nir: Add a new memory_barrier_tcs_patch intrinsic
[mesa.git] / src / compiler / nir / nir_opt_large_constants.c
1 /*
2 * Copyright © 2018 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #include "nir.h"
25 #include "nir_builder.h"
26 #include "nir_deref.h"
27
28 struct var_info {
29 nir_variable *var;
30
31 bool is_constant;
32 bool found_read;
33 bool duplicate;
34
35 /* Block that has all the variable stores. All the blocks with reads
36 * should be dominated by this block.
37 */
38 nir_block *block;
39
40 /* If is_constant, hold the collected constant data for this var. */
41 uint32_t constant_data_size;
42 void *constant_data;
43 };
44
45 static int
46 var_info_cmp(const void *_a, const void *_b)
47 {
48 const struct var_info *a = _a;
49 const struct var_info *b = _b;
50 uint32_t a_size = a->constant_data_size;
51 uint32_t b_size = b->constant_data_size;
52
53 if (a_size < b_size) {
54 return -1;
55 } else if (a_size > b_size) {
56 return 1;
57 } else if (a_size == 0) {
58 /* Don't call memcmp with invalid pointers. */
59 return 0;
60 } else {
61 return memcmp(a->constant_data, b->constant_data, a_size);
62 }
63 }
64
65 static nir_ssa_def *
66 build_constant_load(nir_builder *b, nir_deref_instr *deref,
67 glsl_type_size_align_func size_align)
68 {
69 nir_variable *var = nir_deref_instr_get_variable(deref);
70
71 const unsigned bit_size = glsl_get_bit_size(deref->type);
72 const unsigned num_components = glsl_get_vector_elements(deref->type);
73
74 UNUSED unsigned var_size, var_align;
75 size_align(var->type, &var_size, &var_align);
76 assert(var->data.location % var_align == 0);
77
78 nir_intrinsic_instr *load =
79 nir_intrinsic_instr_create(b->shader, nir_intrinsic_load_constant);
80 load->num_components = num_components;
81 nir_intrinsic_set_base(load, var->data.location);
82 nir_intrinsic_set_range(load, var_size);
83 load->src[0] = nir_src_for_ssa(nir_build_deref_offset(b, deref, size_align));
84 nir_ssa_dest_init(&load->instr, &load->dest,
85 num_components, bit_size, NULL);
86 nir_builder_instr_insert(b, &load->instr);
87
88 if (load->dest.ssa.bit_size < 8) {
89 /* Booleans are special-cased to be 32-bit
90 *
91 * Ideally, for drivers that can handle 32-bit booleans, we wouldn't
92 * emit the i2b here. However, at this point, the driver is likely to
93 * still have 1-bit booleans so we need to at least convert bit sizes.
94 * Unfortunately, we don't have a good way to annotate the load as
95 * loading a known boolean value so the optimizer isn't going to be
96 * able to get rid of the conversion. Some day, we may solve that
97 * problem but not today.
98 */
99 assert(glsl_type_is_boolean(deref->type));
100 load->dest.ssa.bit_size = 32;
101 return nir_i2b(b, &load->dest.ssa);
102 } else {
103 return &load->dest.ssa;
104 }
105 }
106
107 static void
108 handle_constant_store(void *mem_ctx, struct var_info *info,
109 nir_deref_instr *deref, nir_const_value *val,
110 unsigned writemask,
111 glsl_type_size_align_func size_align)
112 {
113 assert(!nir_deref_instr_has_indirect(deref));
114 const unsigned bit_size = glsl_get_bit_size(deref->type);
115 const unsigned num_components = glsl_get_vector_elements(deref->type);
116
117 if (info->constant_data_size == 0) {
118 unsigned var_size, var_align;
119 size_align(info->var->type, &var_size, &var_align);
120 info->constant_data_size = var_size;
121 info->constant_data = rzalloc_size(mem_ctx, var_size);
122 }
123
124 char *dst = (char *)info->constant_data +
125 nir_deref_instr_get_const_offset(deref, size_align);
126
127 for (unsigned i = 0; i < num_components; i++) {
128 if (!(writemask & (1 << i)))
129 continue;
130
131 switch (bit_size) {
132 case 1:
133 /* Booleans are special-cased to be 32-bit */
134 ((int32_t *)dst)[i] = -(int)val[i].b;
135 break;
136
137 case 8:
138 ((uint8_t *)dst)[i] = val[i].u8;
139 break;
140
141 case 16:
142 ((uint16_t *)dst)[i] = val[i].u16;
143 break;
144
145 case 32:
146 ((uint32_t *)dst)[i] = val[i].u32;
147 break;
148
149 case 64:
150 ((uint64_t *)dst)[i] = val[i].u64;
151 break;
152
153 default:
154 unreachable("Invalid bit size");
155 }
156 }
157 }
158
159 /** Lower large constant variables to shader constant data
160 *
161 * This pass looks for large (type_size(var->type) > threshold) variables
162 * which are statically constant and moves them into shader constant data.
163 * This is especially useful when large tables are baked into the shader
164 * source code because they can be moved into a UBO by the driver to reduce
165 * register pressure and make indirect access cheaper.
166 */
167 bool
168 nir_opt_large_constants(nir_shader *shader,
169 glsl_type_size_align_func size_align,
170 unsigned threshold)
171 {
172 /* Default to a natural alignment if none is provided */
173 if (size_align == NULL)
174 size_align = glsl_get_natural_size_align_bytes;
175
176 /* This only works with a single entrypoint */
177 nir_function_impl *impl = nir_shader_get_entrypoint(shader);
178
179 /* This pass can only be run once */
180 assert(shader->constant_data == NULL && shader->constant_data_size == 0);
181
182 unsigned num_locals = exec_list_length(&impl->locals);
183 nir_index_vars(shader, impl, nir_var_function_temp);
184
185 if (num_locals == 0)
186 return false;
187
188 struct var_info *var_infos = ralloc_array(NULL, struct var_info, num_locals);
189 nir_foreach_variable(var, &impl->locals) {
190 var_infos[var->index] = (struct var_info) {
191 .var = var,
192 .is_constant = true,
193 .found_read = false,
194 };
195 }
196
197 nir_metadata_require(impl, nir_metadata_dominance);
198
199 /* First, walk through the shader and figure out what variables we can
200 * lower to the constant blob.
201 */
202 nir_foreach_block(block, impl) {
203 nir_foreach_instr(instr, block) {
204 if (instr->type != nir_instr_type_intrinsic)
205 continue;
206
207 nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
208
209 bool src_is_const = false;
210 nir_deref_instr *src_deref = NULL, *dst_deref = NULL;
211 unsigned writemask = 0;
212 switch (intrin->intrinsic) {
213 case nir_intrinsic_store_deref:
214 dst_deref = nir_src_as_deref(intrin->src[0]);
215 src_is_const = nir_src_is_const(intrin->src[1]);
216 writemask = nir_intrinsic_write_mask(intrin);
217 break;
218
219 case nir_intrinsic_load_deref:
220 src_deref = nir_src_as_deref(intrin->src[0]);
221 break;
222
223 case nir_intrinsic_copy_deref:
224 assert(!"Lowering of copy_deref with large constants is prohibited");
225 break;
226
227 default:
228 continue;
229 }
230
231 if (dst_deref && dst_deref->mode == nir_var_function_temp) {
232 nir_variable *var = nir_deref_instr_get_variable(dst_deref);
233 assert(var->data.mode == nir_var_function_temp);
234
235 struct var_info *info = &var_infos[var->index];
236 if (!info->is_constant)
237 continue;
238
239 if (!info->block)
240 info->block = block;
241
242 /* We only consider variables constant if they only have constant
243 * stores, all the stores come before any reads, and all stores
244 * come from the same block. We also can't handle indirect stores.
245 */
246 if (!src_is_const || info->found_read || block != info->block ||
247 nir_deref_instr_has_indirect(dst_deref)) {
248 info->is_constant = false;
249 } else {
250 nir_const_value *val = nir_src_as_const_value(intrin->src[1]);
251 handle_constant_store(var_infos, info, dst_deref, val, writemask,
252 size_align);
253 }
254 }
255
256 if (src_deref && src_deref->mode == nir_var_function_temp) {
257 nir_variable *var = nir_deref_instr_get_variable(src_deref);
258 assert(var->data.mode == nir_var_function_temp);
259
260 /* We only consider variables constant if all the reads are
261 * dominated by the block that writes to it.
262 */
263 struct var_info *info = &var_infos[var->index];
264 if (!info->is_constant)
265 continue;
266
267 if (!info->block || !nir_block_dominates(info->block, block))
268 info->is_constant = false;
269
270 info->found_read = true;
271 }
272 }
273 }
274
275 /* Allocate constant data space for each variable that just has constant
276 * data. We sort them by size and content so we can easily find
277 * duplicates.
278 */
279 shader->constant_data_size = 0;
280 qsort(var_infos, num_locals, sizeof(struct var_info), var_info_cmp);
281 for (int i = 0; i < num_locals; i++) {
282 struct var_info *info = &var_infos[i];
283
284 /* Fix up indices after we sorted. */
285 info->var->index = i;
286
287 if (!info->is_constant)
288 continue;
289
290 unsigned var_size, var_align;
291 size_align(info->var->type, &var_size, &var_align);
292 if (var_size <= threshold || !info->found_read) {
293 /* Don't bother lowering small stuff or data that's never read */
294 info->is_constant = false;
295 continue;
296 }
297
298 if (i > 0 && var_info_cmp(info, &var_infos[i - 1]) == 0) {
299 info->var->data.location = var_infos[i - 1].var->data.location;
300 info->duplicate = true;
301 } else {
302 info->var->data.location = ALIGN_POT(shader->constant_data_size, var_align);
303 shader->constant_data_size = info->var->data.location + var_size;
304 }
305 }
306
307 if (shader->constant_data_size == 0) {
308 ralloc_free(var_infos);
309 return false;
310 }
311
312 shader->constant_data = rzalloc_size(shader, shader->constant_data_size);
313 for (int i = 0; i < num_locals; i++) {
314 struct var_info *info = &var_infos[i];
315 if (!info->duplicate && info->is_constant) {
316 memcpy((char *)shader->constant_data + info->var->data.location,
317 info->constant_data, info->constant_data_size);
318 }
319 }
320
321 nir_builder b;
322 nir_builder_init(&b, impl);
323
324 nir_foreach_block(block, impl) {
325 nir_foreach_instr_safe(instr, block) {
326 if (instr->type != nir_instr_type_intrinsic)
327 continue;
328
329 nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
330
331 switch (intrin->intrinsic) {
332 case nir_intrinsic_load_deref: {
333 nir_deref_instr *deref = nir_src_as_deref(intrin->src[0]);
334 if (deref->mode != nir_var_function_temp)
335 continue;
336
337 nir_variable *var = nir_deref_instr_get_variable(deref);
338 struct var_info *info = &var_infos[var->index];
339 if (info->is_constant) {
340 b.cursor = nir_after_instr(&intrin->instr);
341 nir_ssa_def *val = build_constant_load(&b, deref, size_align);
342 nir_ssa_def_rewrite_uses(&intrin->dest.ssa,
343 nir_src_for_ssa(val));
344 nir_instr_remove(&intrin->instr);
345 nir_deref_instr_remove_if_unused(deref);
346 }
347 break;
348 }
349
350 case nir_intrinsic_store_deref: {
351 nir_deref_instr *deref = nir_src_as_deref(intrin->src[0]);
352 if (deref->mode != nir_var_function_temp)
353 continue;
354
355 nir_variable *var = nir_deref_instr_get_variable(deref);
356 struct var_info *info = &var_infos[var->index];
357 if (info->is_constant) {
358 nir_instr_remove(&intrin->instr);
359 nir_deref_instr_remove_if_unused(deref);
360 }
361 break;
362 }
363 case nir_intrinsic_copy_deref:
364 default:
365 continue;
366 }
367 }
368 }
369
370 /* Clean up the now unused variables */
371 for (int i = 0; i < num_locals; i++) {
372 struct var_info *info = &var_infos[i];
373 if (info->is_constant)
374 exec_node_remove(&info->var->node);
375 }
376
377 ralloc_free(var_infos);
378
379 nir_metadata_preserve(impl, nir_metadata_block_index |
380 nir_metadata_dominance);
381 return true;
382 }