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25 * \file lower_precision.cpp
28 #include "main/macros.h"
29 #include "main/mtypes.h"
30 #include "compiler/glsl_types.h"
32 #include "ir_builder.h"
33 #include "ir_optimization.h"
34 #include "ir_rvalue_visitor.h"
35 #include "util/half_float.h"
37 #include "util/hash_table.h"
42 class find_precision_visitor
: public ir_rvalue_enter_visitor
{
44 find_precision_visitor(const struct gl_shader_compiler_options
*options
);
45 ~find_precision_visitor();
47 virtual void handle_rvalue(ir_rvalue
**rvalue
);
48 virtual ir_visitor_status
visit_enter(ir_call
*ir
);
50 ir_function_signature
*map_builtin(ir_function_signature
*sig
);
52 /* Set of rvalues that can be lowered. This will be filled in by
53 * find_lowerable_rvalues_visitor. Only the root node of a lowerable section
54 * will be added to this set.
56 struct set
*lowerable_rvalues
;
59 * A mapping of builtin signature functions to lowered versions. This is
60 * filled in lazily when a lowered version is needed.
62 struct hash_table
*lowered_builtins
;
64 * A temporary hash table only used in order to clone functions.
66 struct hash_table
*clone_ht
;
68 void *lowered_builtin_mem_ctx
;
70 const struct gl_shader_compiler_options
*options
;
73 class find_lowerable_rvalues_visitor
: public ir_hierarchical_visitor
{
75 enum can_lower_state
{
81 enum parent_relation
{
82 /* The parent performs a further operation involving the result from the
83 * child and can be lowered along with it.
86 /* The parent instruction’s operation is independent of the child type so
87 * the child should be lowered separately.
89 INDEPENDENT_OPERATION
,
93 ir_instruction
*instr
;
94 enum can_lower_state state
;
95 /* List of child rvalues that can be lowered. When this stack entry is
96 * popped, if this node itself can’t be lowered than all of the children
97 * are root nodes to lower so we will add them to lowerable_rvalues.
98 * Otherwise if this node can also be lowered then we won’t add the
99 * children because we only want to add the topmost lowerable nodes to
100 * lowerable_rvalues and the children will be lowered as part of lowering
103 std::vector
<ir_instruction
*> lowerable_children
;
106 find_lowerable_rvalues_visitor(struct set
*result
,
107 const struct gl_shader_compiler_options
*options
);
109 static void stack_enter(class ir_instruction
*ir
, void *data
);
110 static void stack_leave(class ir_instruction
*ir
, void *data
);
112 virtual ir_visitor_status
visit(ir_constant
*ir
);
113 virtual ir_visitor_status
visit(ir_dereference_variable
*ir
);
115 virtual ir_visitor_status
visit_enter(ir_dereference_record
*ir
);
116 virtual ir_visitor_status
visit_enter(ir_dereference_array
*ir
);
117 virtual ir_visitor_status
visit_enter(ir_texture
*ir
);
118 virtual ir_visitor_status
visit_enter(ir_expression
*ir
);
120 virtual ir_visitor_status
visit_leave(ir_assignment
*ir
);
121 virtual ir_visitor_status
visit_leave(ir_call
*ir
);
123 can_lower_state
handle_precision(const glsl_type
*type
,
124 int precision
) const;
126 static parent_relation
get_parent_relation(ir_instruction
*parent
,
127 ir_instruction
*child
);
129 std::vector
<stack_entry
> stack
;
130 struct set
*lowerable_rvalues
;
131 const struct gl_shader_compiler_options
*options
;
133 void pop_stack_entry();
134 void add_lowerable_children(const stack_entry
&entry
);
137 class lower_precision_visitor
: public ir_rvalue_visitor
{
139 virtual void handle_rvalue(ir_rvalue
**rvalue
);
140 virtual ir_visitor_status
visit_enter(ir_dereference_array
*);
141 virtual ir_visitor_status
visit_enter(ir_dereference_record
*);
142 virtual ir_visitor_status
visit_enter(ir_call
*ir
);
143 virtual ir_visitor_status
visit_enter(ir_texture
*ir
);
144 virtual ir_visitor_status
visit_leave(ir_expression
*);
148 can_lower_type(const struct gl_shader_compiler_options
*options
,
149 const glsl_type
*type
)
151 /* Don’t lower any expressions involving non-float types except bool and
152 * texture samplers. This will rule out operations that change the type such
153 * as conversion to ints. Instead it will end up lowering the arguments
154 * instead and adding a final conversion to float32. We want to handle
155 * boolean types so that it will do comparisons as 16-bit.
158 switch (type
->base_type
) {
159 /* TODO: should we do anything for these two with regard to Int16 vs FP16
163 case GLSL_TYPE_SAMPLER
:
164 case GLSL_TYPE_IMAGE
:
167 case GLSL_TYPE_FLOAT
:
168 return options
->LowerPrecisionFloat16
;
172 return options
->LowerPrecisionInt16
;
179 find_lowerable_rvalues_visitor::find_lowerable_rvalues_visitor(struct set
*res
,
180 const struct gl_shader_compiler_options
*opts
)
182 lowerable_rvalues
= res
;
184 callback_enter
= stack_enter
;
185 callback_leave
= stack_leave
;
191 find_lowerable_rvalues_visitor::stack_enter(class ir_instruction
*ir
,
194 find_lowerable_rvalues_visitor
*state
=
195 (find_lowerable_rvalues_visitor
*) data
;
197 /* Add a new stack entry for this instruction */
201 entry
.state
= state
->in_assignee
? CANT_LOWER
: UNKNOWN
;
203 state
->stack
.push_back(entry
);
207 find_lowerable_rvalues_visitor::add_lowerable_children(const stack_entry
&entry
)
209 /* We can’t lower this node so if there were any pending children then they
210 * are all root lowerable nodes and we should add them to the set.
212 for (auto &it
: entry
.lowerable_children
)
213 _mesa_set_add(lowerable_rvalues
, it
);
217 find_lowerable_rvalues_visitor::pop_stack_entry()
219 const stack_entry
&entry
= stack
.back();
221 if (stack
.size() >= 2) {
222 /* Combine this state into the parent state, unless the parent operation
223 * doesn’t have any relation to the child operations
225 stack_entry
&parent
= stack
.end()[-2];
226 parent_relation rel
= get_parent_relation(parent
.instr
, entry
.instr
);
228 if (rel
== COMBINED_OPERATION
) {
229 switch (entry
.state
) {
231 parent
.state
= CANT_LOWER
;
234 if (parent
.state
== UNKNOWN
)
235 parent
.state
= SHOULD_LOWER
;
243 if (entry
.state
== SHOULD_LOWER
) {
244 ir_rvalue
*rv
= entry
.instr
->as_rvalue();
247 add_lowerable_children(entry
);
248 } else if (stack
.size() >= 2) {
249 stack_entry
&parent
= stack
.end()[-2];
251 switch (get_parent_relation(parent
.instr
, rv
)) {
252 case COMBINED_OPERATION
:
253 /* We only want to add the toplevel lowerable instructions to the
254 * lowerable set. Therefore if there is a parent then instead of
255 * adding this instruction to the set we will queue depending on
256 * the result of the parent instruction.
258 parent
.lowerable_children
.push_back(entry
.instr
);
260 case INDEPENDENT_OPERATION
:
261 _mesa_set_add(lowerable_rvalues
, rv
);
265 /* This is a toplevel node so add it directly to the lowerable
268 _mesa_set_add(lowerable_rvalues
, rv
);
270 } else if (entry
.state
== CANT_LOWER
) {
271 add_lowerable_children(entry
);
278 find_lowerable_rvalues_visitor::stack_leave(class ir_instruction
*ir
,
281 find_lowerable_rvalues_visitor
*state
=
282 (find_lowerable_rvalues_visitor
*) data
;
284 state
->pop_stack_entry();
287 enum find_lowerable_rvalues_visitor::can_lower_state
288 find_lowerable_rvalues_visitor::handle_precision(const glsl_type
*type
,
291 if (!can_lower_type(options
, type
))
295 case GLSL_PRECISION_NONE
:
297 case GLSL_PRECISION_HIGH
:
299 case GLSL_PRECISION_MEDIUM
:
300 case GLSL_PRECISION_LOW
:
307 enum find_lowerable_rvalues_visitor::parent_relation
308 find_lowerable_rvalues_visitor::get_parent_relation(ir_instruction
*parent
,
309 ir_instruction
*child
)
311 /* If the parent is a dereference instruction then the only child could be
312 * for example an array dereference and that should be lowered independently
315 if (parent
->as_dereference())
316 return INDEPENDENT_OPERATION
;
318 /* The precision of texture sampling depend on the precision of the sampler.
319 * The rest of the arguments don’t matter so we can treat it as an
320 * independent operation.
322 if (parent
->as_texture())
323 return INDEPENDENT_OPERATION
;
325 return COMBINED_OPERATION
;
329 find_lowerable_rvalues_visitor::visit(ir_constant
*ir
)
331 stack_enter(ir
, this);
333 if (!can_lower_type(options
, ir
->type
))
334 stack
.back().state
= CANT_LOWER
;
336 stack_leave(ir
, this);
338 return visit_continue
;
342 find_lowerable_rvalues_visitor::visit(ir_dereference_variable
*ir
)
344 stack_enter(ir
, this);
346 if (stack
.back().state
== UNKNOWN
)
347 stack
.back().state
= handle_precision(ir
->type
, ir
->precision());
349 stack_leave(ir
, this);
351 return visit_continue
;
355 find_lowerable_rvalues_visitor::visit_enter(ir_dereference_record
*ir
)
357 ir_hierarchical_visitor::visit_enter(ir
);
359 if (stack
.back().state
== UNKNOWN
)
360 stack
.back().state
= handle_precision(ir
->type
, ir
->precision());
362 return visit_continue
;
366 find_lowerable_rvalues_visitor::visit_enter(ir_dereference_array
*ir
)
368 ir_hierarchical_visitor::visit_enter(ir
);
370 if (stack
.back().state
== UNKNOWN
)
371 stack
.back().state
= handle_precision(ir
->type
, ir
->precision());
373 return visit_continue
;
377 find_lowerable_rvalues_visitor::visit_enter(ir_texture
*ir
)
379 ir_hierarchical_visitor::visit_enter(ir
);
381 /* The precision of the sample value depends on the precision of the
384 stack
.back().state
= handle_precision(ir
->type
,
385 ir
->sampler
->precision());
386 return visit_continue
;
390 find_lowerable_rvalues_visitor::visit_enter(ir_expression
*ir
)
392 ir_hierarchical_visitor::visit_enter(ir
);
394 if (!can_lower_type(options
, ir
->type
))
395 stack
.back().state
= CANT_LOWER
;
397 /* Don't lower precision for derivative calculations */
398 if (!options
->LowerPrecisionDerivatives
&&
399 (ir
->operation
== ir_unop_dFdx
||
400 ir
->operation
== ir_unop_dFdx_coarse
||
401 ir
->operation
== ir_unop_dFdx_fine
||
402 ir
->operation
== ir_unop_dFdy
||
403 ir
->operation
== ir_unop_dFdy_coarse
||
404 ir
->operation
== ir_unop_dFdy_fine
)) {
405 stack
.back().state
= CANT_LOWER
;
408 return visit_continue
;
412 function_always_returns_mediump_or_lowp(const char *name
)
414 return !strcmp(name
, "bitCount") ||
415 !strcmp(name
, "findLSB") ||
416 !strcmp(name
, "findMSB") ||
417 !strcmp(name
, "unpackHalf2x16") ||
418 !strcmp(name
, "unpackUnorm4x8") ||
419 !strcmp(name
, "unpackSnorm4x8");
423 is_lowerable_builtin(ir_call
*ir
,
424 const struct set
*lowerable_rvalues
)
426 /* The intrinsic call is inside the wrapper imageLoad function that will
427 * be inlined. We have to handle both of them.
429 if (ir
->callee
->intrinsic_id
== ir_intrinsic_image_load
||
430 (ir
->callee
->is_builtin() &&
431 !strcmp(ir
->callee_name(), "imageLoad"))) {
432 ir_rvalue
*param
= (ir_rvalue
*)ir
->actual_parameters
.get_head();
433 ir_variable
*resource
= param
->variable_referenced();
435 assert(ir
->callee
->return_precision
== GLSL_PRECISION_NONE
);
436 assert(resource
->type
->without_array()->is_image());
438 /* GLSL ES 3.20 requires that images have a precision modifier, but if
439 * you set one, it doesn't do anything, because all intrinsics are
440 * defined with highp. This seems to be a spec bug.
442 * In theory we could set the return value to mediump if the image
443 * format has a lower precision. This appears to be the most sensible
446 const struct util_format_description
*desc
=
447 util_format_description(resource
->data
.image_format
);
449 util_format_get_first_non_void_channel(resource
->data
.image_format
);
451 if (desc
->channel
[i
].pure_integer
||
452 desc
->channel
[i
].type
== UTIL_FORMAT_TYPE_FLOAT
)
453 return desc
->channel
[i
].size
<= 16;
455 return desc
->channel
[i
].size
<= 10; /* unorm/snorm */
458 /* Handle special calls. */
459 if (ir
->callee
->is_builtin() && ir
->actual_parameters
.length()) {
460 ir_rvalue
*param
= (ir_rvalue
*)ir
->actual_parameters
.get_head();
461 ir_variable
*var
= param
->variable_referenced();
463 /* Handle builtin wrappers around ir_texture opcodes. These wrappers will
464 * be inlined by lower_precision() if we return true here, so that we can
465 * get to ir_texture later and do proper lowering.
467 * We should lower the type of the return value if the sampler type
468 * uses lower precision. The function parameters don't matter.
470 if (var
&& var
->type
->without_array()->is_sampler()) {
471 /* textureSize always returns highp. */
472 if (!strcmp(ir
->callee_name(), "textureSize"))
475 return var
->data
.precision
== GLSL_PRECISION_MEDIUM
||
476 var
->data
.precision
== GLSL_PRECISION_LOW
;
480 if (!ir
->callee
->is_builtin() ||
481 /* Parameters are always highp: */
482 !strcmp(ir
->callee_name(), "floatBitsToInt") ||
483 !strcmp(ir
->callee_name(), "floatBitsToUint") ||
484 !strcmp(ir
->callee_name(), "intBitsToFloat") ||
485 !strcmp(ir
->callee_name(), "uintBitsToFloat") ||
486 !strcmp(ir
->callee_name(), "bitfieldReverse") ||
487 !strcmp(ir
->callee_name(), "frexp") ||
488 !strcmp(ir
->callee_name(), "ldexp") ||
489 /* Parameters and outputs are always highp: */
490 /* TODO: The operations are highp, but carry and borrow outputs are lowp. */
491 !strcmp(ir
->callee_name(), "uaddCarry") ||
492 !strcmp(ir
->callee_name(), "usubBorrow") ||
493 !strcmp(ir
->callee_name(), "imulExtended") ||
494 !strcmp(ir
->callee_name(), "umulExtended") ||
495 !strcmp(ir
->callee_name(), "unpackUnorm2x16") ||
496 !strcmp(ir
->callee_name(), "unpackSnorm2x16") ||
497 /* Outputs are highp: */
498 !strcmp(ir
->callee_name(), "packUnorm2x16") ||
499 !strcmp(ir
->callee_name(), "packSnorm2x16") ||
500 /* Parameters are mediump and outputs are highp. The parameters should
501 * be optimized in NIR, not here, e.g:
502 * - packHalf2x16 can just be a bitcast from f16vec2 to uint32
503 * - Other opcodes don't have to convert parameters to highp if the hw
504 * has f16 versions. Optimize in NIR accordingly.
506 !strcmp(ir
->callee_name(), "packHalf2x16") ||
507 !strcmp(ir
->callee_name(), "packUnorm4x8") ||
508 !strcmp(ir
->callee_name(), "packSnorm4x8"))
511 assert(ir
->callee
->return_precision
== GLSL_PRECISION_NONE
);
513 /* Number of parameters to check if they are lowerable. */
514 unsigned check_parameters
= ir
->actual_parameters
.length();
516 /* Interpolation functions only consider the precision of the interpolant. */
517 /* Bitfield functions ignore the precision of "offset" and "bits". */
518 if (!strcmp(ir
->callee_name(), "interpolateAtOffset") ||
519 !strcmp(ir
->callee_name(), "interpolateAtSample") ||
520 !strcmp(ir
->callee_name(), "bitfieldExtract")) {
521 check_parameters
= 1;
522 } else if (!strcmp(ir
->callee_name(), "bitfieldInsert")) {
523 check_parameters
= 2;
524 } if (function_always_returns_mediump_or_lowp(ir
->callee_name())) {
525 /* These only lower the return value. Parameters keep their precision,
526 * which is preserved in map_builtin.
528 check_parameters
= 0;
531 foreach_in_list(ir_rvalue
, param
, &ir
->actual_parameters
) {
532 if (!check_parameters
)
535 if (!param
->as_constant() &&
536 _mesa_set_search(lowerable_rvalues
, param
) == NULL
)
546 find_lowerable_rvalues_visitor::visit_leave(ir_call
*ir
)
548 ir_hierarchical_visitor::visit_leave(ir
);
550 /* Special case for handling temporary variables generated by the compiler
551 * for function calls. If we assign to one of these using a function call
552 * that has a lowerable return type then we can assume the temporary
553 * variable should have a medium precision too.
556 /* Do nothing if the return type is void. */
557 if (!ir
->return_deref
)
558 return visit_continue
;
560 ir_variable
*var
= ir
->return_deref
->variable_referenced();
562 assert(var
->data
.mode
== ir_var_temporary
);
564 unsigned return_precision
= ir
->callee
->return_precision
;
566 /* If the call is to a builtin, then the function won’t have a return
567 * precision and we should determine it from the precision of the arguments.
569 if (is_lowerable_builtin(ir
, lowerable_rvalues
))
570 return_precision
= GLSL_PRECISION_MEDIUM
;
572 can_lower_state lower_state
=
573 handle_precision(var
->type
, return_precision
);
575 if (lower_state
== SHOULD_LOWER
) {
576 /* There probably shouldn’t be any situations where multiple ir_call
577 * instructions write to the same temporary?
579 assert(var
->data
.precision
== GLSL_PRECISION_NONE
);
580 var
->data
.precision
= GLSL_PRECISION_MEDIUM
;
582 var
->data
.precision
= GLSL_PRECISION_HIGH
;
585 return visit_continue
;
589 find_lowerable_rvalues_visitor::visit_leave(ir_assignment
*ir
)
591 ir_hierarchical_visitor::visit_leave(ir
);
593 /* Special case for handling temporary variables generated by the compiler.
594 * If we assign to one of these using a lowered precision then we can assume
595 * the temporary variable should have a medium precision too.
597 ir_variable
*var
= ir
->lhs
->variable_referenced();
599 if (var
->data
.mode
== ir_var_temporary
) {
600 if (_mesa_set_search(lowerable_rvalues
, ir
->rhs
)) {
601 /* Only override the precision if this is the first assignment. For
602 * temporaries such as the ones generated for the ?: operator there
603 * can be multiple assignments with different precisions. This way we
604 * get the highest precision of all of the assignments.
606 if (var
->data
.precision
== GLSL_PRECISION_NONE
)
607 var
->data
.precision
= GLSL_PRECISION_MEDIUM
;
608 } else if (!ir
->rhs
->as_constant()) {
609 var
->data
.precision
= GLSL_PRECISION_HIGH
;
613 return visit_continue
;
617 find_lowerable_rvalues(const struct gl_shader_compiler_options
*options
,
618 exec_list
*instructions
,
621 find_lowerable_rvalues_visitor
v(result
, options
);
623 visit_list_elements(&v
, instructions
);
625 assert(v
.stack
.empty());
628 static const glsl_type
*
629 lower_glsl_type(const glsl_type
*type
)
631 glsl_base_type new_base_type
;
633 switch (type
->base_type
) {
634 case GLSL_TYPE_FLOAT
:
635 new_base_type
= GLSL_TYPE_FLOAT16
;
638 new_base_type
= GLSL_TYPE_INT16
;
641 new_base_type
= GLSL_TYPE_UINT16
;
644 unreachable("invalid type");
648 return glsl_type::get_instance(new_base_type
,
649 type
->vector_elements
,
650 type
->matrix_columns
,
651 type
->explicit_stride
,
652 type
->interface_row_major
);
656 convert_precision(bool up
, ir_rvalue
*ir
)
658 unsigned new_type
, op
;
661 switch (ir
->type
->base_type
) {
662 case GLSL_TYPE_FLOAT16
:
663 new_type
= GLSL_TYPE_FLOAT
;
666 case GLSL_TYPE_INT16
:
667 new_type
= GLSL_TYPE_INT
;
670 case GLSL_TYPE_UINT16
:
671 new_type
= GLSL_TYPE_UINT
;
675 unreachable("invalid type");
679 switch (ir
->type
->base_type
) {
680 case GLSL_TYPE_FLOAT
:
681 new_type
= GLSL_TYPE_FLOAT16
;
685 new_type
= GLSL_TYPE_INT16
;
689 new_type
= GLSL_TYPE_UINT16
;
693 unreachable("invalid type");
698 const glsl_type
*desired_type
;
699 desired_type
= glsl_type::get_instance(new_type
,
700 ir
->type
->vector_elements
,
701 ir
->type
->matrix_columns
);
703 void *mem_ctx
= ralloc_parent(ir
);
704 return new(mem_ctx
) ir_expression(op
, desired_type
, ir
, NULL
);
708 lower_precision_visitor::handle_rvalue(ir_rvalue
**rvalue
)
710 ir_rvalue
*ir
= *rvalue
;
715 if (ir
->as_dereference()) {
716 if (!ir
->type
->is_boolean())
717 *rvalue
= convert_precision(false, ir
);
718 } else if (ir
->type
->is_32bit()) {
719 ir
->type
= lower_glsl_type(ir
->type
);
721 ir_constant
*const_ir
= ir
->as_constant();
724 ir_constant_data value
;
726 if (ir
->type
->base_type
== GLSL_TYPE_FLOAT16
) {
727 for (unsigned i
= 0; i
< ARRAY_SIZE(value
.f16
); i
++)
728 value
.f16
[i
] = _mesa_float_to_half(const_ir
->value
.f
[i
]);
729 } else if (ir
->type
->base_type
== GLSL_TYPE_INT16
) {
730 for (unsigned i
= 0; i
< ARRAY_SIZE(value
.i16
); i
++)
731 value
.i16
[i
] = const_ir
->value
.i
[i
];
732 } else if (ir
->type
->base_type
== GLSL_TYPE_UINT16
) {
733 for (unsigned i
= 0; i
< ARRAY_SIZE(value
.u16
); i
++)
734 value
.u16
[i
] = const_ir
->value
.u
[i
];
736 unreachable("invalid type");
739 const_ir
->value
= value
;
745 lower_precision_visitor::visit_enter(ir_dereference_record
*ir
)
747 /* We don’t want to lower the variable */
748 return visit_continue_with_parent
;
752 lower_precision_visitor::visit_enter(ir_dereference_array
*ir
)
754 /* We don’t want to convert the array index or the variable. If the array
755 * index itself is lowerable that will be handled separately.
757 return visit_continue_with_parent
;
761 lower_precision_visitor::visit_enter(ir_call
*ir
)
763 /* We don’t want to convert the arguments. These will be handled separately.
765 return visit_continue_with_parent
;
769 lower_precision_visitor::visit_enter(ir_texture
*ir
)
771 /* We don’t want to convert the arguments. These will be handled separately.
773 return visit_continue_with_parent
;
777 lower_precision_visitor::visit_leave(ir_expression
*ir
)
779 ir_rvalue_visitor::visit_leave(ir
);
781 /* If the expression is a conversion operation to or from bool then fix the
784 switch (ir
->operation
) {
786 ir
->operation
= ir_unop_b2f16
;
789 ir
->operation
= ir_unop_f162b
;
793 /* Nothing to do - they both support int16. */
799 return visit_continue
;
803 find_precision_visitor::handle_rvalue(ir_rvalue
**rvalue
)
805 /* Checking the precision of rvalue can be lowered first throughout
806 * find_lowerable_rvalues_visitor.
807 * Once it found the precision of rvalue can be lowered, then we can
808 * add conversion f2fmp, etc. through lower_precision_visitor.
813 struct set_entry
*entry
= _mesa_set_search(lowerable_rvalues
, *rvalue
);
818 _mesa_set_remove(lowerable_rvalues
, entry
);
820 /* If the entire expression is just a variable dereference then trying to
821 * lower it will just directly add pointless to and from conversions without
822 * any actual operation in-between. Although these will eventually get
823 * optimised out, avoiding generating them here also avoids breaking inout
824 * parameters to functions.
826 if ((*rvalue
)->as_dereference())
829 lower_precision_visitor v
;
831 (*rvalue
)->accept(&v
);
832 v
.handle_rvalue(rvalue
);
834 /* We don’t need to add the final conversion if the final type has been
837 if ((*rvalue
)->type
->base_type
!= GLSL_TYPE_BOOL
) {
838 *rvalue
= convert_precision(true, *rvalue
);
843 find_precision_visitor::visit_enter(ir_call
*ir
)
845 ir_rvalue_enter_visitor::visit_enter(ir
);
847 ir_variable
*return_var
=
848 ir
->return_deref
? ir
->return_deref
->variable_referenced() : NULL
;
850 /* Don't do anything for image_load here. We have only changed the return
851 * value to mediump/lowp, so that following instructions can use reduced
854 * The return value type of the intrinsic itself isn't changed here, but
855 * can be changed in NIR if all users use the *2*mp opcode.
857 if (ir
->callee
->intrinsic_id
== ir_intrinsic_image_load
)
858 return visit_continue
;
860 /* If this is a call to a builtin and the find_lowerable_rvalues_visitor
861 * overrode the precision of the temporary return variable, then we can
862 * replace the builtin implementation with a lowered version.
865 if (!ir
->callee
->is_builtin() ||
866 return_var
== NULL
||
867 (return_var
->data
.precision
!= GLSL_PRECISION_MEDIUM
&&
868 return_var
->data
.precision
!= GLSL_PRECISION_LOW
))
869 return visit_continue
;
871 ir
->callee
= map_builtin(ir
->callee
);
872 ir
->generate_inline(ir
);
875 return visit_continue_with_parent
;
878 ir_function_signature
*
879 find_precision_visitor::map_builtin(ir_function_signature
*sig
)
881 if (lowered_builtins
== NULL
) {
882 lowered_builtins
= _mesa_pointer_hash_table_create(NULL
);
883 clone_ht
=_mesa_pointer_hash_table_create(NULL
);
884 lowered_builtin_mem_ctx
= ralloc_context(NULL
);
886 struct hash_entry
*entry
= _mesa_hash_table_search(lowered_builtins
, sig
);
888 return (ir_function_signature
*) entry
->data
;
891 ir_function_signature
*lowered_sig
=
892 sig
->clone(lowered_builtin_mem_ctx
, clone_ht
);
894 /* Functions that always return mediump or lowp should keep their
895 * parameters intact, because they can be highp. NIR can lower
896 * the up-conversion for parameters if needed.
898 if (!function_always_returns_mediump_or_lowp(sig
->function_name())) {
899 foreach_in_list(ir_variable
, param
, &lowered_sig
->parameters
) {
900 param
->data
.precision
= GLSL_PRECISION_MEDIUM
;
904 lower_precision(options
, &lowered_sig
->body
);
906 _mesa_hash_table_clear(clone_ht
, NULL
);
908 _mesa_hash_table_insert(lowered_builtins
, sig
, lowered_sig
);
913 find_precision_visitor::find_precision_visitor(const struct gl_shader_compiler_options
*options
)
914 : lowerable_rvalues(_mesa_pointer_set_create(NULL
)),
915 lowered_builtins(NULL
),
917 lowered_builtin_mem_ctx(NULL
),
922 find_precision_visitor::~find_precision_visitor()
924 _mesa_set_destroy(lowerable_rvalues
, NULL
);
926 if (lowered_builtins
) {
927 _mesa_hash_table_destroy(lowered_builtins
, NULL
);
928 _mesa_hash_table_destroy(clone_ht
, NULL
);
929 ralloc_free(lowered_builtin_mem_ctx
);
936 lower_precision(const struct gl_shader_compiler_options
*options
,
937 exec_list
*instructions
)
939 find_precision_visitor
v(options
);
941 find_lowerable_rvalues(options
, instructions
, v
.lowerable_rvalues
);
943 visit_list_elements(&v
, instructions
);