nir: allow specifying a set of opcodes in lower_alu_to_scalar
[mesa.git] / src / compiler / nir / nir.h
1 /*
2 * Copyright © 2014 Connor Abbott
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 *
23 * Authors:
24 * Connor Abbott (cwabbott0@gmail.com)
25 *
26 */
27
28 #ifndef NIR_H
29 #define NIR_H
30
31 #include "util/hash_table.h"
32 #include "compiler/glsl/list.h"
33 #include "GL/gl.h" /* GLenum */
34 #include "util/list.h"
35 #include "util/ralloc.h"
36 #include "util/set.h"
37 #include "util/bitscan.h"
38 #include "util/bitset.h"
39 #include "util/macros.h"
40 #include "compiler/nir_types.h"
41 #include "compiler/shader_enums.h"
42 #include "compiler/shader_info.h"
43 #include <stdio.h>
44
45 #ifndef NDEBUG
46 #include "util/debug.h"
47 #endif /* NDEBUG */
48
49 #include "nir_opcodes.h"
50
51 #if defined(_WIN32) && !defined(snprintf)
52 #define snprintf _snprintf
53 #endif
54
55 #ifdef __cplusplus
56 extern "C" {
57 #endif
58
59 #define NIR_FALSE 0u
60 #define NIR_TRUE (~0u)
61 #define NIR_MAX_VEC_COMPONENTS 4
62 #define NIR_MAX_MATRIX_COLUMNS 4
63 typedef uint8_t nir_component_mask_t;
64
65 /** Defines a cast function
66 *
67 * This macro defines a cast function from in_type to out_type where
68 * out_type is some structure type that contains a field of type out_type.
69 *
70 * Note that you have to be a bit careful as the generated cast function
71 * destroys constness.
72 */
73 #define NIR_DEFINE_CAST(name, in_type, out_type, field, \
74 type_field, type_value) \
75 static inline out_type * \
76 name(const in_type *parent) \
77 { \
78 assert(parent && parent->type_field == type_value); \
79 return exec_node_data(out_type, parent, field); \
80 }
81
82 struct nir_function;
83 struct nir_shader;
84 struct nir_instr;
85 struct nir_builder;
86
87
88 /**
89 * Description of built-in state associated with a uniform
90 *
91 * \sa nir_variable::state_slots
92 */
93 typedef struct {
94 gl_state_index16 tokens[STATE_LENGTH];
95 int swizzle;
96 } nir_state_slot;
97
98 typedef enum {
99 nir_var_shader_in = (1 << 0),
100 nir_var_shader_out = (1 << 1),
101 nir_var_shader_temp = (1 << 2),
102 nir_var_function_temp = (1 << 3),
103 nir_var_uniform = (1 << 4),
104 nir_var_mem_ubo = (1 << 5),
105 nir_var_system_value = (1 << 6),
106 nir_var_mem_ssbo = (1 << 7),
107 nir_var_mem_shared = (1 << 8),
108 nir_var_mem_global = (1 << 9),
109 nir_var_all = ~0,
110 } nir_variable_mode;
111
112 /**
113 * Rounding modes.
114 */
115 typedef enum {
116 nir_rounding_mode_undef = 0,
117 nir_rounding_mode_rtne = 1, /* round to nearest even */
118 nir_rounding_mode_ru = 2, /* round up */
119 nir_rounding_mode_rd = 3, /* round down */
120 nir_rounding_mode_rtz = 4, /* round towards zero */
121 } nir_rounding_mode;
122
123 typedef union {
124 bool b;
125 float f32;
126 double f64;
127 int8_t i8;
128 uint8_t u8;
129 int16_t i16;
130 uint16_t u16;
131 int32_t i32;
132 uint32_t u32;
133 int64_t i64;
134 uint64_t u64;
135 } nir_const_value;
136
137 #define nir_const_value_to_array(arr, c, components, m) \
138 { \
139 for (unsigned i = 0; i < components; ++i) \
140 arr[i] = c[i].m; \
141 } while (false)
142
143 typedef struct nir_constant {
144 /**
145 * Value of the constant.
146 *
147 * The field used to back the values supplied by the constant is determined
148 * by the type associated with the \c nir_variable. Constants may be
149 * scalars, vectors, or matrices.
150 */
151 nir_const_value values[NIR_MAX_MATRIX_COLUMNS][NIR_MAX_VEC_COMPONENTS];
152
153 /* we could get this from the var->type but makes clone *much* easier to
154 * not have to care about the type.
155 */
156 unsigned num_elements;
157
158 /* Array elements / Structure Fields */
159 struct nir_constant **elements;
160 } nir_constant;
161
162 /**
163 * \brief Layout qualifiers for gl_FragDepth.
164 *
165 * The AMD/ARB_conservative_depth extensions allow gl_FragDepth to be redeclared
166 * with a layout qualifier.
167 */
168 typedef enum {
169 nir_depth_layout_none, /**< No depth layout is specified. */
170 nir_depth_layout_any,
171 nir_depth_layout_greater,
172 nir_depth_layout_less,
173 nir_depth_layout_unchanged
174 } nir_depth_layout;
175
176 /**
177 * Enum keeping track of how a variable was declared.
178 */
179 typedef enum {
180 /**
181 * Normal declaration.
182 */
183 nir_var_declared_normally = 0,
184
185 /**
186 * Variable is implicitly generated by the compiler and should not be
187 * visible via the API.
188 */
189 nir_var_hidden,
190 } nir_var_declaration_type;
191
192 /**
193 * Either a uniform, global variable, shader input, or shader output. Based on
194 * ir_variable - it should be easy to translate between the two.
195 */
196
197 typedef struct nir_variable {
198 struct exec_node node;
199
200 /**
201 * Declared type of the variable
202 */
203 const struct glsl_type *type;
204
205 /**
206 * Declared name of the variable
207 */
208 char *name;
209
210 struct nir_variable_data {
211 /**
212 * Storage class of the variable.
213 *
214 * \sa nir_variable_mode
215 */
216 nir_variable_mode mode;
217
218 /**
219 * Is the variable read-only?
220 *
221 * This is set for variables declared as \c const, shader inputs,
222 * and uniforms.
223 */
224 unsigned read_only:1;
225 unsigned centroid:1;
226 unsigned sample:1;
227 unsigned patch:1;
228 unsigned invariant:1;
229
230 /**
231 * When separate shader programs are enabled, only input/outputs between
232 * the stages of a multi-stage separate program can be safely removed
233 * from the shader interface. Other input/outputs must remains active.
234 *
235 * This is also used to make sure xfb varyings that are unused by the
236 * fragment shader are not removed.
237 */
238 unsigned always_active_io:1;
239
240 /**
241 * Interpolation mode for shader inputs / outputs
242 *
243 * \sa glsl_interp_mode
244 */
245 unsigned interpolation:2;
246
247 /**
248 * If non-zero, then this variable may be packed along with other variables
249 * into a single varying slot, so this offset should be applied when
250 * accessing components. For example, an offset of 1 means that the x
251 * component of this variable is actually stored in component y of the
252 * location specified by \c location.
253 */
254 unsigned location_frac:2;
255
256 /**
257 * If true, this variable represents an array of scalars that should
258 * be tightly packed. In other words, consecutive array elements
259 * should be stored one component apart, rather than one slot apart.
260 */
261 unsigned compact:1;
262
263 /**
264 * Whether this is a fragment shader output implicitly initialized with
265 * the previous contents of the specified render target at the
266 * framebuffer location corresponding to this shader invocation.
267 */
268 unsigned fb_fetch_output:1;
269
270 /**
271 * Non-zero if this variable is considered bindless as defined by
272 * ARB_bindless_texture.
273 */
274 unsigned bindless:1;
275
276 /**
277 * Was an explicit binding set in the shader?
278 */
279 unsigned explicit_binding:1;
280
281 /**
282 * Was a transfer feedback buffer set in the shader?
283 */
284 unsigned explicit_xfb_buffer:1;
285
286 /**
287 * Was a transfer feedback stride set in the shader?
288 */
289 unsigned explicit_xfb_stride:1;
290
291 /**
292 * Was an explicit offset set in the shader?
293 */
294 unsigned explicit_offset:1;
295
296 /**
297 * \brief Layout qualifier for gl_FragDepth.
298 *
299 * This is not equal to \c ir_depth_layout_none if and only if this
300 * variable is \c gl_FragDepth and a layout qualifier is specified.
301 */
302 nir_depth_layout depth_layout;
303
304 /**
305 * Storage location of the base of this variable
306 *
307 * The precise meaning of this field depends on the nature of the variable.
308 *
309 * - Vertex shader input: one of the values from \c gl_vert_attrib.
310 * - Vertex shader output: one of the values from \c gl_varying_slot.
311 * - Geometry shader input: one of the values from \c gl_varying_slot.
312 * - Geometry shader output: one of the values from \c gl_varying_slot.
313 * - Fragment shader input: one of the values from \c gl_varying_slot.
314 * - Fragment shader output: one of the values from \c gl_frag_result.
315 * - Uniforms: Per-stage uniform slot number for default uniform block.
316 * - Uniforms: Index within the uniform block definition for UBO members.
317 * - Non-UBO Uniforms: uniform slot number.
318 * - Other: This field is not currently used.
319 *
320 * If the variable is a uniform, shader input, or shader output, and the
321 * slot has not been assigned, the value will be -1.
322 */
323 int location;
324
325 /**
326 * The actual location of the variable in the IR. Only valid for inputs
327 * and outputs.
328 */
329 unsigned int driver_location;
330
331 /**
332 * Vertex stream output identifier.
333 *
334 * For packed outputs, bit 31 is set and bits [2*i+1,2*i] indicate the
335 * stream of the i-th component.
336 */
337 unsigned stream;
338
339 /**
340 * output index for dual source blending.
341 */
342 int index;
343
344 /**
345 * Descriptor set binding for sampler or UBO.
346 */
347 int descriptor_set;
348
349 /**
350 * Initial binding point for a sampler or UBO.
351 *
352 * For array types, this represents the binding point for the first element.
353 */
354 int binding;
355
356 /**
357 * Location an atomic counter or transform feedback is stored at.
358 */
359 unsigned offset;
360
361 /**
362 * Transform feedback buffer.
363 */
364 unsigned xfb_buffer;
365
366 /**
367 * Transform feedback stride.
368 */
369 unsigned xfb_stride;
370
371 /**
372 * How the variable was declared. See nir_var_declaration_type.
373 *
374 * This is used to detect variables generated by the compiler, so should
375 * not be visible via the API.
376 */
377 unsigned how_declared:2;
378
379 /**
380 * ARB_shader_image_load_store qualifiers.
381 */
382 struct {
383 enum gl_access_qualifier access;
384
385 /** Image internal format if specified explicitly, otherwise GL_NONE. */
386 GLenum format;
387 } image;
388 } data;
389
390 /**
391 * Built-in state that backs this uniform
392 *
393 * Once set at variable creation, \c state_slots must remain invariant.
394 * This is because, ideally, this array would be shared by all clones of
395 * this variable in the IR tree. In other words, we'd really like for it
396 * to be a fly-weight.
397 *
398 * If the variable is not a uniform, \c num_state_slots will be zero and
399 * \c state_slots will be \c NULL.
400 */
401 /*@{*/
402 unsigned num_state_slots; /**< Number of state slots used */
403 nir_state_slot *state_slots; /**< State descriptors. */
404 /*@}*/
405
406 /**
407 * Constant expression assigned in the initializer of the variable
408 *
409 * This field should only be used temporarily by creators of NIR shaders
410 * and then lower_constant_initializers can be used to get rid of them.
411 * Most of the rest of NIR ignores this field or asserts that it's NULL.
412 */
413 nir_constant *constant_initializer;
414
415 /**
416 * For variables that are in an interface block or are an instance of an
417 * interface block, this is the \c GLSL_TYPE_INTERFACE type for that block.
418 *
419 * \sa ir_variable::location
420 */
421 const struct glsl_type *interface_type;
422
423 /**
424 * Description of per-member data for per-member struct variables
425 *
426 * This is used for variables which are actually an amalgamation of
427 * multiple entities such as a struct of built-in values or a struct of
428 * inputs each with their own layout specifier. This is only allowed on
429 * variables with a struct or array of array of struct type.
430 */
431 unsigned num_members;
432 struct nir_variable_data *members;
433 } nir_variable;
434
435 #define nir_foreach_variable(var, var_list) \
436 foreach_list_typed(nir_variable, var, node, var_list)
437
438 #define nir_foreach_variable_safe(var, var_list) \
439 foreach_list_typed_safe(nir_variable, var, node, var_list)
440
441 static inline bool
442 nir_variable_is_global(const nir_variable *var)
443 {
444 return var->data.mode != nir_var_function_temp;
445 }
446
447 typedef struct nir_register {
448 struct exec_node node;
449
450 unsigned num_components; /** < number of vector components */
451 unsigned num_array_elems; /** < size of array (0 for no array) */
452
453 /* The bit-size of each channel; must be one of 8, 16, 32, or 64 */
454 uint8_t bit_size;
455
456 /** generic register index. */
457 unsigned index;
458
459 /** only for debug purposes, can be NULL */
460 const char *name;
461
462 /** set of nir_srcs where this register is used (read from) */
463 struct list_head uses;
464
465 /** set of nir_dests where this register is defined (written to) */
466 struct list_head defs;
467
468 /** set of nir_ifs where this register is used as a condition */
469 struct list_head if_uses;
470 } nir_register;
471
472 #define nir_foreach_register(reg, reg_list) \
473 foreach_list_typed(nir_register, reg, node, reg_list)
474 #define nir_foreach_register_safe(reg, reg_list) \
475 foreach_list_typed_safe(nir_register, reg, node, reg_list)
476
477 typedef enum PACKED {
478 nir_instr_type_alu,
479 nir_instr_type_deref,
480 nir_instr_type_call,
481 nir_instr_type_tex,
482 nir_instr_type_intrinsic,
483 nir_instr_type_load_const,
484 nir_instr_type_jump,
485 nir_instr_type_ssa_undef,
486 nir_instr_type_phi,
487 nir_instr_type_parallel_copy,
488 } nir_instr_type;
489
490 typedef struct nir_instr {
491 struct exec_node node;
492 struct nir_block *block;
493 nir_instr_type type;
494
495 /* A temporary for optimization and analysis passes to use for storing
496 * flags. For instance, DCE uses this to store the "dead/live" info.
497 */
498 uint8_t pass_flags;
499
500 /** generic instruction index. */
501 unsigned index;
502 } nir_instr;
503
504 static inline nir_instr *
505 nir_instr_next(nir_instr *instr)
506 {
507 struct exec_node *next = exec_node_get_next(&instr->node);
508 if (exec_node_is_tail_sentinel(next))
509 return NULL;
510 else
511 return exec_node_data(nir_instr, next, node);
512 }
513
514 static inline nir_instr *
515 nir_instr_prev(nir_instr *instr)
516 {
517 struct exec_node *prev = exec_node_get_prev(&instr->node);
518 if (exec_node_is_head_sentinel(prev))
519 return NULL;
520 else
521 return exec_node_data(nir_instr, prev, node);
522 }
523
524 static inline bool
525 nir_instr_is_first(const nir_instr *instr)
526 {
527 return exec_node_is_head_sentinel(exec_node_get_prev_const(&instr->node));
528 }
529
530 static inline bool
531 nir_instr_is_last(const nir_instr *instr)
532 {
533 return exec_node_is_tail_sentinel(exec_node_get_next_const(&instr->node));
534 }
535
536 typedef struct nir_ssa_def {
537 /** for debugging only, can be NULL */
538 const char* name;
539
540 /** generic SSA definition index. */
541 unsigned index;
542
543 /** Index into the live_in and live_out bitfields */
544 unsigned live_index;
545
546 /** Instruction which produces this SSA value. */
547 nir_instr *parent_instr;
548
549 /** set of nir_instrs where this register is used (read from) */
550 struct list_head uses;
551
552 /** set of nir_ifs where this register is used as a condition */
553 struct list_head if_uses;
554
555 uint8_t num_components;
556
557 /* The bit-size of each channel; must be one of 8, 16, 32, or 64 */
558 uint8_t bit_size;
559 } nir_ssa_def;
560
561 struct nir_src;
562
563 typedef struct {
564 nir_register *reg;
565 struct nir_src *indirect; /** < NULL for no indirect offset */
566 unsigned base_offset;
567
568 /* TODO use-def chain goes here */
569 } nir_reg_src;
570
571 typedef struct {
572 nir_instr *parent_instr;
573 struct list_head def_link;
574
575 nir_register *reg;
576 struct nir_src *indirect; /** < NULL for no indirect offset */
577 unsigned base_offset;
578
579 /* TODO def-use chain goes here */
580 } nir_reg_dest;
581
582 struct nir_if;
583
584 typedef struct nir_src {
585 union {
586 /** Instruction that consumes this value as a source. */
587 nir_instr *parent_instr;
588 struct nir_if *parent_if;
589 };
590
591 struct list_head use_link;
592
593 union {
594 nir_reg_src reg;
595 nir_ssa_def *ssa;
596 };
597
598 bool is_ssa;
599 } nir_src;
600
601 static inline nir_src
602 nir_src_init(void)
603 {
604 nir_src src = { { NULL } };
605 return src;
606 }
607
608 #define NIR_SRC_INIT nir_src_init()
609
610 #define nir_foreach_use(src, reg_or_ssa_def) \
611 list_for_each_entry(nir_src, src, &(reg_or_ssa_def)->uses, use_link)
612
613 #define nir_foreach_use_safe(src, reg_or_ssa_def) \
614 list_for_each_entry_safe(nir_src, src, &(reg_or_ssa_def)->uses, use_link)
615
616 #define nir_foreach_if_use(src, reg_or_ssa_def) \
617 list_for_each_entry(nir_src, src, &(reg_or_ssa_def)->if_uses, use_link)
618
619 #define nir_foreach_if_use_safe(src, reg_or_ssa_def) \
620 list_for_each_entry_safe(nir_src, src, &(reg_or_ssa_def)->if_uses, use_link)
621
622 typedef struct {
623 union {
624 nir_reg_dest reg;
625 nir_ssa_def ssa;
626 };
627
628 bool is_ssa;
629 } nir_dest;
630
631 static inline nir_dest
632 nir_dest_init(void)
633 {
634 nir_dest dest = { { { NULL } } };
635 return dest;
636 }
637
638 #define NIR_DEST_INIT nir_dest_init()
639
640 #define nir_foreach_def(dest, reg) \
641 list_for_each_entry(nir_dest, dest, &(reg)->defs, reg.def_link)
642
643 #define nir_foreach_def_safe(dest, reg) \
644 list_for_each_entry_safe(nir_dest, dest, &(reg)->defs, reg.def_link)
645
646 static inline nir_src
647 nir_src_for_ssa(nir_ssa_def *def)
648 {
649 nir_src src = NIR_SRC_INIT;
650
651 src.is_ssa = true;
652 src.ssa = def;
653
654 return src;
655 }
656
657 static inline nir_src
658 nir_src_for_reg(nir_register *reg)
659 {
660 nir_src src = NIR_SRC_INIT;
661
662 src.is_ssa = false;
663 src.reg.reg = reg;
664 src.reg.indirect = NULL;
665 src.reg.base_offset = 0;
666
667 return src;
668 }
669
670 static inline nir_dest
671 nir_dest_for_reg(nir_register *reg)
672 {
673 nir_dest dest = NIR_DEST_INIT;
674
675 dest.reg.reg = reg;
676
677 return dest;
678 }
679
680 static inline unsigned
681 nir_src_bit_size(nir_src src)
682 {
683 return src.is_ssa ? src.ssa->bit_size : src.reg.reg->bit_size;
684 }
685
686 static inline unsigned
687 nir_src_num_components(nir_src src)
688 {
689 return src.is_ssa ? src.ssa->num_components : src.reg.reg->num_components;
690 }
691
692 static inline bool
693 nir_src_is_const(nir_src src)
694 {
695 return src.is_ssa &&
696 src.ssa->parent_instr->type == nir_instr_type_load_const;
697 }
698
699 int64_t nir_src_as_int(nir_src src);
700 uint64_t nir_src_as_uint(nir_src src);
701 bool nir_src_as_bool(nir_src src);
702 double nir_src_as_float(nir_src src);
703 int64_t nir_src_comp_as_int(nir_src src, unsigned component);
704 uint64_t nir_src_comp_as_uint(nir_src src, unsigned component);
705 bool nir_src_comp_as_bool(nir_src src, unsigned component);
706 double nir_src_comp_as_float(nir_src src, unsigned component);
707
708 static inline unsigned
709 nir_dest_bit_size(nir_dest dest)
710 {
711 return dest.is_ssa ? dest.ssa.bit_size : dest.reg.reg->bit_size;
712 }
713
714 static inline unsigned
715 nir_dest_num_components(nir_dest dest)
716 {
717 return dest.is_ssa ? dest.ssa.num_components : dest.reg.reg->num_components;
718 }
719
720 void nir_src_copy(nir_src *dest, const nir_src *src, void *instr_or_if);
721 void nir_dest_copy(nir_dest *dest, const nir_dest *src, nir_instr *instr);
722
723 typedef struct {
724 nir_src src;
725
726 /**
727 * \name input modifiers
728 */
729 /*@{*/
730 /**
731 * For inputs interpreted as floating point, flips the sign bit. For
732 * inputs interpreted as integers, performs the two's complement negation.
733 */
734 bool negate;
735
736 /**
737 * Clears the sign bit for floating point values, and computes the integer
738 * absolute value for integers. Note that the negate modifier acts after
739 * the absolute value modifier, therefore if both are set then all inputs
740 * will become negative.
741 */
742 bool abs;
743 /*@}*/
744
745 /**
746 * For each input component, says which component of the register it is
747 * chosen from. Note that which elements of the swizzle are used and which
748 * are ignored are based on the write mask for most opcodes - for example,
749 * a statement like "foo.xzw = bar.zyx" would have a writemask of 1101b and
750 * a swizzle of {2, x, 1, 0} where x means "don't care."
751 */
752 uint8_t swizzle[NIR_MAX_VEC_COMPONENTS];
753 } nir_alu_src;
754
755 typedef struct {
756 nir_dest dest;
757
758 /**
759 * \name saturate output modifier
760 *
761 * Only valid for opcodes that output floating-point numbers. Clamps the
762 * output to between 0.0 and 1.0 inclusive.
763 */
764
765 bool saturate;
766
767 unsigned write_mask : NIR_MAX_VEC_COMPONENTS; /* ignored if dest.is_ssa is true */
768 } nir_alu_dest;
769
770 /** NIR sized and unsized types
771 *
772 * The values in this enum are carefully chosen so that the sized type is
773 * just the unsized type OR the number of bits.
774 */
775 typedef enum {
776 nir_type_invalid = 0, /* Not a valid type */
777 nir_type_int = 2,
778 nir_type_uint = 4,
779 nir_type_bool = 6,
780 nir_type_float = 128,
781 nir_type_bool1 = 1 | nir_type_bool,
782 nir_type_bool32 = 32 | nir_type_bool,
783 nir_type_int1 = 1 | nir_type_int,
784 nir_type_int8 = 8 | nir_type_int,
785 nir_type_int16 = 16 | nir_type_int,
786 nir_type_int32 = 32 | nir_type_int,
787 nir_type_int64 = 64 | nir_type_int,
788 nir_type_uint1 = 1 | nir_type_uint,
789 nir_type_uint8 = 8 | nir_type_uint,
790 nir_type_uint16 = 16 | nir_type_uint,
791 nir_type_uint32 = 32 | nir_type_uint,
792 nir_type_uint64 = 64 | nir_type_uint,
793 nir_type_float16 = 16 | nir_type_float,
794 nir_type_float32 = 32 | nir_type_float,
795 nir_type_float64 = 64 | nir_type_float,
796 } nir_alu_type;
797
798 #define NIR_ALU_TYPE_SIZE_MASK 0x79
799 #define NIR_ALU_TYPE_BASE_TYPE_MASK 0x86
800
801 static inline unsigned
802 nir_alu_type_get_type_size(nir_alu_type type)
803 {
804 return type & NIR_ALU_TYPE_SIZE_MASK;
805 }
806
807 static inline unsigned
808 nir_alu_type_get_base_type(nir_alu_type type)
809 {
810 return type & NIR_ALU_TYPE_BASE_TYPE_MASK;
811 }
812
813 static inline nir_alu_type
814 nir_get_nir_type_for_glsl_base_type(enum glsl_base_type base_type)
815 {
816 switch (base_type) {
817 case GLSL_TYPE_BOOL:
818 return nir_type_bool1;
819 break;
820 case GLSL_TYPE_UINT:
821 return nir_type_uint32;
822 break;
823 case GLSL_TYPE_INT:
824 return nir_type_int32;
825 break;
826 case GLSL_TYPE_UINT16:
827 return nir_type_uint16;
828 break;
829 case GLSL_TYPE_INT16:
830 return nir_type_int16;
831 break;
832 case GLSL_TYPE_UINT8:
833 return nir_type_uint8;
834 case GLSL_TYPE_INT8:
835 return nir_type_int8;
836 case GLSL_TYPE_UINT64:
837 return nir_type_uint64;
838 break;
839 case GLSL_TYPE_INT64:
840 return nir_type_int64;
841 break;
842 case GLSL_TYPE_FLOAT:
843 return nir_type_float32;
844 break;
845 case GLSL_TYPE_FLOAT16:
846 return nir_type_float16;
847 break;
848 case GLSL_TYPE_DOUBLE:
849 return nir_type_float64;
850 break;
851 default:
852 unreachable("unknown type");
853 }
854 }
855
856 static inline nir_alu_type
857 nir_get_nir_type_for_glsl_type(const struct glsl_type *type)
858 {
859 return nir_get_nir_type_for_glsl_base_type(glsl_get_base_type(type));
860 }
861
862 nir_op nir_type_conversion_op(nir_alu_type src, nir_alu_type dst,
863 nir_rounding_mode rnd);
864
865 static inline nir_op
866 nir_op_vec(unsigned components)
867 {
868 switch (components) {
869 case 1: return nir_op_imov;
870 case 2: return nir_op_vec2;
871 case 3: return nir_op_vec3;
872 case 4: return nir_op_vec4;
873 default: unreachable("bad component count");
874 }
875 }
876
877 typedef enum {
878 NIR_OP_IS_COMMUTATIVE = (1 << 0),
879 NIR_OP_IS_ASSOCIATIVE = (1 << 1),
880 } nir_op_algebraic_property;
881
882 typedef struct {
883 const char *name;
884
885 unsigned num_inputs;
886
887 /**
888 * The number of components in the output
889 *
890 * If non-zero, this is the size of the output and input sizes are
891 * explicitly given; swizzle and writemask are still in effect, but if
892 * the output component is masked out, then the input component may
893 * still be in use.
894 *
895 * If zero, the opcode acts in the standard, per-component manner; the
896 * operation is performed on each component (except the ones that are
897 * masked out) with the input being taken from the input swizzle for
898 * that component.
899 *
900 * The size of some of the inputs may be given (i.e. non-zero) even
901 * though output_size is zero; in that case, the inputs with a zero
902 * size act per-component, while the inputs with non-zero size don't.
903 */
904 unsigned output_size;
905
906 /**
907 * The type of vector that the instruction outputs. Note that the
908 * staurate modifier is only allowed on outputs with the float type.
909 */
910
911 nir_alu_type output_type;
912
913 /**
914 * The number of components in each input
915 */
916 unsigned input_sizes[NIR_MAX_VEC_COMPONENTS];
917
918 /**
919 * The type of vector that each input takes. Note that negate and
920 * absolute value are only allowed on inputs with int or float type and
921 * behave differently on the two.
922 */
923 nir_alu_type input_types[NIR_MAX_VEC_COMPONENTS];
924
925 nir_op_algebraic_property algebraic_properties;
926
927 /* Whether this represents a numeric conversion opcode */
928 bool is_conversion;
929 } nir_op_info;
930
931 extern const nir_op_info nir_op_infos[nir_num_opcodes];
932
933 typedef struct nir_alu_instr {
934 nir_instr instr;
935 nir_op op;
936
937 /** Indicates that this ALU instruction generates an exact value
938 *
939 * This is kind of a mixture of GLSL "precise" and "invariant" and not
940 * really equivalent to either. This indicates that the value generated by
941 * this operation is high-precision and any code transformations that touch
942 * it must ensure that the resulting value is bit-for-bit identical to the
943 * original.
944 */
945 bool exact;
946
947 nir_alu_dest dest;
948 nir_alu_src src[];
949 } nir_alu_instr;
950
951 void nir_alu_src_copy(nir_alu_src *dest, const nir_alu_src *src,
952 nir_alu_instr *instr);
953 void nir_alu_dest_copy(nir_alu_dest *dest, const nir_alu_dest *src,
954 nir_alu_instr *instr);
955
956 /* is this source channel used? */
957 static inline bool
958 nir_alu_instr_channel_used(const nir_alu_instr *instr, unsigned src,
959 unsigned channel)
960 {
961 if (nir_op_infos[instr->op].input_sizes[src] > 0)
962 return channel < nir_op_infos[instr->op].input_sizes[src];
963
964 return (instr->dest.write_mask >> channel) & 1;
965 }
966
967 static inline nir_component_mask_t
968 nir_alu_instr_src_read_mask(const nir_alu_instr *instr, unsigned src)
969 {
970 nir_component_mask_t read_mask = 0;
971 for (unsigned c = 0; c < NIR_MAX_VEC_COMPONENTS; c++) {
972 if (!nir_alu_instr_channel_used(instr, src, c))
973 continue;
974
975 read_mask |= (1 << instr->src[src].swizzle[c]);
976 }
977 return read_mask;
978 }
979
980 /*
981 * For instructions whose destinations are SSA, get the number of channels
982 * used for a source
983 */
984 static inline unsigned
985 nir_ssa_alu_instr_src_components(const nir_alu_instr *instr, unsigned src)
986 {
987 assert(instr->dest.dest.is_ssa);
988
989 if (nir_op_infos[instr->op].input_sizes[src] > 0)
990 return nir_op_infos[instr->op].input_sizes[src];
991
992 return instr->dest.dest.ssa.num_components;
993 }
994
995 bool nir_const_value_negative_equal(const nir_const_value *c1,
996 const nir_const_value *c2,
997 unsigned components,
998 nir_alu_type base_type,
999 unsigned bits);
1000
1001 bool nir_alu_srcs_equal(const nir_alu_instr *alu1, const nir_alu_instr *alu2,
1002 unsigned src1, unsigned src2);
1003
1004 bool nir_alu_srcs_negative_equal(const nir_alu_instr *alu1,
1005 const nir_alu_instr *alu2,
1006 unsigned src1, unsigned src2);
1007
1008 typedef enum {
1009 nir_deref_type_var,
1010 nir_deref_type_array,
1011 nir_deref_type_array_wildcard,
1012 nir_deref_type_ptr_as_array,
1013 nir_deref_type_struct,
1014 nir_deref_type_cast,
1015 } nir_deref_type;
1016
1017 typedef struct {
1018 nir_instr instr;
1019
1020 /** The type of this deref instruction */
1021 nir_deref_type deref_type;
1022
1023 /** The mode of the underlying variable */
1024 nir_variable_mode mode;
1025
1026 /** The dereferenced type of the resulting pointer value */
1027 const struct glsl_type *type;
1028
1029 union {
1030 /** Variable being dereferenced if deref_type is a deref_var */
1031 nir_variable *var;
1032
1033 /** Parent deref if deref_type is not deref_var */
1034 nir_src parent;
1035 };
1036
1037 /** Additional deref parameters */
1038 union {
1039 struct {
1040 nir_src index;
1041 } arr;
1042
1043 struct {
1044 unsigned index;
1045 } strct;
1046
1047 struct {
1048 unsigned ptr_stride;
1049 } cast;
1050 };
1051
1052 /** Destination to store the resulting "pointer" */
1053 nir_dest dest;
1054 } nir_deref_instr;
1055
1056 static inline nir_deref_instr *nir_src_as_deref(nir_src src);
1057
1058 static inline nir_deref_instr *
1059 nir_deref_instr_parent(const nir_deref_instr *instr)
1060 {
1061 if (instr->deref_type == nir_deref_type_var)
1062 return NULL;
1063 else
1064 return nir_src_as_deref(instr->parent);
1065 }
1066
1067 static inline nir_variable *
1068 nir_deref_instr_get_variable(const nir_deref_instr *instr)
1069 {
1070 while (instr->deref_type != nir_deref_type_var) {
1071 if (instr->deref_type == nir_deref_type_cast)
1072 return NULL;
1073
1074 instr = nir_deref_instr_parent(instr);
1075 }
1076
1077 return instr->var;
1078 }
1079
1080 bool nir_deref_instr_has_indirect(nir_deref_instr *instr);
1081
1082 bool nir_deref_instr_remove_if_unused(nir_deref_instr *instr);
1083
1084 unsigned nir_deref_instr_ptr_as_array_stride(nir_deref_instr *instr);
1085
1086 typedef struct {
1087 nir_instr instr;
1088
1089 struct nir_function *callee;
1090
1091 unsigned num_params;
1092 nir_src params[];
1093 } nir_call_instr;
1094
1095 #include "nir_intrinsics.h"
1096
1097 #define NIR_INTRINSIC_MAX_CONST_INDEX 4
1098
1099 /** Represents an intrinsic
1100 *
1101 * An intrinsic is an instruction type for handling things that are
1102 * more-or-less regular operations but don't just consume and produce SSA
1103 * values like ALU operations do. Intrinsics are not for things that have
1104 * special semantic meaning such as phi nodes and parallel copies.
1105 * Examples of intrinsics include variable load/store operations, system
1106 * value loads, and the like. Even though texturing more-or-less falls
1107 * under this category, texturing is its own instruction type because
1108 * trying to represent texturing with intrinsics would lead to a
1109 * combinatorial explosion of intrinsic opcodes.
1110 *
1111 * By having a single instruction type for handling a lot of different
1112 * cases, optimization passes can look for intrinsics and, for the most
1113 * part, completely ignore them. Each intrinsic type also has a few
1114 * possible flags that govern whether or not they can be reordered or
1115 * eliminated. That way passes like dead code elimination can still work
1116 * on intrisics without understanding the meaning of each.
1117 *
1118 * Each intrinsic has some number of constant indices, some number of
1119 * variables, and some number of sources. What these sources, variables,
1120 * and indices mean depends on the intrinsic and is documented with the
1121 * intrinsic declaration in nir_intrinsics.h. Intrinsics and texture
1122 * instructions are the only types of instruction that can operate on
1123 * variables.
1124 */
1125 typedef struct {
1126 nir_instr instr;
1127
1128 nir_intrinsic_op intrinsic;
1129
1130 nir_dest dest;
1131
1132 /** number of components if this is a vectorized intrinsic
1133 *
1134 * Similarly to ALU operations, some intrinsics are vectorized.
1135 * An intrinsic is vectorized if nir_intrinsic_infos.dest_components == 0.
1136 * For vectorized intrinsics, the num_components field specifies the
1137 * number of destination components and the number of source components
1138 * for all sources with nir_intrinsic_infos.src_components[i] == 0.
1139 */
1140 uint8_t num_components;
1141
1142 int const_index[NIR_INTRINSIC_MAX_CONST_INDEX];
1143
1144 nir_src src[];
1145 } nir_intrinsic_instr;
1146
1147 static inline nir_variable *
1148 nir_intrinsic_get_var(nir_intrinsic_instr *intrin, unsigned i)
1149 {
1150 return nir_deref_instr_get_variable(nir_src_as_deref(intrin->src[i]));
1151 }
1152
1153 /**
1154 * \name NIR intrinsics semantic flags
1155 *
1156 * information about what the compiler can do with the intrinsics.
1157 *
1158 * \sa nir_intrinsic_info::flags
1159 */
1160 typedef enum {
1161 /**
1162 * whether the intrinsic can be safely eliminated if none of its output
1163 * value is not being used.
1164 */
1165 NIR_INTRINSIC_CAN_ELIMINATE = (1 << 0),
1166
1167 /**
1168 * Whether the intrinsic can be reordered with respect to any other
1169 * intrinsic, i.e. whether the only reordering dependencies of the
1170 * intrinsic are due to the register reads/writes.
1171 */
1172 NIR_INTRINSIC_CAN_REORDER = (1 << 1),
1173 } nir_intrinsic_semantic_flag;
1174
1175 /**
1176 * \name NIR intrinsics const-index flag
1177 *
1178 * Indicates the usage of a const_index slot.
1179 *
1180 * \sa nir_intrinsic_info::index_map
1181 */
1182 typedef enum {
1183 /**
1184 * Generally instructions that take a offset src argument, can encode
1185 * a constant 'base' value which is added to the offset.
1186 */
1187 NIR_INTRINSIC_BASE = 1,
1188
1189 /**
1190 * For store instructions, a writemask for the store.
1191 */
1192 NIR_INTRINSIC_WRMASK = 2,
1193
1194 /**
1195 * The stream-id for GS emit_vertex/end_primitive intrinsics.
1196 */
1197 NIR_INTRINSIC_STREAM_ID = 3,
1198
1199 /**
1200 * The clip-plane id for load_user_clip_plane intrinsic.
1201 */
1202 NIR_INTRINSIC_UCP_ID = 4,
1203
1204 /**
1205 * The amount of data, starting from BASE, that this instruction may
1206 * access. This is used to provide bounds if the offset is not constant.
1207 */
1208 NIR_INTRINSIC_RANGE = 5,
1209
1210 /**
1211 * The Vulkan descriptor set for vulkan_resource_index intrinsic.
1212 */
1213 NIR_INTRINSIC_DESC_SET = 6,
1214
1215 /**
1216 * The Vulkan descriptor set binding for vulkan_resource_index intrinsic.
1217 */
1218 NIR_INTRINSIC_BINDING = 7,
1219
1220 /**
1221 * Component offset.
1222 */
1223 NIR_INTRINSIC_COMPONENT = 8,
1224
1225 /**
1226 * Interpolation mode (only meaningful for FS inputs).
1227 */
1228 NIR_INTRINSIC_INTERP_MODE = 9,
1229
1230 /**
1231 * A binary nir_op to use when performing a reduction or scan operation
1232 */
1233 NIR_INTRINSIC_REDUCTION_OP = 10,
1234
1235 /**
1236 * Cluster size for reduction operations
1237 */
1238 NIR_INTRINSIC_CLUSTER_SIZE = 11,
1239
1240 /**
1241 * Parameter index for a load_param intrinsic
1242 */
1243 NIR_INTRINSIC_PARAM_IDX = 12,
1244
1245 /**
1246 * Image dimensionality for image intrinsics
1247 *
1248 * One of GLSL_SAMPLER_DIM_*
1249 */
1250 NIR_INTRINSIC_IMAGE_DIM = 13,
1251
1252 /**
1253 * Non-zero if we are accessing an array image
1254 */
1255 NIR_INTRINSIC_IMAGE_ARRAY = 14,
1256
1257 /**
1258 * Image format for image intrinsics
1259 */
1260 NIR_INTRINSIC_FORMAT = 15,
1261
1262 /**
1263 * Access qualifiers for image and memory access intrinsics
1264 */
1265 NIR_INTRINSIC_ACCESS = 16,
1266
1267 /**
1268 * Alignment for offsets and addresses
1269 *
1270 * These two parameters, specify an alignment in terms of a multiplier and
1271 * an offset. The offset or address parameter X of the intrinsic is
1272 * guaranteed to satisfy the following:
1273 *
1274 * (X - align_offset) % align_mul == 0
1275 */
1276 NIR_INTRINSIC_ALIGN_MUL = 17,
1277 NIR_INTRINSIC_ALIGN_OFFSET = 18,
1278
1279 /**
1280 * The Vulkan descriptor type for a vulkan_resource_[re]index intrinsic.
1281 */
1282 NIR_INTRINSIC_DESC_TYPE = 19,
1283
1284 NIR_INTRINSIC_NUM_INDEX_FLAGS,
1285
1286 } nir_intrinsic_index_flag;
1287
1288 #define NIR_INTRINSIC_MAX_INPUTS 5
1289
1290 typedef struct {
1291 const char *name;
1292
1293 unsigned num_srcs; /** < number of register/SSA inputs */
1294
1295 /** number of components of each input register
1296 *
1297 * If this value is 0, the number of components is given by the
1298 * num_components field of nir_intrinsic_instr. If this value is -1, the
1299 * intrinsic consumes however many components are provided and it is not
1300 * validated at all.
1301 */
1302 int src_components[NIR_INTRINSIC_MAX_INPUTS];
1303
1304 bool has_dest;
1305
1306 /** number of components of the output register
1307 *
1308 * If this value is 0, the number of components is given by the
1309 * num_components field of nir_intrinsic_instr.
1310 */
1311 unsigned dest_components;
1312
1313 /** bitfield of legal bit sizes */
1314 unsigned dest_bit_sizes;
1315
1316 /** the number of constant indices used by the intrinsic */
1317 unsigned num_indices;
1318
1319 /** indicates the usage of intr->const_index[n] */
1320 unsigned index_map[NIR_INTRINSIC_NUM_INDEX_FLAGS];
1321
1322 /** semantic flags for calls to this intrinsic */
1323 nir_intrinsic_semantic_flag flags;
1324 } nir_intrinsic_info;
1325
1326 extern const nir_intrinsic_info nir_intrinsic_infos[nir_num_intrinsics];
1327
1328 static inline unsigned
1329 nir_intrinsic_src_components(nir_intrinsic_instr *intr, unsigned srcn)
1330 {
1331 const nir_intrinsic_info *info = &nir_intrinsic_infos[intr->intrinsic];
1332 assert(srcn < info->num_srcs);
1333 if (info->src_components[srcn] > 0)
1334 return info->src_components[srcn];
1335 else if (info->src_components[srcn] == 0)
1336 return intr->num_components;
1337 else
1338 return nir_src_num_components(intr->src[srcn]);
1339 }
1340
1341 static inline unsigned
1342 nir_intrinsic_dest_components(nir_intrinsic_instr *intr)
1343 {
1344 const nir_intrinsic_info *info = &nir_intrinsic_infos[intr->intrinsic];
1345 if (!info->has_dest)
1346 return 0;
1347 else if (info->dest_components)
1348 return info->dest_components;
1349 else
1350 return intr->num_components;
1351 }
1352
1353 #define INTRINSIC_IDX_ACCESSORS(name, flag, type) \
1354 static inline type \
1355 nir_intrinsic_##name(const nir_intrinsic_instr *instr) \
1356 { \
1357 const nir_intrinsic_info *info = &nir_intrinsic_infos[instr->intrinsic]; \
1358 assert(info->index_map[NIR_INTRINSIC_##flag] > 0); \
1359 return (type)instr->const_index[info->index_map[NIR_INTRINSIC_##flag] - 1]; \
1360 } \
1361 static inline void \
1362 nir_intrinsic_set_##name(nir_intrinsic_instr *instr, type val) \
1363 { \
1364 const nir_intrinsic_info *info = &nir_intrinsic_infos[instr->intrinsic]; \
1365 assert(info->index_map[NIR_INTRINSIC_##flag] > 0); \
1366 instr->const_index[info->index_map[NIR_INTRINSIC_##flag] - 1] = val; \
1367 }
1368
1369 INTRINSIC_IDX_ACCESSORS(write_mask, WRMASK, unsigned)
1370 INTRINSIC_IDX_ACCESSORS(base, BASE, int)
1371 INTRINSIC_IDX_ACCESSORS(stream_id, STREAM_ID, unsigned)
1372 INTRINSIC_IDX_ACCESSORS(ucp_id, UCP_ID, unsigned)
1373 INTRINSIC_IDX_ACCESSORS(range, RANGE, unsigned)
1374 INTRINSIC_IDX_ACCESSORS(desc_set, DESC_SET, unsigned)
1375 INTRINSIC_IDX_ACCESSORS(binding, BINDING, unsigned)
1376 INTRINSIC_IDX_ACCESSORS(component, COMPONENT, unsigned)
1377 INTRINSIC_IDX_ACCESSORS(interp_mode, INTERP_MODE, unsigned)
1378 INTRINSIC_IDX_ACCESSORS(reduction_op, REDUCTION_OP, unsigned)
1379 INTRINSIC_IDX_ACCESSORS(cluster_size, CLUSTER_SIZE, unsigned)
1380 INTRINSIC_IDX_ACCESSORS(param_idx, PARAM_IDX, unsigned)
1381 INTRINSIC_IDX_ACCESSORS(image_dim, IMAGE_DIM, enum glsl_sampler_dim)
1382 INTRINSIC_IDX_ACCESSORS(image_array, IMAGE_ARRAY, bool)
1383 INTRINSIC_IDX_ACCESSORS(access, ACCESS, enum gl_access_qualifier)
1384 INTRINSIC_IDX_ACCESSORS(format, FORMAT, unsigned)
1385 INTRINSIC_IDX_ACCESSORS(align_mul, ALIGN_MUL, unsigned)
1386 INTRINSIC_IDX_ACCESSORS(align_offset, ALIGN_OFFSET, unsigned)
1387 INTRINSIC_IDX_ACCESSORS(desc_type, DESC_TYPE, unsigned)
1388
1389 static inline void
1390 nir_intrinsic_set_align(nir_intrinsic_instr *intrin,
1391 unsigned align_mul, unsigned align_offset)
1392 {
1393 assert(util_is_power_of_two_nonzero(align_mul));
1394 assert(align_offset < align_mul);
1395 nir_intrinsic_set_align_mul(intrin, align_mul);
1396 nir_intrinsic_set_align_offset(intrin, align_offset);
1397 }
1398
1399 /** Returns a simple alignment for a load/store intrinsic offset
1400 *
1401 * Instead of the full mul+offset alignment scheme provided by the ALIGN_MUL
1402 * and ALIGN_OFFSET parameters, this helper takes both into account and
1403 * provides a single simple alignment parameter. The offset X is guaranteed
1404 * to satisfy X % align == 0.
1405 */
1406 static inline unsigned
1407 nir_intrinsic_align(const nir_intrinsic_instr *intrin)
1408 {
1409 const unsigned align_mul = nir_intrinsic_align_mul(intrin);
1410 const unsigned align_offset = nir_intrinsic_align_offset(intrin);
1411 assert(align_offset < align_mul);
1412 return align_offset ? 1 << (ffs(align_offset) - 1) : align_mul;
1413 }
1414
1415 /* Converts a image_deref_* intrinsic into a image_* one */
1416 void nir_rewrite_image_intrinsic(nir_intrinsic_instr *instr,
1417 nir_ssa_def *handle, bool bindless);
1418
1419 /**
1420 * \group texture information
1421 *
1422 * This gives semantic information about textures which is useful to the
1423 * frontend, the backend, and lowering passes, but not the optimizer.
1424 */
1425
1426 typedef enum {
1427 nir_tex_src_coord,
1428 nir_tex_src_projector,
1429 nir_tex_src_comparator, /* shadow comparator */
1430 nir_tex_src_offset,
1431 nir_tex_src_bias,
1432 nir_tex_src_lod,
1433 nir_tex_src_min_lod,
1434 nir_tex_src_ms_index, /* MSAA sample index */
1435 nir_tex_src_ms_mcs, /* MSAA compression value */
1436 nir_tex_src_ddx,
1437 nir_tex_src_ddy,
1438 nir_tex_src_texture_deref, /* < deref pointing to the texture */
1439 nir_tex_src_sampler_deref, /* < deref pointing to the sampler */
1440 nir_tex_src_texture_offset, /* < dynamically uniform indirect offset */
1441 nir_tex_src_sampler_offset, /* < dynamically uniform indirect offset */
1442 nir_tex_src_texture_handle, /* < bindless texture handle */
1443 nir_tex_src_sampler_handle, /* < bindless sampler handle */
1444 nir_tex_src_plane, /* < selects plane for planar textures */
1445 nir_num_tex_src_types
1446 } nir_tex_src_type;
1447
1448 typedef struct {
1449 nir_src src;
1450 nir_tex_src_type src_type;
1451 } nir_tex_src;
1452
1453 typedef enum {
1454 nir_texop_tex, /**< Regular texture look-up */
1455 nir_texop_txb, /**< Texture look-up with LOD bias */
1456 nir_texop_txl, /**< Texture look-up with explicit LOD */
1457 nir_texop_txd, /**< Texture look-up with partial derivatives */
1458 nir_texop_txf, /**< Texel fetch with explicit LOD */
1459 nir_texop_txf_ms, /**< Multisample texture fetch */
1460 nir_texop_txf_ms_fb, /**< Multisample texture fetch from framebuffer */
1461 nir_texop_txf_ms_mcs, /**< Multisample compression value fetch */
1462 nir_texop_txs, /**< Texture size */
1463 nir_texop_lod, /**< Texture lod query */
1464 nir_texop_tg4, /**< Texture gather */
1465 nir_texop_query_levels, /**< Texture levels query */
1466 nir_texop_texture_samples, /**< Texture samples query */
1467 nir_texop_samples_identical, /**< Query whether all samples are definitely
1468 * identical.
1469 */
1470 } nir_texop;
1471
1472 typedef struct {
1473 nir_instr instr;
1474
1475 enum glsl_sampler_dim sampler_dim;
1476 nir_alu_type dest_type;
1477
1478 nir_texop op;
1479 nir_dest dest;
1480 nir_tex_src *src;
1481 unsigned num_srcs, coord_components;
1482 bool is_array, is_shadow;
1483
1484 /**
1485 * If is_shadow is true, whether this is the old-style shadow that outputs 4
1486 * components or the new-style shadow that outputs 1 component.
1487 */
1488 bool is_new_style_shadow;
1489
1490 /* gather component selector */
1491 unsigned component : 2;
1492
1493 /* gather offsets */
1494 int8_t tg4_offsets[4][2];
1495
1496 /* True if the texture index or handle is not dynamically uniform */
1497 bool texture_non_uniform;
1498
1499 /* True if the sampler index or handle is not dynamically uniform */
1500 bool sampler_non_uniform;
1501
1502 /** The texture index
1503 *
1504 * If this texture instruction has a nir_tex_src_texture_offset source,
1505 * then the texture index is given by texture_index + texture_offset.
1506 */
1507 unsigned texture_index;
1508
1509 /** The size of the texture array or 0 if it's not an array */
1510 unsigned texture_array_size;
1511
1512 /** The sampler index
1513 *
1514 * The following operations do not require a sampler and, as such, this
1515 * field should be ignored:
1516 * - nir_texop_txf
1517 * - nir_texop_txf_ms
1518 * - nir_texop_txs
1519 * - nir_texop_lod
1520 * - nir_texop_query_levels
1521 * - nir_texop_texture_samples
1522 * - nir_texop_samples_identical
1523 *
1524 * If this texture instruction has a nir_tex_src_sampler_offset source,
1525 * then the sampler index is given by sampler_index + sampler_offset.
1526 */
1527 unsigned sampler_index;
1528 } nir_tex_instr;
1529
1530 static inline unsigned
1531 nir_tex_instr_dest_size(const nir_tex_instr *instr)
1532 {
1533 switch (instr->op) {
1534 case nir_texop_txs: {
1535 unsigned ret;
1536 switch (instr->sampler_dim) {
1537 case GLSL_SAMPLER_DIM_1D:
1538 case GLSL_SAMPLER_DIM_BUF:
1539 ret = 1;
1540 break;
1541 case GLSL_SAMPLER_DIM_2D:
1542 case GLSL_SAMPLER_DIM_CUBE:
1543 case GLSL_SAMPLER_DIM_MS:
1544 case GLSL_SAMPLER_DIM_RECT:
1545 case GLSL_SAMPLER_DIM_EXTERNAL:
1546 case GLSL_SAMPLER_DIM_SUBPASS:
1547 ret = 2;
1548 break;
1549 case GLSL_SAMPLER_DIM_3D:
1550 ret = 3;
1551 break;
1552 default:
1553 unreachable("not reached");
1554 }
1555 if (instr->is_array)
1556 ret++;
1557 return ret;
1558 }
1559
1560 case nir_texop_lod:
1561 return 2;
1562
1563 case nir_texop_texture_samples:
1564 case nir_texop_query_levels:
1565 case nir_texop_samples_identical:
1566 return 1;
1567
1568 default:
1569 if (instr->is_shadow && instr->is_new_style_shadow)
1570 return 1;
1571
1572 return 4;
1573 }
1574 }
1575
1576 /* Returns true if this texture operation queries something about the texture
1577 * rather than actually sampling it.
1578 */
1579 static inline bool
1580 nir_tex_instr_is_query(const nir_tex_instr *instr)
1581 {
1582 switch (instr->op) {
1583 case nir_texop_txs:
1584 case nir_texop_lod:
1585 case nir_texop_texture_samples:
1586 case nir_texop_query_levels:
1587 case nir_texop_txf_ms_mcs:
1588 return true;
1589 case nir_texop_tex:
1590 case nir_texop_txb:
1591 case nir_texop_txl:
1592 case nir_texop_txd:
1593 case nir_texop_txf:
1594 case nir_texop_txf_ms:
1595 case nir_texop_txf_ms_fb:
1596 case nir_texop_tg4:
1597 return false;
1598 default:
1599 unreachable("Invalid texture opcode");
1600 }
1601 }
1602
1603 static inline bool
1604 nir_alu_instr_is_comparison(const nir_alu_instr *instr)
1605 {
1606 switch (instr->op) {
1607 case nir_op_flt:
1608 case nir_op_fge:
1609 case nir_op_feq:
1610 case nir_op_fne:
1611 case nir_op_ilt:
1612 case nir_op_ult:
1613 case nir_op_ige:
1614 case nir_op_uge:
1615 case nir_op_ieq:
1616 case nir_op_ine:
1617 case nir_op_i2b1:
1618 case nir_op_f2b1:
1619 case nir_op_inot:
1620 case nir_op_fnot:
1621 return true;
1622 default:
1623 return false;
1624 }
1625 }
1626
1627 static inline nir_alu_type
1628 nir_tex_instr_src_type(const nir_tex_instr *instr, unsigned src)
1629 {
1630 switch (instr->src[src].src_type) {
1631 case nir_tex_src_coord:
1632 switch (instr->op) {
1633 case nir_texop_txf:
1634 case nir_texop_txf_ms:
1635 case nir_texop_txf_ms_fb:
1636 case nir_texop_txf_ms_mcs:
1637 case nir_texop_samples_identical:
1638 return nir_type_int;
1639
1640 default:
1641 return nir_type_float;
1642 }
1643
1644 case nir_tex_src_lod:
1645 switch (instr->op) {
1646 case nir_texop_txs:
1647 case nir_texop_txf:
1648 return nir_type_int;
1649
1650 default:
1651 return nir_type_float;
1652 }
1653
1654 case nir_tex_src_projector:
1655 case nir_tex_src_comparator:
1656 case nir_tex_src_bias:
1657 case nir_tex_src_ddx:
1658 case nir_tex_src_ddy:
1659 return nir_type_float;
1660
1661 case nir_tex_src_offset:
1662 case nir_tex_src_ms_index:
1663 case nir_tex_src_texture_offset:
1664 case nir_tex_src_sampler_offset:
1665 return nir_type_int;
1666
1667 default:
1668 unreachable("Invalid texture source type");
1669 }
1670 }
1671
1672 static inline unsigned
1673 nir_tex_instr_src_size(const nir_tex_instr *instr, unsigned src)
1674 {
1675 if (instr->src[src].src_type == nir_tex_src_coord)
1676 return instr->coord_components;
1677
1678 /* The MCS value is expected to be a vec4 returned by a txf_ms_mcs */
1679 if (instr->src[src].src_type == nir_tex_src_ms_mcs)
1680 return 4;
1681
1682 if (instr->src[src].src_type == nir_tex_src_ddx ||
1683 instr->src[src].src_type == nir_tex_src_ddy) {
1684 if (instr->is_array)
1685 return instr->coord_components - 1;
1686 else
1687 return instr->coord_components;
1688 }
1689
1690 /* Usual APIs don't allow cube + offset, but we allow it, with 2 coords for
1691 * the offset, since a cube maps to a single face.
1692 */
1693 if (instr->src[src].src_type == nir_tex_src_offset) {
1694 if (instr->sampler_dim == GLSL_SAMPLER_DIM_CUBE)
1695 return 2;
1696 else if (instr->is_array)
1697 return instr->coord_components - 1;
1698 else
1699 return instr->coord_components;
1700 }
1701
1702 return 1;
1703 }
1704
1705 static inline int
1706 nir_tex_instr_src_index(const nir_tex_instr *instr, nir_tex_src_type type)
1707 {
1708 for (unsigned i = 0; i < instr->num_srcs; i++)
1709 if (instr->src[i].src_type == type)
1710 return (int) i;
1711
1712 return -1;
1713 }
1714
1715 void nir_tex_instr_add_src(nir_tex_instr *tex,
1716 nir_tex_src_type src_type,
1717 nir_src src);
1718
1719 void nir_tex_instr_remove_src(nir_tex_instr *tex, unsigned src_idx);
1720
1721 bool nir_tex_instr_has_explicit_tg4_offsets(nir_tex_instr *tex);
1722
1723 typedef struct {
1724 nir_instr instr;
1725
1726 nir_ssa_def def;
1727
1728 nir_const_value value[];
1729 } nir_load_const_instr;
1730
1731 #define nir_const_load_to_arr(arr, l, m) \
1732 { \
1733 nir_const_value_to_array(arr, l->value, l->def.num_components, m); \
1734 } while (false);
1735
1736 typedef enum {
1737 nir_jump_return,
1738 nir_jump_break,
1739 nir_jump_continue,
1740 } nir_jump_type;
1741
1742 typedef struct {
1743 nir_instr instr;
1744 nir_jump_type type;
1745 } nir_jump_instr;
1746
1747 /* creates a new SSA variable in an undefined state */
1748
1749 typedef struct {
1750 nir_instr instr;
1751 nir_ssa_def def;
1752 } nir_ssa_undef_instr;
1753
1754 typedef struct {
1755 struct exec_node node;
1756
1757 /* The predecessor block corresponding to this source */
1758 struct nir_block *pred;
1759
1760 nir_src src;
1761 } nir_phi_src;
1762
1763 #define nir_foreach_phi_src(phi_src, phi) \
1764 foreach_list_typed(nir_phi_src, phi_src, node, &(phi)->srcs)
1765 #define nir_foreach_phi_src_safe(phi_src, phi) \
1766 foreach_list_typed_safe(nir_phi_src, phi_src, node, &(phi)->srcs)
1767
1768 typedef struct {
1769 nir_instr instr;
1770
1771 struct exec_list srcs; /** < list of nir_phi_src */
1772
1773 nir_dest dest;
1774 } nir_phi_instr;
1775
1776 typedef struct {
1777 struct exec_node node;
1778 nir_src src;
1779 nir_dest dest;
1780 } nir_parallel_copy_entry;
1781
1782 #define nir_foreach_parallel_copy_entry(entry, pcopy) \
1783 foreach_list_typed(nir_parallel_copy_entry, entry, node, &(pcopy)->entries)
1784
1785 typedef struct {
1786 nir_instr instr;
1787
1788 /* A list of nir_parallel_copy_entrys. The sources of all of the
1789 * entries are copied to the corresponding destinations "in parallel".
1790 * In other words, if we have two entries: a -> b and b -> a, the values
1791 * get swapped.
1792 */
1793 struct exec_list entries;
1794 } nir_parallel_copy_instr;
1795
1796 NIR_DEFINE_CAST(nir_instr_as_alu, nir_instr, nir_alu_instr, instr,
1797 type, nir_instr_type_alu)
1798 NIR_DEFINE_CAST(nir_instr_as_deref, nir_instr, nir_deref_instr, instr,
1799 type, nir_instr_type_deref)
1800 NIR_DEFINE_CAST(nir_instr_as_call, nir_instr, nir_call_instr, instr,
1801 type, nir_instr_type_call)
1802 NIR_DEFINE_CAST(nir_instr_as_jump, nir_instr, nir_jump_instr, instr,
1803 type, nir_instr_type_jump)
1804 NIR_DEFINE_CAST(nir_instr_as_tex, nir_instr, nir_tex_instr, instr,
1805 type, nir_instr_type_tex)
1806 NIR_DEFINE_CAST(nir_instr_as_intrinsic, nir_instr, nir_intrinsic_instr, instr,
1807 type, nir_instr_type_intrinsic)
1808 NIR_DEFINE_CAST(nir_instr_as_load_const, nir_instr, nir_load_const_instr, instr,
1809 type, nir_instr_type_load_const)
1810 NIR_DEFINE_CAST(nir_instr_as_ssa_undef, nir_instr, nir_ssa_undef_instr, instr,
1811 type, nir_instr_type_ssa_undef)
1812 NIR_DEFINE_CAST(nir_instr_as_phi, nir_instr, nir_phi_instr, instr,
1813 type, nir_instr_type_phi)
1814 NIR_DEFINE_CAST(nir_instr_as_parallel_copy, nir_instr,
1815 nir_parallel_copy_instr, instr,
1816 type, nir_instr_type_parallel_copy)
1817
1818 /*
1819 * Control flow
1820 *
1821 * Control flow consists of a tree of control flow nodes, which include
1822 * if-statements and loops. The leaves of the tree are basic blocks, lists of
1823 * instructions that always run start-to-finish. Each basic block also keeps
1824 * track of its successors (blocks which may run immediately after the current
1825 * block) and predecessors (blocks which could have run immediately before the
1826 * current block). Each function also has a start block and an end block which
1827 * all return statements point to (which is always empty). Together, all the
1828 * blocks with their predecessors and successors make up the control flow
1829 * graph (CFG) of the function. There are helpers that modify the tree of
1830 * control flow nodes while modifying the CFG appropriately; these should be
1831 * used instead of modifying the tree directly.
1832 */
1833
1834 typedef enum {
1835 nir_cf_node_block,
1836 nir_cf_node_if,
1837 nir_cf_node_loop,
1838 nir_cf_node_function
1839 } nir_cf_node_type;
1840
1841 typedef struct nir_cf_node {
1842 struct exec_node node;
1843 nir_cf_node_type type;
1844 struct nir_cf_node *parent;
1845 } nir_cf_node;
1846
1847 typedef struct nir_block {
1848 nir_cf_node cf_node;
1849
1850 struct exec_list instr_list; /** < list of nir_instr */
1851
1852 /** generic block index; generated by nir_index_blocks */
1853 unsigned index;
1854
1855 /*
1856 * Each block can only have up to 2 successors, so we put them in a simple
1857 * array - no need for anything more complicated.
1858 */
1859 struct nir_block *successors[2];
1860
1861 /* Set of nir_block predecessors in the CFG */
1862 struct set *predecessors;
1863
1864 /*
1865 * this node's immediate dominator in the dominance tree - set to NULL for
1866 * the start block.
1867 */
1868 struct nir_block *imm_dom;
1869
1870 /* This node's children in the dominance tree */
1871 unsigned num_dom_children;
1872 struct nir_block **dom_children;
1873
1874 /* Set of nir_blocks on the dominance frontier of this block */
1875 struct set *dom_frontier;
1876
1877 /*
1878 * These two indices have the property that dom_{pre,post}_index for each
1879 * child of this block in the dominance tree will always be between
1880 * dom_pre_index and dom_post_index for this block, which makes testing if
1881 * a given block is dominated by another block an O(1) operation.
1882 */
1883 unsigned dom_pre_index, dom_post_index;
1884
1885 /* live in and out for this block; used for liveness analysis */
1886 BITSET_WORD *live_in;
1887 BITSET_WORD *live_out;
1888 } nir_block;
1889
1890 static inline nir_instr *
1891 nir_block_first_instr(nir_block *block)
1892 {
1893 struct exec_node *head = exec_list_get_head(&block->instr_list);
1894 return exec_node_data(nir_instr, head, node);
1895 }
1896
1897 static inline nir_instr *
1898 nir_block_last_instr(nir_block *block)
1899 {
1900 struct exec_node *tail = exec_list_get_tail(&block->instr_list);
1901 return exec_node_data(nir_instr, tail, node);
1902 }
1903
1904 static inline bool
1905 nir_block_ends_in_jump(nir_block *block)
1906 {
1907 return !exec_list_is_empty(&block->instr_list) &&
1908 nir_block_last_instr(block)->type == nir_instr_type_jump;
1909 }
1910
1911 #define nir_foreach_instr(instr, block) \
1912 foreach_list_typed(nir_instr, instr, node, &(block)->instr_list)
1913 #define nir_foreach_instr_reverse(instr, block) \
1914 foreach_list_typed_reverse(nir_instr, instr, node, &(block)->instr_list)
1915 #define nir_foreach_instr_safe(instr, block) \
1916 foreach_list_typed_safe(nir_instr, instr, node, &(block)->instr_list)
1917 #define nir_foreach_instr_reverse_safe(instr, block) \
1918 foreach_list_typed_reverse_safe(nir_instr, instr, node, &(block)->instr_list)
1919
1920 typedef enum {
1921 nir_selection_control_none = 0x0,
1922 nir_selection_control_flatten = 0x1,
1923 nir_selection_control_dont_flatten = 0x2,
1924 } nir_selection_control;
1925
1926 typedef struct nir_if {
1927 nir_cf_node cf_node;
1928 nir_src condition;
1929 nir_selection_control control;
1930
1931 struct exec_list then_list; /** < list of nir_cf_node */
1932 struct exec_list else_list; /** < list of nir_cf_node */
1933 } nir_if;
1934
1935 typedef struct {
1936 nir_if *nif;
1937
1938 /** Instruction that generates nif::condition. */
1939 nir_instr *conditional_instr;
1940
1941 /** Block within ::nif that has the break instruction. */
1942 nir_block *break_block;
1943
1944 /** Last block for the then- or else-path that does not contain the break. */
1945 nir_block *continue_from_block;
1946
1947 /** True when ::break_block is in the else-path of ::nif. */
1948 bool continue_from_then;
1949 bool induction_rhs;
1950
1951 /* This is true if the terminators exact trip count is unknown. For
1952 * example:
1953 *
1954 * for (int i = 0; i < imin(x, 4); i++)
1955 * ...
1956 *
1957 * Here loop analysis would have set a max_trip_count of 4 however we dont
1958 * know for sure that this is the exact trip count.
1959 */
1960 bool exact_trip_count_unknown;
1961
1962 struct list_head loop_terminator_link;
1963 } nir_loop_terminator;
1964
1965 typedef struct {
1966 /* Estimated cost (in number of instructions) of the loop */
1967 unsigned instr_cost;
1968
1969 /* Guessed trip count based on array indexing */
1970 unsigned guessed_trip_count;
1971
1972 /* Maximum number of times the loop is run (if known) */
1973 unsigned max_trip_count;
1974
1975 /* Do we know the exact number of times the loop will be run */
1976 bool exact_trip_count_known;
1977
1978 /* Unroll the loop regardless of its size */
1979 bool force_unroll;
1980
1981 /* Does the loop contain complex loop terminators, continues or other
1982 * complex behaviours? If this is true we can't rely on
1983 * loop_terminator_list to be complete or accurate.
1984 */
1985 bool complex_loop;
1986
1987 nir_loop_terminator *limiting_terminator;
1988
1989 /* A list of loop_terminators terminating this loop. */
1990 struct list_head loop_terminator_list;
1991 } nir_loop_info;
1992
1993 typedef enum {
1994 nir_loop_control_none = 0x0,
1995 nir_loop_control_unroll = 0x1,
1996 nir_loop_control_dont_unroll = 0x2,
1997 } nir_loop_control;
1998
1999 typedef struct {
2000 nir_cf_node cf_node;
2001
2002 struct exec_list body; /** < list of nir_cf_node */
2003
2004 nir_loop_info *info;
2005 nir_loop_control control;
2006 bool partially_unrolled;
2007 } nir_loop;
2008
2009 /**
2010 * Various bits of metadata that can may be created or required by
2011 * optimization and analysis passes
2012 */
2013 typedef enum {
2014 nir_metadata_none = 0x0,
2015 nir_metadata_block_index = 0x1,
2016 nir_metadata_dominance = 0x2,
2017 nir_metadata_live_ssa_defs = 0x4,
2018 nir_metadata_not_properly_reset = 0x8,
2019 nir_metadata_loop_analysis = 0x10,
2020 } nir_metadata;
2021
2022 typedef struct {
2023 nir_cf_node cf_node;
2024
2025 /** pointer to the function of which this is an implementation */
2026 struct nir_function *function;
2027
2028 struct exec_list body; /** < list of nir_cf_node */
2029
2030 nir_block *end_block;
2031
2032 /** list for all local variables in the function */
2033 struct exec_list locals;
2034
2035 /** list of local registers in the function */
2036 struct exec_list registers;
2037
2038 /** next available local register index */
2039 unsigned reg_alloc;
2040
2041 /** next available SSA value index */
2042 unsigned ssa_alloc;
2043
2044 /* total number of basic blocks, only valid when block_index_dirty = false */
2045 unsigned num_blocks;
2046
2047 nir_metadata valid_metadata;
2048 } nir_function_impl;
2049
2050 ATTRIBUTE_RETURNS_NONNULL static inline nir_block *
2051 nir_start_block(nir_function_impl *impl)
2052 {
2053 return (nir_block *) impl->body.head_sentinel.next;
2054 }
2055
2056 ATTRIBUTE_RETURNS_NONNULL static inline nir_block *
2057 nir_impl_last_block(nir_function_impl *impl)
2058 {
2059 return (nir_block *) impl->body.tail_sentinel.prev;
2060 }
2061
2062 static inline nir_cf_node *
2063 nir_cf_node_next(nir_cf_node *node)
2064 {
2065 struct exec_node *next = exec_node_get_next(&node->node);
2066 if (exec_node_is_tail_sentinel(next))
2067 return NULL;
2068 else
2069 return exec_node_data(nir_cf_node, next, node);
2070 }
2071
2072 static inline nir_cf_node *
2073 nir_cf_node_prev(nir_cf_node *node)
2074 {
2075 struct exec_node *prev = exec_node_get_prev(&node->node);
2076 if (exec_node_is_head_sentinel(prev))
2077 return NULL;
2078 else
2079 return exec_node_data(nir_cf_node, prev, node);
2080 }
2081
2082 static inline bool
2083 nir_cf_node_is_first(const nir_cf_node *node)
2084 {
2085 return exec_node_is_head_sentinel(node->node.prev);
2086 }
2087
2088 static inline bool
2089 nir_cf_node_is_last(const nir_cf_node *node)
2090 {
2091 return exec_node_is_tail_sentinel(node->node.next);
2092 }
2093
2094 NIR_DEFINE_CAST(nir_cf_node_as_block, nir_cf_node, nir_block, cf_node,
2095 type, nir_cf_node_block)
2096 NIR_DEFINE_CAST(nir_cf_node_as_if, nir_cf_node, nir_if, cf_node,
2097 type, nir_cf_node_if)
2098 NIR_DEFINE_CAST(nir_cf_node_as_loop, nir_cf_node, nir_loop, cf_node,
2099 type, nir_cf_node_loop)
2100 NIR_DEFINE_CAST(nir_cf_node_as_function, nir_cf_node,
2101 nir_function_impl, cf_node, type, nir_cf_node_function)
2102
2103 static inline nir_block *
2104 nir_if_first_then_block(nir_if *if_stmt)
2105 {
2106 struct exec_node *head = exec_list_get_head(&if_stmt->then_list);
2107 return nir_cf_node_as_block(exec_node_data(nir_cf_node, head, node));
2108 }
2109
2110 static inline nir_block *
2111 nir_if_last_then_block(nir_if *if_stmt)
2112 {
2113 struct exec_node *tail = exec_list_get_tail(&if_stmt->then_list);
2114 return nir_cf_node_as_block(exec_node_data(nir_cf_node, tail, node));
2115 }
2116
2117 static inline nir_block *
2118 nir_if_first_else_block(nir_if *if_stmt)
2119 {
2120 struct exec_node *head = exec_list_get_head(&if_stmt->else_list);
2121 return nir_cf_node_as_block(exec_node_data(nir_cf_node, head, node));
2122 }
2123
2124 static inline nir_block *
2125 nir_if_last_else_block(nir_if *if_stmt)
2126 {
2127 struct exec_node *tail = exec_list_get_tail(&if_stmt->else_list);
2128 return nir_cf_node_as_block(exec_node_data(nir_cf_node, tail, node));
2129 }
2130
2131 static inline nir_block *
2132 nir_loop_first_block(nir_loop *loop)
2133 {
2134 struct exec_node *head = exec_list_get_head(&loop->body);
2135 return nir_cf_node_as_block(exec_node_data(nir_cf_node, head, node));
2136 }
2137
2138 static inline nir_block *
2139 nir_loop_last_block(nir_loop *loop)
2140 {
2141 struct exec_node *tail = exec_list_get_tail(&loop->body);
2142 return nir_cf_node_as_block(exec_node_data(nir_cf_node, tail, node));
2143 }
2144
2145 /**
2146 * Return true if this list of cf_nodes contains a single empty block.
2147 */
2148 static inline bool
2149 nir_cf_list_is_empty_block(struct exec_list *cf_list)
2150 {
2151 if (exec_list_is_singular(cf_list)) {
2152 struct exec_node *head = exec_list_get_head(cf_list);
2153 nir_block *block =
2154 nir_cf_node_as_block(exec_node_data(nir_cf_node, head, node));
2155 return exec_list_is_empty(&block->instr_list);
2156 }
2157 return false;
2158 }
2159
2160 typedef struct {
2161 uint8_t num_components;
2162 uint8_t bit_size;
2163 } nir_parameter;
2164
2165 typedef struct nir_function {
2166 struct exec_node node;
2167
2168 const char *name;
2169 struct nir_shader *shader;
2170
2171 unsigned num_params;
2172 nir_parameter *params;
2173
2174 /** The implementation of this function.
2175 *
2176 * If the function is only declared and not implemented, this is NULL.
2177 */
2178 nir_function_impl *impl;
2179
2180 bool is_entrypoint;
2181 } nir_function;
2182
2183 typedef enum {
2184 nir_lower_imul64 = (1 << 0),
2185 nir_lower_isign64 = (1 << 1),
2186 /** Lower all int64 modulus and division opcodes */
2187 nir_lower_divmod64 = (1 << 2),
2188 /** Lower all 64-bit umul_high and imul_high opcodes */
2189 nir_lower_imul_high64 = (1 << 3),
2190 nir_lower_mov64 = (1 << 4),
2191 nir_lower_icmp64 = (1 << 5),
2192 nir_lower_iadd64 = (1 << 6),
2193 nir_lower_iabs64 = (1 << 7),
2194 nir_lower_ineg64 = (1 << 8),
2195 nir_lower_logic64 = (1 << 9),
2196 nir_lower_minmax64 = (1 << 10),
2197 nir_lower_shift64 = (1 << 11),
2198 nir_lower_imul_2x32_64 = (1 << 12),
2199 } nir_lower_int64_options;
2200
2201 typedef enum {
2202 nir_lower_drcp = (1 << 0),
2203 nir_lower_dsqrt = (1 << 1),
2204 nir_lower_drsq = (1 << 2),
2205 nir_lower_dtrunc = (1 << 3),
2206 nir_lower_dfloor = (1 << 4),
2207 nir_lower_dceil = (1 << 5),
2208 nir_lower_dfract = (1 << 6),
2209 nir_lower_dround_even = (1 << 7),
2210 nir_lower_dmod = (1 << 8),
2211 nir_lower_fp64_full_software = (1 << 9),
2212 } nir_lower_doubles_options;
2213
2214 typedef struct nir_shader_compiler_options {
2215 bool lower_fdiv;
2216 bool lower_ffma;
2217 bool fuse_ffma;
2218 bool lower_flrp16;
2219 bool lower_flrp32;
2220 /** Lowers flrp when it does not support doubles */
2221 bool lower_flrp64;
2222 bool lower_fpow;
2223 bool lower_fsat;
2224 bool lower_fsqrt;
2225 bool lower_fmod16;
2226 bool lower_fmod32;
2227 bool lower_fmod64;
2228 /** Lowers ibitfield_extract/ubitfield_extract to ibfe/ubfe. */
2229 bool lower_bitfield_extract;
2230 /** Lowers ibitfield_extract/ubitfield_extract to bfm, compares, shifts. */
2231 bool lower_bitfield_extract_to_shifts;
2232 /** Lowers bitfield_insert to bfi/bfm */
2233 bool lower_bitfield_insert;
2234 /** Lowers bitfield_insert to bfm, compares, and shifts. */
2235 bool lower_bitfield_insert_to_shifts;
2236 /** Lowers bitfield_reverse to shifts. */
2237 bool lower_bitfield_reverse;
2238 /** Lowers bit_count to shifts. */
2239 bool lower_bit_count;
2240 /** Lowers bfm to shifts and subtracts. */
2241 bool lower_bfm;
2242 /** Lowers ifind_msb to compare and ufind_msb */
2243 bool lower_ifind_msb;
2244 /** Lowers find_lsb to ufind_msb and logic ops */
2245 bool lower_find_lsb;
2246 bool lower_uadd_carry;
2247 bool lower_usub_borrow;
2248 /** Lowers imul_high/umul_high to 16-bit multiplies and carry operations. */
2249 bool lower_mul_high;
2250 /** lowers fneg and ineg to fsub and isub. */
2251 bool lower_negate;
2252 /** lowers fsub and isub to fadd+fneg and iadd+ineg. */
2253 bool lower_sub;
2254
2255 /* lower {slt,sge,seq,sne} to {flt,fge,feq,fne} + b2f: */
2256 bool lower_scmp;
2257
2258 /** enables rules to lower idiv by power-of-two: */
2259 bool lower_idiv;
2260
2261 /** enables rules to lower isign to imin+imax */
2262 bool lower_isign;
2263
2264 /** enables rules to lower fsign to fsub and flt */
2265 bool lower_fsign;
2266
2267 /* Does the native fdot instruction replicate its result for four
2268 * components? If so, then opt_algebraic_late will turn all fdotN
2269 * instructions into fdot_replicatedN instructions.
2270 */
2271 bool fdot_replicates;
2272
2273 /** lowers ffloor to fsub+ffract: */
2274 bool lower_ffloor;
2275
2276 /** lowers ffract to fsub+ffloor: */
2277 bool lower_ffract;
2278
2279 /** lowers fceil to fneg+ffloor+fneg: */
2280 bool lower_fceil;
2281
2282 bool lower_ftrunc;
2283
2284 bool lower_ldexp;
2285
2286 bool lower_pack_half_2x16;
2287 bool lower_pack_unorm_2x16;
2288 bool lower_pack_snorm_2x16;
2289 bool lower_pack_unorm_4x8;
2290 bool lower_pack_snorm_4x8;
2291 bool lower_unpack_half_2x16;
2292 bool lower_unpack_unorm_2x16;
2293 bool lower_unpack_snorm_2x16;
2294 bool lower_unpack_unorm_4x8;
2295 bool lower_unpack_snorm_4x8;
2296
2297 bool lower_extract_byte;
2298 bool lower_extract_word;
2299
2300 bool lower_all_io_to_temps;
2301 bool lower_all_io_to_elements;
2302
2303 /* Indicates that the driver only has zero-based vertex id */
2304 bool vertex_id_zero_based;
2305
2306 /**
2307 * If enabled, gl_BaseVertex will be lowered as:
2308 * is_indexed_draw (~0/0) & firstvertex
2309 */
2310 bool lower_base_vertex;
2311
2312 /**
2313 * If enabled, gl_HelperInvocation will be lowered as:
2314 *
2315 * !((1 << sample_id) & sample_mask_in))
2316 *
2317 * This depends on some possibly hw implementation details, which may
2318 * not be true for all hw. In particular that the FS is only executed
2319 * for covered samples or for helper invocations. So, do not blindly
2320 * enable this option.
2321 *
2322 * Note: See also issue #22 in ARB_shader_image_load_store
2323 */
2324 bool lower_helper_invocation;
2325
2326 /**
2327 * Convert gl_SampleMaskIn to gl_HelperInvocation as follows:
2328 *
2329 * gl_SampleMaskIn == 0 ---> gl_HelperInvocation
2330 * gl_SampleMaskIn != 0 ---> !gl_HelperInvocation
2331 */
2332 bool optimize_sample_mask_in;
2333
2334 bool lower_cs_local_index_from_id;
2335 bool lower_cs_local_id_from_index;
2336
2337 bool lower_device_index_to_zero;
2338
2339 /* Set if nir_lower_wpos_ytransform() should also invert gl_PointCoord. */
2340 bool lower_wpos_pntc;
2341
2342 bool lower_hadd;
2343 bool lower_add_sat;
2344
2345 /**
2346 * Should nir_lower_io() create load_interpolated_input intrinsics?
2347 *
2348 * If not, it generates regular load_input intrinsics and interpolation
2349 * information must be inferred from the list of input nir_variables.
2350 */
2351 bool use_interpolated_input_intrinsics;
2352
2353 /* Lowers when 32x32->64 bit multiplication is not supported */
2354 bool lower_mul_2x32_64;
2355
2356 unsigned max_unroll_iterations;
2357
2358 nir_lower_int64_options lower_int64_options;
2359 nir_lower_doubles_options lower_doubles_options;
2360 } nir_shader_compiler_options;
2361
2362 typedef struct nir_shader {
2363 /** list of uniforms (nir_variable) */
2364 struct exec_list uniforms;
2365
2366 /** list of inputs (nir_variable) */
2367 struct exec_list inputs;
2368
2369 /** list of outputs (nir_variable) */
2370 struct exec_list outputs;
2371
2372 /** list of shared compute variables (nir_variable) */
2373 struct exec_list shared;
2374
2375 /** Set of driver-specific options for the shader.
2376 *
2377 * The memory for the options is expected to be kept in a single static
2378 * copy by the driver.
2379 */
2380 const struct nir_shader_compiler_options *options;
2381
2382 /** Various bits of compile-time information about a given shader */
2383 struct shader_info info;
2384
2385 /** list of global variables in the shader (nir_variable) */
2386 struct exec_list globals;
2387
2388 /** list of system value variables in the shader (nir_variable) */
2389 struct exec_list system_values;
2390
2391 struct exec_list functions; /** < list of nir_function */
2392
2393 /**
2394 * the highest index a load_input_*, load_uniform_*, etc. intrinsic can
2395 * access plus one
2396 */
2397 unsigned num_inputs, num_uniforms, num_outputs, num_shared;
2398
2399 /** Size in bytes of required scratch space */
2400 unsigned scratch_size;
2401
2402 /** Constant data associated with this shader.
2403 *
2404 * Constant data is loaded through load_constant intrinsics. See also
2405 * nir_opt_large_constants.
2406 */
2407 void *constant_data;
2408 unsigned constant_data_size;
2409 } nir_shader;
2410
2411 #define nir_foreach_function(func, shader) \
2412 foreach_list_typed(nir_function, func, node, &(shader)->functions)
2413
2414 static inline nir_function_impl *
2415 nir_shader_get_entrypoint(nir_shader *shader)
2416 {
2417 nir_function *func = NULL;
2418
2419 nir_foreach_function(function, shader) {
2420 assert(func == NULL);
2421 if (function->is_entrypoint) {
2422 func = function;
2423 #ifndef NDEBUG
2424 break;
2425 #endif
2426 }
2427 }
2428
2429 if (!func)
2430 return NULL;
2431
2432 assert(func->num_params == 0);
2433 assert(func->impl);
2434 return func->impl;
2435 }
2436
2437 nir_shader *nir_shader_create(void *mem_ctx,
2438 gl_shader_stage stage,
2439 const nir_shader_compiler_options *options,
2440 shader_info *si);
2441
2442 nir_register *nir_local_reg_create(nir_function_impl *impl);
2443
2444 void nir_reg_remove(nir_register *reg);
2445
2446 /** Adds a variable to the appropriate list in nir_shader */
2447 void nir_shader_add_variable(nir_shader *shader, nir_variable *var);
2448
2449 static inline void
2450 nir_function_impl_add_variable(nir_function_impl *impl, nir_variable *var)
2451 {
2452 assert(var->data.mode == nir_var_function_temp);
2453 exec_list_push_tail(&impl->locals, &var->node);
2454 }
2455
2456 /** creates a variable, sets a few defaults, and adds it to the list */
2457 nir_variable *nir_variable_create(nir_shader *shader,
2458 nir_variable_mode mode,
2459 const struct glsl_type *type,
2460 const char *name);
2461 /** creates a local variable and adds it to the list */
2462 nir_variable *nir_local_variable_create(nir_function_impl *impl,
2463 const struct glsl_type *type,
2464 const char *name);
2465
2466 /** creates a function and adds it to the shader's list of functions */
2467 nir_function *nir_function_create(nir_shader *shader, const char *name);
2468
2469 nir_function_impl *nir_function_impl_create(nir_function *func);
2470 /** creates a function_impl that isn't tied to any particular function */
2471 nir_function_impl *nir_function_impl_create_bare(nir_shader *shader);
2472
2473 nir_block *nir_block_create(nir_shader *shader);
2474 nir_if *nir_if_create(nir_shader *shader);
2475 nir_loop *nir_loop_create(nir_shader *shader);
2476
2477 nir_function_impl *nir_cf_node_get_function(nir_cf_node *node);
2478
2479 /** requests that the given pieces of metadata be generated */
2480 void nir_metadata_require(nir_function_impl *impl, nir_metadata required, ...);
2481 /** dirties all but the preserved metadata */
2482 void nir_metadata_preserve(nir_function_impl *impl, nir_metadata preserved);
2483
2484 /** creates an instruction with default swizzle/writemask/etc. with NULL registers */
2485 nir_alu_instr *nir_alu_instr_create(nir_shader *shader, nir_op op);
2486
2487 nir_deref_instr *nir_deref_instr_create(nir_shader *shader,
2488 nir_deref_type deref_type);
2489
2490 nir_jump_instr *nir_jump_instr_create(nir_shader *shader, nir_jump_type type);
2491
2492 nir_load_const_instr *nir_load_const_instr_create(nir_shader *shader,
2493 unsigned num_components,
2494 unsigned bit_size);
2495
2496 nir_intrinsic_instr *nir_intrinsic_instr_create(nir_shader *shader,
2497 nir_intrinsic_op op);
2498
2499 nir_call_instr *nir_call_instr_create(nir_shader *shader,
2500 nir_function *callee);
2501
2502 nir_tex_instr *nir_tex_instr_create(nir_shader *shader, unsigned num_srcs);
2503
2504 nir_phi_instr *nir_phi_instr_create(nir_shader *shader);
2505
2506 nir_parallel_copy_instr *nir_parallel_copy_instr_create(nir_shader *shader);
2507
2508 nir_ssa_undef_instr *nir_ssa_undef_instr_create(nir_shader *shader,
2509 unsigned num_components,
2510 unsigned bit_size);
2511
2512 nir_const_value nir_alu_binop_identity(nir_op binop, unsigned bit_size);
2513
2514 /**
2515 * NIR Cursors and Instruction Insertion API
2516 * @{
2517 *
2518 * A tiny struct representing a point to insert/extract instructions or
2519 * control flow nodes. Helps reduce the combinatorial explosion of possible
2520 * points to insert/extract.
2521 *
2522 * \sa nir_control_flow.h
2523 */
2524 typedef enum {
2525 nir_cursor_before_block,
2526 nir_cursor_after_block,
2527 nir_cursor_before_instr,
2528 nir_cursor_after_instr,
2529 } nir_cursor_option;
2530
2531 typedef struct {
2532 nir_cursor_option option;
2533 union {
2534 nir_block *block;
2535 nir_instr *instr;
2536 };
2537 } nir_cursor;
2538
2539 static inline nir_block *
2540 nir_cursor_current_block(nir_cursor cursor)
2541 {
2542 if (cursor.option == nir_cursor_before_instr ||
2543 cursor.option == nir_cursor_after_instr) {
2544 return cursor.instr->block;
2545 } else {
2546 return cursor.block;
2547 }
2548 }
2549
2550 bool nir_cursors_equal(nir_cursor a, nir_cursor b);
2551
2552 static inline nir_cursor
2553 nir_before_block(nir_block *block)
2554 {
2555 nir_cursor cursor;
2556 cursor.option = nir_cursor_before_block;
2557 cursor.block = block;
2558 return cursor;
2559 }
2560
2561 static inline nir_cursor
2562 nir_after_block(nir_block *block)
2563 {
2564 nir_cursor cursor;
2565 cursor.option = nir_cursor_after_block;
2566 cursor.block = block;
2567 return cursor;
2568 }
2569
2570 static inline nir_cursor
2571 nir_before_instr(nir_instr *instr)
2572 {
2573 nir_cursor cursor;
2574 cursor.option = nir_cursor_before_instr;
2575 cursor.instr = instr;
2576 return cursor;
2577 }
2578
2579 static inline nir_cursor
2580 nir_after_instr(nir_instr *instr)
2581 {
2582 nir_cursor cursor;
2583 cursor.option = nir_cursor_after_instr;
2584 cursor.instr = instr;
2585 return cursor;
2586 }
2587
2588 static inline nir_cursor
2589 nir_after_block_before_jump(nir_block *block)
2590 {
2591 nir_instr *last_instr = nir_block_last_instr(block);
2592 if (last_instr && last_instr->type == nir_instr_type_jump) {
2593 return nir_before_instr(last_instr);
2594 } else {
2595 return nir_after_block(block);
2596 }
2597 }
2598
2599 static inline nir_cursor
2600 nir_before_src(nir_src *src, bool is_if_condition)
2601 {
2602 if (is_if_condition) {
2603 nir_block *prev_block =
2604 nir_cf_node_as_block(nir_cf_node_prev(&src->parent_if->cf_node));
2605 assert(!nir_block_ends_in_jump(prev_block));
2606 return nir_after_block(prev_block);
2607 } else if (src->parent_instr->type == nir_instr_type_phi) {
2608 #ifndef NDEBUG
2609 nir_phi_instr *cond_phi = nir_instr_as_phi(src->parent_instr);
2610 bool found = false;
2611 nir_foreach_phi_src(phi_src, cond_phi) {
2612 if (phi_src->src.ssa == src->ssa) {
2613 found = true;
2614 break;
2615 }
2616 }
2617 assert(found);
2618 #endif
2619 /* The LIST_ENTRY macro is a generic container-of macro, it just happens
2620 * to have a more specific name.
2621 */
2622 nir_phi_src *phi_src = LIST_ENTRY(nir_phi_src, src, src);
2623 return nir_after_block_before_jump(phi_src->pred);
2624 } else {
2625 return nir_before_instr(src->parent_instr);
2626 }
2627 }
2628
2629 static inline nir_cursor
2630 nir_before_cf_node(nir_cf_node *node)
2631 {
2632 if (node->type == nir_cf_node_block)
2633 return nir_before_block(nir_cf_node_as_block(node));
2634
2635 return nir_after_block(nir_cf_node_as_block(nir_cf_node_prev(node)));
2636 }
2637
2638 static inline nir_cursor
2639 nir_after_cf_node(nir_cf_node *node)
2640 {
2641 if (node->type == nir_cf_node_block)
2642 return nir_after_block(nir_cf_node_as_block(node));
2643
2644 return nir_before_block(nir_cf_node_as_block(nir_cf_node_next(node)));
2645 }
2646
2647 static inline nir_cursor
2648 nir_after_phis(nir_block *block)
2649 {
2650 nir_foreach_instr(instr, block) {
2651 if (instr->type != nir_instr_type_phi)
2652 return nir_before_instr(instr);
2653 }
2654 return nir_after_block(block);
2655 }
2656
2657 static inline nir_cursor
2658 nir_after_cf_node_and_phis(nir_cf_node *node)
2659 {
2660 if (node->type == nir_cf_node_block)
2661 return nir_after_block(nir_cf_node_as_block(node));
2662
2663 nir_block *block = nir_cf_node_as_block(nir_cf_node_next(node));
2664
2665 return nir_after_phis(block);
2666 }
2667
2668 static inline nir_cursor
2669 nir_before_cf_list(struct exec_list *cf_list)
2670 {
2671 nir_cf_node *first_node = exec_node_data(nir_cf_node,
2672 exec_list_get_head(cf_list), node);
2673 return nir_before_cf_node(first_node);
2674 }
2675
2676 static inline nir_cursor
2677 nir_after_cf_list(struct exec_list *cf_list)
2678 {
2679 nir_cf_node *last_node = exec_node_data(nir_cf_node,
2680 exec_list_get_tail(cf_list), node);
2681 return nir_after_cf_node(last_node);
2682 }
2683
2684 /**
2685 * Insert a NIR instruction at the given cursor.
2686 *
2687 * Note: This does not update the cursor.
2688 */
2689 void nir_instr_insert(nir_cursor cursor, nir_instr *instr);
2690
2691 static inline void
2692 nir_instr_insert_before(nir_instr *instr, nir_instr *before)
2693 {
2694 nir_instr_insert(nir_before_instr(instr), before);
2695 }
2696
2697 static inline void
2698 nir_instr_insert_after(nir_instr *instr, nir_instr *after)
2699 {
2700 nir_instr_insert(nir_after_instr(instr), after);
2701 }
2702
2703 static inline void
2704 nir_instr_insert_before_block(nir_block *block, nir_instr *before)
2705 {
2706 nir_instr_insert(nir_before_block(block), before);
2707 }
2708
2709 static inline void
2710 nir_instr_insert_after_block(nir_block *block, nir_instr *after)
2711 {
2712 nir_instr_insert(nir_after_block(block), after);
2713 }
2714
2715 static inline void
2716 nir_instr_insert_before_cf(nir_cf_node *node, nir_instr *before)
2717 {
2718 nir_instr_insert(nir_before_cf_node(node), before);
2719 }
2720
2721 static inline void
2722 nir_instr_insert_after_cf(nir_cf_node *node, nir_instr *after)
2723 {
2724 nir_instr_insert(nir_after_cf_node(node), after);
2725 }
2726
2727 static inline void
2728 nir_instr_insert_before_cf_list(struct exec_list *list, nir_instr *before)
2729 {
2730 nir_instr_insert(nir_before_cf_list(list), before);
2731 }
2732
2733 static inline void
2734 nir_instr_insert_after_cf_list(struct exec_list *list, nir_instr *after)
2735 {
2736 nir_instr_insert(nir_after_cf_list(list), after);
2737 }
2738
2739 void nir_instr_remove_v(nir_instr *instr);
2740
2741 static inline nir_cursor
2742 nir_instr_remove(nir_instr *instr)
2743 {
2744 nir_cursor cursor;
2745 nir_instr *prev = nir_instr_prev(instr);
2746 if (prev) {
2747 cursor = nir_after_instr(prev);
2748 } else {
2749 cursor = nir_before_block(instr->block);
2750 }
2751 nir_instr_remove_v(instr);
2752 return cursor;
2753 }
2754
2755 /** @} */
2756
2757 typedef bool (*nir_foreach_ssa_def_cb)(nir_ssa_def *def, void *state);
2758 typedef bool (*nir_foreach_dest_cb)(nir_dest *dest, void *state);
2759 typedef bool (*nir_foreach_src_cb)(nir_src *src, void *state);
2760 bool nir_foreach_ssa_def(nir_instr *instr, nir_foreach_ssa_def_cb cb,
2761 void *state);
2762 bool nir_foreach_dest(nir_instr *instr, nir_foreach_dest_cb cb, void *state);
2763 bool nir_foreach_src(nir_instr *instr, nir_foreach_src_cb cb, void *state);
2764
2765 nir_const_value *nir_src_as_const_value(nir_src src);
2766
2767 #define NIR_SRC_AS_(name, c_type, type_enum, cast_macro) \
2768 static inline c_type * \
2769 nir_src_as_ ## name (nir_src src) \
2770 { \
2771 return src.is_ssa && src.ssa->parent_instr->type == type_enum \
2772 ? cast_macro(src.ssa->parent_instr) : NULL; \
2773 }
2774
2775 NIR_SRC_AS_(alu_instr, nir_alu_instr, nir_instr_type_alu, nir_instr_as_alu)
2776 NIR_SRC_AS_(intrinsic, nir_intrinsic_instr,
2777 nir_instr_type_intrinsic, nir_instr_as_intrinsic)
2778 NIR_SRC_AS_(deref, nir_deref_instr, nir_instr_type_deref, nir_instr_as_deref)
2779
2780 bool nir_src_is_dynamically_uniform(nir_src src);
2781 bool nir_srcs_equal(nir_src src1, nir_src src2);
2782 void nir_instr_rewrite_src(nir_instr *instr, nir_src *src, nir_src new_src);
2783 void nir_instr_move_src(nir_instr *dest_instr, nir_src *dest, nir_src *src);
2784 void nir_if_rewrite_condition(nir_if *if_stmt, nir_src new_src);
2785 void nir_instr_rewrite_dest(nir_instr *instr, nir_dest *dest,
2786 nir_dest new_dest);
2787
2788 void nir_ssa_dest_init(nir_instr *instr, nir_dest *dest,
2789 unsigned num_components, unsigned bit_size,
2790 const char *name);
2791 void nir_ssa_def_init(nir_instr *instr, nir_ssa_def *def,
2792 unsigned num_components, unsigned bit_size,
2793 const char *name);
2794 static inline void
2795 nir_ssa_dest_init_for_type(nir_instr *instr, nir_dest *dest,
2796 const struct glsl_type *type,
2797 const char *name)
2798 {
2799 assert(glsl_type_is_vector_or_scalar(type));
2800 nir_ssa_dest_init(instr, dest, glsl_get_components(type),
2801 glsl_get_bit_size(type), name);
2802 }
2803 void nir_ssa_def_rewrite_uses(nir_ssa_def *def, nir_src new_src);
2804 void nir_ssa_def_rewrite_uses_after(nir_ssa_def *def, nir_src new_src,
2805 nir_instr *after_me);
2806
2807 nir_component_mask_t nir_ssa_def_components_read(const nir_ssa_def *def);
2808
2809 /*
2810 * finds the next basic block in source-code order, returns NULL if there is
2811 * none
2812 */
2813
2814 nir_block *nir_block_cf_tree_next(nir_block *block);
2815
2816 /* Performs the opposite of nir_block_cf_tree_next() */
2817
2818 nir_block *nir_block_cf_tree_prev(nir_block *block);
2819
2820 /* Gets the first block in a CF node in source-code order */
2821
2822 nir_block *nir_cf_node_cf_tree_first(nir_cf_node *node);
2823
2824 /* Gets the last block in a CF node in source-code order */
2825
2826 nir_block *nir_cf_node_cf_tree_last(nir_cf_node *node);
2827
2828 /* Gets the next block after a CF node in source-code order */
2829
2830 nir_block *nir_cf_node_cf_tree_next(nir_cf_node *node);
2831
2832 /* Macros for loops that visit blocks in source-code order */
2833
2834 #define nir_foreach_block(block, impl) \
2835 for (nir_block *block = nir_start_block(impl); block != NULL; \
2836 block = nir_block_cf_tree_next(block))
2837
2838 #define nir_foreach_block_safe(block, impl) \
2839 for (nir_block *block = nir_start_block(impl), \
2840 *next = nir_block_cf_tree_next(block); \
2841 block != NULL; \
2842 block = next, next = nir_block_cf_tree_next(block))
2843
2844 #define nir_foreach_block_reverse(block, impl) \
2845 for (nir_block *block = nir_impl_last_block(impl); block != NULL; \
2846 block = nir_block_cf_tree_prev(block))
2847
2848 #define nir_foreach_block_reverse_safe(block, impl) \
2849 for (nir_block *block = nir_impl_last_block(impl), \
2850 *prev = nir_block_cf_tree_prev(block); \
2851 block != NULL; \
2852 block = prev, prev = nir_block_cf_tree_prev(block))
2853
2854 #define nir_foreach_block_in_cf_node(block, node) \
2855 for (nir_block *block = nir_cf_node_cf_tree_first(node); \
2856 block != nir_cf_node_cf_tree_next(node); \
2857 block = nir_block_cf_tree_next(block))
2858
2859 /* If the following CF node is an if, this function returns that if.
2860 * Otherwise, it returns NULL.
2861 */
2862 nir_if *nir_block_get_following_if(nir_block *block);
2863
2864 nir_loop *nir_block_get_following_loop(nir_block *block);
2865
2866 void nir_index_local_regs(nir_function_impl *impl);
2867 void nir_index_ssa_defs(nir_function_impl *impl);
2868 unsigned nir_index_instrs(nir_function_impl *impl);
2869
2870 void nir_index_blocks(nir_function_impl *impl);
2871
2872 void nir_print_shader(nir_shader *shader, FILE *fp);
2873 void nir_print_shader_annotated(nir_shader *shader, FILE *fp, struct hash_table *errors);
2874 void nir_print_instr(const nir_instr *instr, FILE *fp);
2875 void nir_print_deref(const nir_deref_instr *deref, FILE *fp);
2876
2877 nir_shader *nir_shader_clone(void *mem_ctx, const nir_shader *s);
2878 nir_function_impl *nir_function_impl_clone(nir_shader *shader,
2879 const nir_function_impl *fi);
2880 nir_constant *nir_constant_clone(const nir_constant *c, nir_variable *var);
2881 nir_variable *nir_variable_clone(const nir_variable *c, nir_shader *shader);
2882
2883 nir_shader *nir_shader_serialize_deserialize(void *mem_ctx, nir_shader *s);
2884
2885 #ifndef NDEBUG
2886 void nir_validate_shader(nir_shader *shader, const char *when);
2887 void nir_metadata_set_validation_flag(nir_shader *shader);
2888 void nir_metadata_check_validation_flag(nir_shader *shader);
2889
2890 static inline bool
2891 should_skip_nir(const char *name)
2892 {
2893 static const char *list = NULL;
2894 if (!list) {
2895 /* Comma separated list of names to skip. */
2896 list = getenv("NIR_SKIP");
2897 if (!list)
2898 list = "";
2899 }
2900
2901 if (!list[0])
2902 return false;
2903
2904 return comma_separated_list_contains(list, name);
2905 }
2906
2907 static inline bool
2908 should_clone_nir(void)
2909 {
2910 static int should_clone = -1;
2911 if (should_clone < 0)
2912 should_clone = env_var_as_boolean("NIR_TEST_CLONE", false);
2913
2914 return should_clone;
2915 }
2916
2917 static inline bool
2918 should_serialize_deserialize_nir(void)
2919 {
2920 static int test_serialize = -1;
2921 if (test_serialize < 0)
2922 test_serialize = env_var_as_boolean("NIR_TEST_SERIALIZE", false);
2923
2924 return test_serialize;
2925 }
2926
2927 static inline bool
2928 should_print_nir(void)
2929 {
2930 static int should_print = -1;
2931 if (should_print < 0)
2932 should_print = env_var_as_boolean("NIR_PRINT", false);
2933
2934 return should_print;
2935 }
2936 #else
2937 static inline void nir_validate_shader(nir_shader *shader, const char *when) { (void) shader; (void)when; }
2938 static inline void nir_metadata_set_validation_flag(nir_shader *shader) { (void) shader; }
2939 static inline void nir_metadata_check_validation_flag(nir_shader *shader) { (void) shader; }
2940 static inline bool should_skip_nir(UNUSED const char *pass_name) { return false; }
2941 static inline bool should_clone_nir(void) { return false; }
2942 static inline bool should_serialize_deserialize_nir(void) { return false; }
2943 static inline bool should_print_nir(void) { return false; }
2944 #endif /* NDEBUG */
2945
2946 #define _PASS(pass, nir, do_pass) do { \
2947 if (should_skip_nir(#pass)) { \
2948 printf("skipping %s\n", #pass); \
2949 break; \
2950 } \
2951 do_pass \
2952 nir_validate_shader(nir, "after " #pass); \
2953 if (should_clone_nir()) { \
2954 nir_shader *clone = nir_shader_clone(ralloc_parent(nir), nir); \
2955 ralloc_free(nir); \
2956 nir = clone; \
2957 } \
2958 if (should_serialize_deserialize_nir()) { \
2959 void *mem_ctx = ralloc_parent(nir); \
2960 nir = nir_shader_serialize_deserialize(mem_ctx, nir); \
2961 } \
2962 } while (0)
2963
2964 #define NIR_PASS(progress, nir, pass, ...) _PASS(pass, nir, \
2965 nir_metadata_set_validation_flag(nir); \
2966 if (should_print_nir()) \
2967 printf("%s\n", #pass); \
2968 if (pass(nir, ##__VA_ARGS__)) { \
2969 progress = true; \
2970 if (should_print_nir()) \
2971 nir_print_shader(nir, stdout); \
2972 nir_metadata_check_validation_flag(nir); \
2973 } \
2974 )
2975
2976 #define NIR_PASS_V(nir, pass, ...) _PASS(pass, nir, \
2977 if (should_print_nir()) \
2978 printf("%s\n", #pass); \
2979 pass(nir, ##__VA_ARGS__); \
2980 if (should_print_nir()) \
2981 nir_print_shader(nir, stdout); \
2982 )
2983
2984 #define NIR_SKIP(name) should_skip_nir(#name)
2985
2986 void nir_calc_dominance_impl(nir_function_impl *impl);
2987 void nir_calc_dominance(nir_shader *shader);
2988
2989 nir_block *nir_dominance_lca(nir_block *b1, nir_block *b2);
2990 bool nir_block_dominates(nir_block *parent, nir_block *child);
2991
2992 void nir_dump_dom_tree_impl(nir_function_impl *impl, FILE *fp);
2993 void nir_dump_dom_tree(nir_shader *shader, FILE *fp);
2994
2995 void nir_dump_dom_frontier_impl(nir_function_impl *impl, FILE *fp);
2996 void nir_dump_dom_frontier(nir_shader *shader, FILE *fp);
2997
2998 void nir_dump_cfg_impl(nir_function_impl *impl, FILE *fp);
2999 void nir_dump_cfg(nir_shader *shader, FILE *fp);
3000
3001 int nir_gs_count_vertices(const nir_shader *shader);
3002
3003 bool nir_shrink_vec_array_vars(nir_shader *shader, nir_variable_mode modes);
3004 bool nir_split_array_vars(nir_shader *shader, nir_variable_mode modes);
3005 bool nir_split_var_copies(nir_shader *shader);
3006 bool nir_split_per_member_structs(nir_shader *shader);
3007 bool nir_split_struct_vars(nir_shader *shader, nir_variable_mode modes);
3008
3009 bool nir_lower_returns_impl(nir_function_impl *impl);
3010 bool nir_lower_returns(nir_shader *shader);
3011
3012 void nir_inline_function_impl(struct nir_builder *b,
3013 const nir_function_impl *impl,
3014 nir_ssa_def **params);
3015 bool nir_inline_functions(nir_shader *shader);
3016
3017 bool nir_propagate_invariant(nir_shader *shader);
3018
3019 void nir_lower_var_copy_instr(nir_intrinsic_instr *copy, nir_shader *shader);
3020 void nir_lower_deref_copy_instr(struct nir_builder *b,
3021 nir_intrinsic_instr *copy);
3022 bool nir_lower_var_copies(nir_shader *shader);
3023
3024 void nir_fixup_deref_modes(nir_shader *shader);
3025
3026 bool nir_lower_global_vars_to_local(nir_shader *shader);
3027
3028 typedef enum {
3029 nir_lower_direct_array_deref_of_vec_load = (1 << 0),
3030 nir_lower_indirect_array_deref_of_vec_load = (1 << 1),
3031 nir_lower_direct_array_deref_of_vec_store = (1 << 2),
3032 nir_lower_indirect_array_deref_of_vec_store = (1 << 3),
3033 } nir_lower_array_deref_of_vec_options;
3034
3035 bool nir_lower_array_deref_of_vec(nir_shader *shader, nir_variable_mode modes,
3036 nir_lower_array_deref_of_vec_options options);
3037
3038 bool nir_lower_indirect_derefs(nir_shader *shader, nir_variable_mode modes);
3039
3040 bool nir_lower_locals_to_regs(nir_shader *shader);
3041
3042 void nir_lower_io_to_temporaries(nir_shader *shader,
3043 nir_function_impl *entrypoint,
3044 bool outputs, bool inputs);
3045
3046 bool nir_lower_vars_to_scratch(nir_shader *shader,
3047 nir_variable_mode modes,
3048 int size_threshold,
3049 glsl_type_size_align_func size_align);
3050
3051 void nir_shader_gather_info(nir_shader *shader, nir_function_impl *entrypoint);
3052
3053 void nir_gather_ssa_types(nir_function_impl *impl,
3054 BITSET_WORD *float_types,
3055 BITSET_WORD *int_types);
3056
3057 void nir_assign_var_locations(struct exec_list *var_list, unsigned *size,
3058 int (*type_size)(const struct glsl_type *, bool));
3059
3060 /* Some helpers to do very simple linking */
3061 bool nir_remove_unused_varyings(nir_shader *producer, nir_shader *consumer);
3062 bool nir_remove_unused_io_vars(nir_shader *shader, struct exec_list *var_list,
3063 uint64_t *used_by_other_stage,
3064 uint64_t *used_by_other_stage_patches);
3065 void nir_compact_varyings(nir_shader *producer, nir_shader *consumer,
3066 bool default_to_smooth_interp);
3067 void nir_link_xfb_varyings(nir_shader *producer, nir_shader *consumer);
3068 bool nir_link_opt_varyings(nir_shader *producer, nir_shader *consumer);
3069
3070 typedef enum {
3071 /* If set, this forces all non-flat fragment shader inputs to be
3072 * interpolated as if with the "sample" qualifier. This requires
3073 * nir_shader_compiler_options::use_interpolated_input_intrinsics.
3074 */
3075 nir_lower_io_force_sample_interpolation = (1 << 1),
3076 } nir_lower_io_options;
3077 bool nir_lower_io(nir_shader *shader,
3078 nir_variable_mode modes,
3079 int (*type_size)(const struct glsl_type *, bool),
3080 nir_lower_io_options);
3081
3082 typedef enum {
3083 /**
3084 * An address format which is a simple 32-bit global GPU address.
3085 */
3086 nir_address_format_32bit_global,
3087
3088 /**
3089 * An address format which is a simple 64-bit global GPU address.
3090 */
3091 nir_address_format_64bit_global,
3092
3093 /**
3094 * An address format which is a bounds-checked 64-bit global GPU address.
3095 *
3096 * The address is comprised as a 32-bit vec4 where .xy are a uint64_t base
3097 * address stored with the low bits in .x and high bits in .y, .z is a
3098 * size, and .w is an offset. When the final I/O operation is lowered, .w
3099 * is checked against .z and the operation is predicated on the result.
3100 */
3101 nir_address_format_64bit_bounded_global,
3102
3103 /**
3104 * An address format which is comprised of a vec2 where the first
3105 * component is a buffer index and the second is an offset.
3106 */
3107 nir_address_format_32bit_index_offset,
3108 } nir_address_format;
3109
3110 static inline unsigned
3111 nir_address_format_bit_size(nir_address_format addr_format)
3112 {
3113 switch (addr_format) {
3114 case nir_address_format_32bit_global: return 32;
3115 case nir_address_format_64bit_global: return 64;
3116 case nir_address_format_64bit_bounded_global: return 32;
3117 case nir_address_format_32bit_index_offset: return 32;
3118 }
3119 unreachable("Invalid address format");
3120 }
3121
3122 static inline unsigned
3123 nir_address_format_num_components(nir_address_format addr_format)
3124 {
3125 switch (addr_format) {
3126 case nir_address_format_32bit_global: return 1;
3127 case nir_address_format_64bit_global: return 1;
3128 case nir_address_format_64bit_bounded_global: return 4;
3129 case nir_address_format_32bit_index_offset: return 2;
3130 }
3131 unreachable("Invalid address format");
3132 }
3133
3134 static inline const struct glsl_type *
3135 nir_address_format_to_glsl_type(nir_address_format addr_format)
3136 {
3137 unsigned bit_size = nir_address_format_bit_size(addr_format);
3138 assert(bit_size == 32 || bit_size == 64);
3139 return glsl_vector_type(bit_size == 32 ? GLSL_TYPE_UINT : GLSL_TYPE_UINT64,
3140 nir_address_format_num_components(addr_format));
3141 }
3142
3143 nir_ssa_def * nir_explicit_io_address_from_deref(struct nir_builder *b,
3144 nir_deref_instr *deref,
3145 nir_ssa_def *base_addr,
3146 nir_address_format addr_format);
3147 void nir_lower_explicit_io_instr(struct nir_builder *b,
3148 nir_intrinsic_instr *io_instr,
3149 nir_ssa_def *addr,
3150 nir_address_format addr_format);
3151
3152 bool nir_lower_explicit_io(nir_shader *shader,
3153 nir_variable_mode modes,
3154 nir_address_format);
3155
3156 nir_src *nir_get_io_offset_src(nir_intrinsic_instr *instr);
3157 nir_src *nir_get_io_vertex_index_src(nir_intrinsic_instr *instr);
3158
3159 bool nir_is_per_vertex_io(const nir_variable *var, gl_shader_stage stage);
3160
3161 bool nir_lower_regs_to_ssa_impl(nir_function_impl *impl);
3162 bool nir_lower_regs_to_ssa(nir_shader *shader);
3163 bool nir_lower_vars_to_ssa(nir_shader *shader);
3164
3165 bool nir_remove_dead_derefs(nir_shader *shader);
3166 bool nir_remove_dead_derefs_impl(nir_function_impl *impl);
3167 bool nir_remove_dead_variables(nir_shader *shader, nir_variable_mode modes);
3168 bool nir_lower_constant_initializers(nir_shader *shader,
3169 nir_variable_mode modes);
3170
3171 bool nir_move_load_const(nir_shader *shader);
3172 bool nir_move_vec_src_uses_to_dest(nir_shader *shader);
3173 bool nir_lower_vec_to_movs(nir_shader *shader);
3174 void nir_lower_alpha_test(nir_shader *shader, enum compare_func func,
3175 bool alpha_to_one);
3176 bool nir_lower_alu(nir_shader *shader);
3177
3178 bool nir_lower_flrp(nir_shader *shader, unsigned lowering_mask,
3179 bool always_precise, bool have_ffma);
3180
3181 bool nir_lower_alu_to_scalar(nir_shader *shader, BITSET_WORD *lower_set);
3182 bool nir_lower_bool_to_float(nir_shader *shader);
3183 bool nir_lower_bool_to_int32(nir_shader *shader);
3184 bool nir_lower_int_to_float(nir_shader *shader);
3185 bool nir_lower_load_const_to_scalar(nir_shader *shader);
3186 bool nir_lower_read_invocation_to_scalar(nir_shader *shader);
3187 bool nir_lower_phis_to_scalar(nir_shader *shader);
3188 void nir_lower_io_arrays_to_elements(nir_shader *producer, nir_shader *consumer);
3189 void nir_lower_io_arrays_to_elements_no_indirects(nir_shader *shader,
3190 bool outputs_only);
3191 void nir_lower_io_to_scalar(nir_shader *shader, nir_variable_mode mask);
3192 void nir_lower_io_to_scalar_early(nir_shader *shader, nir_variable_mode mask);
3193 bool nir_lower_io_to_vector(nir_shader *shader, nir_variable_mode mask);
3194
3195 void nir_lower_fragcoord_wtrans(nir_shader *shader);
3196 void nir_lower_viewport_transform(nir_shader *shader);
3197 bool nir_lower_uniforms_to_ubo(nir_shader *shader, int multiplier);
3198
3199 typedef struct nir_lower_subgroups_options {
3200 uint8_t subgroup_size;
3201 uint8_t ballot_bit_size;
3202 bool lower_to_scalar:1;
3203 bool lower_vote_trivial:1;
3204 bool lower_vote_eq_to_ballot:1;
3205 bool lower_subgroup_masks:1;
3206 bool lower_shuffle:1;
3207 bool lower_shuffle_to_32bit:1;
3208 bool lower_quad:1;
3209 } nir_lower_subgroups_options;
3210
3211 bool nir_lower_subgroups(nir_shader *shader,
3212 const nir_lower_subgroups_options *options);
3213
3214 bool nir_lower_system_values(nir_shader *shader);
3215
3216 enum PACKED nir_lower_tex_packing {
3217 nir_lower_tex_packing_none = 0,
3218 /* The sampler returns up to 2 32-bit words of half floats or 16-bit signed
3219 * or unsigned ints based on the sampler type
3220 */
3221 nir_lower_tex_packing_16,
3222 /* The sampler returns 1 32-bit word of 4x8 unorm */
3223 nir_lower_tex_packing_8,
3224 };
3225
3226 typedef struct nir_lower_tex_options {
3227 /**
3228 * bitmask of (1 << GLSL_SAMPLER_DIM_x) to control for which
3229 * sampler types a texture projector is lowered.
3230 */
3231 unsigned lower_txp;
3232
3233 /**
3234 * If true, lower away nir_tex_src_offset for all texelfetch instructions.
3235 */
3236 bool lower_txf_offset;
3237
3238 /**
3239 * If true, lower away nir_tex_src_offset for all rect textures.
3240 */
3241 bool lower_rect_offset;
3242
3243 /**
3244 * If true, lower rect textures to 2D, using txs to fetch the
3245 * texture dimensions and dividing the texture coords by the
3246 * texture dims to normalize.
3247 */
3248 bool lower_rect;
3249
3250 /**
3251 * If true, convert yuv to rgb.
3252 */
3253 unsigned lower_y_uv_external;
3254 unsigned lower_y_u_v_external;
3255 unsigned lower_yx_xuxv_external;
3256 unsigned lower_xy_uxvx_external;
3257 unsigned lower_ayuv_external;
3258 unsigned lower_xyuv_external;
3259
3260 /**
3261 * To emulate certain texture wrap modes, this can be used
3262 * to saturate the specified tex coord to [0.0, 1.0]. The
3263 * bits are according to sampler #, ie. if, for example:
3264 *
3265 * (conf->saturate_s & (1 << n))
3266 *
3267 * is true, then the s coord for sampler n is saturated.
3268 *
3269 * Note that clamping must happen *after* projector lowering
3270 * so any projected texture sample instruction with a clamped
3271 * coordinate gets automatically lowered, regardless of the
3272 * 'lower_txp' setting.
3273 */
3274 unsigned saturate_s;
3275 unsigned saturate_t;
3276 unsigned saturate_r;
3277
3278 /* Bitmask of textures that need swizzling.
3279 *
3280 * If (swizzle_result & (1 << texture_index)), then the swizzle in
3281 * swizzles[texture_index] is applied to the result of the texturing
3282 * operation.
3283 */
3284 unsigned swizzle_result;
3285
3286 /* A swizzle for each texture. Values 0-3 represent x, y, z, or w swizzles
3287 * while 4 and 5 represent 0 and 1 respectively.
3288 */
3289 uint8_t swizzles[32][4];
3290
3291 /* Can be used to scale sampled values in range required by the format. */
3292 float scale_factors[32];
3293
3294 /**
3295 * Bitmap of textures that need srgb to linear conversion. If
3296 * (lower_srgb & (1 << texture_index)) then the rgb (xyz) components
3297 * of the texture are lowered to linear.
3298 */
3299 unsigned lower_srgb;
3300
3301 /**
3302 * If true, lower nir_texop_tex on shaders that doesn't support implicit
3303 * LODs to nir_texop_txl.
3304 */
3305 bool lower_tex_without_implicit_lod;
3306
3307 /**
3308 * If true, lower nir_texop_txd on cube maps with nir_texop_txl.
3309 */
3310 bool lower_txd_cube_map;
3311
3312 /**
3313 * If true, lower nir_texop_txd on 3D surfaces with nir_texop_txl.
3314 */
3315 bool lower_txd_3d;
3316
3317 /**
3318 * If true, lower nir_texop_txd on shadow samplers (except cube maps)
3319 * with nir_texop_txl. Notice that cube map shadow samplers are lowered
3320 * with lower_txd_cube_map.
3321 */
3322 bool lower_txd_shadow;
3323
3324 /**
3325 * If true, lower nir_texop_txd on all samplers to a nir_texop_txl.
3326 * Implies lower_txd_cube_map and lower_txd_shadow.
3327 */
3328 bool lower_txd;
3329
3330 /**
3331 * If true, lower nir_texop_txb that try to use shadow compare and min_lod
3332 * at the same time to a nir_texop_lod, some math, and nir_texop_tex.
3333 */
3334 bool lower_txb_shadow_clamp;
3335
3336 /**
3337 * If true, lower nir_texop_txd on shadow samplers when it uses min_lod
3338 * with nir_texop_txl. This includes cube maps.
3339 */
3340 bool lower_txd_shadow_clamp;
3341
3342 /**
3343 * If true, lower nir_texop_txd on when it uses both offset and min_lod
3344 * with nir_texop_txl. This includes cube maps.
3345 */
3346 bool lower_txd_offset_clamp;
3347
3348 /**
3349 * If true, lower nir_texop_txd with min_lod to a nir_texop_txl if the
3350 * sampler is bindless.
3351 */
3352 bool lower_txd_clamp_bindless_sampler;
3353
3354 /**
3355 * If true, lower nir_texop_txd with min_lod to a nir_texop_txl if the
3356 * sampler index is not statically determinable to be less than 16.
3357 */
3358 bool lower_txd_clamp_if_sampler_index_not_lt_16;
3359
3360 /**
3361 * If true, apply a .bagr swizzle on tg4 results to handle Broadcom's
3362 * mixed-up tg4 locations.
3363 */
3364 bool lower_tg4_broadcom_swizzle;
3365
3366 /**
3367 * If true, lowers tg4 with 4 constant offsets to 4 tg4 calls
3368 */
3369 bool lower_tg4_offsets;
3370
3371 enum nir_lower_tex_packing lower_tex_packing[32];
3372 } nir_lower_tex_options;
3373
3374 bool nir_lower_tex(nir_shader *shader,
3375 const nir_lower_tex_options *options);
3376
3377 enum nir_lower_non_uniform_access_type {
3378 nir_lower_non_uniform_ubo_access = (1 << 0),
3379 nir_lower_non_uniform_ssbo_access = (1 << 1),
3380 nir_lower_non_uniform_texture_access = (1 << 2),
3381 nir_lower_non_uniform_image_access = (1 << 3),
3382 };
3383
3384 bool nir_lower_non_uniform_access(nir_shader *shader,
3385 enum nir_lower_non_uniform_access_type);
3386
3387 bool nir_lower_idiv(nir_shader *shader);
3388
3389 bool nir_lower_clip_vs(nir_shader *shader, unsigned ucp_enables, bool use_vars);
3390 bool nir_lower_clip_fs(nir_shader *shader, unsigned ucp_enables);
3391 bool nir_lower_clip_cull_distance_arrays(nir_shader *nir);
3392
3393 bool nir_lower_frexp(nir_shader *nir);
3394
3395 void nir_lower_two_sided_color(nir_shader *shader);
3396
3397 bool nir_lower_clamp_color_outputs(nir_shader *shader);
3398
3399 void nir_lower_passthrough_edgeflags(nir_shader *shader);
3400 bool nir_lower_patch_vertices(nir_shader *nir, unsigned static_count,
3401 const gl_state_index16 *uniform_state_tokens);
3402
3403 typedef struct nir_lower_wpos_ytransform_options {
3404 gl_state_index16 state_tokens[STATE_LENGTH];
3405 bool fs_coord_origin_upper_left :1;
3406 bool fs_coord_origin_lower_left :1;
3407 bool fs_coord_pixel_center_integer :1;
3408 bool fs_coord_pixel_center_half_integer :1;
3409 } nir_lower_wpos_ytransform_options;
3410
3411 bool nir_lower_wpos_ytransform(nir_shader *shader,
3412 const nir_lower_wpos_ytransform_options *options);
3413 bool nir_lower_wpos_center(nir_shader *shader, const bool for_sample_shading);
3414
3415 bool nir_lower_fb_read(nir_shader *shader);
3416
3417 typedef struct nir_lower_drawpixels_options {
3418 gl_state_index16 texcoord_state_tokens[STATE_LENGTH];
3419 gl_state_index16 scale_state_tokens[STATE_LENGTH];
3420 gl_state_index16 bias_state_tokens[STATE_LENGTH];
3421 unsigned drawpix_sampler;
3422 unsigned pixelmap_sampler;
3423 bool pixel_maps :1;
3424 bool scale_and_bias :1;
3425 } nir_lower_drawpixels_options;
3426
3427 void nir_lower_drawpixels(nir_shader *shader,
3428 const nir_lower_drawpixels_options *options);
3429
3430 typedef struct nir_lower_bitmap_options {
3431 unsigned sampler;
3432 bool swizzle_xxxx;
3433 } nir_lower_bitmap_options;
3434
3435 void nir_lower_bitmap(nir_shader *shader, const nir_lower_bitmap_options *options);
3436
3437 bool nir_lower_atomics_to_ssbo(nir_shader *shader, unsigned ssbo_offset);
3438
3439 typedef enum {
3440 nir_lower_int_source_mods = 1 << 0,
3441 nir_lower_float_source_mods = 1 << 1,
3442 nir_lower_triop_abs = 1 << 2,
3443 nir_lower_all_source_mods = (1 << 3) - 1
3444 } nir_lower_to_source_mods_flags;
3445
3446
3447 bool nir_lower_to_source_mods(nir_shader *shader, nir_lower_to_source_mods_flags options);
3448
3449 bool nir_lower_gs_intrinsics(nir_shader *shader);
3450
3451 typedef unsigned (*nir_lower_bit_size_callback)(const nir_alu_instr *, void *);
3452
3453 bool nir_lower_bit_size(nir_shader *shader,
3454 nir_lower_bit_size_callback callback,
3455 void *callback_data);
3456
3457 nir_lower_int64_options nir_lower_int64_op_to_options_mask(nir_op opcode);
3458 bool nir_lower_int64(nir_shader *shader, nir_lower_int64_options options);
3459
3460 nir_lower_doubles_options nir_lower_doubles_op_to_options_mask(nir_op opcode);
3461 bool nir_lower_doubles(nir_shader *shader, const nir_shader *softfp64,
3462 nir_lower_doubles_options options);
3463 bool nir_lower_pack(nir_shader *shader);
3464
3465 bool nir_normalize_cubemap_coords(nir_shader *shader);
3466
3467 void nir_live_ssa_defs_impl(nir_function_impl *impl);
3468
3469 void nir_loop_analyze_impl(nir_function_impl *impl,
3470 nir_variable_mode indirect_mask);
3471
3472 bool nir_ssa_defs_interfere(nir_ssa_def *a, nir_ssa_def *b);
3473
3474 bool nir_repair_ssa_impl(nir_function_impl *impl);
3475 bool nir_repair_ssa(nir_shader *shader);
3476
3477 void nir_convert_loop_to_lcssa(nir_loop *loop);
3478
3479 /* If phi_webs_only is true, only convert SSA values involved in phi nodes to
3480 * registers. If false, convert all values (even those not involved in a phi
3481 * node) to registers.
3482 */
3483 bool nir_convert_from_ssa(nir_shader *shader, bool phi_webs_only);
3484
3485 bool nir_lower_phis_to_regs_block(nir_block *block);
3486 bool nir_lower_ssa_defs_to_regs_block(nir_block *block);
3487 bool nir_rematerialize_derefs_in_use_blocks_impl(nir_function_impl *impl);
3488
3489 bool nir_opt_comparison_pre(nir_shader *shader);
3490
3491 bool nir_opt_algebraic(nir_shader *shader);
3492 bool nir_opt_algebraic_before_ffma(nir_shader *shader);
3493 bool nir_opt_algebraic_late(nir_shader *shader);
3494 bool nir_opt_constant_folding(nir_shader *shader);
3495
3496 bool nir_opt_combine_stores(nir_shader *shader, nir_variable_mode modes);
3497
3498 bool nir_copy_prop(nir_shader *shader);
3499
3500 bool nir_opt_copy_prop_vars(nir_shader *shader);
3501
3502 bool nir_opt_cse(nir_shader *shader);
3503
3504 bool nir_opt_dce(nir_shader *shader);
3505
3506 bool nir_opt_dead_cf(nir_shader *shader);
3507
3508 bool nir_opt_dead_write_vars(nir_shader *shader);
3509
3510 bool nir_opt_deref_impl(nir_function_impl *impl);
3511 bool nir_opt_deref(nir_shader *shader);
3512
3513 bool nir_opt_find_array_copies(nir_shader *shader);
3514
3515 bool nir_opt_gcm(nir_shader *shader, bool value_number);
3516
3517 bool nir_opt_idiv_const(nir_shader *shader, unsigned min_bit_size);
3518
3519 bool nir_opt_if(nir_shader *shader, bool aggressive_last_continue);
3520
3521 bool nir_opt_intrinsics(nir_shader *shader);
3522
3523 bool nir_opt_large_constants(nir_shader *shader,
3524 glsl_type_size_align_func size_align,
3525 unsigned threshold);
3526
3527 bool nir_opt_loop_unroll(nir_shader *shader, nir_variable_mode indirect_mask);
3528
3529 bool nir_opt_move_comparisons(nir_shader *shader);
3530
3531 bool nir_opt_move_load_ubo(nir_shader *shader);
3532
3533 bool nir_opt_peephole_select(nir_shader *shader, unsigned limit,
3534 bool indirect_load_ok, bool expensive_alu_ok);
3535
3536 bool nir_opt_remove_phis(nir_shader *shader);
3537
3538 bool nir_opt_shrink_load(nir_shader *shader);
3539
3540 bool nir_opt_trivial_continues(nir_shader *shader);
3541
3542 bool nir_opt_undef(nir_shader *shader);
3543
3544 bool nir_opt_conditional_discard(nir_shader *shader);
3545
3546 void nir_strip(nir_shader *shader);
3547
3548 void nir_sweep(nir_shader *shader);
3549
3550 void nir_remap_dual_slot_attributes(nir_shader *shader,
3551 uint64_t *dual_slot_inputs);
3552 uint64_t nir_get_single_slot_attribs_mask(uint64_t attribs, uint64_t dual_slot);
3553
3554 nir_intrinsic_op nir_intrinsic_from_system_value(gl_system_value val);
3555 gl_system_value nir_system_value_from_intrinsic(nir_intrinsic_op intrin);
3556
3557 bool nir_lower_sincos(nir_shader *shader);
3558
3559 #ifdef __cplusplus
3560 } /* extern "C" */
3561 #endif
3562
3563 #endif /* NIR_H */