Added few more stubs so that control reaches to DestroyDevice().
[mesa.git] / src / compiler / nir / nir_lower_atomics_to_ssbo.c
1 /*
2 * Copyright © 2017 Red Hat
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 *
23 * Authors:
24 * Rob Clark <robclark@freedesktop.org>
25 */
26
27 #include "nir.h"
28 #include "nir_builder.h"
29
30 #if defined(_WIN32) && !defined(snprintf)
31 #define snprintf _snprintf
32 #endif
33
34 /*
35 * Remap atomic counters to SSBOs, starting from the shader's next SSBO slot
36 * (info.num_ssbos).
37 */
38
39 static bool
40 lower_instr(nir_intrinsic_instr *instr, unsigned ssbo_offset, nir_builder *b)
41 {
42 nir_intrinsic_op op;
43
44 b->cursor = nir_before_instr(&instr->instr);
45
46 switch (instr->intrinsic) {
47 case nir_intrinsic_memory_barrier_atomic_counter:
48 /* Atomic counters are now SSBOs so memoryBarrierAtomicCounter() is now
49 * memoryBarrierBuffer().
50 */
51 instr->intrinsic = nir_intrinsic_memory_barrier_buffer;
52 return true;
53
54 case nir_intrinsic_atomic_counter_inc:
55 case nir_intrinsic_atomic_counter_add:
56 case nir_intrinsic_atomic_counter_pre_dec:
57 case nir_intrinsic_atomic_counter_post_dec:
58 /* inc and dec get remapped to add: */
59 op = nir_intrinsic_ssbo_atomic_add;
60 break;
61 case nir_intrinsic_atomic_counter_read:
62 op = nir_intrinsic_load_ssbo;
63 break;
64 case nir_intrinsic_atomic_counter_min:
65 op = nir_intrinsic_ssbo_atomic_umin;
66 break;
67 case nir_intrinsic_atomic_counter_max:
68 op = nir_intrinsic_ssbo_atomic_umax;
69 break;
70 case nir_intrinsic_atomic_counter_and:
71 op = nir_intrinsic_ssbo_atomic_and;
72 break;
73 case nir_intrinsic_atomic_counter_or:
74 op = nir_intrinsic_ssbo_atomic_or;
75 break;
76 case nir_intrinsic_atomic_counter_xor:
77 op = nir_intrinsic_ssbo_atomic_xor;
78 break;
79 case nir_intrinsic_atomic_counter_exchange:
80 op = nir_intrinsic_ssbo_atomic_exchange;
81 break;
82 case nir_intrinsic_atomic_counter_comp_swap:
83 op = nir_intrinsic_ssbo_atomic_comp_swap;
84 break;
85 default:
86 return false;
87 }
88
89 nir_ssa_def *buffer = nir_imm_int(b, ssbo_offset + nir_intrinsic_base(instr));
90 nir_ssa_def *temp = NULL;
91 nir_intrinsic_instr *new_instr =
92 nir_intrinsic_instr_create(ralloc_parent(instr), op);
93
94 /* a couple instructions need special handling since they don't map
95 * 1:1 with ssbo atomics
96 */
97 switch (instr->intrinsic) {
98 case nir_intrinsic_atomic_counter_inc:
99 /* remapped to ssbo_atomic_add: { buffer_idx, offset, +1 } */
100 temp = nir_imm_int(b, +1);
101 new_instr->src[0] = nir_src_for_ssa(buffer);
102 nir_src_copy(&new_instr->src[1], &instr->src[0], new_instr);
103 new_instr->src[2] = nir_src_for_ssa(temp);
104 break;
105 case nir_intrinsic_atomic_counter_pre_dec:
106 case nir_intrinsic_atomic_counter_post_dec:
107 /* remapped to ssbo_atomic_add: { buffer_idx, offset, -1 } */
108 /* NOTE semantic difference so we adjust the return value below */
109 temp = nir_imm_int(b, -1);
110 new_instr->src[0] = nir_src_for_ssa(buffer);
111 nir_src_copy(&new_instr->src[1], &instr->src[0], new_instr);
112 new_instr->src[2] = nir_src_for_ssa(temp);
113 break;
114 case nir_intrinsic_atomic_counter_read:
115 /* remapped to load_ssbo: { buffer_idx, offset } */
116 new_instr->src[0] = nir_src_for_ssa(buffer);
117 nir_src_copy(&new_instr->src[1], &instr->src[0], new_instr);
118 break;
119 default:
120 /* remapped to ssbo_atomic_x: { buffer_idx, offset, data, (compare)? } */
121 new_instr->src[0] = nir_src_for_ssa(buffer);
122 nir_src_copy(&new_instr->src[1], &instr->src[0], new_instr);
123 nir_src_copy(&new_instr->src[2], &instr->src[1], new_instr);
124 if (op == nir_intrinsic_ssbo_atomic_comp_swap ||
125 op == nir_intrinsic_ssbo_atomic_fcomp_swap)
126 nir_src_copy(&new_instr->src[3], &instr->src[2], new_instr);
127 break;
128 }
129
130 if (new_instr->intrinsic == nir_intrinsic_load_ssbo) {
131 nir_intrinsic_set_align(new_instr, 4, 0);
132
133 /* we could be replacing an intrinsic with fixed # of dest
134 * num_components with one that has variable number. So
135 * best to take this from the dest:
136 */
137 new_instr->num_components = instr->dest.ssa.num_components;
138 }
139
140 nir_ssa_dest_init(&new_instr->instr, &new_instr->dest,
141 instr->dest.ssa.num_components,
142 instr->dest.ssa.bit_size, NULL);
143 nir_instr_insert_before(&instr->instr, &new_instr->instr);
144 nir_instr_remove(&instr->instr);
145
146 if (instr->intrinsic == nir_intrinsic_atomic_counter_pre_dec) {
147 b->cursor = nir_after_instr(&new_instr->instr);
148 nir_ssa_def *result = nir_iadd(b, &new_instr->dest.ssa, temp);
149 nir_ssa_def_rewrite_uses(&instr->dest.ssa, nir_src_for_ssa(result));
150 } else {
151 nir_ssa_def_rewrite_uses(&instr->dest.ssa, nir_src_for_ssa(&new_instr->dest.ssa));
152 }
153
154 return true;
155 }
156
157 static bool
158 is_atomic_uint(const struct glsl_type *type)
159 {
160 if (glsl_get_base_type(type) == GLSL_TYPE_ARRAY)
161 return is_atomic_uint(glsl_get_array_element(type));
162 return glsl_get_base_type(type) == GLSL_TYPE_ATOMIC_UINT;
163 }
164
165 bool
166 nir_lower_atomics_to_ssbo(nir_shader *shader)
167 {
168 unsigned ssbo_offset = shader->info.num_ssbos;
169 bool progress = false;
170
171 nir_foreach_function(function, shader) {
172 if (function->impl) {
173 nir_builder builder;
174 nir_builder_init(&builder, function->impl);
175 nir_foreach_block(block, function->impl) {
176 nir_foreach_instr_safe(instr, block) {
177 if (instr->type == nir_instr_type_intrinsic)
178 progress |= lower_instr(nir_instr_as_intrinsic(instr),
179 ssbo_offset, &builder);
180 }
181 }
182
183 nir_metadata_preserve(function->impl, nir_metadata_block_index |
184 nir_metadata_dominance);
185 }
186 }
187
188 if (progress) {
189 /* replace atomic_uint uniforms with ssbo's: */
190 unsigned replaced = 0;
191 nir_foreach_uniform_variable_safe(var, shader) {
192 if (is_atomic_uint(var->type)) {
193 exec_node_remove(&var->node);
194
195 if (replaced & (1 << var->data.binding))
196 continue;
197
198 nir_variable *ssbo;
199 char name[16];
200
201 /* A length of 0 is used to denote unsized arrays */
202 const struct glsl_type *type = glsl_array_type(glsl_uint_type(), 0, 0);
203
204 snprintf(name, sizeof(name), "counter%d", var->data.binding);
205
206 ssbo = nir_variable_create(shader, nir_var_mem_ssbo, type, name);
207 ssbo->data.binding = ssbo_offset + var->data.binding;
208
209 /* We can't use num_abos, because it only represents the number of
210 * active atomic counters, and currently unlike SSBO's they aren't
211 * compacted so num_abos actually isn't a bound on the index passed
212 * to nir_intrinsic_atomic_counter_*. e.g. if we have a single atomic
213 * counter declared like:
214 *
215 * layout(binding=1) atomic_uint counter0;
216 *
217 * then when we lower accesses to it the atomic_counter_* intrinsics
218 * will have 1 as the index but num_abos will still be 1.
219 */
220 shader->info.num_ssbos = MAX2(shader->info.num_ssbos,
221 ssbo->data.binding + 1);
222
223 struct glsl_struct_field field = {
224 .type = type,
225 .name = "counters",
226 .location = -1,
227 };
228
229 ssbo->interface_type =
230 glsl_interface_type(&field, 1, GLSL_INTERFACE_PACKING_STD430,
231 false, "counters");
232
233 replaced |= (1 << var->data.binding);
234 }
235 }
236
237 shader->info.num_abos = 0;
238 }
239
240 return progress;
241 }
242