nir: Support deref instructions in lower_io
[mesa.git] / src / compiler / nir / nir_lower_io.c
1 /*
2 * Copyright © 2014 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 *
23 * Authors:
24 * Connor Abbott (cwabbott0@gmail.com)
25 * Jason Ekstrand (jason@jlekstrand.net)
26 *
27 */
28
29 /*
30 * This lowering pass converts references to input/output variables with
31 * loads/stores to actual input/output intrinsics.
32 */
33
34 #include "nir.h"
35 #include "nir_builder.h"
36
37 struct lower_io_state {
38 void *dead_ctx;
39 nir_builder builder;
40 int (*type_size)(const struct glsl_type *type);
41 nir_variable_mode modes;
42 nir_lower_io_options options;
43 };
44
45 void
46 nir_assign_var_locations(struct exec_list *var_list, unsigned *size,
47 int (*type_size)(const struct glsl_type *))
48 {
49 unsigned location = 0;
50
51 nir_foreach_variable(var, var_list) {
52 /*
53 * UBOs have their own address spaces, so don't count them towards the
54 * number of global uniforms
55 */
56 if ((var->data.mode == nir_var_uniform || var->data.mode == nir_var_shader_storage) &&
57 var->interface_type != NULL)
58 continue;
59
60 var->data.driver_location = location;
61 location += type_size(var->type);
62 }
63
64 *size = location;
65 }
66
67 /**
68 * Return true if the given variable is a per-vertex input/output array.
69 * (such as geometry shader inputs).
70 */
71 bool
72 nir_is_per_vertex_io(const nir_variable *var, gl_shader_stage stage)
73 {
74 if (var->data.patch || !glsl_type_is_array(var->type))
75 return false;
76
77 if (var->data.mode == nir_var_shader_in)
78 return stage == MESA_SHADER_GEOMETRY ||
79 stage == MESA_SHADER_TESS_CTRL ||
80 stage == MESA_SHADER_TESS_EVAL;
81
82 if (var->data.mode == nir_var_shader_out)
83 return stage == MESA_SHADER_TESS_CTRL;
84
85 return false;
86 }
87
88 static nir_ssa_def *
89 get_io_offset(nir_builder *b, nir_deref_var *deref,
90 nir_ssa_def **vertex_index,
91 int (*type_size)(const struct glsl_type *),
92 unsigned *component)
93 {
94 nir_deref *tail = &deref->deref;
95
96 /* For per-vertex input arrays (i.e. geometry shader inputs), keep the
97 * outermost array index separate. Process the rest normally.
98 */
99 if (vertex_index != NULL) {
100 tail = tail->child;
101 nir_deref_array *deref_array = nir_deref_as_array(tail);
102
103 nir_ssa_def *vtx = nir_imm_int(b, deref_array->base_offset);
104 if (deref_array->deref_array_type == nir_deref_array_type_indirect) {
105 vtx = nir_iadd(b, vtx, nir_ssa_for_src(b, deref_array->indirect, 1));
106 }
107 *vertex_index = vtx;
108 }
109
110 if (deref->var->data.compact) {
111 assert(tail->child->deref_type == nir_deref_type_array);
112 assert(glsl_type_is_scalar(glsl_without_array(deref->var->type)));
113 nir_deref_array *deref_array = nir_deref_as_array(tail->child);
114 /* We always lower indirect dereferences for "compact" array vars. */
115 assert(deref_array->deref_array_type == nir_deref_array_type_direct);
116
117 const unsigned total_offset = *component + deref_array->base_offset;
118 const unsigned slot_offset = total_offset / 4;
119 *component = total_offset % 4;
120 return nir_imm_int(b, type_size(glsl_vec4_type()) * slot_offset);
121 }
122
123 /* Just emit code and let constant-folding go to town */
124 nir_ssa_def *offset = nir_imm_int(b, 0);
125
126 while (tail->child != NULL) {
127 const struct glsl_type *parent_type = tail->type;
128 tail = tail->child;
129
130 if (tail->deref_type == nir_deref_type_array) {
131 nir_deref_array *deref_array = nir_deref_as_array(tail);
132 unsigned size = type_size(tail->type);
133
134 offset = nir_iadd(b, offset,
135 nir_imm_int(b, size * deref_array->base_offset));
136
137 if (deref_array->deref_array_type == nir_deref_array_type_indirect) {
138 nir_ssa_def *mul =
139 nir_imul(b, nir_imm_int(b, size),
140 nir_ssa_for_src(b, deref_array->indirect, 1));
141
142 offset = nir_iadd(b, offset, mul);
143 }
144 } else if (tail->deref_type == nir_deref_type_struct) {
145 nir_deref_struct *deref_struct = nir_deref_as_struct(tail);
146
147 unsigned field_offset = 0;
148 for (unsigned i = 0; i < deref_struct->index; i++) {
149 field_offset += type_size(glsl_get_struct_field(parent_type, i));
150 }
151 offset = nir_iadd(b, offset, nir_imm_int(b, field_offset));
152 }
153 }
154
155 return offset;
156 }
157
158 static nir_intrinsic_instr *
159 lower_load(nir_intrinsic_instr *intrin, struct lower_io_state *state,
160 nir_ssa_def *vertex_index, nir_variable *var, nir_ssa_def *offset,
161 unsigned component)
162 {
163 const nir_shader *nir = state->builder.shader;
164 nir_variable_mode mode = var->data.mode;
165 nir_ssa_def *barycentric = NULL;
166
167 nir_intrinsic_op op;
168 switch (mode) {
169 case nir_var_shader_in:
170 if (nir->info.stage == MESA_SHADER_FRAGMENT &&
171 nir->options->use_interpolated_input_intrinsics &&
172 var->data.interpolation != INTERP_MODE_FLAT) {
173 assert(vertex_index == NULL);
174
175 nir_intrinsic_op bary_op;
176 if (var->data.sample ||
177 (state->options & nir_lower_io_force_sample_interpolation))
178 bary_op = nir_intrinsic_load_barycentric_sample;
179 else if (var->data.centroid)
180 bary_op = nir_intrinsic_load_barycentric_centroid;
181 else
182 bary_op = nir_intrinsic_load_barycentric_pixel;
183
184 barycentric = nir_load_barycentric(&state->builder, bary_op,
185 var->data.interpolation);
186 op = nir_intrinsic_load_interpolated_input;
187 } else {
188 op = vertex_index ? nir_intrinsic_load_per_vertex_input :
189 nir_intrinsic_load_input;
190 }
191 break;
192 case nir_var_shader_out:
193 op = vertex_index ? nir_intrinsic_load_per_vertex_output :
194 nir_intrinsic_load_output;
195 break;
196 case nir_var_uniform:
197 op = nir_intrinsic_load_uniform;
198 break;
199 case nir_var_shared:
200 op = nir_intrinsic_load_shared;
201 break;
202 default:
203 unreachable("Unknown variable mode");
204 }
205
206 nir_intrinsic_instr *load =
207 nir_intrinsic_instr_create(state->builder.shader, op);
208 load->num_components = intrin->num_components;
209
210 nir_intrinsic_set_base(load, var->data.driver_location);
211 if (mode == nir_var_shader_in || mode == nir_var_shader_out)
212 nir_intrinsic_set_component(load, component);
213
214 if (load->intrinsic == nir_intrinsic_load_uniform)
215 nir_intrinsic_set_range(load, state->type_size(var->type));
216
217 if (vertex_index) {
218 load->src[0] = nir_src_for_ssa(vertex_index);
219 load->src[1] = nir_src_for_ssa(offset);
220 } else if (barycentric) {
221 load->src[0] = nir_src_for_ssa(barycentric);
222 load->src[1] = nir_src_for_ssa(offset);
223 } else {
224 load->src[0] = nir_src_for_ssa(offset);
225 }
226
227 return load;
228 }
229
230 static nir_intrinsic_instr *
231 lower_store(nir_intrinsic_instr *intrin, struct lower_io_state *state,
232 nir_ssa_def *vertex_index, nir_variable *var, nir_ssa_def *offset,
233 unsigned component)
234 {
235 nir_variable_mode mode = var->data.mode;
236
237 nir_intrinsic_op op;
238 if (mode == nir_var_shared) {
239 op = nir_intrinsic_store_shared;
240 } else {
241 assert(mode == nir_var_shader_out);
242 op = vertex_index ? nir_intrinsic_store_per_vertex_output :
243 nir_intrinsic_store_output;
244 }
245
246 nir_intrinsic_instr *store =
247 nir_intrinsic_instr_create(state->builder.shader, op);
248 store->num_components = intrin->num_components;
249
250 if (intrin->intrinsic == nir_intrinsic_store_var)
251 nir_src_copy(&store->src[0], &intrin->src[0], store);
252 else
253 nir_src_copy(&store->src[0], &intrin->src[1], store);
254
255 nir_intrinsic_set_base(store, var->data.driver_location);
256
257 if (mode == nir_var_shader_out)
258 nir_intrinsic_set_component(store, component);
259
260 nir_intrinsic_set_write_mask(store, nir_intrinsic_write_mask(intrin));
261
262 if (vertex_index)
263 store->src[1] = nir_src_for_ssa(vertex_index);
264
265 store->src[vertex_index ? 2 : 1] = nir_src_for_ssa(offset);
266
267 return store;
268 }
269
270 static nir_intrinsic_instr *
271 lower_atomic(nir_intrinsic_instr *intrin, struct lower_io_state *state,
272 nir_variable *var, nir_ssa_def *offset)
273 {
274 assert(var->data.mode == nir_var_shared);
275
276 nir_intrinsic_op op;
277 switch (intrin->intrinsic) {
278 #define OP(O) case nir_intrinsic_var_##O: op = nir_intrinsic_shared_##O; break;
279 OP(atomic_exchange)
280 OP(atomic_comp_swap)
281 OP(atomic_add)
282 OP(atomic_imin)
283 OP(atomic_umin)
284 OP(atomic_imax)
285 OP(atomic_umax)
286 OP(atomic_and)
287 OP(atomic_or)
288 OP(atomic_xor)
289 #undef OP
290 default:
291 unreachable("Invalid atomic");
292 }
293
294 nir_intrinsic_instr *atomic =
295 nir_intrinsic_instr_create(state->builder.shader, op);
296
297 nir_intrinsic_set_base(atomic, var->data.driver_location);
298
299 atomic->src[0] = nir_src_for_ssa(offset);
300 for (unsigned i = 0; i < nir_intrinsic_infos[intrin->intrinsic].num_srcs; i++) {
301 nir_src_copy(&atomic->src[i+1], &intrin->src[i], atomic);
302 }
303
304 return atomic;
305 }
306
307 static nir_intrinsic_instr *
308 lower_interpolate_at(nir_intrinsic_instr *intrin, struct lower_io_state *state,
309 nir_variable *var, nir_ssa_def *offset, unsigned component)
310 {
311 assert(var->data.mode == nir_var_shader_in);
312
313 /* Ignore interpolateAt() for flat variables - flat is flat. */
314 if (var->data.interpolation == INTERP_MODE_FLAT)
315 return lower_load(intrin, state, NULL, var, offset, component);
316
317 nir_intrinsic_op bary_op;
318 switch (intrin->intrinsic) {
319 case nir_intrinsic_interp_var_at_centroid:
320 case nir_intrinsic_interp_deref_at_centroid:
321 bary_op = (state->options & nir_lower_io_force_sample_interpolation) ?
322 nir_intrinsic_load_barycentric_sample :
323 nir_intrinsic_load_barycentric_centroid;
324 break;
325 case nir_intrinsic_interp_var_at_sample:
326 case nir_intrinsic_interp_deref_at_sample:
327 bary_op = nir_intrinsic_load_barycentric_at_sample;
328 break;
329 case nir_intrinsic_interp_var_at_offset:
330 case nir_intrinsic_interp_deref_at_offset:
331 bary_op = nir_intrinsic_load_barycentric_at_offset;
332 break;
333 default:
334 unreachable("Bogus interpolateAt() intrinsic.");
335 }
336
337 nir_intrinsic_instr *bary_setup =
338 nir_intrinsic_instr_create(state->builder.shader, bary_op);
339
340 nir_ssa_dest_init(&bary_setup->instr, &bary_setup->dest, 2, 32, NULL);
341 nir_intrinsic_set_interp_mode(bary_setup, var->data.interpolation);
342
343 if (intrin->intrinsic == nir_intrinsic_interp_var_at_sample ||
344 intrin->intrinsic == nir_intrinsic_interp_var_at_offset)
345 nir_src_copy(&bary_setup->src[0], &intrin->src[0], bary_setup);
346
347 if (intrin->intrinsic == nir_intrinsic_interp_deref_at_sample ||
348 intrin->intrinsic == nir_intrinsic_interp_deref_at_offset)
349 nir_src_copy(&bary_setup->src[0], &intrin->src[1], bary_setup);
350
351 nir_builder_instr_insert(&state->builder, &bary_setup->instr);
352
353 nir_intrinsic_instr *load =
354 nir_intrinsic_instr_create(state->builder.shader,
355 nir_intrinsic_load_interpolated_input);
356 load->num_components = intrin->num_components;
357
358 nir_intrinsic_set_base(load, var->data.driver_location);
359 nir_intrinsic_set_component(load, component);
360
361 load->src[0] = nir_src_for_ssa(&bary_setup->dest.ssa);
362 load->src[1] = nir_src_for_ssa(offset);
363
364 return load;
365 }
366
367 static bool
368 nir_lower_io_block(nir_block *block,
369 struct lower_io_state *state)
370 {
371 nir_builder *b = &state->builder;
372 const nir_shader_compiler_options *options = b->shader->options;
373 bool progress = false;
374
375 nir_foreach_instr_safe(instr, block) {
376 if (instr->type != nir_instr_type_intrinsic)
377 continue;
378
379 nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
380
381 switch (intrin->intrinsic) {
382 case nir_intrinsic_load_var:
383 case nir_intrinsic_load_deref:
384 case nir_intrinsic_store_var:
385 case nir_intrinsic_store_deref:
386 case nir_intrinsic_var_atomic_add:
387 case nir_intrinsic_var_atomic_imin:
388 case nir_intrinsic_var_atomic_umin:
389 case nir_intrinsic_var_atomic_imax:
390 case nir_intrinsic_var_atomic_umax:
391 case nir_intrinsic_var_atomic_and:
392 case nir_intrinsic_var_atomic_or:
393 case nir_intrinsic_var_atomic_xor:
394 case nir_intrinsic_var_atomic_exchange:
395 case nir_intrinsic_var_atomic_comp_swap:
396 /* We can lower the io for this nir instrinsic */
397 break;
398 case nir_intrinsic_interp_var_at_centroid:
399 case nir_intrinsic_interp_var_at_sample:
400 case nir_intrinsic_interp_var_at_offset:
401 case nir_intrinsic_interp_deref_at_centroid:
402 case nir_intrinsic_interp_deref_at_sample:
403 case nir_intrinsic_interp_deref_at_offset:
404 /* We can optionally lower these to load_interpolated_input */
405 if (options->use_interpolated_input_intrinsics)
406 break;
407 default:
408 /* We can't lower the io for this nir instrinsic, so skip it */
409 continue;
410 }
411
412 nir_deref_var *deref;
413 nir_deref_instr *deref_instr = NULL;
414 if (nir_intrinsic_infos[intrin->intrinsic].num_variables > 0) {
415 assert(nir_intrinsic_infos[intrin->intrinsic].num_variables == 1);
416 deref = intrin->variables[0];
417 } else {
418 deref_instr = nir_src_as_deref(intrin->src[0]);
419 deref = nir_deref_instr_to_deref(deref_instr, state->dead_ctx);
420 }
421
422 nir_variable *var = deref->var;
423 nir_variable_mode mode = var->data.mode;
424
425 if ((state->modes & mode) == 0)
426 continue;
427
428 if (mode != nir_var_shader_in &&
429 mode != nir_var_shader_out &&
430 mode != nir_var_shared &&
431 mode != nir_var_uniform)
432 continue;
433
434 b->cursor = nir_before_instr(instr);
435
436 const bool per_vertex = nir_is_per_vertex_io(var, b->shader->info.stage);
437
438 nir_ssa_def *offset;
439 nir_ssa_def *vertex_index = NULL;
440 unsigned component_offset = var->data.location_frac;
441
442 offset = get_io_offset(b, deref, per_vertex ? &vertex_index : NULL,
443 state->type_size, &component_offset);
444
445 nir_intrinsic_instr *replacement;
446
447 switch (intrin->intrinsic) {
448 case nir_intrinsic_load_var:
449 case nir_intrinsic_load_deref:
450 replacement = lower_load(intrin, state, vertex_index, var, offset,
451 component_offset);
452 break;
453
454 case nir_intrinsic_store_var:
455 case nir_intrinsic_store_deref:
456 replacement = lower_store(intrin, state, vertex_index, var, offset,
457 component_offset);
458 break;
459
460 case nir_intrinsic_var_atomic_add:
461 case nir_intrinsic_var_atomic_imin:
462 case nir_intrinsic_var_atomic_umin:
463 case nir_intrinsic_var_atomic_imax:
464 case nir_intrinsic_var_atomic_umax:
465 case nir_intrinsic_var_atomic_and:
466 case nir_intrinsic_var_atomic_or:
467 case nir_intrinsic_var_atomic_xor:
468 case nir_intrinsic_var_atomic_exchange:
469 case nir_intrinsic_var_atomic_comp_swap:
470 assert(vertex_index == NULL);
471 replacement = lower_atomic(intrin, state, var, offset);
472 break;
473
474 case nir_intrinsic_interp_var_at_centroid:
475 case nir_intrinsic_interp_var_at_sample:
476 case nir_intrinsic_interp_var_at_offset:
477 case nir_intrinsic_interp_deref_at_centroid:
478 case nir_intrinsic_interp_deref_at_sample:
479 case nir_intrinsic_interp_deref_at_offset:
480 assert(vertex_index == NULL);
481 replacement = lower_interpolate_at(intrin, state, var, offset,
482 component_offset);
483 break;
484
485 default:
486 continue;
487 }
488
489 if (nir_intrinsic_infos[intrin->intrinsic].has_dest) {
490 if (intrin->dest.is_ssa) {
491 nir_ssa_dest_init(&replacement->instr, &replacement->dest,
492 intrin->dest.ssa.num_components,
493 intrin->dest.ssa.bit_size, NULL);
494 nir_ssa_def_rewrite_uses(&intrin->dest.ssa,
495 nir_src_for_ssa(&replacement->dest.ssa));
496 } else {
497 nir_dest_copy(&replacement->dest, &intrin->dest, &intrin->instr);
498 }
499 }
500
501 nir_instr_insert_before(&intrin->instr, &replacement->instr);
502 nir_instr_remove(&intrin->instr);
503 progress = true;
504 }
505
506 return progress;
507 }
508
509 static bool
510 nir_lower_io_impl(nir_function_impl *impl,
511 nir_variable_mode modes,
512 int (*type_size)(const struct glsl_type *),
513 nir_lower_io_options options)
514 {
515 struct lower_io_state state;
516 bool progress = false;
517
518 nir_builder_init(&state.builder, impl);
519 state.dead_ctx = ralloc_context(NULL);
520 state.modes = modes;
521 state.type_size = type_size;
522 state.options = options;
523
524 nir_foreach_block(block, impl) {
525 progress |= nir_lower_io_block(block, &state);
526 }
527
528 ralloc_free(state.dead_ctx);
529
530 nir_metadata_preserve(impl, nir_metadata_block_index |
531 nir_metadata_dominance);
532 return progress;
533 }
534
535 bool
536 nir_lower_io(nir_shader *shader, nir_variable_mode modes,
537 int (*type_size)(const struct glsl_type *),
538 nir_lower_io_options options)
539 {
540 bool progress = false;
541
542 nir_foreach_function(function, shader) {
543 if (function->impl) {
544 progress |= nir_lower_io_impl(function->impl, modes,
545 type_size, options);
546 }
547 }
548
549 return progress;
550 }
551
552 /**
553 * Return the offset source for a load/store intrinsic.
554 */
555 nir_src *
556 nir_get_io_offset_src(nir_intrinsic_instr *instr)
557 {
558 switch (instr->intrinsic) {
559 case nir_intrinsic_load_input:
560 case nir_intrinsic_load_output:
561 case nir_intrinsic_load_uniform:
562 return &instr->src[0];
563 case nir_intrinsic_load_ubo:
564 case nir_intrinsic_load_ssbo:
565 case nir_intrinsic_load_per_vertex_input:
566 case nir_intrinsic_load_per_vertex_output:
567 case nir_intrinsic_load_interpolated_input:
568 case nir_intrinsic_store_output:
569 return &instr->src[1];
570 case nir_intrinsic_store_ssbo:
571 case nir_intrinsic_store_per_vertex_output:
572 return &instr->src[2];
573 default:
574 return NULL;
575 }
576 }
577
578 /**
579 * Return the vertex index source for a load/store per_vertex intrinsic.
580 */
581 nir_src *
582 nir_get_io_vertex_index_src(nir_intrinsic_instr *instr)
583 {
584 switch (instr->intrinsic) {
585 case nir_intrinsic_load_per_vertex_input:
586 case nir_intrinsic_load_per_vertex_output:
587 return &instr->src[0];
588 case nir_intrinsic_store_per_vertex_output:
589 return &instr->src[1];
590 default:
591 return NULL;
592 }
593 }