Added few more stubs so that control reaches to DestroyDevice().
[mesa.git] / src / compiler / glsl / ir_expression_flattening.h
1 /*
2 * Copyright © 2010 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
22 */
23
24
25 /**
26 * \file ir_expression_flattening.h
27 *
28 * Takes the leaves of expression trees and makes them dereferences of
29 * assignments of the leaves to temporaries, according to a predicate.
30 *
31 * This is used for automatic function inlining, where we want to take
32 * an expression containing a call and move the call out to its own
33 * assignment so that we can inline it at the appropriate place in the
34 * instruction stream.
35 */
36
37 #ifndef GLSL_IR_EXPRESSION_FLATTENING_H
38 #define GLSL_IR_EXPRESSION_FLATTENING_H
39
40 void do_expression_flattening(exec_list *instructions,
41 bool (*predicate)(ir_instruction *ir));
42
43 #endif /* GLSL_IR_EXPRESSION_FLATTENING_H */