nir: Report progress properly in nir_lower_bool_to_*
[mesa.git] / src / compiler / nir / nir_lower_io_to_scalar.c
1 /*
2 * Copyright © 2016 Broadcom
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #include "nir.h"
25 #include "nir_builder.h"
26 #include "nir_deref.h"
27
28 /** @file nir_lower_io_to_scalar.c
29 *
30 * Replaces nir_load_input/nir_store_output operations with num_components !=
31 * 1 with individual per-channel operations.
32 */
33
34 static void
35 lower_load_input_to_scalar(nir_builder *b, nir_intrinsic_instr *intr)
36 {
37 b->cursor = nir_before_instr(&intr->instr);
38
39 assert(intr->dest.is_ssa);
40
41 nir_ssa_def *loads[NIR_MAX_VEC_COMPONENTS];
42
43 for (unsigned i = 0; i < intr->num_components; i++) {
44 nir_intrinsic_instr *chan_intr =
45 nir_intrinsic_instr_create(b->shader, intr->intrinsic);
46 nir_ssa_dest_init(&chan_intr->instr, &chan_intr->dest,
47 1, intr->dest.ssa.bit_size, NULL);
48 chan_intr->num_components = 1;
49
50 nir_intrinsic_set_base(chan_intr, nir_intrinsic_base(intr));
51 nir_intrinsic_set_component(chan_intr, nir_intrinsic_component(intr) + i);
52 nir_intrinsic_set_type(chan_intr, nir_intrinsic_type(intr));
53 /* offset */
54 nir_src_copy(&chan_intr->src[0], &intr->src[0], chan_intr);
55
56 nir_builder_instr_insert(b, &chan_intr->instr);
57
58 loads[i] = &chan_intr->dest.ssa;
59 }
60
61 nir_ssa_def_rewrite_uses(&intr->dest.ssa,
62 nir_src_for_ssa(nir_vec(b, loads,
63 intr->num_components)));
64 nir_instr_remove(&intr->instr);
65 }
66
67 static void
68 lower_store_output_to_scalar(nir_builder *b, nir_intrinsic_instr *intr)
69 {
70 b->cursor = nir_before_instr(&intr->instr);
71
72 nir_ssa_def *value = nir_ssa_for_src(b, intr->src[0], intr->num_components);
73
74 for (unsigned i = 0; i < intr->num_components; i++) {
75 if (!(nir_intrinsic_write_mask(intr) & (1 << i)))
76 continue;
77
78 nir_intrinsic_instr *chan_intr =
79 nir_intrinsic_instr_create(b->shader, intr->intrinsic);
80 chan_intr->num_components = 1;
81
82 nir_intrinsic_set_base(chan_intr, nir_intrinsic_base(intr));
83 nir_intrinsic_set_write_mask(chan_intr, 0x1);
84 nir_intrinsic_set_component(chan_intr, nir_intrinsic_component(intr) + i);
85 nir_intrinsic_set_type(chan_intr, nir_intrinsic_type(intr));
86
87 /* value */
88 chan_intr->src[0] = nir_src_for_ssa(nir_channel(b, value, i));
89 /* offset */
90 nir_src_copy(&chan_intr->src[1], &intr->src[1], chan_intr);
91
92 nir_builder_instr_insert(b, &chan_intr->instr);
93 }
94
95 nir_instr_remove(&intr->instr);
96 }
97
98 void
99 nir_lower_io_to_scalar(nir_shader *shader, nir_variable_mode mask)
100 {
101 nir_foreach_function(function, shader) {
102 if (function->impl) {
103 nir_builder b;
104 nir_builder_init(&b, function->impl);
105
106 nir_foreach_block(block, function->impl) {
107 nir_foreach_instr_safe(instr, block) {
108 if (instr->type != nir_instr_type_intrinsic)
109 continue;
110
111 nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr);
112
113 if (intr->num_components == 1)
114 continue;
115
116 switch (intr->intrinsic) {
117 case nir_intrinsic_load_input:
118 if (mask & nir_var_shader_in)
119 lower_load_input_to_scalar(&b, intr);
120 break;
121 case nir_intrinsic_store_output:
122 if (mask & nir_var_shader_out)
123 lower_store_output_to_scalar(&b, intr);
124 break;
125 default:
126 break;
127 }
128 }
129 }
130 }
131 }
132 }
133
134 static nir_variable **
135 get_channel_variables(struct hash_table *ht, nir_variable *var)
136 {
137 nir_variable **chan_vars;
138 struct hash_entry *entry = _mesa_hash_table_search(ht, var);
139 if (!entry) {
140 chan_vars = (nir_variable **) calloc(4, sizeof(nir_variable *));
141 _mesa_hash_table_insert(ht, var, chan_vars);
142 } else {
143 chan_vars = (nir_variable **) entry->data;
144 }
145
146 return chan_vars;
147 }
148
149 /*
150 * Note that the src deref that we are cloning is the head of the
151 * chain of deref instructions from the original intrinsic, but
152 * the dst we are cloning to is the tail (because chains of deref
153 * instructions are created back to front)
154 */
155
156 static nir_deref_instr *
157 clone_deref_array(nir_builder *b, nir_deref_instr *dst_tail,
158 const nir_deref_instr *src_head)
159 {
160 const nir_deref_instr *parent = nir_deref_instr_parent(src_head);
161
162 if (!parent)
163 return dst_tail;
164
165 assert(src_head->deref_type == nir_deref_type_array);
166
167 dst_tail = clone_deref_array(b, dst_tail, parent);
168
169 return nir_build_deref_array(b, dst_tail,
170 nir_ssa_for_src(b, src_head->arr.index, 1));
171 }
172
173 static void
174 lower_load_to_scalar_early(nir_builder *b, nir_intrinsic_instr *intr,
175 nir_variable *var, struct hash_table *split_inputs,
176 struct hash_table *split_outputs)
177 {
178 b->cursor = nir_before_instr(&intr->instr);
179
180 assert(intr->dest.is_ssa);
181
182 nir_ssa_def *loads[NIR_MAX_VEC_COMPONENTS];
183
184 nir_variable **chan_vars;
185 if (var->data.mode == nir_var_shader_in) {
186 chan_vars = get_channel_variables(split_inputs, var);
187 } else {
188 chan_vars = get_channel_variables(split_outputs, var);
189 }
190
191 for (unsigned i = 0; i < intr->num_components; i++) {
192 nir_variable *chan_var = chan_vars[var->data.location_frac + i];
193 if (!chan_vars[var->data.location_frac + i]) {
194 chan_var = nir_variable_clone(var, b->shader);
195 chan_var->data.location_frac = var->data.location_frac + i;
196 chan_var->type = glsl_channel_type(chan_var->type);
197 if (var->data.explicit_offset) {
198 unsigned comp_size = glsl_get_bit_size(chan_var->type) / 8;
199 chan_var->data.offset = var->data.offset + i * comp_size;
200 }
201
202 chan_vars[var->data.location_frac + i] = chan_var;
203
204 nir_shader_add_variable(b->shader, chan_var);
205 }
206
207 nir_intrinsic_instr *chan_intr =
208 nir_intrinsic_instr_create(b->shader, intr->intrinsic);
209 nir_ssa_dest_init(&chan_intr->instr, &chan_intr->dest,
210 1, intr->dest.ssa.bit_size, NULL);
211 chan_intr->num_components = 1;
212
213 nir_deref_instr *deref = nir_build_deref_var(b, chan_var);
214
215 deref = clone_deref_array(b, deref, nir_src_as_deref(intr->src[0]));
216
217 chan_intr->src[0] = nir_src_for_ssa(&deref->dest.ssa);
218
219 if (intr->intrinsic == nir_intrinsic_interp_deref_at_offset ||
220 intr->intrinsic == nir_intrinsic_interp_deref_at_sample ||
221 intr->intrinsic == nir_intrinsic_interp_deref_at_vertex)
222 nir_src_copy(&chan_intr->src[1], &intr->src[1], &chan_intr->instr);
223
224 nir_builder_instr_insert(b, &chan_intr->instr);
225
226 loads[i] = &chan_intr->dest.ssa;
227 }
228
229 nir_ssa_def_rewrite_uses(&intr->dest.ssa,
230 nir_src_for_ssa(nir_vec(b, loads,
231 intr->num_components)));
232
233 /* Remove the old load intrinsic */
234 nir_instr_remove(&intr->instr);
235 }
236
237 static void
238 lower_store_output_to_scalar_early(nir_builder *b, nir_intrinsic_instr *intr,
239 nir_variable *var,
240 struct hash_table *split_outputs)
241 {
242 b->cursor = nir_before_instr(&intr->instr);
243
244 nir_ssa_def *value = nir_ssa_for_src(b, intr->src[1], intr->num_components);
245
246 nir_variable **chan_vars = get_channel_variables(split_outputs, var);
247 for (unsigned i = 0; i < intr->num_components; i++) {
248 if (!(nir_intrinsic_write_mask(intr) & (1 << i)))
249 continue;
250
251 nir_variable *chan_var = chan_vars[var->data.location_frac + i];
252 if (!chan_vars[var->data.location_frac + i]) {
253 chan_var = nir_variable_clone(var, b->shader);
254 chan_var->data.location_frac = var->data.location_frac + i;
255 chan_var->type = glsl_channel_type(chan_var->type);
256 if (var->data.explicit_offset) {
257 unsigned comp_size = glsl_get_bit_size(chan_var->type) / 8;
258 chan_var->data.offset = var->data.offset + i * comp_size;
259 }
260
261 chan_vars[var->data.location_frac + i] = chan_var;
262
263 nir_shader_add_variable(b->shader, chan_var);
264 }
265
266 nir_intrinsic_instr *chan_intr =
267 nir_intrinsic_instr_create(b->shader, intr->intrinsic);
268 chan_intr->num_components = 1;
269
270 nir_intrinsic_set_write_mask(chan_intr, 0x1);
271
272 nir_deref_instr *deref = nir_build_deref_var(b, chan_var);
273
274 deref = clone_deref_array(b, deref, nir_src_as_deref(intr->src[0]));
275
276 chan_intr->src[0] = nir_src_for_ssa(&deref->dest.ssa);
277 chan_intr->src[1] = nir_src_for_ssa(nir_channel(b, value, i));
278
279 nir_builder_instr_insert(b, &chan_intr->instr);
280 }
281
282 /* Remove the old store intrinsic */
283 nir_instr_remove(&intr->instr);
284 }
285
286 /*
287 * This function is intended to be called earlier than nir_lower_io_to_scalar()
288 * i.e. before nir_lower_io() is called.
289 */
290 void
291 nir_lower_io_to_scalar_early(nir_shader *shader, nir_variable_mode mask)
292 {
293 struct hash_table *split_inputs = _mesa_pointer_hash_table_create(NULL);
294 struct hash_table *split_outputs = _mesa_pointer_hash_table_create(NULL);
295
296 nir_foreach_function(function, shader) {
297 if (function->impl) {
298 nir_builder b;
299 nir_builder_init(&b, function->impl);
300
301 nir_foreach_block(block, function->impl) {
302 nir_foreach_instr_safe(instr, block) {
303 if (instr->type != nir_instr_type_intrinsic)
304 continue;
305
306 nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr);
307
308 if (intr->num_components == 1)
309 continue;
310
311 if (intr->intrinsic != nir_intrinsic_load_deref &&
312 intr->intrinsic != nir_intrinsic_store_deref &&
313 intr->intrinsic != nir_intrinsic_interp_deref_at_centroid &&
314 intr->intrinsic != nir_intrinsic_interp_deref_at_sample &&
315 intr->intrinsic != nir_intrinsic_interp_deref_at_offset &&
316 intr->intrinsic != nir_intrinsic_interp_deref_at_vertex)
317 continue;
318
319 nir_deref_instr *deref = nir_src_as_deref(intr->src[0]);
320 nir_variable_mode mode = deref->mode;
321 if (!(mode & mask))
322 continue;
323
324 nir_variable *var = nir_deref_instr_get_variable(deref);
325
326 /* TODO: add patch support */
327 if (var->data.patch)
328 continue;
329
330 /* TODO: add doubles support */
331 if (glsl_type_is_64bit(glsl_without_array(var->type)))
332 continue;
333
334 if (!(shader->info.stage == MESA_SHADER_VERTEX &&
335 mode == nir_var_shader_in) &&
336 var->data.location < VARYING_SLOT_VAR0 &&
337 var->data.location >= 0)
338 continue;
339
340 /* Don't bother splitting if we can't opt away any unused
341 * components.
342 */
343 if (var->data.always_active_io)
344 continue;
345
346 /* Skip types we cannot split */
347 if (glsl_type_is_matrix(glsl_without_array(var->type)) ||
348 glsl_type_is_struct_or_ifc(glsl_without_array(var->type)))
349 continue;
350
351 switch (intr->intrinsic) {
352 case nir_intrinsic_interp_deref_at_centroid:
353 case nir_intrinsic_interp_deref_at_sample:
354 case nir_intrinsic_interp_deref_at_offset:
355 case nir_intrinsic_interp_deref_at_vertex:
356 case nir_intrinsic_load_deref:
357 if ((mask & nir_var_shader_in && mode == nir_var_shader_in) ||
358 (mask & nir_var_shader_out && mode == nir_var_shader_out))
359 lower_load_to_scalar_early(&b, intr, var, split_inputs,
360 split_outputs);
361 break;
362 case nir_intrinsic_store_deref:
363 if (mask & nir_var_shader_out &&
364 mode == nir_var_shader_out)
365 lower_store_output_to_scalar_early(&b, intr, var,
366 split_outputs);
367 break;
368 default:
369 break;
370 }
371 }
372 }
373 }
374 }
375
376 /* Remove old input from the shaders inputs list */
377 hash_table_foreach(split_inputs, entry) {
378 nir_variable *var = (nir_variable *) entry->key;
379 exec_node_remove(&var->node);
380
381 free(entry->data);
382 }
383
384 /* Remove old output from the shaders outputs list */
385 hash_table_foreach(split_outputs, entry) {
386 nir_variable *var = (nir_variable *) entry->key;
387 exec_node_remove(&var->node);
388
389 free(entry->data);
390 }
391
392 _mesa_hash_table_destroy(split_inputs, NULL);
393 _mesa_hash_table_destroy(split_outputs, NULL);
394
395 nir_remove_dead_derefs(shader);
396 }