nir: Add a nir_foreach_gl_uniform_variable helper for GL linking
[mesa.git] / src / compiler / glsl / gl_nir_linker.h
1 /*
2 * Copyright © 2017 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #ifndef GL_NIR_LINKER_H
25 #define GL_NIR_LINKER_H
26
27 #ifdef __cplusplus
28 extern "C" {
29 #endif
30
31 struct gl_context;
32 struct gl_shader_program;
33
34 struct gl_nir_linker_options {
35 bool fill_parameters;
36 };
37
38 #define nir_foreach_gl_uniform_variable(var, shader) \
39 nir_foreach_variable(var, &(shader)->uniforms)
40
41 bool gl_nir_link_spirv(struct gl_context *ctx,
42 struct gl_shader_program *prog,
43 const struct gl_nir_linker_options *options);
44
45 bool gl_nir_link_glsl(struct gl_context *ctx, struct gl_shader_program *prog);
46
47 bool gl_nir_link_uniforms(struct gl_context *ctx,
48 struct gl_shader_program *prog,
49 bool fill_parameters);
50
51 void gl_nir_set_uniform_initializers(struct gl_context *ctx,
52 struct gl_shader_program *prog);
53
54 void nir_build_program_resource_list(struct gl_context *ctx,
55 struct gl_shader_program *prog,
56 bool rebuild_resourse_list);
57
58 void gl_nir_link_assign_atomic_counter_resources(struct gl_context *ctx,
59 struct gl_shader_program *prog);
60
61 void gl_nir_link_check_atomic_counter_resources(struct gl_context *ctx,
62 struct gl_shader_program *prog);
63
64 void gl_nir_link_assign_xfb_resources(struct gl_context *ctx,
65 struct gl_shader_program *prog);
66
67 bool gl_nir_link_uniform_blocks(struct gl_context *ctx,
68 struct gl_shader_program *prog);
69
70 #ifdef __cplusplus
71 } /* extern "C" */
72 #endif
73
74 #endif /* GL_NIR_LINKER_H */