nir: Add floating point atomic add instrinsics
[mesa.git] / src / compiler / nir / nir_lower_io.c
1 /*
2 * Copyright © 2014 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 *
23 * Authors:
24 * Connor Abbott (cwabbott0@gmail.com)
25 * Jason Ekstrand (jason@jlekstrand.net)
26 *
27 */
28
29 /*
30 * This lowering pass converts references to input/output variables with
31 * loads/stores to actual input/output intrinsics.
32 */
33
34 #include "nir.h"
35 #include "nir_builder.h"
36 #include "nir_deref.h"
37
38 struct lower_io_state {
39 void *dead_ctx;
40 nir_builder builder;
41 int (*type_size)(const struct glsl_type *type);
42 nir_variable_mode modes;
43 nir_lower_io_options options;
44 };
45
46 void
47 nir_assign_var_locations(struct exec_list *var_list, unsigned *size,
48 int (*type_size)(const struct glsl_type *))
49 {
50 unsigned location = 0;
51
52 nir_foreach_variable(var, var_list) {
53 /*
54 * UBOs have their own address spaces, so don't count them towards the
55 * number of global uniforms
56 */
57 if ((var->data.mode == nir_var_uniform || var->data.mode == nir_var_shader_storage) &&
58 var->interface_type != NULL)
59 continue;
60
61 var->data.driver_location = location;
62 location += type_size(var->type);
63 }
64
65 *size = location;
66 }
67
68 /**
69 * Return true if the given variable is a per-vertex input/output array.
70 * (such as geometry shader inputs).
71 */
72 bool
73 nir_is_per_vertex_io(const nir_variable *var, gl_shader_stage stage)
74 {
75 if (var->data.patch || !glsl_type_is_array(var->type))
76 return false;
77
78 if (var->data.mode == nir_var_shader_in)
79 return stage == MESA_SHADER_GEOMETRY ||
80 stage == MESA_SHADER_TESS_CTRL ||
81 stage == MESA_SHADER_TESS_EVAL;
82
83 if (var->data.mode == nir_var_shader_out)
84 return stage == MESA_SHADER_TESS_CTRL;
85
86 return false;
87 }
88
89 static nir_ssa_def *
90 get_io_offset(nir_builder *b, nir_deref_instr *deref,
91 nir_ssa_def **vertex_index,
92 int (*type_size)(const struct glsl_type *),
93 unsigned *component)
94 {
95 nir_deref_path path;
96 nir_deref_path_init(&path, deref, NULL);
97
98 assert(path.path[0]->deref_type == nir_deref_type_var);
99 nir_deref_instr **p = &path.path[1];
100
101 /* For per-vertex input arrays (i.e. geometry shader inputs), keep the
102 * outermost array index separate. Process the rest normally.
103 */
104 if (vertex_index != NULL) {
105 assert((*p)->deref_type == nir_deref_type_array);
106 *vertex_index = nir_ssa_for_src(b, (*p)->arr.index, 1);
107 p++;
108 }
109
110 if (path.path[0]->var->data.compact) {
111 assert((*p)->deref_type == nir_deref_type_array);
112 assert(glsl_type_is_scalar((*p)->type));
113
114 /* We always lower indirect dereferences for "compact" array vars. */
115 nir_const_value *const_index = nir_src_as_const_value((*p)->arr.index);
116 assert(const_index);
117
118 const unsigned total_offset = *component + const_index->u32[0];
119 const unsigned slot_offset = total_offset / 4;
120 *component = total_offset % 4;
121 return nir_imm_int(b, type_size(glsl_vec4_type()) * slot_offset);
122 }
123
124 /* Just emit code and let constant-folding go to town */
125 nir_ssa_def *offset = nir_imm_int(b, 0);
126
127 for (; *p; p++) {
128 if ((*p)->deref_type == nir_deref_type_array) {
129 unsigned size = type_size((*p)->type);
130
131 nir_ssa_def *mul =
132 nir_imul(b, nir_imm_int(b, size),
133 nir_ssa_for_src(b, (*p)->arr.index, 1));
134
135 offset = nir_iadd(b, offset, mul);
136 } else if ((*p)->deref_type == nir_deref_type_struct) {
137 /* p starts at path[1], so this is safe */
138 nir_deref_instr *parent = *(p - 1);
139
140 unsigned field_offset = 0;
141 for (unsigned i = 0; i < (*p)->strct.index; i++) {
142 field_offset += type_size(glsl_get_struct_field(parent->type, i));
143 }
144 offset = nir_iadd(b, offset, nir_imm_int(b, field_offset));
145 } else {
146 unreachable("Unsupported deref type");
147 }
148 }
149
150 nir_deref_path_finish(&path);
151
152 return offset;
153 }
154
155 static nir_intrinsic_instr *
156 lower_load(nir_intrinsic_instr *intrin, struct lower_io_state *state,
157 nir_ssa_def *vertex_index, nir_variable *var, nir_ssa_def *offset,
158 unsigned component)
159 {
160 const nir_shader *nir = state->builder.shader;
161 nir_variable_mode mode = var->data.mode;
162 nir_ssa_def *barycentric = NULL;
163
164 nir_intrinsic_op op;
165 switch (mode) {
166 case nir_var_shader_in:
167 if (nir->info.stage == MESA_SHADER_FRAGMENT &&
168 nir->options->use_interpolated_input_intrinsics &&
169 var->data.interpolation != INTERP_MODE_FLAT) {
170 assert(vertex_index == NULL);
171
172 nir_intrinsic_op bary_op;
173 if (var->data.sample ||
174 (state->options & nir_lower_io_force_sample_interpolation))
175 bary_op = nir_intrinsic_load_barycentric_sample;
176 else if (var->data.centroid)
177 bary_op = nir_intrinsic_load_barycentric_centroid;
178 else
179 bary_op = nir_intrinsic_load_barycentric_pixel;
180
181 barycentric = nir_load_barycentric(&state->builder, bary_op,
182 var->data.interpolation);
183 op = nir_intrinsic_load_interpolated_input;
184 } else {
185 op = vertex_index ? nir_intrinsic_load_per_vertex_input :
186 nir_intrinsic_load_input;
187 }
188 break;
189 case nir_var_shader_out:
190 op = vertex_index ? nir_intrinsic_load_per_vertex_output :
191 nir_intrinsic_load_output;
192 break;
193 case nir_var_uniform:
194 op = nir_intrinsic_load_uniform;
195 break;
196 case nir_var_shared:
197 op = nir_intrinsic_load_shared;
198 break;
199 default:
200 unreachable("Unknown variable mode");
201 }
202
203 nir_intrinsic_instr *load =
204 nir_intrinsic_instr_create(state->builder.shader, op);
205 load->num_components = intrin->num_components;
206
207 nir_intrinsic_set_base(load, var->data.driver_location);
208 if (mode == nir_var_shader_in || mode == nir_var_shader_out)
209 nir_intrinsic_set_component(load, component);
210
211 if (load->intrinsic == nir_intrinsic_load_uniform)
212 nir_intrinsic_set_range(load, state->type_size(var->type));
213
214 if (vertex_index) {
215 load->src[0] = nir_src_for_ssa(vertex_index);
216 load->src[1] = nir_src_for_ssa(offset);
217 } else if (barycentric) {
218 load->src[0] = nir_src_for_ssa(barycentric);
219 load->src[1] = nir_src_for_ssa(offset);
220 } else {
221 load->src[0] = nir_src_for_ssa(offset);
222 }
223
224 return load;
225 }
226
227 static nir_intrinsic_instr *
228 lower_store(nir_intrinsic_instr *intrin, struct lower_io_state *state,
229 nir_ssa_def *vertex_index, nir_variable *var, nir_ssa_def *offset,
230 unsigned component)
231 {
232 nir_variable_mode mode = var->data.mode;
233
234 nir_intrinsic_op op;
235 if (mode == nir_var_shared) {
236 op = nir_intrinsic_store_shared;
237 } else {
238 assert(mode == nir_var_shader_out);
239 op = vertex_index ? nir_intrinsic_store_per_vertex_output :
240 nir_intrinsic_store_output;
241 }
242
243 nir_intrinsic_instr *store =
244 nir_intrinsic_instr_create(state->builder.shader, op);
245 store->num_components = intrin->num_components;
246
247 nir_src_copy(&store->src[0], &intrin->src[1], store);
248
249 nir_intrinsic_set_base(store, var->data.driver_location);
250
251 if (mode == nir_var_shader_out)
252 nir_intrinsic_set_component(store, component);
253
254 nir_intrinsic_set_write_mask(store, nir_intrinsic_write_mask(intrin));
255
256 if (vertex_index)
257 store->src[1] = nir_src_for_ssa(vertex_index);
258
259 store->src[vertex_index ? 2 : 1] = nir_src_for_ssa(offset);
260
261 return store;
262 }
263
264 static nir_intrinsic_instr *
265 lower_atomic(nir_intrinsic_instr *intrin, struct lower_io_state *state,
266 nir_variable *var, nir_ssa_def *offset)
267 {
268 assert(var->data.mode == nir_var_shared);
269
270 nir_intrinsic_op op;
271 switch (intrin->intrinsic) {
272 #define OP(O) case nir_intrinsic_deref_##O: op = nir_intrinsic_shared_##O; break;
273 OP(atomic_exchange)
274 OP(atomic_comp_swap)
275 OP(atomic_add)
276 OP(atomic_imin)
277 OP(atomic_umin)
278 OP(atomic_imax)
279 OP(atomic_umax)
280 OP(atomic_and)
281 OP(atomic_or)
282 OP(atomic_xor)
283 OP(atomic_fadd)
284 #undef OP
285 default:
286 unreachable("Invalid atomic");
287 }
288
289 nir_intrinsic_instr *atomic =
290 nir_intrinsic_instr_create(state->builder.shader, op);
291
292 nir_intrinsic_set_base(atomic, var->data.driver_location);
293
294 atomic->src[0] = nir_src_for_ssa(offset);
295 assert(nir_intrinsic_infos[intrin->intrinsic].num_srcs ==
296 nir_intrinsic_infos[op].num_srcs);
297 for (unsigned i = 1; i < nir_intrinsic_infos[op].num_srcs; i++) {
298 nir_src_copy(&atomic->src[i], &intrin->src[i], atomic);
299 }
300
301 return atomic;
302 }
303
304 static nir_intrinsic_instr *
305 lower_interpolate_at(nir_intrinsic_instr *intrin, struct lower_io_state *state,
306 nir_variable *var, nir_ssa_def *offset, unsigned component)
307 {
308 assert(var->data.mode == nir_var_shader_in);
309
310 /* Ignore interpolateAt() for flat variables - flat is flat. */
311 if (var->data.interpolation == INTERP_MODE_FLAT)
312 return lower_load(intrin, state, NULL, var, offset, component);
313
314 nir_intrinsic_op bary_op;
315 switch (intrin->intrinsic) {
316 case nir_intrinsic_interp_deref_at_centroid:
317 bary_op = (state->options & nir_lower_io_force_sample_interpolation) ?
318 nir_intrinsic_load_barycentric_sample :
319 nir_intrinsic_load_barycentric_centroid;
320 break;
321 case nir_intrinsic_interp_deref_at_sample:
322 bary_op = nir_intrinsic_load_barycentric_at_sample;
323 break;
324 case nir_intrinsic_interp_deref_at_offset:
325 bary_op = nir_intrinsic_load_barycentric_at_offset;
326 break;
327 default:
328 unreachable("Bogus interpolateAt() intrinsic.");
329 }
330
331 nir_intrinsic_instr *bary_setup =
332 nir_intrinsic_instr_create(state->builder.shader, bary_op);
333
334 nir_ssa_dest_init(&bary_setup->instr, &bary_setup->dest, 2, 32, NULL);
335 nir_intrinsic_set_interp_mode(bary_setup, var->data.interpolation);
336
337 if (intrin->intrinsic == nir_intrinsic_interp_deref_at_sample ||
338 intrin->intrinsic == nir_intrinsic_interp_deref_at_offset)
339 nir_src_copy(&bary_setup->src[0], &intrin->src[1], bary_setup);
340
341 nir_builder_instr_insert(&state->builder, &bary_setup->instr);
342
343 nir_intrinsic_instr *load =
344 nir_intrinsic_instr_create(state->builder.shader,
345 nir_intrinsic_load_interpolated_input);
346 load->num_components = intrin->num_components;
347
348 nir_intrinsic_set_base(load, var->data.driver_location);
349 nir_intrinsic_set_component(load, component);
350
351 load->src[0] = nir_src_for_ssa(&bary_setup->dest.ssa);
352 load->src[1] = nir_src_for_ssa(offset);
353
354 return load;
355 }
356
357 static bool
358 nir_lower_io_block(nir_block *block,
359 struct lower_io_state *state)
360 {
361 nir_builder *b = &state->builder;
362 const nir_shader_compiler_options *options = b->shader->options;
363 bool progress = false;
364
365 nir_foreach_instr_safe(instr, block) {
366 if (instr->type != nir_instr_type_intrinsic)
367 continue;
368
369 nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
370
371 switch (intrin->intrinsic) {
372 case nir_intrinsic_load_deref:
373 case nir_intrinsic_store_deref:
374 case nir_intrinsic_deref_atomic_add:
375 case nir_intrinsic_deref_atomic_imin:
376 case nir_intrinsic_deref_atomic_umin:
377 case nir_intrinsic_deref_atomic_imax:
378 case nir_intrinsic_deref_atomic_umax:
379 case nir_intrinsic_deref_atomic_and:
380 case nir_intrinsic_deref_atomic_or:
381 case nir_intrinsic_deref_atomic_xor:
382 case nir_intrinsic_deref_atomic_exchange:
383 case nir_intrinsic_deref_atomic_comp_swap:
384 case nir_intrinsic_deref_atomic_fadd:
385 /* We can lower the io for this nir instrinsic */
386 break;
387 case nir_intrinsic_interp_deref_at_centroid:
388 case nir_intrinsic_interp_deref_at_sample:
389 case nir_intrinsic_interp_deref_at_offset:
390 /* We can optionally lower these to load_interpolated_input */
391 if (options->use_interpolated_input_intrinsics)
392 break;
393 default:
394 /* We can't lower the io for this nir instrinsic, so skip it */
395 continue;
396 }
397
398 nir_deref_instr *deref = nir_src_as_deref(intrin->src[0]);
399
400 nir_variable *var = nir_deref_instr_get_variable(deref);
401 nir_variable_mode mode = var->data.mode;
402
403 if ((state->modes & mode) == 0)
404 continue;
405
406 if (mode != nir_var_shader_in &&
407 mode != nir_var_shader_out &&
408 mode != nir_var_shared &&
409 mode != nir_var_uniform)
410 continue;
411
412 b->cursor = nir_before_instr(instr);
413
414 const bool per_vertex = nir_is_per_vertex_io(var, b->shader->info.stage);
415
416 nir_ssa_def *offset;
417 nir_ssa_def *vertex_index = NULL;
418 unsigned component_offset = var->data.location_frac;
419
420 offset = get_io_offset(b, deref, per_vertex ? &vertex_index : NULL,
421 state->type_size, &component_offset);
422
423 nir_intrinsic_instr *replacement;
424
425 switch (intrin->intrinsic) {
426 case nir_intrinsic_load_deref:
427 replacement = lower_load(intrin, state, vertex_index, var, offset,
428 component_offset);
429 break;
430
431 case nir_intrinsic_store_deref:
432 replacement = lower_store(intrin, state, vertex_index, var, offset,
433 component_offset);
434 break;
435
436 case nir_intrinsic_deref_atomic_add:
437 case nir_intrinsic_deref_atomic_imin:
438 case nir_intrinsic_deref_atomic_umin:
439 case nir_intrinsic_deref_atomic_imax:
440 case nir_intrinsic_deref_atomic_umax:
441 case nir_intrinsic_deref_atomic_and:
442 case nir_intrinsic_deref_atomic_or:
443 case nir_intrinsic_deref_atomic_xor:
444 case nir_intrinsic_deref_atomic_exchange:
445 case nir_intrinsic_deref_atomic_comp_swap:
446 case nir_intrinsic_deref_atomic_fadd:
447 assert(vertex_index == NULL);
448 replacement = lower_atomic(intrin, state, var, offset);
449 break;
450
451 case nir_intrinsic_interp_deref_at_centroid:
452 case nir_intrinsic_interp_deref_at_sample:
453 case nir_intrinsic_interp_deref_at_offset:
454 assert(vertex_index == NULL);
455 replacement = lower_interpolate_at(intrin, state, var, offset,
456 component_offset);
457 break;
458
459 default:
460 continue;
461 }
462
463 if (nir_intrinsic_infos[intrin->intrinsic].has_dest) {
464 if (intrin->dest.is_ssa) {
465 nir_ssa_dest_init(&replacement->instr, &replacement->dest,
466 intrin->dest.ssa.num_components,
467 intrin->dest.ssa.bit_size, NULL);
468 nir_ssa_def_rewrite_uses(&intrin->dest.ssa,
469 nir_src_for_ssa(&replacement->dest.ssa));
470 } else {
471 nir_dest_copy(&replacement->dest, &intrin->dest, &intrin->instr);
472 }
473 }
474
475 nir_instr_insert_before(&intrin->instr, &replacement->instr);
476 nir_instr_remove(&intrin->instr);
477 progress = true;
478 }
479
480 return progress;
481 }
482
483 static bool
484 nir_lower_io_impl(nir_function_impl *impl,
485 nir_variable_mode modes,
486 int (*type_size)(const struct glsl_type *),
487 nir_lower_io_options options)
488 {
489 struct lower_io_state state;
490 bool progress = false;
491
492 nir_builder_init(&state.builder, impl);
493 state.dead_ctx = ralloc_context(NULL);
494 state.modes = modes;
495 state.type_size = type_size;
496 state.options = options;
497
498 nir_foreach_block(block, impl) {
499 progress |= nir_lower_io_block(block, &state);
500 }
501
502 ralloc_free(state.dead_ctx);
503
504 nir_metadata_preserve(impl, nir_metadata_block_index |
505 nir_metadata_dominance);
506 return progress;
507 }
508
509 bool
510 nir_lower_io(nir_shader *shader, nir_variable_mode modes,
511 int (*type_size)(const struct glsl_type *),
512 nir_lower_io_options options)
513 {
514 bool progress = false;
515
516 nir_foreach_function(function, shader) {
517 if (function->impl) {
518 progress |= nir_lower_io_impl(function->impl, modes,
519 type_size, options);
520 }
521 }
522
523 return progress;
524 }
525
526 /**
527 * Return the offset source for a load/store intrinsic.
528 */
529 nir_src *
530 nir_get_io_offset_src(nir_intrinsic_instr *instr)
531 {
532 switch (instr->intrinsic) {
533 case nir_intrinsic_load_input:
534 case nir_intrinsic_load_output:
535 case nir_intrinsic_load_uniform:
536 return &instr->src[0];
537 case nir_intrinsic_load_ubo:
538 case nir_intrinsic_load_ssbo:
539 case nir_intrinsic_load_per_vertex_input:
540 case nir_intrinsic_load_per_vertex_output:
541 case nir_intrinsic_load_interpolated_input:
542 case nir_intrinsic_store_output:
543 return &instr->src[1];
544 case nir_intrinsic_store_ssbo:
545 case nir_intrinsic_store_per_vertex_output:
546 return &instr->src[2];
547 default:
548 return NULL;
549 }
550 }
551
552 /**
553 * Return the vertex index source for a load/store per_vertex intrinsic.
554 */
555 nir_src *
556 nir_get_io_vertex_index_src(nir_intrinsic_instr *instr)
557 {
558 switch (instr->intrinsic) {
559 case nir_intrinsic_load_per_vertex_input:
560 case nir_intrinsic_load_per_vertex_output:
561 return &instr->src[0];
562 case nir_intrinsic_store_per_vertex_output:
563 return &instr->src[1];
564 default:
565 return NULL;
566 }
567 }