glsl: move to compiler/
[mesa.git] / src / compiler / nir / nir_lower_atomics.c
1 /*
2 * Copyright © 2014 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 *
23 * Authors:
24 * Connor Abbott (cwabbott0@gmail.com)
25 *
26 */
27
28 #include "compiler/glsl/ir_uniform.h"
29 #include "nir.h"
30 #include "main/config.h"
31 #include <assert.h>
32
33 typedef struct {
34 const struct gl_shader_program *shader_program;
35 nir_shader *shader;
36 } lower_atomic_state;
37
38 /*
39 * replace atomic counter intrinsics that use a variable with intrinsics
40 * that directly store the buffer index and byte offset
41 */
42
43 static void
44 lower_instr(nir_intrinsic_instr *instr,
45 lower_atomic_state *state)
46 {
47 nir_intrinsic_op op;
48 switch (instr->intrinsic) {
49 case nir_intrinsic_atomic_counter_read_var:
50 op = nir_intrinsic_atomic_counter_read;
51 break;
52
53 case nir_intrinsic_atomic_counter_inc_var:
54 op = nir_intrinsic_atomic_counter_inc;
55 break;
56
57 case nir_intrinsic_atomic_counter_dec_var:
58 op = nir_intrinsic_atomic_counter_dec;
59 break;
60
61 default:
62 return;
63 }
64
65 if (instr->variables[0]->var->data.mode != nir_var_uniform &&
66 instr->variables[0]->var->data.mode != nir_var_shader_storage)
67 return; /* atomics passed as function arguments can't be lowered */
68
69 void *mem_ctx = ralloc_parent(instr);
70 unsigned uniform_loc = instr->variables[0]->var->data.location;
71
72 nir_intrinsic_instr *new_instr = nir_intrinsic_instr_create(mem_ctx, op);
73 new_instr->const_index[0] =
74 state->shader_program->UniformStorage[uniform_loc].opaque[state->shader->stage].index;
75
76 nir_load_const_instr *offset_const = nir_load_const_instr_create(mem_ctx, 1);
77 offset_const->value.u[0] = instr->variables[0]->var->data.offset;
78
79 nir_instr_insert_before(&instr->instr, &offset_const->instr);
80
81 nir_ssa_def *offset_def = &offset_const->def;
82
83 nir_deref *tail = &instr->variables[0]->deref;
84 while (tail->child != NULL) {
85 assert(tail->child->deref_type == nir_deref_type_array);
86 nir_deref_array *deref_array = nir_deref_as_array(tail->child);
87 tail = tail->child;
88
89 unsigned child_array_elements = tail->child != NULL ?
90 glsl_get_aoa_size(tail->type) : 1;
91
92 offset_const->value.u[0] += deref_array->base_offset *
93 child_array_elements * ATOMIC_COUNTER_SIZE;
94
95 if (deref_array->deref_array_type == nir_deref_array_type_indirect) {
96 nir_load_const_instr *atomic_counter_size =
97 nir_load_const_instr_create(mem_ctx, 1);
98 atomic_counter_size->value.u[0] = child_array_elements * ATOMIC_COUNTER_SIZE;
99 nir_instr_insert_before(&instr->instr, &atomic_counter_size->instr);
100
101 nir_alu_instr *mul = nir_alu_instr_create(mem_ctx, nir_op_imul);
102 nir_ssa_dest_init(&mul->instr, &mul->dest.dest, 1, NULL);
103 mul->dest.write_mask = 0x1;
104 nir_src_copy(&mul->src[0].src, &deref_array->indirect, mul);
105 mul->src[1].src.is_ssa = true;
106 mul->src[1].src.ssa = &atomic_counter_size->def;
107 nir_instr_insert_before(&instr->instr, &mul->instr);
108
109 nir_alu_instr *add = nir_alu_instr_create(mem_ctx, nir_op_iadd);
110 nir_ssa_dest_init(&add->instr, &add->dest.dest, 1, NULL);
111 add->dest.write_mask = 0x1;
112 add->src[0].src.is_ssa = true;
113 add->src[0].src.ssa = &mul->dest.dest.ssa;
114 add->src[1].src.is_ssa = true;
115 add->src[1].src.ssa = offset_def;
116 nir_instr_insert_before(&instr->instr, &add->instr);
117
118 offset_def = &add->dest.dest.ssa;
119 }
120 }
121
122 new_instr->src[0].is_ssa = true;
123 new_instr->src[0].ssa = offset_def;
124
125 if (instr->dest.is_ssa) {
126 nir_ssa_dest_init(&new_instr->instr, &new_instr->dest,
127 instr->dest.ssa.num_components, NULL);
128 nir_ssa_def_rewrite_uses(&instr->dest.ssa,
129 nir_src_for_ssa(&new_instr->dest.ssa));
130 } else {
131 nir_dest_copy(&new_instr->dest, &instr->dest, mem_ctx);
132 }
133
134 nir_instr_insert_before(&instr->instr, &new_instr->instr);
135 nir_instr_remove(&instr->instr);
136 }
137
138 static bool
139 lower_block(nir_block *block, void *state)
140 {
141 nir_foreach_instr_safe(block, instr) {
142 if (instr->type == nir_instr_type_intrinsic)
143 lower_instr(nir_instr_as_intrinsic(instr),
144 (lower_atomic_state *) state);
145 }
146
147 return true;
148 }
149
150 void
151 nir_lower_atomics(nir_shader *shader,
152 const struct gl_shader_program *shader_program)
153 {
154 lower_atomic_state state = {
155 .shader = shader,
156 .shader_program = shader_program,
157 };
158
159 nir_foreach_function(shader, function) {
160 if (function->impl) {
161 nir_foreach_block(function->impl, lower_block, (void *) &state);
162 nir_metadata_preserve(function->impl, nir_metadata_block_index |
163 nir_metadata_dominance);
164 }
165 }
166 }