nir: replace nir_move_load_const() with nir_opt_sink()
[mesa.git] / src / compiler / nir / nir_opt_move_comparisons.c
1 /*
2 * Copyright © 2016 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #include "nir.h"
25
26 /**
27 * \file nir_opt_move_comparisons.c
28 *
29 * This pass moves ALU comparison operations just before their first use.
30 *
31 * It only moves instructions within a single basic block; cross-block
32 * movement is left to global code motion.
33 *
34 * Many GPUs generate condition codes for comparisons, and use predication
35 * for conditional selects and control flow. In a sequence such as:
36 *
37 * vec1 32 ssa_1 = flt a b
38 * <some other operations>
39 * vec1 32 ssa_2 = bcsel ssa_1 c d
40 *
41 * the backend would likely do the comparison, producing condition codes,
42 * then save those to a boolean value. The intervening operations might
43 * trash the condition codes. Then, in order to do the bcsel, it would
44 * need to re-populate the condition code register based on the boolean.
45 *
46 * By moving the comparison just before the bcsel, the condition codes could
47 * be used directly. This eliminates the need to reload them from the boolean
48 * (generally eliminating an instruction). It may also eliminate the need to
49 * create a boolean value altogether (unless it's used elsewhere), which could
50 * lower register pressure.
51 */
52
53 static bool
54 move_comparison_source(nir_src *src, nir_block *block, nir_instr *before)
55 {
56 if (!src->is_ssa)
57 return false;
58
59 nir_instr *src_instr = src->ssa->parent_instr;
60
61 if (src_instr->block == block &&
62 src_instr->type == nir_instr_type_alu &&
63 nir_alu_instr_is_comparison(nir_instr_as_alu(src_instr))) {
64
65 exec_node_remove(&src_instr->node);
66
67 if (before)
68 exec_node_insert_node_before(&before->node, &src_instr->node);
69 else
70 exec_list_push_tail(&block->instr_list, &src_instr->node);
71
72 return true;
73 }
74
75 return false;
76 }
77
78 static bool
79 move_comparison_source_cb(nir_src *src, void *data)
80 {
81 bool *progress = data;
82
83 nir_instr *instr = src->parent_instr;
84 if (move_comparison_source(src, instr->block, instr))
85 *progress = true;
86
87 return true; /* nir_foreach_src should keep going */
88 }
89
90 static bool
91 move_comparisons(nir_block *block)
92 {
93 bool progress = false;
94
95 /* We use a simple approach: walk instructions backwards.
96 *
97 * If the instruction's source is a comparison from the same block,
98 * simply move it here. This may break SSA if it's used earlier in
99 * the block as well. However, as we walk backwards, we'll find the
100 * earlier use and move it again, further up. It eventually ends up
101 * dominating all uses again, restoring SSA form.
102 *
103 * Before walking instructions, we consider the if-condition at the
104 * end of the block, if one exists. It's effectively a use at the
105 * bottom of the block.
106 */
107 nir_if *iff = nir_block_get_following_if(block);
108 if (iff) {
109 progress |= move_comparison_source(&iff->condition, block, NULL);
110 }
111
112 nir_foreach_instr_reverse(instr, block) {
113 /* The sources of phi instructions happen after the predecessor block
114 * but before this block. (Yes, that's between blocks). This means
115 * that we don't need to move them in order for them to be correct.
116 * We could move them to encourage comparisons that are used in a phi to
117 * the end of the block, doing so correctly would make the pass
118 * substantially more complicated and wouldn't gain us anything since
119 * the phi can't use a flag value anyway.
120 */
121 if (instr->type == nir_instr_type_phi) {
122 /* We're going backwards so everything else is a phi too */
123 break;
124 } else if (instr->type == nir_instr_type_alu) {
125 /* Walk ALU instruction sources backwards so that bcsel's boolean
126 * condition is processed last.
127 */
128 nir_alu_instr *alu = nir_instr_as_alu(instr);
129 for (int i = nir_op_infos[alu->op].num_inputs - 1; i >= 0; i--) {
130 progress |= move_comparison_source(&alu->src[i].src,
131 block, instr);
132 }
133 } else {
134 nir_foreach_src(instr, move_comparison_source_cb, &progress);
135 }
136 }
137
138 return progress;
139 }
140
141 bool
142 nir_opt_move_comparisons(nir_shader *shader)
143 {
144 bool progress = false;
145
146 nir_foreach_function(func, shader) {
147 if (!func->impl)
148 continue;
149
150 nir_foreach_block(block, func->impl) {
151 if (move_comparisons(block)) {
152 nir_metadata_preserve(func->impl, nir_metadata_block_index |
153 nir_metadata_dominance |
154 nir_metadata_live_ssa_defs);
155 progress = true;
156 }
157 }
158 }
159
160 return progress;
161 }