 V3D_QPU_COND_IFB,
60 V3D_QPU_COND_IFNA,
61 V3D_QPU_COND_IFNB,
62 };
63
64 enum v3d_qpu_pf {
65 V3D_QPU_PF_NONE,
66 V3D_QPU_PF_PUSHZ,
67 V3D_QPU_PF_PUSHN,
68 V3D_QPU_PF_PUSHC,
69 };
70
71 enum v3d_qpu_uf {
72 V3D_QPU_UF_NONE,
73 V3D_QPU_UF_ANDZ,
74 V3D_QPU_UF_ANDNZ,
75 V3D_QPU_UF_NORNZ,
76 V3D_QPU_UF_NORZ,
77 V3D_QPU_UF_ANDN,
78 V3D_QPU_UF_ANDNN,
79 V3D_QPU_UF_NORNN,
80 V3D_QPU_UF_NORN,
81 V3D_QPU_UF_ANDC,
82 V3D_QPU_UF_ANDNC,
83 V3D_QPU_UF_NORNC,
84 V3D_QPU_UF_NORC,
85 };
86
87 enum v3d_qpu_waddr {
88 V3D_QPU_WADDR_R0 = 0,
89 V3D_QPU_WADDR_R1 = 1,
90 V3D_QPU_WADDR_R2 = 2,
91 V3D_QPU_WADDR_R3 = 3,
92 V3D_QPU_WADDR_R4 = 4,
93 V3D_QPU_WADDR_R5 = 5,
94 /* 6 is reserved, but note 3.2.2.8: "Result Writes" */
95 V3D_QPU_WADDR_NOP = 6,
96 V3D_QPU_WADDR_TLB = 7,
97 V3D_QPU_WADDR_TLBU = 8,
98 V3D_QPU_WADDR_TMU = 9,
99 V3D_QPU_WADDR_TMUL = 10,
100 V3D_QPU_WADDR_TMUD = 11,
101 V3D_QPU_WADDR_TMUA = 12,
102 V3D_QPU_WADDR_TMUAU = 13,
103 V3D_QPU_WADDR_VPM = 14,
104 V3D_QPU_WADDR_VPMU = 15,
105 V3D_QPU_WADDR_SYNC = 16,
106 V3D_QPU_WADDR_SYNCU = 17,
107 /* reserved */
108 V3D_QPU_WADDR_RECIP = 19,
109 V3D_QPU_WADDR_RSQRT = 20,
110 V3D_QPU_WADDR_EXP = 21,
111 V3D_QPU_WADDR_LOG = 22,
112 V3D_QPU_WADDR_SIN = 23,
113 V3D_QPU_WADDR_RSQRT2 = 24,
114 };
115
116 struct v3d_qpu_flags {
117 enum v3d_qpu_cond ac, mc;
118 enum v3d_qpu_pf apf, mpf;
119 enum v3d_qpu_uf auf, muf;
120 };
121
122 enum v3d_qpu_add_op {
123 V3D_QPU_A_FADD,
124 V3D_QPU_A_FADDNF,
125 V3D_QPU_A_VFPACK,
126 V3D_QPU_A_ADD,
127 V3D_QPU_A_SUB,
128 V3D_QPU_A_FSUB,
129 V3D_QPU_A_MIN,
130 V3D_QPU_A_MAX,
131 V3D_QPU_A_UMIN,
132 V3D_QPU_A_UMAX,
133 V3D_QPU_A_SHL,
134 V3D_QPU_A_SHR,
135 V3D_QPU_A_ASR,
136 V3D_QPU_A_ROR,
137 V3D_QPU_A_FMIN,
138 V3D_QPU_A_FMAX,
139 V3D_QPU_A_VFMIN,
140 V3D_QPU_A_AND,
141 V3D_QPU_A_OR,
142 V3D_QPU_A_XOR,
143 V3D_QPU_A_VADD,
144 V3D_QPU_A_VSUB,
145 V3D_QPU_A_NOT,
146 V3D_QPU_A_NEG,
147 V3D_QPU_A_FLAPUSH,
148 V3D_QPU_A_FLBPUSH,
149 V3D_QPU_A_FLBPOP,
150 V3D_QPU_A_SETMSF,
151 V3D_QPU_A_SETREVF,
152 V3D_QPU_A_NOP,
153 V3D_QPU_A_TIDX,
154 V3D_QPU_A_EIDX,
155 V3D_QPU_A_LR,
156 V3D_QPU_A_VFLA,
157 V3D_QPU_A_VFLNA,
158 V3D_QPU_A_VFLB,
159 V3D_QPU_A_VFLNB,
160 V3D_QPU_A_FXCD,
161 V3D_QPU_A_XCD,
162 V3D_QPU_A_FYCD,
163 V3D_QPU_A_YCD,
164 V3D_QPU_A_MSF,
165 V3D_QPU_A_REVF,
166 V3D_QPU_A_VDWWT,
167 V3D_QPU_A_IID,
168 V3D_QPU_A_SAMPID,
169 V3D_QPU_A_PATCHID,
170 V3D_QPU_A_TMUWT,
171 V3D_QPU_A_VPMSETUP,
172 V3D_QPU_A_VPMWT,
173 V3D_QPU_A_LDVPMV,
174 V3D_QPU_A_LDVPMD,
175 V3D_QPU_A_LDVPMP,
176 V3D_QPU_A_LDVPMG,
177 V3D_QPU_A_FCMP,
178 V3D_QPU_A_VFMAX,
179 V3D_QPU_A_FROUND,
180 V3D_QPU_A_FTOIN,
181 V3D_QPU_A_FTRUNC,
182 V3D_QPU_A_FTOIZ,
183 V3D_QPU_A_FFLOOR,
184 V3D_QPU_A_FTOUZ,
185 V3D_QPU_A_FCEIL,
186 V3D_QPU_A_FTOC,
187 V3D_QPU_A_FDX,
188 V3D_QPU_A_FDY,
189 V3D_QPU_A_STVPMV,
190 V3D_QPU_A_STVPMD,
191 V3D_QPU_A_STVPMP,
192 V3D_QPU_A_ITOF,
193 V3D_QPU_A_CLZ,
194 V3D_QPU_A_UTOF,
195 };
196
197 enum v3d_qpu_mul_op {
198 V3D_QPU_M_ADD,
199 V3D_QPU_M_SUB,
200 V3D_QPU_M_UMUL24,
201 V3D_QPU_M_VFMUL,
202 V3D_QPU_M_SMUL24,
203 V3D_QPU_M_MULTOP,
204 V3D_QPU_M_FMOV,
205 V3D_QPU_M_MOV,
206 V3D_QPU_M_NOP,
207 V3D_QPU_M_FMUL,
208 };
209
210 enum v3d_qpu_output_pack {
211 V3D_QPU_PACK_NONE,
212 /**
213 * Convert to 16-bit float, put in low 16 bits of destination leaving
214 * high unmodified.
215 */
216 V3D_QPU_PACK_L,
217 /**
218 * Convert to 16-bit float, put in high 16 bits of destination leaving
219 * low unmodified.
220 */
221 V3D_QPU_PACK_H,
222 };
223
224 enum v3d_qpu_input_unpack {
225 /**
226 * No-op input unpacking. Note that this enum's value doesn't match
227 * the packed QPU instruction value of the field (we use 0 so that the
228 * default on new instruction creation is no-op).
229 */
230 V3D_QPU_UNPACK_NONE,
231 /** Absolute value. Only available for some operations. */
232 V3D_QPU_UNPACK_ABS,
233 /** Convert low 16 bits from 16-bit float to 32-bit float. */
234 V3D_QPU_UNPACK_L,
235 /** Convert high 16 bits from 16-bit float to 32-bit float. */
236 V3D_QPU_UNPACK_H,
237
238 /** Convert to 16f and replicate it to the high bits. */
239 V3D_QPU_UNPACK_REPLICATE_32F_16,
240
241 /** Replicate low 16 bits to high */
242 V3D_QPU_UNPACK_REPLICATE_L_16,
243
244 /** Replicate high 16 bits to low */
245 V3D_QPU_UNPACK_REPLICATE_H_16,
246
247 /** Swap high and low 16 bits */
248 V3D_QPU_UNPACK_SWAP_16,
249 };
250
251 enum v3d_qpu_mux {
252 V3D_QPU_MUX_R0,
253 V3D_QPU_MUX_R1,
254 V3D_QPU_MUX_R2,
255 V3D_QPU_MUX_R3,
256 V3D_QPU_MUX_R4,
257 V3D_QPU_MUX_R5,
258 V3D_QPU_MUX_A,
259 V3D_QPU_MUX_B,
260 };
261
262 struct v3d_qpu_alu_instr {
263 struct {
264 enum v3d_qpu_add_op op;
265 enum v3d_qpu_mux a, b;
266 uint8_t waddr;
267 bool magic_write;
268 enum v3d_qpu_output_pack output_pack;
269 enum v3d_qpu_input_unpack a_unpack;
270 enum v3d_qpu_input_unpack b_unpack;
271 } add;
272
273 struct {
274 enum v3d_qpu_mul_op op;
275 enum v3d_qpu_mux a, b;
276 uint8_t waddr;
277 bool magic_write;
278 enum v3d_qpu_output_pack output_pack;
279 enum v3d_qpu_input_unpack a_unpack;
280 enum v3d_qpu_input_unpack b_unpack;
281 } mul;
282 };
283
284 enum v3d_qpu_branch_cond {
285 V3D_QPU_BRANCH_COND_ALWAYS,
286 V3D_QPU_BRANCH_COND_A0,
287 V3D_QPU_BRANCH_COND_NA0,
288 V3D_QPU_BRANCH_COND_ALLA,
289 V3D_QPU_BRANCH_COND_ANYNA,
290 V3D_QPU_BRANCH_COND_ANYA,
291 V3D_QPU_BRANCH_COND_ALLNA,
292 };
293
294 enum v3d_qpu_msfign {
295 /** Ignore multisample flags when determining branch condition. */
296 V3D_QPU_MSFIGN_NONE,
297 /**
298 * If no multisample flags are set in the lane (a pixel in the FS, a
299 * vertex in the VS), ignore the lane's condition when computing the
300 * branch condition.
301 */
302 V3D_QPU_MSFIGN_P,
303 /**
304 * If no multisample flags are set in a 2x2 quad in the FS, ignore the
305 * quad's a/b conditions.
306 */
307 V3D_QPU_MSFIGN_Q,
308 };
309
310 enum v3d_qpu_branch_dest {
311 V3D_QPU_BRANCH_DEST_ABS,
312 V3D_QPU_BRANCH_DEST_REL,
313 V3D_QPU_BRANCH_DEST_LINK_REG,
314 V3D_QPU_BRANCH_DEST_REGFILE,
315 };
316
317 struct v3d_qpu_branch_instr {
318 enum v3d_qpu_branch_cond cond;
319 enum v3d_qpu_msfign msfign;
320
321 /** Selects how to compute the new IP if the branch is taken. */
322 enum v3d_qpu_branch_dest bdi;
323
324 /**
325 * Selects how to compute the new uniforms pointer if the branch is
326 * taken. (ABS/REL implicitly load a uniform and use that)
327 */
328 enum v3d_qpu_branch_dest bdu;
329
330 /**
331 * If set, then udest determines how the uniform stream will branch,
332 * otherwise the uniform stream is left as is.
333 */
334 bool ub;
335
336 uint8_t raddr_a;
337
338 uint32_t offset;
339 };
340
341 enum v3d_qpu_instr_type {
342 V3D_QPU_INSTR_TYPE_ALU,
343 V3D_QPU_INSTR_TYPE_BRANCH,
344 };
345
346 struct v3d_qpu_instr {
347 enum v3d_qpu_instr_type type;
348
349 struct v3d_qpu_sig sig;
350 uint8_t raddr_a;
351 uint8_t raddr_b;
352 struct v3d_qpu_flags flags;
353
354 union {
355 struct v3d_qpu_alu_instr alu;
356 struct v3d_qpu_branch_instr branch;
357 };
358 };
359
360 const char *v3d_qpu_magic_waddr_name(enum v3d_qpu_waddr waddr);
361 const char *v3d_qpu_add_op_name(enum v3d_qpu_add_op op);
362 const char *v3d_qpu_mul_op_name(enum v3d_qpu_mul_op op);
363 const char *v3d_qpu_cond_name(enum v3d_qpu_cond cond);
364 const char *v3d_qpu_pf_name(enum v3d_qpu_pf pf);
365 const char *v3d_qpu_uf_name(enum v3d_qpu_uf uf);
366 const char *v3d_qpu_pack_name(enum v3d_qpu_output_pack pack);
367 const char *v3d_qpu_unpack_name(enum v3d_qpu_input_unpack unpack);
368 const char *v3d_qpu_branch_cond_name(enum v3d_qpu_branch_cond cond);
369 const char *v3d_qpu_msfign_name(enum v3d_qpu_msfign msfign);
370
371 bool v3d_qpu_add_op_has_dst(enum v3d_qpu_add_op op);
372 bool v3d_qpu_mul_op_has_dst(enum v3d_qpu_mul_op op);
373 int v3d_qpu_add_op_num_src(enum v3d_qpu_add_op op);
374 int v3d_qpu_mul_op_num_src(enum v3d_qpu_mul_op op);
375
376 bool v3d_qpu_sig_pack(const struct v3d_device_info *devinfo,
377 const struct v3d_qpu_sig *sig,
378 uint32_t *packed_sig);
379 bool v3d_qpu_sig_unpack(const struct v3d_device_info *devinfo,
380 uint32_t packed_sig,
381 struct v3d_qpu_sig *sig);
382
383 bool
384 v3d_qpu_flags_pack(const struct v3d_device_info *devinfo,
385 const struct v3d_qpu_flags *cond,
386 uint32_t *packed_cond);
387 bool
388 v3d_qpu_flags_unpack(const struct v3d_device_info *devinfo,
389 uint32_t packed_cond,
390 struct v3d_qpu_flags *cond);
391
392 bool
393 v3d_qpu_instr_pack(const struct v3d_device_info *devinfo,
394 const struct v3d_qpu_instr *instr,
395 uint64_t *packed_instr);
396 bool
397 v3d_qpu_instr_unpack(const struct v3d_device_info *devinfo,
398 uint64_t packed_instr,
399 struct v3d_qpu_instr *instr);
400
401 bool v3d_qpu_magic_waddr_is_sfu(enum v3d_qpu_waddr waddr) ATTRIBUTE_CONST;
402 bool v3d_qpu_magic_waddr_is_tmu(enum v3d_qpu_waddr waddr) ATTRIBUTE_CONST;
403 bool v3d_qpu_magic_waddr_is_tlb(enum v3d_qpu_waddr waddr) ATTRIBUTE_CONST;
404 bool v3d_qpu_magic_waddr_is_vpm(enum v3d_qpu_waddr waddr) ATTRIBUTE_CONST;
405 bool v3d_qpu_magic_waddr_is_tsy(enum v3d_qpu_waddr waddr) ATTRIBUTE_CONST;
406 bool v3d_qpu_writes_r3(const struct v3d_qpu_instr *instr) ATTRIBUTE_CONST;
407 bool v3d_qpu_writes_r4(const struct v3d_qpu_instr *instr) ATTRIBUTE_CONST;
408 bool v3d_qpu_writes_r5(const struct v3d_qpu_instr *instr) ATTRIBUTE_CONST;
409 bool v3d_qpu_uses_mux(const struct v3d_qpu_instr *inst, enum v3d_qpu_mux mux);
410
411 #endif