nir: Add helpers for working with deref instructions
[mesa.git] / src / compiler / nir / nir_builder.h
1 /*
2 * Copyright © 2014-2015 Broadcom
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #ifndef NIR_BUILDER_H
25 #define NIR_BUILDER_H
26
27 #include "nir_control_flow.h"
28
29 struct exec_list;
30
31 typedef struct nir_builder {
32 nir_cursor cursor;
33
34 /* Whether new ALU instructions will be marked "exact" */
35 bool exact;
36
37 nir_shader *shader;
38 nir_function_impl *impl;
39 } nir_builder;
40
41 static inline void
42 nir_builder_init(nir_builder *build, nir_function_impl *impl)
43 {
44 memset(build, 0, sizeof(*build));
45 build->exact = false;
46 build->impl = impl;
47 build->shader = impl->function->shader;
48 }
49
50 static inline void
51 nir_builder_init_simple_shader(nir_builder *build, void *mem_ctx,
52 gl_shader_stage stage,
53 const nir_shader_compiler_options *options)
54 {
55 build->shader = nir_shader_create(mem_ctx, stage, options, NULL);
56 nir_function *func = nir_function_create(build->shader, "main");
57 build->exact = false;
58 build->impl = nir_function_impl_create(func);
59 build->cursor = nir_after_cf_list(&build->impl->body);
60 }
61
62 static inline void
63 nir_builder_instr_insert(nir_builder *build, nir_instr *instr)
64 {
65 nir_instr_insert(build->cursor, instr);
66
67 /* Move the cursor forward. */
68 build->cursor = nir_after_instr(instr);
69 }
70
71 static inline nir_instr *
72 nir_builder_last_instr(nir_builder *build)
73 {
74 assert(build->cursor.option == nir_cursor_after_instr);
75 return build->cursor.instr;
76 }
77
78 static inline void
79 nir_builder_cf_insert(nir_builder *build, nir_cf_node *cf)
80 {
81 nir_cf_node_insert(build->cursor, cf);
82 }
83
84 static inline bool
85 nir_builder_is_inside_cf(nir_builder *build, nir_cf_node *cf_node)
86 {
87 nir_block *block = nir_cursor_current_block(build->cursor);
88 for (nir_cf_node *n = &block->cf_node; n; n = n->parent) {
89 if (n == cf_node)
90 return true;
91 }
92 return false;
93 }
94
95 static inline nir_if *
96 nir_push_if(nir_builder *build, nir_ssa_def *condition)
97 {
98 nir_if *nif = nir_if_create(build->shader);
99 nif->condition = nir_src_for_ssa(condition);
100 nir_builder_cf_insert(build, &nif->cf_node);
101 build->cursor = nir_before_cf_list(&nif->then_list);
102 return nif;
103 }
104
105 static inline nir_if *
106 nir_push_else(nir_builder *build, nir_if *nif)
107 {
108 if (nif) {
109 assert(nir_builder_is_inside_cf(build, &nif->cf_node));
110 } else {
111 nir_block *block = nir_cursor_current_block(build->cursor);
112 nif = nir_cf_node_as_if(block->cf_node.parent);
113 }
114 build->cursor = nir_before_cf_list(&nif->else_list);
115 return nif;
116 }
117
118 static inline void
119 nir_pop_if(nir_builder *build, nir_if *nif)
120 {
121 if (nif) {
122 assert(nir_builder_is_inside_cf(build, &nif->cf_node));
123 } else {
124 nir_block *block = nir_cursor_current_block(build->cursor);
125 nif = nir_cf_node_as_if(block->cf_node.parent);
126 }
127 build->cursor = nir_after_cf_node(&nif->cf_node);
128 }
129
130 static inline nir_ssa_def *
131 nir_if_phi(nir_builder *build, nir_ssa_def *then_def, nir_ssa_def *else_def)
132 {
133 nir_block *block = nir_cursor_current_block(build->cursor);
134 nir_if *nif = nir_cf_node_as_if(nir_cf_node_prev(&block->cf_node));
135
136 nir_phi_instr *phi = nir_phi_instr_create(build->shader);
137
138 nir_phi_src *src = ralloc(phi, nir_phi_src);
139 src->pred = nir_if_last_then_block(nif);
140 src->src = nir_src_for_ssa(then_def);
141 exec_list_push_tail(&phi->srcs, &src->node);
142
143 src = ralloc(phi, nir_phi_src);
144 src->pred = nir_if_last_else_block(nif);
145 src->src = nir_src_for_ssa(else_def);
146 exec_list_push_tail(&phi->srcs, &src->node);
147
148 assert(then_def->num_components == else_def->num_components);
149 assert(then_def->bit_size == else_def->bit_size);
150 nir_ssa_dest_init(&phi->instr, &phi->dest,
151 then_def->num_components, then_def->bit_size, NULL);
152
153 nir_builder_instr_insert(build, &phi->instr);
154
155 return &phi->dest.ssa;
156 }
157
158 static inline nir_loop *
159 nir_push_loop(nir_builder *build)
160 {
161 nir_loop *loop = nir_loop_create(build->shader);
162 nir_builder_cf_insert(build, &loop->cf_node);
163 build->cursor = nir_before_cf_list(&loop->body);
164 return loop;
165 }
166
167 static inline void
168 nir_pop_loop(nir_builder *build, nir_loop *loop)
169 {
170 if (loop) {
171 assert(nir_builder_is_inside_cf(build, &loop->cf_node));
172 } else {
173 nir_block *block = nir_cursor_current_block(build->cursor);
174 loop = nir_cf_node_as_loop(block->cf_node.parent);
175 }
176 build->cursor = nir_after_cf_node(&loop->cf_node);
177 }
178
179 static inline nir_ssa_def *
180 nir_ssa_undef(nir_builder *build, unsigned num_components, unsigned bit_size)
181 {
182 nir_ssa_undef_instr *undef =
183 nir_ssa_undef_instr_create(build->shader, num_components, bit_size);
184 if (!undef)
185 return NULL;
186
187 nir_instr_insert(nir_before_cf_list(&build->impl->body), &undef->instr);
188
189 return &undef->def;
190 }
191
192 static inline nir_ssa_def *
193 nir_build_imm(nir_builder *build, unsigned num_components,
194 unsigned bit_size, nir_const_value value)
195 {
196 nir_load_const_instr *load_const =
197 nir_load_const_instr_create(build->shader, num_components, bit_size);
198 if (!load_const)
199 return NULL;
200
201 load_const->value = value;
202
203 nir_builder_instr_insert(build, &load_const->instr);
204
205 return &load_const->def;
206 }
207
208 static inline nir_ssa_def *
209 nir_imm_float(nir_builder *build, float x)
210 {
211 nir_const_value v;
212
213 memset(&v, 0, sizeof(v));
214 v.f32[0] = x;
215
216 return nir_build_imm(build, 1, 32, v);
217 }
218
219 static inline nir_ssa_def *
220 nir_imm_double(nir_builder *build, double x)
221 {
222 nir_const_value v;
223
224 memset(&v, 0, sizeof(v));
225 v.f64[0] = x;
226
227 return nir_build_imm(build, 1, 64, v);
228 }
229
230 static inline nir_ssa_def *
231 nir_imm_floatN_t(nir_builder *build, double x, unsigned bit_size)
232 {
233 switch (bit_size) {
234 case 32:
235 return nir_imm_float(build, x);
236 case 64:
237 return nir_imm_double(build, x);
238 }
239
240 unreachable("unknown float immediate bit size");
241 }
242
243 static inline nir_ssa_def *
244 nir_imm_vec4(nir_builder *build, float x, float y, float z, float w)
245 {
246 nir_const_value v;
247
248 memset(&v, 0, sizeof(v));
249 v.f32[0] = x;
250 v.f32[1] = y;
251 v.f32[2] = z;
252 v.f32[3] = w;
253
254 return nir_build_imm(build, 4, 32, v);
255 }
256
257 static inline nir_ssa_def *
258 nir_imm_int(nir_builder *build, int x)
259 {
260 nir_const_value v;
261
262 memset(&v, 0, sizeof(v));
263 v.i32[0] = x;
264
265 return nir_build_imm(build, 1, 32, v);
266 }
267
268 static inline nir_ssa_def *
269 nir_imm_int64(nir_builder *build, int64_t x)
270 {
271 nir_const_value v;
272
273 memset(&v, 0, sizeof(v));
274 v.i64[0] = x;
275
276 return nir_build_imm(build, 1, 64, v);
277 }
278
279 static inline nir_ssa_def *
280 nir_imm_intN_t(nir_builder *build, uint64_t x, unsigned bit_size)
281 {
282 nir_const_value v;
283
284 memset(&v, 0, sizeof(v));
285 assert(bit_size <= 64);
286 v.i64[0] = x & (~0ull >> (64 - bit_size));
287
288 return nir_build_imm(build, 1, bit_size, v);
289 }
290
291 static inline nir_ssa_def *
292 nir_imm_ivec4(nir_builder *build, int x, int y, int z, int w)
293 {
294 nir_const_value v;
295
296 memset(&v, 0, sizeof(v));
297 v.i32[0] = x;
298 v.i32[1] = y;
299 v.i32[2] = z;
300 v.i32[3] = w;
301
302 return nir_build_imm(build, 4, 32, v);
303 }
304
305 static inline nir_ssa_def *
306 nir_build_alu(nir_builder *build, nir_op op, nir_ssa_def *src0,
307 nir_ssa_def *src1, nir_ssa_def *src2, nir_ssa_def *src3)
308 {
309 const nir_op_info *op_info = &nir_op_infos[op];
310 nir_alu_instr *instr = nir_alu_instr_create(build->shader, op);
311 if (!instr)
312 return NULL;
313
314 instr->exact = build->exact;
315
316 instr->src[0].src = nir_src_for_ssa(src0);
317 if (src1)
318 instr->src[1].src = nir_src_for_ssa(src1);
319 if (src2)
320 instr->src[2].src = nir_src_for_ssa(src2);
321 if (src3)
322 instr->src[3].src = nir_src_for_ssa(src3);
323
324 /* Guess the number of components the destination temporary should have
325 * based on our input sizes, if it's not fixed for the op.
326 */
327 unsigned num_components = op_info->output_size;
328 if (num_components == 0) {
329 for (unsigned i = 0; i < op_info->num_inputs; i++) {
330 if (op_info->input_sizes[i] == 0)
331 num_components = MAX2(num_components,
332 instr->src[i].src.ssa->num_components);
333 }
334 }
335 assert(num_components != 0);
336
337 /* Figure out the bitwidth based on the source bitwidth if the instruction
338 * is variable-width.
339 */
340 unsigned bit_size = nir_alu_type_get_type_size(op_info->output_type);
341 if (bit_size == 0) {
342 for (unsigned i = 0; i < op_info->num_inputs; i++) {
343 unsigned src_bit_size = instr->src[i].src.ssa->bit_size;
344 if (nir_alu_type_get_type_size(op_info->input_types[i]) == 0) {
345 if (bit_size)
346 assert(src_bit_size == bit_size);
347 else
348 bit_size = src_bit_size;
349 } else {
350 assert(src_bit_size ==
351 nir_alu_type_get_type_size(op_info->input_types[i]));
352 }
353 }
354 }
355
356 /* When in doubt, assume 32. */
357 if (bit_size == 0)
358 bit_size = 32;
359
360 /* Make sure we don't swizzle from outside of our source vector (like if a
361 * scalar value was passed into a multiply with a vector).
362 */
363 for (unsigned i = 0; i < op_info->num_inputs; i++) {
364 for (unsigned j = instr->src[i].src.ssa->num_components; j < 4; j++) {
365 instr->src[i].swizzle[j] = instr->src[i].src.ssa->num_components - 1;
366 }
367 }
368
369 nir_ssa_dest_init(&instr->instr, &instr->dest.dest, num_components,
370 bit_size, NULL);
371 instr->dest.write_mask = (1 << num_components) - 1;
372
373 nir_builder_instr_insert(build, &instr->instr);
374
375 return &instr->dest.dest.ssa;
376 }
377
378 #include "nir_builder_opcodes.h"
379
380 static inline nir_ssa_def *
381 nir_vec(nir_builder *build, nir_ssa_def **comp, unsigned num_components)
382 {
383 switch (num_components) {
384 case 4:
385 return nir_vec4(build, comp[0], comp[1], comp[2], comp[3]);
386 case 3:
387 return nir_vec3(build, comp[0], comp[1], comp[2]);
388 case 2:
389 return nir_vec2(build, comp[0], comp[1]);
390 case 1:
391 return comp[0];
392 default:
393 unreachable("bad component count");
394 return NULL;
395 }
396 }
397
398 /**
399 * Similar to nir_fmov, but takes a nir_alu_src instead of a nir_ssa_def.
400 */
401 static inline nir_ssa_def *
402 nir_fmov_alu(nir_builder *build, nir_alu_src src, unsigned num_components)
403 {
404 nir_alu_instr *mov = nir_alu_instr_create(build->shader, nir_op_fmov);
405 nir_ssa_dest_init(&mov->instr, &mov->dest.dest, num_components,
406 nir_src_bit_size(src.src), NULL);
407 mov->exact = build->exact;
408 mov->dest.write_mask = (1 << num_components) - 1;
409 mov->src[0] = src;
410 nir_builder_instr_insert(build, &mov->instr);
411
412 return &mov->dest.dest.ssa;
413 }
414
415 static inline nir_ssa_def *
416 nir_imov_alu(nir_builder *build, nir_alu_src src, unsigned num_components)
417 {
418 nir_alu_instr *mov = nir_alu_instr_create(build->shader, nir_op_imov);
419 nir_ssa_dest_init(&mov->instr, &mov->dest.dest, num_components,
420 nir_src_bit_size(src.src), NULL);
421 mov->exact = build->exact;
422 mov->dest.write_mask = (1 << num_components) - 1;
423 mov->src[0] = src;
424 nir_builder_instr_insert(build, &mov->instr);
425
426 return &mov->dest.dest.ssa;
427 }
428
429 /**
430 * Construct an fmov or imov that reswizzles the source's components.
431 */
432 static inline nir_ssa_def *
433 nir_swizzle(nir_builder *build, nir_ssa_def *src, const unsigned swiz[4],
434 unsigned num_components, bool use_fmov)
435 {
436 nir_alu_src alu_src = { NIR_SRC_INIT };
437 alu_src.src = nir_src_for_ssa(src);
438 for (unsigned i = 0; i < num_components; i++)
439 alu_src.swizzle[i] = swiz[i];
440
441 return use_fmov ? nir_fmov_alu(build, alu_src, num_components) :
442 nir_imov_alu(build, alu_src, num_components);
443 }
444
445 /* Selects the right fdot given the number of components in each source. */
446 static inline nir_ssa_def *
447 nir_fdot(nir_builder *build, nir_ssa_def *src0, nir_ssa_def *src1)
448 {
449 assert(src0->num_components == src1->num_components);
450 switch (src0->num_components) {
451 case 1: return nir_fmul(build, src0, src1);
452 case 2: return nir_fdot2(build, src0, src1);
453 case 3: return nir_fdot3(build, src0, src1);
454 case 4: return nir_fdot4(build, src0, src1);
455 default:
456 unreachable("bad component size");
457 }
458
459 return NULL;
460 }
461
462 static inline nir_ssa_def *
463 nir_bany_inequal(nir_builder *b, nir_ssa_def *src0, nir_ssa_def *src1)
464 {
465 switch (src0->num_components) {
466 case 1: return nir_ine(b, src0, src1);
467 case 2: return nir_bany_inequal2(b, src0, src1);
468 case 3: return nir_bany_inequal3(b, src0, src1);
469 case 4: return nir_bany_inequal4(b, src0, src1);
470 default:
471 unreachable("bad component size");
472 }
473 }
474
475 static inline nir_ssa_def *
476 nir_bany(nir_builder *b, nir_ssa_def *src)
477 {
478 return nir_bany_inequal(b, src, nir_imm_int(b, 0));
479 }
480
481 static inline nir_ssa_def *
482 nir_channel(nir_builder *b, nir_ssa_def *def, unsigned c)
483 {
484 unsigned swizzle[4] = {c, c, c, c};
485 return nir_swizzle(b, def, swizzle, 1, false);
486 }
487
488 static inline nir_ssa_def *
489 nir_channels(nir_builder *b, nir_ssa_def *def, unsigned mask)
490 {
491 unsigned num_channels = 0, swizzle[4] = { 0, 0, 0, 0 };
492
493 for (unsigned i = 0; i < 4; i++) {
494 if ((mask & (1 << i)) == 0)
495 continue;
496 swizzle[num_channels++] = i;
497 }
498
499 return nir_swizzle(b, def, swizzle, num_channels, false);
500 }
501
502 /**
503 * Turns a nir_src into a nir_ssa_def * so it can be passed to
504 * nir_build_alu()-based builder calls.
505 *
506 * See nir_ssa_for_alu_src() for alu instructions.
507 */
508 static inline nir_ssa_def *
509 nir_ssa_for_src(nir_builder *build, nir_src src, int num_components)
510 {
511 if (src.is_ssa && src.ssa->num_components == num_components)
512 return src.ssa;
513
514 nir_alu_src alu = { NIR_SRC_INIT };
515 alu.src = src;
516 for (int j = 0; j < 4; j++)
517 alu.swizzle[j] = j;
518
519 return nir_imov_alu(build, alu, num_components);
520 }
521
522 /**
523 * Similar to nir_ssa_for_src(), but for alu srcs, respecting the
524 * nir_alu_src's swizzle.
525 */
526 static inline nir_ssa_def *
527 nir_ssa_for_alu_src(nir_builder *build, nir_alu_instr *instr, unsigned srcn)
528 {
529 static uint8_t trivial_swizzle[4] = { 0, 1, 2, 3 };
530 nir_alu_src *src = &instr->src[srcn];
531 unsigned num_components = nir_ssa_alu_instr_src_components(instr, srcn);
532
533 if (src->src.is_ssa && (src->src.ssa->num_components == num_components) &&
534 !src->abs && !src->negate &&
535 (memcmp(src->swizzle, trivial_swizzle, num_components) == 0))
536 return src->src.ssa;
537
538 return nir_imov_alu(build, *src, num_components);
539 }
540
541 static inline nir_deref_instr *
542 nir_build_deref_var(nir_builder *build, nir_variable *var)
543 {
544 nir_deref_instr *deref =
545 nir_deref_instr_create(build->shader, nir_deref_type_var);
546
547 deref->mode = var->data.mode;
548 deref->type = var->type;
549 deref->var = var;
550
551 nir_ssa_dest_init(&deref->instr, &deref->dest, 1, 32, NULL);
552
553 nir_builder_instr_insert(build, &deref->instr);
554
555 return deref;
556 }
557
558 static inline nir_deref_instr *
559 nir_build_deref_array(nir_builder *build, nir_deref_instr *parent,
560 nir_ssa_def *index)
561 {
562 assert(glsl_type_is_array(parent->type) ||
563 glsl_type_is_matrix(parent->type) ||
564 glsl_type_is_vector(parent->type));
565
566 nir_deref_instr *deref =
567 nir_deref_instr_create(build->shader, nir_deref_type_array);
568
569 deref->mode = parent->mode;
570 deref->type = glsl_get_array_element(parent->type);
571 deref->parent = nir_src_for_ssa(&parent->dest.ssa);
572 deref->arr.index = nir_src_for_ssa(index);
573
574 nir_ssa_dest_init(&deref->instr, &deref->dest,
575 parent->dest.ssa.num_components,
576 parent->dest.ssa.bit_size, NULL);
577
578 nir_builder_instr_insert(build, &deref->instr);
579
580 return deref;
581 }
582
583 static inline nir_deref_instr *
584 nir_build_deref_array_wildcard(nir_builder *build, nir_deref_instr *parent)
585 {
586 assert(glsl_type_is_array(parent->type) ||
587 glsl_type_is_matrix(parent->type));
588
589 nir_deref_instr *deref =
590 nir_deref_instr_create(build->shader, nir_deref_type_array_wildcard);
591
592 deref->mode = parent->mode;
593 deref->type = glsl_get_array_element(parent->type);
594 deref->parent = nir_src_for_ssa(&parent->dest.ssa);
595
596 nir_ssa_dest_init(&deref->instr, &deref->dest,
597 parent->dest.ssa.num_components,
598 parent->dest.ssa.bit_size, NULL);
599
600 nir_builder_instr_insert(build, &deref->instr);
601
602 return deref;
603 }
604
605 static inline nir_deref_instr *
606 nir_build_deref_struct(nir_builder *build, nir_deref_instr *parent,
607 unsigned index)
608 {
609 assert(glsl_type_is_struct(parent->type));
610
611 nir_deref_instr *deref =
612 nir_deref_instr_create(build->shader, nir_deref_type_struct);
613
614 deref->mode = parent->mode;
615 deref->type = glsl_get_struct_field(parent->type, index);
616 deref->parent = nir_src_for_ssa(&parent->dest.ssa);
617 deref->strct.index = index;
618
619 nir_ssa_dest_init(&deref->instr, &deref->dest,
620 parent->dest.ssa.num_components,
621 parent->dest.ssa.bit_size, NULL);
622
623 nir_builder_instr_insert(build, &deref->instr);
624
625 return deref;
626 }
627
628 static inline nir_deref_instr *
629 nir_build_deref_cast(nir_builder *build, nir_ssa_def *parent,
630 nir_variable_mode mode, const struct glsl_type *type)
631 {
632 nir_deref_instr *deref =
633 nir_deref_instr_create(build->shader, nir_deref_type_cast);
634
635 deref->mode = mode;
636 deref->type = type;
637 deref->parent = nir_src_for_ssa(parent);
638
639 nir_ssa_dest_init(&deref->instr, &deref->dest,
640 parent->num_components, parent->bit_size, NULL);
641
642 nir_builder_instr_insert(build, &deref->instr);
643
644 return deref;
645 }
646
647 static inline nir_deref_instr *
648 nir_build_deref_for_chain(nir_builder *b, nir_deref_var *deref_var)
649 {
650 nir_deref_instr *tail = nir_build_deref_var(b, deref_var->var);
651 for (nir_deref *d = deref_var->deref.child; d; d = d->child) {
652 if (d->deref_type == nir_deref_type_array) {
653 nir_deref_array *a = nir_deref_as_array(d);
654 assert(a->deref_array_type != nir_deref_array_type_wildcard);
655
656 nir_ssa_def *index = nir_imm_int(b, a->base_offset);
657 if (a->deref_array_type == nir_deref_array_type_indirect)
658 index = nir_iadd(b, index, nir_ssa_for_src(b, a->indirect, 1));
659
660 tail = nir_build_deref_array(b, tail, index);
661 } else {
662 nir_deref_struct *s = nir_deref_as_struct(d);
663 tail = nir_build_deref_struct(b, tail, s->index);
664 }
665 }
666
667 return tail;
668 }
669
670 static inline nir_ssa_def *
671 nir_load_reg(nir_builder *build, nir_register *reg)
672 {
673 return nir_ssa_for_src(build, nir_src_for_reg(reg), reg->num_components);
674 }
675
676 static inline nir_ssa_def *
677 nir_load_deref(nir_builder *build, nir_deref_instr *deref)
678 {
679 nir_intrinsic_instr *load =
680 nir_intrinsic_instr_create(build->shader, nir_intrinsic_load_deref);
681 load->num_components = glsl_get_vector_elements(deref->type);
682 load->src[0] = nir_src_for_ssa(&deref->dest.ssa);
683 nir_ssa_dest_init(&load->instr, &load->dest, load->num_components,
684 glsl_get_bit_size(deref->type), NULL);
685 nir_builder_instr_insert(build, &load->instr);
686 return &load->dest.ssa;
687 }
688
689 static inline void
690 nir_store_deref(nir_builder *build, nir_deref_instr *deref,
691 nir_ssa_def *value, unsigned writemask)
692 {
693 nir_intrinsic_instr *store =
694 nir_intrinsic_instr_create(build->shader, nir_intrinsic_store_deref);
695 store->num_components = glsl_get_vector_elements(deref->type);
696 store->src[0] = nir_src_for_ssa(&deref->dest.ssa);
697 store->src[1] = nir_src_for_ssa(value);
698 nir_intrinsic_set_write_mask(store,
699 writemask & ((1 << store->num_components) - 1));
700 nir_builder_instr_insert(build, &store->instr);
701 }
702
703 static inline void
704 nir_copy_deref(nir_builder *build, nir_deref_instr *dest, nir_deref_instr *src)
705 {
706 nir_intrinsic_instr *copy =
707 nir_intrinsic_instr_create(build->shader, nir_intrinsic_copy_deref);
708 copy->src[0] = nir_src_for_ssa(&dest->dest.ssa);
709 copy->src[1] = nir_src_for_ssa(&src->dest.ssa);
710 nir_builder_instr_insert(build, &copy->instr);
711 }
712
713 static inline nir_ssa_def *
714 nir_load_var(nir_builder *build, nir_variable *var)
715 {
716 const unsigned num_components = glsl_get_vector_elements(var->type);
717
718 nir_intrinsic_instr *load =
719 nir_intrinsic_instr_create(build->shader, nir_intrinsic_load_var);
720 load->num_components = num_components;
721 load->variables[0] = nir_deref_var_create(load, var);
722 nir_ssa_dest_init(&load->instr, &load->dest, num_components,
723 glsl_get_bit_size(var->type), NULL);
724 nir_builder_instr_insert(build, &load->instr);
725 return &load->dest.ssa;
726 }
727
728 static inline nir_ssa_def *
729 nir_load_deref_var(nir_builder *build, nir_deref_var *deref)
730 {
731 const struct glsl_type *type = nir_deref_tail(&deref->deref)->type;
732 const unsigned num_components = glsl_get_vector_elements(type);
733
734 nir_intrinsic_instr *load =
735 nir_intrinsic_instr_create(build->shader, nir_intrinsic_load_var);
736 load->num_components = num_components;
737 load->variables[0] = nir_deref_var_clone(deref, load);
738 nir_ssa_dest_init(&load->instr, &load->dest, num_components,
739 glsl_get_bit_size(type), NULL);
740 nir_builder_instr_insert(build, &load->instr);
741 return &load->dest.ssa;
742 }
743
744 static inline void
745 nir_store_var(nir_builder *build, nir_variable *var, nir_ssa_def *value,
746 unsigned writemask)
747 {
748 const unsigned num_components = glsl_get_vector_elements(var->type);
749
750 nir_intrinsic_instr *store =
751 nir_intrinsic_instr_create(build->shader, nir_intrinsic_store_var);
752 store->num_components = num_components;
753 nir_intrinsic_set_write_mask(store, writemask);
754 store->variables[0] = nir_deref_var_create(store, var);
755 store->src[0] = nir_src_for_ssa(value);
756 nir_builder_instr_insert(build, &store->instr);
757 }
758
759 static inline void
760 nir_store_deref_var(nir_builder *build, nir_deref_var *deref,
761 nir_ssa_def *value, unsigned writemask)
762 {
763 const unsigned num_components =
764 glsl_get_vector_elements(nir_deref_tail(&deref->deref)->type);
765
766 nir_intrinsic_instr *store =
767 nir_intrinsic_instr_create(build->shader, nir_intrinsic_store_var);
768 store->num_components = num_components;
769 store->const_index[0] = writemask & ((1 << num_components) - 1);
770 store->variables[0] = nir_deref_var_clone(deref, store);
771 store->src[0] = nir_src_for_ssa(value);
772 nir_builder_instr_insert(build, &store->instr);
773 }
774
775 static inline void
776 nir_copy_deref_var(nir_builder *build, nir_deref_var *dest, nir_deref_var *src)
777 {
778 assert(nir_deref_tail(&dest->deref)->type ==
779 nir_deref_tail(&src->deref)->type);
780
781 nir_intrinsic_instr *copy =
782 nir_intrinsic_instr_create(build->shader, nir_intrinsic_copy_var);
783 copy->variables[0] = nir_deref_var_clone(dest, copy);
784 copy->variables[1] = nir_deref_var_clone(src, copy);
785 nir_builder_instr_insert(build, &copy->instr);
786 }
787
788 static inline void
789 nir_copy_var(nir_builder *build, nir_variable *dest, nir_variable *src)
790 {
791 nir_intrinsic_instr *copy =
792 nir_intrinsic_instr_create(build->shader, nir_intrinsic_copy_var);
793 copy->variables[0] = nir_deref_var_create(copy, dest);
794 copy->variables[1] = nir_deref_var_create(copy, src);
795 nir_builder_instr_insert(build, &copy->instr);
796 }
797
798 #include "nir_builder_opcodes.h"
799
800 static inline nir_ssa_def *
801 nir_load_barycentric(nir_builder *build, nir_intrinsic_op op,
802 unsigned interp_mode)
803 {
804 nir_intrinsic_instr *bary = nir_intrinsic_instr_create(build->shader, op);
805 nir_ssa_dest_init(&bary->instr, &bary->dest, 2, 32, NULL);
806 nir_intrinsic_set_interp_mode(bary, interp_mode);
807 nir_builder_instr_insert(build, &bary->instr);
808 return &bary->dest.ssa;
809 }
810
811 static inline void
812 nir_jump(nir_builder *build, nir_jump_type jump_type)
813 {
814 nir_jump_instr *jump = nir_jump_instr_create(build->shader, jump_type);
815 nir_builder_instr_insert(build, &jump->instr);
816 }
817
818 static inline nir_ssa_def *
819 nir_compare_func(nir_builder *b, enum compare_func func,
820 nir_ssa_def *src0, nir_ssa_def *src1)
821 {
822 switch (func) {
823 case COMPARE_FUNC_NEVER:
824 return nir_imm_int(b, 0);
825 case COMPARE_FUNC_ALWAYS:
826 return nir_imm_int(b, ~0);
827 case COMPARE_FUNC_EQUAL:
828 return nir_feq(b, src0, src1);
829 case COMPARE_FUNC_NOTEQUAL:
830 return nir_fne(b, src0, src1);
831 case COMPARE_FUNC_GREATER:
832 return nir_flt(b, src1, src0);
833 case COMPARE_FUNC_GEQUAL:
834 return nir_fge(b, src0, src1);
835 case COMPARE_FUNC_LESS:
836 return nir_flt(b, src0, src1);
837 case COMPARE_FUNC_LEQUAL:
838 return nir_fge(b, src1, src0);
839 }
840 unreachable("bad compare func");
841 }
842
843 #endif /* NIR_BUILDER_H */